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Age of Empires II HD Edition - Page 22

Forum Index > General Games
Post a Reply
Prev 1 20 21 22 23 24 28 Next All
Gak2
Profile Joined September 2010
Canada418 Posts
Last Edited: 2013-04-18 11:59:29
April 18 2013 11:59 GMT
#421
On April 18 2013 19:40 WindWolf wrote:
Show nested quote +
On April 18 2013 12:25 OoFuzer wrote:
Patch Notes for ‘performance build’

Frame rate & performance improvements that increase frame rates up to 50% on low end machines and up to 500% on the high end systems previously experiencing frame rate issues.

Visual fixes:
- Windows DPI scaling no longer zooms the in-game perspective
- Default scroll speed increased

Multiplayer fixes including:
- Quitting a multiplayer game triggers a resignation instead appearing as a ‘drop’
- Private lobbies stay private
- Quick match no longer crashes
- Long Steam usernames no longer cause crash
- Hotkeys for multiplayer are correctly saved
- Lobby now enforces that you only play multiplayer with the same build version
- Visual indications of players in your lobby and in game who have low frame rate
- Better networking verification prior to entering game (prevents getting stuck on the voting screen)
- Performance warning if you have high ping to one other player who isn’t host or if your data is being relayed
- Multiplayer quick match speed defaults to normal
- Quick match has additional map size filter
- Multiplayer Lobby doesn’t lock to a region for displaying games
- Achievements fix: Single player unlocks achievements properly

Do you know when the patch is coming live on Steam?

in a few days, but you can get it now by right clicking on AoE 2 in your steam library -> properties -> betas -> performance
If the "performance" option doesn't show, restart steam
RvB
Profile Blog Joined December 2010
Netherlands6209 Posts
April 18 2013 12:28 GMT
#422
On April 18 2013 20:59 Gak2 wrote:
Show nested quote +
On April 18 2013 19:40 WindWolf wrote:
On April 18 2013 12:25 OoFuzer wrote:
Patch Notes for ‘performance build’

Frame rate & performance improvements that increase frame rates up to 50% on low end machines and up to 500% on the high end systems previously experiencing frame rate issues.

Visual fixes:
- Windows DPI scaling no longer zooms the in-game perspective
- Default scroll speed increased

Multiplayer fixes including:
- Quitting a multiplayer game triggers a resignation instead appearing as a ‘drop’
- Private lobbies stay private
- Quick match no longer crashes
- Long Steam usernames no longer cause crash
- Hotkeys for multiplayer are correctly saved
- Lobby now enforces that you only play multiplayer with the same build version
- Visual indications of players in your lobby and in game who have low frame rate
- Better networking verification prior to entering game (prevents getting stuck on the voting screen)
- Performance warning if you have high ping to one other player who isn’t host or if your data is being relayed
- Multiplayer quick match speed defaults to normal
- Quick match has additional map size filter
- Multiplayer Lobby doesn’t lock to a region for displaying games
- Achievements fix: Single player unlocks achievements properly

Do you know when the patch is coming live on Steam?

in a few days, but you can get it now by right clicking on AoE 2 in your steam library -> properties -> betas -> performance
If the "performance" option doesn't show, restart steam


Nice, me and a friend bought it but we've been playing with a looot of lag so I hope this helps.
rezoacken
Profile Joined April 2010
Canada2719 Posts
April 19 2013 03:05 GMT
#423
Hmmm good news. It seems they listen so far. Too bad they asked 20$ before delivering a complete product. Will rebuy if the feedbacks for MP are good.
Either we are alone in the Universe or we are not. Both are equally terrifying.
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
Last Edited: 2013-04-19 04:37:18
April 19 2013 04:36 GMT
#424
If the patch comes live officially before or during the weekend, anyone wanna play with me, who hasn't touched the game for a while? I'm available for play afternoon CEST on weekends.

Even if it wasn't perfect at launch, it still works better than Hotline Miami does for me.
EZ4ENCE
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
Last Edited: 2013-04-25 02:10:54
April 25 2013 02:09 GMT
#425
Who has tested patch 2.1?

I just tried it out really quick.



HOLY SHIT THIS IS INSANE.
Like, seriously. Anything wrong at the beginning has been fixed.
If you asked for a refund, I highly recommend coming back. MP is insanely better now.

You can micro better than on AoC!
♥ The world needs more hearts! ♥
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
April 30 2013 23:39 GMT
#426
Patch 2.3 is out:
New Options:

Object Shadows Anti-aliasing (Enabled by default in builds prior to 2.2 for the improved shadows). Disabling may help improve performance & allow for expanded GPU support with some older Shader model versions.
Enable VSYNC option (can help reduce load on higher end GPUs)
Clamp mouse to window when in foreground
Quick match speed default to normal but can be changed to fast
Display mode options from main menu: Windowed, Fullscreen, Fullscreen Desktop (for multi-monitor)
Fullscreen desktop requires monitors to have matching vertical resolutions. Mismatched resolutions resulted in truncated UI and was disabled. You can still drag the game in windowed mode across multiple monitors.

Gameplay Modification:

Added nine additional grouping hotkeys and made group creation / selection keys modifiable.
After getting the patch you may be forced to re-create your hotkey file.
Group hotkeys can be changed by accessing options -> Hotkeys -> Game Commands.
Group Selection hotkeys cannot be modified by alt or shift keys, as these keys have special meaning in game (e.g. alt + group selection key = select and center on)
If multiple buildings of the same type are selected, unit training will sequentially be divided amongst buildings (Multiple building unit queues)

Bugfixes:

Missing grey background behind some tooltip text resolved (to improve text clarity)
Localization fixes
Unlocalized Launcher Buttons
Missing campaign text
Unlocalized Russian UI
Additional various localization fixes
Additional Achievement fixes
Trebuchet attack range fixes
Various campaign crashes due to string length overflows
Game ‘win’ counter should increment correctly
Quickmatch Map Size properly filters based on map size chosen
Performance warning typo fixes
Fixed AI files not being unpacked properly from workshop mods
Fixed workshop downloading only one update per launch of the game

Other:

When getting booted from the game, you will return to the main menu. This is by design due to the gameflow and how the title processes game information.
Gameplay version changed to 2.3
Matchmaking settings changed to the ‘widest’ setting permitted by Steam’s system.
Users may see different game lists for several reasons including:
User location (the system should return games that present a better play experience first)
Game legitimacy
Steam account standing
Filters
Please note when joining games that high pings may result in poor gameplay experiences.


http://steamcommunity.com/app/221380/discussions/1/828937546048311256/

This patch should be enough to fix every complaint that has appeared on this thread.

Also, one thing to notice, is that multi-building-queue is now in this game. This didn't exist on AoK/AoC, so it's a big change.

Previously, you could select multiple buildings, but only train unit from the first selected one. Now you can select and train from multiple buildings.


...is anyone here even playing this anymore?
♥ The world needs more hearts! ♥
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
May 01 2013 00:06 GMT
#427
I was waiting for them to fix things.. I may have to start playing again.
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
May 01 2013 03:57 GMT
#428
@Zephirdd
I have bought the game and I want to play it. It is just a combination of that (1) I haven't had the time to play a full match yet (2) I've been playing other games that has taken my time (3) University stuff
EZ4ENCE
TerransHill
Profile Joined February 2011
Germany572 Posts
Last Edited: 2013-05-01 12:57:24
May 01 2013 12:30 GMT
#429
What did they do to the hotkeys? I cant add units to my control group via shift+number anymore and theres no item in the options to adjust it.

edit: just read the steam forums and multiple people seem to have that problem. Seems like they just removed the feature (unintentionally i hope). This is a total disaster, game got unplayable for me.
Respect my authoritah!!
Malpractice.248
Profile Blog Joined November 2010
United States734 Posts
May 01 2013 18:49 GMT
#430
i wish they just had a Grid option for hotkeys :/
itd take forever to rebuild it.

Attack move (naturally T) doesnt seem to work.

Multi-Building Queueing doesnt work half the time, as well. Saw this last night.

Lastly: still need to improve on lag in 8 player games D:
Aukai
Profile Joined April 2003
United States1183 Posts
May 01 2013 23:30 GMT
#431
anybody up for team games on steam?
There was one really amazing gal. She was one of the biggest chick i ever seen.
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
May 02 2013 14:24 GMT
#432
On May 02 2013 03:49 Malpractice.248 wrote:
i wish they just had a Grid option for hotkeys :/
itd take forever to rebuild it.

Attack move (naturally T) doesnt seem to work.

Multi-Building Queueing doesnt work half the time, as well. Saw this last night.

Lastly: still need to improve on lag in 8 player games D:


There is no attack move for AoE2 :/
♥ The world needs more hearts! ♥
Aukai
Profile Joined April 2003
United States1183 Posts
May 02 2013 21:36 GMT
#433
yeah T is attack ground, for like, trebs or mags
There was one really amazing gal. She was one of the biggest chick i ever seen.
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
May 03 2013 10:02 GMT
#434
18 euros is a little bit too much for this I think
hellsan631
Profile Blog Joined March 2010
United States695 Posts
May 03 2013 10:35 GMT
#435
On May 02 2013 23:24 Zephirdd wrote:
Show nested quote +
On May 02 2013 03:49 Malpractice.248 wrote:
i wish they just had a Grid option for hotkeys :/
itd take forever to rebuild it.

Attack move (naturally T) doesnt seem to work.

Multi-Building Queueing doesnt work half the time, as well. Saw this last night.

Lastly: still need to improve on lag in 8 player games D:


There is no attack move for AoE2 :/


the micro for attack move to move everything into an area and hit S to stop current order.
Garmer
Profile Joined October 2010
1286 Posts
May 03 2013 12:14 GMT
#436
it's a shame that BW will never get this treatment
if there is one game that deserve HD version or remake version, this is surely Broodwar the greatest of all!!
i will buy it instant even at 50 euro
Leeto
Profile Joined August 2007
United States1320 Posts
May 03 2013 22:01 GMT
#437
On May 03 2013 19:35 hellsan631 wrote:
Show nested quote +
On May 02 2013 23:24 Zephirdd wrote:
On May 02 2013 03:49 Malpractice.248 wrote:
i wish they just had a Grid option for hotkeys :/
itd take forever to rebuild it.

Attack move (naturally T) doesnt seem to work.

Multi-Building Queueing doesnt work half the time, as well. Saw this last night.

Lastly: still need to improve on lag in 8 player games D:


There is no attack move for AoE2 :/


the micro for attack move to move everything into an area and hit S to stop current order.


Is this the most efficient way? Is there a patrol-move or anything? I haven't played this in 15 years and I didn't know anything back then
Leeto
Profile Joined August 2007
United States1320 Posts
May 06 2013 00:15 GMT
#438
I've been getting this "first time setup" every time I start to play. It isn't a big deal as it is pretty quick, but it's kind of annoying. Anyone else have this problem or a solution?
It says it's installing Microsoft VC redist package
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
May 06 2013 01:00 GMT
#439
On May 04 2013 07:01 Leeto wrote:
Show nested quote +
On May 03 2013 19:35 hellsan631 wrote:
On May 02 2013 23:24 Zephirdd wrote:
On May 02 2013 03:49 Malpractice.248 wrote:
i wish they just had a Grid option for hotkeys :/
itd take forever to rebuild it.

Attack move (naturally T) doesnt seem to work.

Multi-Building Queueing doesnt work half the time, as well. Saw this last night.

Lastly: still need to improve on lag in 8 player games D:


There is no attack move for AoE2 :/


the micro for attack move to move everything into an area and hit S to stop current order.


Is this the most efficient way? Is there a patrol-move or anything? I haven't played this in 15 years and I didn't know anything back then


Z-click is patrol moving. It is as efficient, but kinda harder to micro
♥ The world needs more hearts! ♥
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
May 06 2013 03:32 GMT
#440
On May 06 2013 09:15 Leeto wrote:
I've been getting this "first time setup" every time I start to play. It isn't a big deal as it is pretty quick, but it's kind of annoying. Anyone else have this problem or a solution?
It says it's installing Microsoft VC redist package

Just tried it out and I didn't get anything. However I do get it every time for SSF4AE
EZ4ENCE
Prev 1 20 21 22 23 24 28 Next All
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