EVO 2013 - Fighting Game Championship - Page 180
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DwD
Sweden8621 Posts
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Levistus
1134 Posts
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myrmidon2537
Philippines2188 Posts
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WindWolf
Sweden11767 Posts
On July 15 2013 11:20 Rijot wrote: I don't understand his problem with it. Get caught late-game against their carry and you're 100% dead 100% of the time. Wards wards wards If you ward properly that shouldn't be a problem | ||
Makenshi
Sweden2105 Posts
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Warpticon
United States278 Posts
On July 15 2013 11:22 DwD wrote: So in order to not die you have to hope that your opponent drops his combo? Sounds dumb. No, in order not to die you have to kill your opponent, and if you do get your character hit and lose him, you have 2 more characters. there is a lot of false equivalence going on here. | ||
nanaoei
3358 Posts
On July 15 2013 11:22 DwD wrote: So in order to not die you have to hope that your opponent drops his combo? Sounds dumb. It's going to sound dumb if you say something dumb, rofl.. | ||
semantics
10040 Posts
On July 15 2013 11:22 Levistus wrote: about statsman bruno's comment... is there even a 100% dmg combo in this game? Yes there are even infinites but they require 2 characters. There are a few 1 character 100% combos depends on the character base hp. | ||
Lemstar
United States387 Posts
On July 15 2013 11:22 Levistus wrote: about statsman bruno's comment... is there even a 100% dmg combo in this game? Most characters can 100% the low-HP characters (~800k damage) without xfactor or DHCs. | ||
myrmidon2537
Philippines2188 Posts
If you have a good neutral game, that also shouldn't be a problem | ||
red_
United States8474 Posts
On July 15 2013 11:23 WindWolf wrote: Wards wards wards If you ward properly that shouldn't be a problem And if you play defense properly, you won't get picked up into 100% combos. | ||
Warpticon
United States278 Posts
On July 15 2013 11:22 Levistus wrote: about statsman bruno's comment... is there even a 100% dmg combo in this game? To single characters, yes, there are plenty. To whole teams, no., which is why it's a silly comparison. | ||
WindWolf
Sweden11767 Posts
Joakim Akterhall @FollowAkke 55s @StatsmanBruno kinda weird watching this indeed. If you get hit and the opponent doesn't screw up his combo, then ur dead :D | ||
Shikyo
Finland33997 Posts
On July 15 2013 11:22 Levistus wrote: about statsman bruno's comment... is there even a 100% dmg combo in this game? By using all resources Zero has like 10 million dmg combos(highest hp for a char is 1.25mil). With DMC assists Zero has 850k meterless and 500k per lightning loop(lightning loops cost about 0.7 bars of meter) | ||
templar rage
United States2509 Posts
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HazMat
United States17077 Posts
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c0ldfusion
United States8293 Posts
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Pooshlmer
United States1001 Posts
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Shinbi
338 Posts
On July 15 2013 11:25 HazMat wrote: Can anyone explain to an MVC noob why Jwong jumped into that Dormammu fireball? I didn't see this specific part, but if he blocked, it's because Stalking Flare stays on the field and tracks until Dormammu is hit or it does its 20 or so hits. | ||
Ettick
United States2434 Posts
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