Puzzle and Dragons - Page 231
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JBright
Vancouver14381 Posts
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oneofthem
Cayman Islands24199 Posts
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abuse
Latvia1942 Posts
Just started this game a little bit ago. I'm currently a rank 20 with Kali, Zhuge Liang, The Norn Urd as my available "strong" cards. When do you think I can go for getting some keepers from the tuesday dungeons? What Rank should I be and what team composition should I go for? If some farmable monsters are needed, then when can I best farm them, and can I even beat such a dungeon? I currently have 37 troop space/total cost. | ||
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abuse
Latvia1942 Posts
What do they offer? Is it because of the pengdra drops? | ||
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Jayme
United States5866 Posts
On July 03 2015 17:43 abuse wrote: Hi guys! Just started this game a little bit ago. I'm currently a rank 20 with Kali, Zhuge Liang, The Norn Urd as my available "strong" cards. When do you think I can go for getting some keepers from the tuesday dungeons? What Rank should I be and what team composition should I go for? If some farmable monsters are needed, then when can I best farm them, and can I even beat such a dungeon? I currently have 37 troop space/total cost. On JP I was able to farm keepers with my Hathor by rank 30....even Rainbow keeper. I was able to farm every expert dungeon by that point actually but I was an experienced player so if I needed to match 5 colors to make sure I kill the lits/masks on time I can pretty much do that on command. Granted I had a level 85 evod Hathor best friend to assist with this but several of us here run Kali at max skilled, in her ult form, with +297 eggs so you won't have an issue with that. For the Blue/Red/Green keepers you honestly just need to be able to heal 3000 damage every 3 rounds. You can do that at rank 20 really without issue. The trash would be a harder thing for you to deal with but Urd and Kali can both do this relatively easily. Urd more so because she's so easy just match fire orbs with. Not many of us run Urd though (if anyone). Rainbow keeper is a bit more of an issue. I'll after I explain the whole Ogre thing in the next paragraph. The masks and the dublits are a bit more difficult. I simply brute forced it but when I first started playing I did the cheap route. For a beginner you can farm yourself a Ogre that have this thing called resolve. Basically it allows you to live from a hit that would have killed you if you have above 70% hp. You pair this with an auto healer, a creature that heals automatically when you match orbs no matter what you actually match, so a Siren, Archangel, or if lucky you can find someone that has an Amaterasu. This basically makes you immortal if you only take 1 hit a round and get auto healed for more than 70% of your hp every round. You can then proceed to slow burn your way through as long as you make sure to kill the synced monsters. This can also assist with Rainbow keeper. Even at rank 420 I have very few teams that can directly take the Rainbow Keeper hit. This means you basically have 5 turns to do 900k damage. In the early ranks this can be a bit of a chore. Luckily you DO have Kali so if you run Kali/Kali you should be able to do that 900k in those 5 turns if you can match orbs reasonably well. Using a 297 friend Kali can basically kill Rainbow Keeper on its own(in one turn even) with a Two Prong light attack if you activate the 6 combo boost...that isn't exactly easy for a new player to do though. You will have several turns to make the board easier to match if you want. I know my Kali can easily hit for 650k with 6 combos if you include a light two prong and a light three combo in there...which one shots the rainbow on her own. Instead you can use the Ogre team and grind it down very slowly. It'll take awhile but at least you can't really lose and if you make it to the Rainbow keeper you're assured to kill it. On 2x drop its a 100% drop rate. Keeper of the Gold? Yea that one is way out of your reach. Don't even worry about it until you're extremely confident with your Kali..and shes max level...and your team is all max level...and you have about 17k HP to take the preemptives...and can do 7 million in 5 turns...and...yea just don't worry about it ![]() That said don't be in a hurry to evo any of your monsters. Yea it makes them more powerful eventually but it also increases their cost. Team cost is your biggest restriction when it comes to making a team in the early levels. Kali in particular is a team cost whore in the beginning. As for technicals...yes you're encouraged to farm them if you need easy fodder exp for your creatures. You max level the pengdras and either just feed them straight up (That's what I did) or wait for thursday to come around to farm the plants to evo them so they give more exp. Either way is fine. | ||
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Xafnia
Canada874 Posts
I'm currently a rank 20 with Kali, Zhuge Liang, The Norn Urd as my available "strong" cards. lol. | ||
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abuse
Latvia1942 Posts
On July 03 2015 19:09 Jayme wrote: On JP I was able to farm keepers with my Hathor by rank 30....even Rainbow keeper. I was able to farm every expert dungeon by that point actually but I was an experienced player so if I needed to match 5 colors to make sure I kill the lits/masks on time I can pretty much do that on command. Granted I had a level 85 evod Hathor best friend to assist with this but several of us here run Kali at max skilled, in her ult form, with +297 eggs so you won't have an issue with that. For the Blue/Red/Green keepers you honestly just need to be able to heal 3000 damage every 3 rounds. You can do that at rank 20 really without issue. The trash would be a harder thing for you to deal with but Urd and Kali can both do this relatively easily. Urd more so because she's so easy just match fire orbs with. Not many of us run Urd though (if anyone). Rainbow keeper is a bit more of an issue. I'll after I explain the whole Ogre thing in the next paragraph. The masks and the dublits are a bit more difficult. I simply brute forced it but when I first started playing I did the cheap route. For a beginner you can farm yourself a Ogre that have this thing called resolve. Basically it allows you to live from a hit that would have killed you if you have above 70% hp. You pair this with an auto healer, a creature that heals automatically when you match orbs no matter what you actually match, so a Siren, Archangel, or if lucky you can find someone that has an Amaterasu. This basically makes you immortal if you only take 1 hit a round and get auto healed for more than 70% of your hp every round. You can then proceed to slow burn your way through as long as you make sure to kill the synced monsters. This can also assist with Rainbow keeper. Even at rank 420 I have very few teams that can directly take the Rainbow Keeper hit. This means you basically have 5 turns to do 900k damage. In the early ranks this can be a bit of a chore. Luckily you DO have Kali so if you run Kali/Kali you should be able to do that 900k in those 5 turns if you can match orbs reasonably well. Using a 297 friend Kali can basically kill Rainbow Keeper on its own(in one turn even) with a Two Prong light attack if you activate the 6 combo boost...that isn't exactly easy for a new player to do though. You will have several turns to make the board easier to match if you want. I know my Kali can easily hit for 650k with 6 combos if you include a light two prong and a light three combo in there...which one shots the rainbow on her own. Instead you can use the Ogre team and grind it down very slowly. It'll take awhile but at least you can't really lose and if you make it to the Rainbow keeper you're assured to kill it. On 2x drop its a 100% drop rate. Keeper of the Gold? Yea that one is way out of your reach. Don't even worry about it until you're extremely confident with your Kali..and shes max level...and your team is all max level...and you have about 17k HP to take the preemptives...and can do 7 million in 5 turns...and...yea just don't worry about it ![]() That said don't be in a hurry to evo any of your monsters. Yea it makes them more powerful eventually but it also increases their cost. Team cost is your biggest restriction when it comes to making a team in the early levels. Kali in particular is a team cost whore in the beginning. As for technicals...yes you're encouraged to farm them if you need easy fodder exp for your creatures. You max level the pengdras and either just feed them straight up (That's what I did) or wait for thursday to come around to farm the plants to evo them so they give more exp. Either way is fine. Thanks! Sadly I don't have any friends with a kali or amaterasu or basically anything even close to being decent. Everyone who shows up in my lists just has trash. The ogre thing - I'm already doing, and am getting all my dub-mythlit's without a problem. The only restriction now is the keepers, which I have not yet tried, but judging by the wiki info, I don't think I'll be able to do it, but i'll give it a go if 3k per turn is all it takes. which difficulty should I take to farm the regular (non rainbow/gold) keepers in their respective dungeons? About Kali - I have her at +6 atm.. =D and of course she doesn't have any awakens yet, so no two-prong's for me. I'm not quite sure how you do such insane damage with her at this point, because when I activate the combo with her leader skill, the most damage I've seen by her is approx 5k per attacking monster. What would you suggest I do to get Nagi/Siren etc? I know there are a couple of dungeons before Castle of Satan where they can drop, but I've been doing them for a while now and nothing drops, I'm guessing the drop rates are disgustingly small. Should I just continue going there or go somewhere higher? can I handle the higher ones? All the guides I've read say that I should farm the dungeons which are much higher, but I'm not sure I can get to them to farm them reliably, as I did reroll once after I beat Castle of satan (I had Chester as my leader with a pandora, and an overall dark team.) but they couldn't cut any dungeons above because of the lack of HP. | ||
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abuse
Latvia1942 Posts
why? | ||
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Blitzkrieg0
United States13132 Posts
On July 03 2015 21:11 abuse wrote: Thanks! Sadly I don't have any friends with a kali or amaterasu or basically anything even close to being decent. Everyone who shows up in my lists just has trash. The ogre thing - I'm already doing, and am getting all my dub-mythlit's without a problem. The only restriction now is the keepers, which I have not yet tried, but judging by the wiki info, I don't think I'll be able to do it, but i'll give it a go if 3k per turn is all it takes. which difficulty should I take to farm the regular (non rainbow/gold) keepers in their respective dungeons? About Kali - I have her at +6 atm.. =D and of course she doesn't have any awakens yet, so no two-prong's for me. I'm not quite sure how you do such insane damage with her at this point, because when I activate the combo with her leader skill, the most damage I've seen by her is approx 5k per attacking monster. What would you suggest I do to get Nagi/Siren etc? I know there are a couple of dungeons before Castle of Satan where they can drop, but I've been doing them for a while now and nothing drops, I'm guessing the drop rates are disgustingly small. Should I just continue going there or go somewhere higher? can I handle the higher ones? All the guides I've read say that I should farm the dungeons which are much higher, but I'm not sure I can get to them to farm them reliably, as I did reroll once after I beat Castle of satan (I had Chester as my leader with a pandora, and an overall dark team.) but they couldn't cut any dungeons above because of the lack of HP. The hypermax LKali they're talking about has twice as much base attack and gets a higher combo bonus. They're also running it in both leader positions for a x36 multiplier rather than your x5. Then the TPA adds another 50% damage. If you had a second LKali leader your 5k damage would be 25k. Unless you BestFriend somebody with a hypermax LKali then this is going to be out of reach of you for awhile (JBright has one up all the time). If you aren't even past castle of satan then you need not worry about such things though. Don't worry about getting an autohealer. If you don't get them from the PAL machine you can easily farm them once you get to the Legendary Dragon Footprints level. They drop about 50% chance over the weekend there with the drop bonus so you don't blow your brains out running the crappy levels trying to farm them. The autohealers don't even work very well until they're awakened in their final forms. For finding friends you need to do some digging on PADHerder or something unless you get really lucky in game. Be sure to find friends that are close to your level or you'll only be able to use the friend leader for 30 minutes after the player is active. | ||
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-Zoda-
France3578 Posts
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Flakes
United States3125 Posts
On July 03 2015 21:11 abuse wrote: Thanks! Sadly I don't have any friends with a kali or amaterasu or basically anything even close to being decent. Everyone who shows up in my lists just has trash. The ogre thing - I'm already doing, and am getting all my dub-mythlit's without a problem. The only restriction now is the keepers, which I have not yet tried, but judging by the wiki info, I don't think I'll be able to do it, but i'll give it a go if 3k per turn is all it takes. which difficulty should I take to farm the regular (non rainbow/gold) keepers in their respective dungeons? About Kali - I have her at +6 atm.. =D and of course she doesn't have any awakens yet, so no two-prong's for me. I'm not quite sure how you do such insane damage with her at this point, because when I activate the combo with her leader skill, the most damage I've seen by her is approx 5k per attacking monster. What would you suggest I do to get Nagi/Siren etc? I know there are a couple of dungeons before Castle of Satan where they can drop, but I've been doing them for a while now and nothing drops, I'm guessing the drop rates are disgustingly small. Should I just continue going there or go somewhere higher? can I handle the higher ones? All the guides I've read say that I should farm the dungeons which are much higher, but I'm not sure I can get to them to farm them reliably, as I did reroll once after I beat Castle of satan (I had Chester as my leader with a pandora, and an overall dark team.) but they couldn't cut any dungeons above because of the lack of HP. The drop rates for healer girls in low tier dungeons are indeed very low, even when there's a "x1.5 drop rate" active. The most useful guide for me when starting out was http://puzzleanddragonsforum.com/threads/everything-your-day-by-day-guide-to-pad-early-game-edition.38606/ even though it's a bit dated. edit: Oh and you should try this Watery Temptress thing if you can. I would have KILLED for some dark ninjas early on, but they are only farmable from special dungeons or the pal egg machine. I'm actually grabbing a few now because I don't have a lucifer and I run a lot of lazy grind teams. | ||
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Blitzkrieg0
United States13132 Posts
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Flakes
United States3125 Posts
On July 04 2015 00:01 Blitzkrieg0 wrote: You can also S rank the dungeon easily if you can find an Odin friend for a free Tamadra. I'm not sure why you want dark ninjas though unless you're intending to evo them to get morning star. yeah it's for MS. resist + heal teams have trouble nuking down bosses that have the low hp limit breaks :\ and early on ninjas are great for resolve teams | ||
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dkpl
Canada1485 Posts
Threedia took one try on my Verd team. I was surprised cuz I was worried I need to 3 shot him before his bind, but team was doing 2m damage a turn without burst. | ||
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jinyung2
Luxembourg1455 Posts
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Blitzkrieg0
United States13132 Posts
On July 04 2015 00:29 Flakes wrote: yeah it's for MS. resist + heal teams have trouble nuking down bosses that have the low hp limit breaks :\ and early on ninjas are great for resolve teams This might actually be the solution to Starlight Sanctuary. I just hope I'm not wrong and wasting my energy leveling up a ninja ^_^ | ||
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trifecta
United States6795 Posts
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ragz_gt
9172 Posts
On July 03 2015 17:43 abuse wrote: Hi guys! Just started this game a little bit ago. I'm currently a rank 20 with Kali, Zhuge Liang, The Norn Urd as my available "strong" cards. When do you think I can go for getting some keepers from the tuesday dungeons? What Rank should I be and what team composition should I go for? If some farmable monsters are needed, then when can I best farm them, and can I even beat such a dungeon? I currently have 37 troop space/total cost. Your first goal is to get to rank 120~ Without stam / cost you can't do anything In weekend just grind Tower of Giants - Dragons of the Tower non stop, you can get to 120 in 1 weekend if you really want to. After that there are a lot of starter guide you can check out. | ||
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Blitzkrieg0
United States13132 Posts
On July 04 2015 02:30 ragz_gt wrote: Your first goal is to get to rank 120~ Without stam / cost you can't do anything In weekend just grind Tower of Giants - Dragons of the Tower non stop, you can get to 120 in 1 weekend if you really want to. After that there are a lot of starter guide you can check out. Do you people really farm all the way up to 120 off tower of giants? You should be able to clear to the T5 dungeons by rank 80 and then you can get 500 experience a stamina everyday, better fodder, and 1.5x drop rate bonuses week long. | ||
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RuskiPanda
United States2906 Posts
On July 04 2015 01:17 jinyung2 wrote: omg died to threedia because did worst cascade and missed heart zz Meh Im done wasting stamina on RNgrush. Get extreme metal dragon 5 times in a row because why not herp de derp. | ||
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