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EVO 2013 - Fighting Game Championship - Page 158

Forum Index > General Games
Post a Reply
Prev 1 156 157 158 159 160 245 Next
Chessz
Profile Joined August 2010
United States644 Posts
July 15 2013 00:44 GMT
#3141
On July 15 2013 09:39 Shikyo wrote:
Show nested quote +
On July 15 2013 09:37 Chessz wrote:
Ok, I am uninitiated with Marvel. I have a lot of exp with Smash and some SF4 (super casual). What should I look for in Marvel? Seems very hard to follow, very distracting, screenfilling combos etc..

Well, assists just perform one move and then go away, you can just think of them as the primary character's move... I would just enjoy some sweet combos and listen to the commentary, it's a pretty complex game.

Some things you will pick up really fast like YOLO footdive and helmbreaker

And yeah generally 1 hit = 1 dead character


but like what the fuck. that was 100+ hit combo? And this whole time Ranmasama can't control or switch the char ?
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
July 15 2013 00:44 GMT
#3142
[image loading]

hahahha twitch chat is the best
Im daed. Follow me @TL_NB
Fiercegore
Profile Joined July 2010
United States294 Posts
July 15 2013 00:45 GMT
#3143
The game is actually not very confusing but there is a lot of stuff going on.
http://us.battle.net/sc2/en/profile/506893/1/Fiercegore/
crms
Profile Joined February 2010
United States11933 Posts
July 15 2013 00:45 GMT
#3144
chris G so sick, my god.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Thrillz
Profile Joined May 2012
4313 Posts
July 15 2013 00:45 GMT
#3145
Classic SOULFISTFOULFIST from ChrisG
Warpticon
Profile Joined December 2011
United States278 Posts
July 15 2013 00:45 GMT
#3146
On July 15 2013 09:41 Levistus wrote:
i dont play umvc3 just want to ask why they don't switch hurt characters to heal?


There are only a few ways to bring in a second character. The easiest way is just tagging them in. When that happens, the character stops and poses before being able to defend itself, making it extremely vulnerable. The other way is on a team arial combo, which requires you to have already hit the opponent, , or on a DHC (delayed hyper combo), in which you do a super, then bring a second character in to do the second super. It's the best option, depending on what super is done, but it costs 2 meters, and you don't always have two meters.
semantics
Profile Blog Joined November 2009
10040 Posts
July 15 2013 00:46 GMT
#3147
On July 15 2013 09:45 Fiercegore wrote:
The game is actually not very confusing but there is a lot of stuff going on.

You def need to get used to the game else you'll get overwhelmed.
Noocta
Profile Joined June 2010
France12578 Posts
July 15 2013 00:46 GMT
#3148
On July 15 2013 09:45 Fiercegore wrote:
The game is actually not very confusing but there is a lot of stuff going on.


The main thing I don't like about Marvel is the camera moving to the top when someone is flying and shit, and you can't even seen the other guy character if he's on the ground. Xx
" I'm not gonna fight you. I'm gonna kick your ass ! "
DystopiaX
Profile Joined October 2010
United States16236 Posts
July 15 2013 00:47 GMT
#3149
Every year I'm reminded about how much I love this Umvc3 announcer.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
July 15 2013 00:47 GMT
#3150
On July 15 2013 09:44 Chessz wrote:
Show nested quote +
On July 15 2013 09:39 Shikyo wrote:
On July 15 2013 09:37 Chessz wrote:
Ok, I am uninitiated with Marvel. I have a lot of exp with Smash and some SF4 (super casual). What should I look for in Marvel? Seems very hard to follow, very distracting, screenfilling combos etc..

Well, assists just perform one move and then go away, you can just think of them as the primary character's move... I would just enjoy some sweet combos and listen to the commentary, it's a pretty complex game.

Some things you will pick up really fast like YOLO footdive and helmbreaker

And yeah generally 1 hit = 1 dead character


but like what the fuck. that was 100+ hit combo? And this whole time Ranmasama can't control or switch the char ?

Just wait until you see some Zero games, that's fun shit to play against.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Warpticon
Profile Joined December 2011
United States278 Posts
July 15 2013 00:47 GMT
#3151
I'll make this statement again fro people who get overwhelmed by people not beign able to escape combos. The main principle of high level play in fighitng game is that you win the game at neutral, and combos are your reward for winning at neutral. Your job is to open your opponent up while not getting hit. If you're getting comboed, that means you messed up and got hit. That's why spacing, footsies, and movement are the most critical skills in games like this.
AgentW
Profile Blog Joined July 2012
United States7725 Posts
July 15 2013 00:49 GMT
#3152
On July 15 2013 09:46 semantics wrote:
Show nested quote +
On July 15 2013 09:45 Fiercegore wrote:
The game is actually not very confusing but there is a lot of stuff going on.

You def need to get used to the game else you'll get overwhelmed.


On July 15 2013 09:46 Noocta wrote:
Show nested quote +
On July 15 2013 09:45 Fiercegore wrote:
The game is actually not very confusing but there is a lot of stuff going on.


The main thing I don't like about Marvel is the camera moving to the top when someone is flying and shit, and you can't even seen the other guy character if he's on the ground. Xx

I think the combination of the camera and the bright flashes of stuff is what's confusing me. It's more difficult to follow than KoF (I was watching earlier) comparatively. I get when one guy's getting pounded, but the nuance is lost on me.

Also, does the color commentator do anything but say random things that are unrelated to the game?
Who's the bigger scrub, the scrub, or the scrub who loses to him?
susySquark
Profile Blog Joined May 2010
United States1692 Posts
July 15 2013 00:49 GMT
#3153
On July 15 2013 09:47 Warpticon wrote:
I'll make this statement again fro people who get overwhelmed by people not beign able to escape combos. The main principle of high level play in fighitng game is that you win the game at neutral, and combos are your reward for winning at neutral. Your job is to open your opponent up while not getting hit. If you're getting comboed, that means you messed up and got hit. That's why spacing, footsies, and movement are the most critical skills in games like this.


Right but it means that 80% of spectating is watching unavoidable combos instead of the things that take actual skill, ie spacing, footsies, and movement.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
Last Edited: 2013-07-15 00:50:46
July 15 2013 00:50 GMT
#3154
Chris G wanted to go down to Losers to personally eliminate the competition himself
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
Makenshi
Profile Joined February 2010
Sweden2105 Posts
July 15 2013 00:51 GMT
#3155
whaaat, rog is out of marvel? who'd he lose to?
Thrillz
Profile Joined May 2012
4313 Posts
July 15 2013 00:51 GMT
#3156
On July 15 2013 09:47 Warpticon wrote:
I'll make this statement again fro people who get overwhelmed by people not beign able to escape combos. The main principle of high level play in fighitng game is that you win the game at neutral, and combos are your reward for winning at neutral. Your job is to open your opponent up while not getting hit. If you're getting comboed, that means you messed up and got hit. That's why spacing, footsies, and movement are the most critical skills in games like this.


Yeah Mahvel is more about get the hit more than anything else. One hit can end a character.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
July 15 2013 00:51 GMT
#3157
On July 15 2013 09:51 Makenshi wrote:
whaaat, rog is out of marvel? who'd he lose to?


Chris G
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
semantics
Profile Blog Joined November 2009
10040 Posts
July 15 2013 00:51 GMT
#3158
On July 15 2013 09:49 susySquark wrote:
Show nested quote +
On July 15 2013 09:47 Warpticon wrote:
I'll make this statement again fro people who get overwhelmed by people not beign able to escape combos. The main principle of high level play in fighitng game is that you win the game at neutral, and combos are your reward for winning at neutral. Your job is to open your opponent up while not getting hit. If you're getting comboed, that means you messed up and got hit. That's why spacing, footsies, and movement are the most critical skills in games like this.


Right but it means that 80% of spectating is watching unavoidable combos instead of the things that take actual skill, ie spacing, footsies, and movement.

Alot of marvel is knowing the mixups the dirty dirty ass mixups that marvel can do with assists.
On July 15 2013 09:46 Noocta wrote:
Show nested quote +
On July 15 2013 09:45 Fiercegore wrote:
The game is actually not very confusing but there is a lot of stuff going on.


The main thing I don't like about Marvel is the camera moving to the top when someone is flying and shit, and you can't even seen the other guy character if he's on the ground. Xx

You can see the icon showing where they are. There are tactical benefits for the camera doing that. To both the person in the air and on the ground. Generally the person super jumping has set ups to do dirty things when the camera is like like calling at the right time assists or using fly to call assists. But it leaves you to crossing yourself up as you come down if you're not careful.
myrmidon2537
Profile Blog Joined August 2007
Philippines2188 Posts
July 15 2013 00:52 GMT
#3159
On July 15 2013 09:49 susySquark wrote:
Show nested quote +
On July 15 2013 09:47 Warpticon wrote:
I'll make this statement again fro people who get overwhelmed by people not beign able to escape combos. The main principle of high level play in fighitng game is that you win the game at neutral, and combos are your reward for winning at neutral. Your job is to open your opponent up while not getting hit. If you're getting comboed, that means you messed up and got hit. That's why spacing, footsies, and movement are the most critical skills in games like this.


Right but it means that 80% of spectating is watching unavoidable combos instead of the things that take actual skill, ie spacing, footsies, and movement.


A combo in theory is unavoidable if you don't drop it.

Second, its as if you're making it seem like those long combos take little to no skill. Personally, I'm not a fan of combo-breakers. You get hit, you deserve to suffer every bit of it.
IPT.PromilKid: I'm only good at Marvel
Tunga
Profile Joined August 2011
United States765 Posts
July 15 2013 00:52 GMT
#3160
I'm too hype to post... See you guys 15 mins after Grand Finals or something...
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