• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:38
CEST 07:38
KST 14:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) JiliPark Live Casino SC4ALL II: StarCraft 2 Player Announcement 8/8 The Death of Cheese: From a Professional Cheeser Yamato Cup Series
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Bot on ladder Working 1v1, 2v2, 3v3 Ladder an AI researcher's take on the ladder bot Syncronization issues and can't find games BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro16 Group D [BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [Megathread] Daily Proleagues [ASL22] Ro16 Group C
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10117 users

DayZ Standalone - Page 31

Forum Index > General Games
Post a Reply
Prev 1 29 30 31 32 33 47 Next All
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
January 11 2014 12:36 GMT
#601
So today I decided to finally begin killing people (as in seeking them out). Started sniping in high-pop servers in major cities and it is pretty fun (although incredibly stressful). With the audio bug, I end up panicking each time I hear something even though I randomly hear drinking, food, or zombies.

I tried the mosin (with a damaged long-range scope) and managed to get a couple of kills. Still tough getting accustomed to zeroing in on peoples distance. Another difficulty I noticed is how the bullet flies to the left so over distances, you sort of have to aim to the right of the person (that occurs even with a pristine scope). Although stressful, still an enjoyable experience when after all the planning, you see the person fall over and die.

On the complaint side; I had a full kitted person, tons of ammo, everything pristine, was going to have some fun and end up being beaten to death by someone with just his fist. Because of the clunkiness of pulling out weapon or swapping, I could not do anything until unconscious. So hoping the eventual large patch coming fixes this... or makes it a bit better.
Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
JazVM
Profile Joined October 2012
Germany1196 Posts
January 11 2014 12:40 GMT
#602
Did they "fix" (not sure if it was intended or not) the resapwn of items? Or do they still only spawn after der server is started?
mind mind mind mind mind mind
Nimix
Profile Joined October 2011
France1809 Posts
January 11 2014 14:00 GMT
#603
^ not yet, they seem to still have lots of problems with server performance.
And Nilrem yeah I think the bullets pulling left or right is to simulate wind? Sniping in this game is pretty fun and not that easy.
I wish they would fix the 3d sound, it is as awful as in the mod, sometimes you just can't tell where people are shooting from..
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
Last Edited: 2014-01-12 00:32:02
January 11 2014 23:22 GMT
#604
On January 11 2014 23:00 Nimix wrote:
^ not yet, they seem to still have lots of problems with server performance.
And Nilrem yeah I think the bullets pulling left or right is to simulate wind? Sniping in this game is pretty fun and not that easy.
I wish they would fix the 3d sound, it is as awful as in the mod, sometimes you just can't tell where people are shooting from..


I do not think it was an intended addition to the long-range scope. I used the PU scope at over 500 meters and it did not have the same issue (that I noticed). At least from what I saw online, it looks like the general consensus is that it is a bug (an annoying one at that).

But yeah, the sound is pretty horrible. I do not even bother wearing my headset until things are fixed.

Edit: logged in and all gear gone... sighhhhhhhhh.
Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
Excludos
Profile Blog Joined April 2010
Norway8279 Posts
January 12 2014 00:38 GMT
#605
On January 12 2014 08:22 Nilrem wrote:
Show nested quote +
On January 11 2014 23:00 Nimix wrote:
^ not yet, they seem to still have lots of problems with server performance.
And Nilrem yeah I think the bullets pulling left or right is to simulate wind? Sniping in this game is pretty fun and not that easy.
I wish they would fix the 3d sound, it is as awful as in the mod, sometimes you just can't tell where people are shooting from..


I do not think it was an intended addition to the long-range scope. I used the PU scope at over 500 meters and it did not have the same issue (that I noticed). At least from what I saw online, it looks like the general consensus is that it is a bug (an annoying one at that).

But yeah, the sound is pretty horrible. I do not even bother wearing my headset until things are fixed.

Edit: logged in and all gear gone... sighhhhhhhhh.


change server. Some servers, like the experimental ones, have characters bound to that server only. So you start anew when you join, but use your old when you change to another again.
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
January 12 2014 00:45 GMT
#606
On January 12 2014 09:38 Excludos wrote:
Show nested quote +
On January 12 2014 08:22 Nilrem wrote:
On January 11 2014 23:00 Nimix wrote:
^ not yet, they seem to still have lots of problems with server performance.
And Nilrem yeah I think the bullets pulling left or right is to simulate wind? Sniping in this game is pretty fun and not that easy.
I wish they would fix the 3d sound, it is as awful as in the mod, sometimes you just can't tell where people are shooting from..


I do not think it was an intended addition to the long-range scope. I used the PU scope at over 500 meters and it did not have the same issue (that I noticed). At least from what I saw online, it looks like the general consensus is that it is a bug (an annoying one at that).

But yeah, the sound is pretty horrible. I do not even bother wearing my headset until things are fixed.

Edit: logged in and all gear gone... sighhhhhhhhh.


change server. Some servers, like the experimental ones, have characters bound to that server only. So you start anew when you join, but use your old when you change to another again.


Nope, did not work. it is a known bug that occurs due to the servers and on occasion, changing servers. In some cases, if someone leaves the game alone, they get their gear back after a few hours.

I did see a server that peeked my interest. It was a server that had like 14/99 so quite interesting to see one raise the cap. But I do not think it is a good idea atm; servers have a hard enough time with 40 people (the cause of rubber banding) and having that many, until the game is better setup, would be insane.
Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
Excludos
Profile Blog Joined April 2010
Norway8279 Posts
January 12 2014 01:06 GMT
#607
On January 12 2014 09:45 Nilrem wrote:
Show nested quote +
On January 12 2014 09:38 Excludos wrote:
On January 12 2014 08:22 Nilrem wrote:
On January 11 2014 23:00 Nimix wrote:
^ not yet, they seem to still have lots of problems with server performance.
And Nilrem yeah I think the bullets pulling left or right is to simulate wind? Sniping in this game is pretty fun and not that easy.
I wish they would fix the 3d sound, it is as awful as in the mod, sometimes you just can't tell where people are shooting from..


I do not think it was an intended addition to the long-range scope. I used the PU scope at over 500 meters and it did not have the same issue (that I noticed). At least from what I saw online, it looks like the general consensus is that it is a bug (an annoying one at that).

But yeah, the sound is pretty horrible. I do not even bother wearing my headset until things are fixed.

Edit: logged in and all gear gone... sighhhhhhhhh.


change server. Some servers, like the experimental ones, have characters bound to that server only. So you start anew when you join, but use your old when you change to another again.


Nope, did not work. it is a known bug that occurs due to the servers and on occasion, changing servers. In some cases, if someone leaves the game alone, they get their gear back after a few hours.

I did see a server that peeked my interest. It was a server that had like 14/99 so quite interesting to see one raise the cap. But I do not think it is a good idea atm; servers have a hard enough time with 40 people (the cause of rubber banding) and having that many, until the game is better setup, would be insane.


Yeah, actually I just had the gear reset happen to me when joining over to a server a friend was on, where he spawned like normal. I relogged back to the server I was just on, spawned with all my gear again, and then it was fine switching back over to my friend's server.
tokicheese
Profile Joined April 2011
Canada739 Posts
January 12 2014 03:05 GMT
#608
Does any one know how extra maps will work? Will it be totally open like the mod or will they slowly add maps to the game?
t༼ຈل͜ຈ༽ށ
Hoender
Profile Joined March 2011
South Africa382 Posts
January 12 2014 19:22 GMT
#609
So a friend and I were in the Balota airfield, inside the building next to the warehouses with the prison cell. We then heard someone speaking over the local coms and after a couple of shots went off we bunkered down. Then about 5 minutes later both me and my friend die instantly. We were on the ground floor but weren't in view of the window in the cell. Was this guy hacking or just extremely lucky/skilled to have instantly killed both of us while shooting through the walls / door?
Die ou swepe sê: "daar's 'n raat vir elke kwaal," maar watse pil kou jy as die donker jou kom haal?
spacemonkeyy
Profile Joined August 2010
Australia477 Posts
January 12 2014 21:37 GMT
#610
Could have easily been lag issues? I died in balota to a similar problem, didn't even see/hear the guy shoot.
Maxhster
Profile Joined March 2011
Fiji473 Posts
January 13 2014 05:58 GMT
#611






rawr
Body_Shield
Profile Blog Joined February 2011
Canada3373 Posts
January 13 2014 22:20 GMT
#612
DayZ SA models
So, five-card stud, nothing wild... and the sky's the limit
RiZu
Profile Joined February 2012
Singapore5715 Posts
Last Edited: 2014-01-15 13:51:17
January 15 2014 13:48 GMT
#613
Hmm if I am going to play alone 99% of the time, which survival MMO should I go for? Dayz or Rust?
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
January 15 2014 15:48 GMT
#614
On January 15 2014 22:48 RiZu wrote:
Hmm if I am going to play alone 99% of the time, which survival MMO should I go for? Dayz or Rust?


You could also check State of Decay which is a solo game of zombie survival. Heard it was nice.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Excludos
Profile Blog Joined April 2010
Norway8279 Posts
Last Edited: 2014-01-15 16:17:44
January 15 2014 16:17 GMT
#615
On January 15 2014 22:48 RiZu wrote:
Hmm if I am going to play alone 99% of the time, which survival MMO should I go for? Dayz or Rust?


You should try warz..pwhaahaha..Really don't

I'm in love with dayz atm, but do realize its still missing a ton of its features. I'm not sure I would enjoy it as much if I wasn't always playing with other people.
KadaverBB
Profile Blog Joined June 2009
Germany25658 Posts
January 15 2014 16:21 GMT
#616
Bought the game yesterday and played it for like half an hour. It was honestly pretty boring. This was my experience:

Joined a server with ~15 guys online, thought I'd pick one where there is some activity, but not too much.
Spawned in a random location and had no idea where I was. I really liked this because exploring is fun and finding stuff for yourself is also enjoyable.
Started running around, found a small city reasonably fast. Saw like 2 zombies along the way and was quite disappointed that there were so few of them.
Found a well and was quite happy that I didn't die of thirst in my first attempt .
Found a crowbar and thought I was ready to kick some zombie ass. The first zombie I encountered died with one hit. It fell and disappeared into a wall. The second one crashed through a staircase and fell into nothingness or something lol. I felt quite powerful haha.
The third one did not bug out. I realised at that moment, that a crowbar is apparently not very good at killing zombies. I started bleeding and ran away. I bandaged myself (found that along the way somewhere) and after like 3 minutes of running I finally got rid of the zombie haha. Figured I needed a better weapon to engage zombies so I kept exploring.
Ran around for ~15 minutes and found very little. Some clothing, some ammunition (no gun though), nothing really useful. Avoided the few zombies that I saw.

It was honestly pretty boring, the world felt really, really empty. I didn't encounter any other players in 30 minutes and zombies don't seem to be a huge threat. Eventhough I couldn't properly expose of them, there are so fewof them and you can just run away. The biggest problem seems to be not to die of hunger/thirst.

I recognize that it is still an Alpha and know that things are gonna get patched, but for right now there doesn't seem thaaat much to do. Maybe I should have just kept playing and explored some more...

If you guys have any tipps to make the game more fun/enjoyable, I'd love to hear them
AdministratorLaws change depending on who's making them, but justice is justice
killerdog
Profile Joined February 2010
Denmark6522 Posts
Last Edited: 2014-01-15 16:30:21
January 15 2014 16:24 GMT
#617
On January 15 2014 22:48 RiZu wrote:
Hmm if I am going to play alone 99% of the time, which survival MMO should I go for? Dayz or Rust?


Imo Dayz kind of sucks if you play alone, (especially right now with so little implemented.) There aren't really any goals you can work towards, or big objectives you can realistically do alone (like trying to get a car fixed and saved somewhere,) and you'll constantly be having to avoid groups of players who are basically impossible to take on alone unless they really suck. You could always just meet people in game to play with, but that doesn't really count as playing alone i suppose.

In it's current state, the things you can do alone are basically go find a gun, then sit in the woods grabbing food/water from small houses whenever possible. Unless you're on an empty server all the towns will have groups of friends in them already.

Never tried Rust though~


On January 16 2014 01:21 KadaverBB wrote:
+ Show Spoiler +
Bought the game yesterday and played it for like half an hour. It was honestly pretty boring. This was my experience:

Joined a server with ~15 guys online, thought I'd pick one where there is some activity, but not too much.
Spawned in a random location and had no idea where I was. I really liked this because exploring is fun and finding stuff for yourself is also enjoyable.
Started running around, found a small city reasonably fast. Saw like 2 zombies along the way and was quite disappointed that there were so few of them.
Found a well and was quite happy that I didn't die of thirst in my first attempt .
Found a crowbar and thought I was ready to kick some zombie ass. The first zombie I encountered died with one hit. It fell and disappeared into a wall. The second one crashed through a staircase and fell into nothingness or something lol. I felt quite powerful haha.
The third one did not bug out. I realised at that moment, that a crowbar is apparently not very good at killing zombies. I started bleeding and ran away. I bandaged myself (found that along the way somewhere) and after like 3 minutes of running I finally got rid of the zombie haha. Figured I needed a better weapon to engage zombies so I kept exploring.
Ran around for ~15 minutes and found very little. Some clothing, some ammunition (no gun though), nothing really useful. Avoided the few zombies that I saw.

It was honestly pretty boring, the world felt really, really empty. I didn't encounter any other players in 30 minutes and zombies don't seem to be a huge threat. Eventhough I couldn't properly expose of them, there are so fewof them and you can just run away. The biggest problem seems to be not to die of hunger/thirst.

I recognize that it is still an Alpha and know that things are gonna get patched, but for right now there doesn't seem thaaat much to do. Maybe I should have just kept playing and explored some more...

If you guys have any tipps to make the game more fun/enjoyable, I'd love to hear them


There were a lot more zombies in the mod, not sure if thats just a bug or if they've decided to make fewer of them in the SA. But the main thing I find fun about the game is getting together with friends, all getting geared up, then going onto a busy server and trying to take control of one of the towns (and inevitably having to take on another group of players trying to do the same thing.)

In it's current state the zombies aren't really strong enough that just surviving is any kind of challenge, so if you want to feel like you're actually in danger then you really have to go near the big towns so as to have a chance of actually meeting someone.
Excludos
Profile Blog Joined April 2010
Norway8279 Posts
January 15 2014 16:36 GMT
#618
On January 16 2014 01:21 KadaverBB wrote:
Bought the game yesterday and played it for like half an hour. It was honestly pretty boring. This was my experience:

Joined a server with ~15 guys online, thought I'd pick one where there is some activity, but not too much.
Spawned in a random location and had no idea where I was. I really liked this because exploring is fun and finding stuff for yourself is also enjoyable.
Started running around, found a small city reasonably fast. Saw like 2 zombies along the way and was quite disappointed that there were so few of them.
Found a well and was quite happy that I didn't die of thirst in my first attempt .
Found a crowbar and thought I was ready to kick some zombie ass. The first zombie I encountered died with one hit. It fell and disappeared into a wall. The second one crashed through a staircase and fell into nothingness or something lol. I felt quite powerful haha.
The third one did not bug out. I realised at that moment, that a crowbar is apparently not very good at killing zombies. I started bleeding and ran away. I bandaged myself (found that along the way somewhere) and after like 3 minutes of running I finally got rid of the zombie haha. Figured I needed a better weapon to engage zombies so I kept exploring.
Ran around for ~15 minutes and found very little. Some clothing, some ammunition (no gun though), nothing really useful. Avoided the few zombies that I saw.

It was honestly pretty boring, the world felt really, really empty. I didn't encounter any other players in 30 minutes and zombies don't seem to be a huge threat. Eventhough I couldn't properly expose of them, there are so fewof them and you can just run away. The biggest problem seems to be not to die of hunger/thirst.

I recognize that it is still an Alpha and know that things are gonna get patched, but for right now there doesn't seem thaaat much to do. Maybe I should have just kept playing and explored some more...

If you guys have any tipps to make the game more fun/enjoyable, I'd love to hear them


This is the reaction most of my friends had when I told them to try it. And they found it immensely more enjoyable when playing with someone. You should try that (I think there's somekind of TL group as well you could try out)
Excludos
Profile Blog Joined April 2010
Norway8279 Posts
January 15 2014 16:40 GMT
#619
On January 16 2014 01:24 killerdog wrote:
There were a lot more zombies in the mod, not sure if thats just a bug or if they've decided to make fewer of them in the SA. But the main thing I find fun about the game is getting together with friends, all getting geared up, then going onto a busy server and trying to take control of one of the towns (and inevitably having to take on another group of players trying to do the same thing.)

In it's current state the zombies aren't really strong enough that just surviving is any kind of challenge, so if you want to feel like you're actually in danger then you really have to go near the big towns so as to have a chance of actually meeting someone.


It's a server issue. Right now zombies and loot only spawn on server restart, and the zombies are kinda bugged (runs through walls, objects, staircases etc). After implementing dynamic spawning, which should be any day now, I believe the plan was to 10x the amount of zombies on the map as well as up the amount of people on a single server drastically.

Right now the challenge is indeed surviving the thirst and hunger at the start, finding gear, and along the way surviving other players. Zombies are no threat once you find your first weapon.
Nimix
Profile Joined October 2011
France1809 Posts
January 15 2014 19:31 GMT
#620
Damn some bugs are really starting to annoy me. The fucking one that will make your bullet hit the ground under your rifle randomly when you fire from a hill or prone is so awful. The teleport at your spawn point when you sprint on a crowded server is pretty terrible too.. And also almost every server with above 20 people on seem to lagg terribly... Weapons spraying/Accuracy patterns don't make much sense either, when you shoot at something 50m away with a red dot sight on a m4 you're supposed to hit o/
There hasn't been any patches for a little while, I hope the next ones will fix some major issues. As much as I love dayz the SA is terribly frustrating right now.. There are too many situations where you'll die just because you're lagging or the server is lagging or your fucking rifle shoots into an invisible wall in front of you. Add to this the fuckers that will combatlog as soon as they are spotted or hit, and the ones that will log out as soon as they see you so log back in in your back having moved on another server...
I don't know shit about programming or networking but it doesn't seem normal to me that after one year of supposedly focusing on server performance, they still can't have respawning loot and okay server perfs. There are lots of MMOs that work fine, or FPS with large servers (BF etc)...
Anyway, they warned about how much it was gonna suck if you bought the alpha, but it's still frustrating to deal with bugs that didn't even exist in the mod and don't make much sense, especially when you love the game and really want to play it
Prev 1 29 30 31 32 33 47 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSTL: Playoffs Round 1
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft579
EnDerr 22
StarCraft: Brood War
Horang2 762
Hyuk 710
Leta 414
Barracks 220
Bale 183
PianO 114
910 71
ajuk12(nOOB) 12
Dota 2
NeuroSwarm252
PGG 134
League of Legends
JimRising 619
Heroes of the Storm
Trikslyr52
Other Games
summit1g12596
C9.Mang0339
PiGStarcraft274
XaKoH 175
Livibee158
Organizations
Other Games
gamesdonequick130
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 83
• Letter148
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2207
League of Legends
• Lourlo1143
• Stunt335
Upcoming Events
GSL
5h 23m
Shopify Rebellion Sundays
9h 23m
Spirit vs Mixu
BSL
13h 23m
Ret vs TerrOr
DragOn vs StRyKeR
Replay Cast
18h 23m
Afreeca Starleague
1d 4h
Shine vs Rush
WardiTV Weekly
1d 5h
Monday Night Weeklies
1d 10h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Light vs EffOrt
PiGosaur Cup
2 days
[ Show More ]
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
4 days
Korean StarCraft League
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

K-JUNGMAN
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.