Might & Magic: Duel of Champions - CCG - Page 23
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BliptiX
Canada324 Posts
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heartlxp
United States1258 Posts
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BliptiX
Canada324 Posts
I'll be able to craft some Wolf Captains soon though! Spent a few minutes to give you a visual: http://www.mmdoc.net/show_deck/12125/ My changes would be: -2 Lightning Bolt -2 Griffin Marksman -1 Expert Marksman -2 Wolf Guard -1 Warrior Seraph -4 Sun Rider +2 Homebound Winds +1 Anael +1 Immaculate Glory +4 Wolf Captain +1 Magic Peddler +2 Crusader Chaplain +2 Crusader Watchman I'm still trying to get a feel for event cards. Does Blind Arbiters limit many decks? It seemed good to me, especially with lots of board clears. | ||
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heartlxp
United States1258 Posts
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g3no
120 Posts
Anyways, i had to go, i come back some time later, after watching bb and start playing games, got a decent streak, hovering at 1250, then i get matched up with him again, he was 1504, so i guess he was right l0l. Champ was Takana, he runs a combination of outmanuever/ambush/honor, it is insanely hard to deal with since cratures have allot of hp and with outmanuever and honor, the pressure he created was insane, so watch out for those decks xd, or try and make one and be like him and get to 1500 in a day l0l. | ||
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heartlxp
United States1258 Posts
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BlueBird.
United States3889 Posts
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g3no
120 Posts
On September 30 2013 16:57 heartlxp wrote: was it the fortune one? or all creature one, takana rush has been around, but not sure if the new set adds more He used fortunes, im pretty sure he played frozen maze the only time i came close to gaining board control, but im not sure if he had anything else, i was playing academy akane, and i couldnt really do anything ;(. | ||
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cascades
Singapore6122 Posts
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heartlxp
United States1258 Posts
On October 01 2013 01:52 cascades wrote: ID: cascadess Add me! added to op, btw if any of your names isn't there and you want it listed, lemme know | ||
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Orpheusz
Australia210 Posts
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heartlxp
United States1258 Posts
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Orpheusz
Australia210 Posts
Don't know if I'm doing something wrong, trying my best not to overextend but if I hold back on the creatures it feels like I can't kill him fast enough, once might of nature and hellfire maniacs are out it feels over. | ||
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BliptiX
Canada324 Posts
Their ability to play a card that costs 1 mana that trades 1/1 and lets them look at your whole hand is annoying. I also wanted to ask how effective are Wolf Captain's against fire/water? I've been trying to avoid cards that are not universally good against all decks and the more I think about Wolf Captain the more I feel like he is an encumbrance against positional play. You can't deny how efficient he is at 2 mana but one Geyser and you could fall way behind. Fireball isn't the worst since it is predictable but I'm not sure. In a pure rush deck he seems like a given but if you're trying to push a bit later? Is he still just a solid creature to add? | ||
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BliptiX
Canada324 Posts
On October 01 2013 02:25 Orpheusz wrote: Just lost to the most ridiculous Ammar deck, he played defensive till he got enough for his ability (draw a card whenever you play a spell), used chain casting (for every spell you cast this turn the cost of your spells is reduced by 1) and then just played infinite 0 mana spells, enchanted the shit out of everything and killed me -_-. I just ran into this. The guy I played pretty much resorted to chain stone shields to win. I really can't stand how some heroes just can't remove ongoing spells. I'll probably only run Sand until I can make a competitive deck that runs primal or light. I've been wanting to play Sanctuary for awhile and I do have a Kaiko in my collection. Light/water/air sounds like it would fit my play style too. | ||
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heartlxp
United States1258 Posts
the US finals was played between those 2, smurfburn playing dhamiria won 3-1 (cryxious played sandal and won first game when he got 2 monsoons out) the hidden tech from the new set for sandal is "cosmic singularity", it helps against amnesia i heard morgan > sandal, haven't seen a deck yet tho | ||
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Orpheusz
Australia210 Posts
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RagequitBM
Canada2270 Posts
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heartlxp
United States1258 Posts
i remember JP would be around 13 mil at this time, now it's 18 mil, easily gonna hit 20+ | ||
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BliptiX
Canada324 Posts
That or you get milled in 10 turns. At least there is another way to counter ongoing spells: ![]() Damn, I'm bitter. Jackpot seems to have better players than Swiss. I've been bouncing between 100-200 for ages. | ||
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