Puzzle and Dragons - Page 481
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Jealous
10261 Posts
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abuse
Latvia1942 Posts
On March 24 2016 14:40 amazingxkcd wrote: what exactly are the changes there compared to the previous skuld? o.o | ||
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abuse
Latvia1942 Posts
On March 24 2016 16:35 Jealous wrote: So I got a Thoth from one of the Descended Challenges... How do I make a Thoth & Sopdet, or is that not how it works? xD that's not how it works~ | ||
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abuse
Latvia1942 Posts
On March 24 2016 17:23 abuse wrote: what exactly are the changes there compared to the previous skuld? o.o oh now I see, she got her LS buffed from 3x atk to 3.5 atk. She's got a 27.5 multiplier now as long as you match 5 water with 1 enhanced. Pretty gud | ||
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Jealous
10261 Posts
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Blitzkrieg0
United States13132 Posts
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Jealous
10261 Posts
On March 25 2016 09:13 Blitzkrieg0 wrote: Rainbow or Fingers are good. If you're using DKPL's Shiva then you don't really need two rainbows. How come? Don't they stack? I got a Green and Light resist so rainbow would be the most practical approach at the moment, but I don't want to regret it later ): I heard that you need 5 fingers in order to make 1 awoken, is that really worth it? | ||
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trifecta
United States6795 Posts
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Blitzkrieg0
United States13132 Posts
On March 25 2016 12:01 Jealous wrote: How come? Don't they stack? I got a Green and Light resist so rainbow would be the most practical approach at the moment, but I don't want to regret it later ): I heard that you need 5 fingers in order to make 1 awoken, is that really worth it? It's actually 10 finger latents is equal to one standard awakening but this is irrelevant. The pupose of rainbowing is to survive 100% gravity. Maybe there is some dungeon where you can take a hit with an extra resist, but that'd be such an edge case that it isn't worthwhile to latent for. Fingers on the other hand will vastly improve your comboing. Since you don't have any subs with fingers I think you'd benefit more from the finger latents. | ||
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Jealous
10261 Posts
On March 25 2016 13:02 Blitzkrieg0 wrote: It's actually 10 finger latents is equal to one standard awakening but this is irrelevant. The pupose of rainbowing is to survive 100% gravity. Maybe there is some dungeon where you can take a hit with an extra resist, but that'd be such an edge case that it isn't worthwhile to latent for. Fingers on the other hand will vastly improve your comboing. Since you don't have any subs with fingers I think you'd benefit more from the finger latents. I see. So what should I do with these latents I have now? | ||
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Slaughter
United States20254 Posts
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Cheps
United Arab Emirates197 Posts
On March 25 2016 14:17 Slaughter wrote: I think this is the 1st time I have completed all the challenge dungeons. Panda <3 too easy with the power of pandora. Me too! That fucking devil rush pissed me off though. I join with Bastet three times and get the water cunt on floor two all three times (1/4 chance). So then I get pissed and join as Sakuya and get Cerberus (fuuuuu) and one shot it. Proceed to then one shot Hera rush and I too joined the ranks of the first challenge descend clear. FYI, the water bitch in devil rush binds wood monsters. | ||
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trifecta
United States6795 Posts
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Cheps
United Arab Emirates197 Posts
First gf in a long time that I'm not rolling in. | ||
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Slaughter
United States20254 Posts
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Spazer
Canada8033 Posts
On March 25 2016 23:58 Cheps wrote: Me too! That fucking devil rush pissed me off though. I join with Bastet three times and get the water cunt on floor two all three times (1/4 chance). So then I get pissed and join as Sakuya and get Cerberus (fuuuuu) and one shot it. Proceed to then one shot Hera rush and I too joined the ranks of the first challenge descend clear. FYI, the water bitch in devil rush binds wood monsters. You can stall out kraken's bind. It's a 3 turn bind and the monster has a 2 turn cd. 2 subs get bound on the next turn, but that shouldn't be a big deal. Stall another turn, and you have one turn left to deal ~1.2 million damage for the kill. Not too hard even with the binds. | ||
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Cheps
United Arab Emirates197 Posts
On March 26 2016 06:28 Spazer wrote: You can stall out kraken's bind. It's a 3 turn bind and the monster has a 2 turn cd. 2 subs get bound on the next turn, but that shouldn't be a big deal. Stall another turn, and you have one turn left to deal ~1.2 million damage for the kill. Not too hard even with the binds. true, but somehow I always managed to be under 19k hp so her two turn bind always killed me. Weird considering dragon zombie is at two turns as well. Maybe I was matching poisons or something. Can't remember. | ||
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Spazer
Canada8033 Posts
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Cheps
United Arab Emirates197 Posts
On March 26 2016 07:29 Spazer wrote: Oh, you're not plussed? That makes a pretty huge difference. Nah, just max skill and one 297 Vishnu. Invested all my 10x into radra subs (dkalis, Isis, and 297 fodder to be fed to radra when I get him next rotation) and sakuya | ||
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dkpl
Canada1485 Posts
Ended up going with batman lead, satsuki, hanzo, no haste pandora, gronia. Problem was no batman friends, so I just paired with pandora friends. TPA is enough to kill (8x attack) and a full board is still 16x, gives about half a mil per sub, which is enough to oneshot those devils with no enhances and no extra combos. | ||
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