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EVO 2013 - Fighting Game Championship - Page 154

Forum Index > General Games
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semantics
Profile Blog Joined November 2009
10040 Posts
July 15 2013 00:15 GMT
#3061
On July 15 2013 09:14 Asymmetric wrote:
The timer does appear to be recording seconds.

Irritating.

Ever heard of marvel seconds.
DeathProfessor
Profile Joined March 2012
United States1052 Posts
July 15 2013 00:15 GMT
#3062
Yo this game might suck but these announcers are making me hype, its like so different. Like I prefer this to say when TotalBiscuit commentates Planetside 2 does his british accent blabbing on and I don't feel like playing it, these guys just scream at the perfect moments and I want to just feel compelled to fistpump and standup.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
July 15 2013 00:15 GMT
#3063
On July 15 2013 09:14 neurosx wrote:
Largest HP pool I've ever seen holy crap .. why do you need two when one is larger than all 3 chars in mvc3 .. fml please can we get mahvel

lol I know like, you do a 20 hit combo and deal 10% their hp, a poke is like 2% of hp... wtf is with that o_O With combo breakers and blocking won't every round be timeout
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
hootsushi
Profile Joined August 2010
Germany3468 Posts
July 15 2013 00:15 GMT
#3064
Wait, what? It's 3 bo3 matches? Haven't we had enough Combo breaker for a day already?
jimothyjim
Profile Joined August 2011
Great Britain836 Posts
July 15 2013 00:16 GMT
#3065
COMBO BREAKER. I should probably gather some food in this time or something.
Go Hyvaa, Hyun, Maru, DRG, NaNiwa, MaNa, Genius, Dimaga, Scarlett, Soulkey, First! Elfi is God.
Asymmetric
Profile Joined June 2011
Scotland1309 Posts
Last Edited: 2013-07-15 00:17:02
July 15 2013 00:16 GMT
#3066
On July 15 2013 09:15 semantics wrote:
Show nested quote +
On July 15 2013 09:14 Asymmetric wrote:
The timer does appear to be recording seconds.

Irritating.

Ever heard of marvel seconds.


It infuriates me the number of games that can't use a functioning standard unit clock.
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2013-07-15 00:17:56
July 15 2013 00:17 GMT
#3067
On July 15 2013 09:16 Asymmetric wrote:
Show nested quote +
On July 15 2013 09:15 semantics wrote:
On July 15 2013 09:14 Asymmetric wrote:
The timer does appear to be recording seconds.

Irritating.

Ever heard of marvel seconds.


It infuriates me the number of games that can't use a functioning standard unit clock.

I think developers don't want to put more then 99 seconds up on a screen but want time to be longer then that. i guess 3 digits are ascetically unpleasant.
Hrrrrm
Profile Joined March 2010
United States2081 Posts
July 15 2013 00:17 GMT
#3068
On July 15 2013 09:12 Shymon wrote:
Show nested quote +
On July 15 2013 09:10 Shikyo wrote:
I see one player do combo breaker like once every 3 seconds... how do you counter a combo breaker?


with....as far as i can tell, another combo breaker.....why the hell isn't a "combo breaker" system tied to a limited stock or meter? no seriously....why. this is like fighting game design 101.


It seems like there are certain moves or maybe using your meter to lock them out of being able to "combo breaker". At least that's what the exclamation point above their head means.
alot = a lot (TWO WORDS)
nickzzang89
Profile Joined November 2010
Korea (South)11 Posts
July 15 2013 00:17 GMT
#3069
I've uploaded the highly amusing match from KOF Grand Finals bewteen Reynald and Hee San Woo
Hokay
Profile Joined May 2007
United States738 Posts
July 15 2013 00:18 GMT
#3070
Most fighting games don't allow you to do anything while you're under a long combo (which can be boring) so I can see this matches being really intense from beginning to end. This could be interesting to play.
c0ldfusion
Profile Joined October 2010
United States8293 Posts
July 15 2013 00:18 GMT
#3071
On July 15 2013 09:16 jimothyjim wrote:
COMBO BREAKER. I should probably gather some food in this time or something.


Yup, that's what I did.
Waxangel
Profile Blog Joined September 2002
United States33699 Posts
July 15 2013 00:18 GMT
#3072
combo break seems to be like a parry/just defense-ish timing that you can only do on kinda predictable combos -_-?
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
dmnum
Profile Blog Joined April 2011
Brazil6910 Posts
July 15 2013 00:18 GMT
#3073
I've seen that Virtua Fighter is almost never played on EVO. I have two questions:

1. Why?
2. Are there any important tournaments of VF?
Warpticon
Profile Joined December 2011
United States278 Posts
July 15 2013 00:19 GMT
#3074
On July 15 2013 09:12 Shymon wrote:
Show nested quote +
On July 15 2013 09:10 Shikyo wrote:
I see one player do combo breaker like once every 3 seconds... how do you counter a combo breaker?


with....as far as i can tell, another combo breaker.....why the hell isn't a "combo breaker" system tied to a limited stock or meter? no seriously....why. this is like fighting game design 101.


It's actually sort of a RPS system where you have different combo paths, and if the defender guesses which path you take he can break it. It's better than it looks, the players are just hella telegraphing.
semantics
Profile Blog Joined November 2009
10040 Posts
July 15 2013 00:19 GMT
#3075
This game wants to be harder to compress to stream then mvc3. So much scene changes off effects.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
July 15 2013 00:19 GMT
#3076
On July 15 2013 09:18 Waxangel wrote:
combo break seems to be like a parry/just defense-ish timing that you can only do on kinda predictable combos -_-?

Apparently you press the key that you think your opponent will press


But... how many combos don't have a spot where you can only press one key? ;S
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Warpticon
Profile Joined December 2011
United States278 Posts
July 15 2013 00:20 GMT
#3077
On July 15 2013 09:18 dmnum wrote:
I've seen that Virtua Fighter is almost never played on EVO. I have two questions:

1. Why?
2. Are there any important tournaments of VF?


Virtua Fighter has a pretty limited American competitive following for whatever reason. it was a side event last year, and it was an official event in 2007. In japan there's a VF 5v5 tournament annually that draws like 120+ teams. There was also the Sega Cup in America earlier this year, which was a great Virtua Fighter event.
Noocta
Profile Joined June 2010
France12578 Posts
July 15 2013 00:20 GMT
#3078
It's funny how easy it is to create a bad fighting game.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Tunga
Profile Joined August 2011
United States765 Posts
July 15 2013 00:21 GMT
#3079
I'm legitimately feeling nauseous watching Killer instinct. It's probably from the combination of the fast animations, flashy screens, the in game commentator and the Evo commentary.
Waxangel
Profile Blog Joined September 2002
United States33699 Posts
July 15 2013 00:22 GMT
#3080
On July 15 2013 09:19 Shikyo wrote:
Show nested quote +
On July 15 2013 09:18 Waxangel wrote:
combo break seems to be like a parry/just defense-ish timing that you can only do on kinda predictable combos -_-?

Apparently you press the key that you think your opponent will press


But... how many combos don't have a spot where you can only press one key? ;S


so virtua fighter guessing?
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
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