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Black Mesa Release Date - Page 12

Forum Index > General Games
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TheToast
Profile Blog Joined August 2010
United States4808 Posts
September 17 2012 02:14 GMT
#221
On September 17 2012 09:49 MrKn4rz wrote:
Show nested quote +
On September 17 2012 09:39 TheToast wrote:
On September 17 2012 09:13 Zyrnak wrote:
Forgive the heresy, but I've never actually played Half Life (1 or 2)

That said, what should I start with? Is this episode one or two? Which expansions are relevant? How should I go about getting the best gameplay+storyline experience?


Black Mesa is a fan made re-make of the original game, HL1. If you want to start playing the series, you could start with HL2, but you'd be missing out on one of the best PC FPS games ever made. HL Source (basically HL 1 with a few graphical improvements) for super cheap, go buy + play it.




If you want to experience the full story I suggest playing the original Half Life first and then the expansions (Blue Shift and Opposing Force). Its basically the same story told from three different angles. After that you can play Black Mesa and after having played the original you will see why everyone is so excited about this mod. Then I would suggest playing Half-Life 2 followed by HL2: Episode 1 and 2.
Half-Life Complete on Steam might be the best deal if you want the full experience. As a big fan of the series I'd say that its totally worth it.

That being said with this mod being out you can also consider skipping the original. Blue Shift and Opposing Force are not really necessary for the story. The only problem right now is that Black Mesa is missing the last 4 chapters as of now.

There is also a really good website if you want to learn more about the whole story but my advice is to visit this page after having played the games: http://members.shaw.ca/halflifestory/

Feel free to ask any more questions that might come up.

Edit: (just my opinion) Dont play half-life source, better go with the original, half-life source is basically the same game just with better looking water, worse movement and longer load times.


Blueshift and Opposing forces were made by another dev, and Valve has never confirmed that any parts of either two expansions are actually canon. The only thing they have confirmed is that the military did in fact nuke Black Mesa sometime after Gordon left for Xen. Besides, the whole Race-X stuff is just confusing and weird. I say skip the expansions, especially since none of it is technically part of the Half Life story arc.
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
Hairy
Profile Joined February 2011
United Kingdom1169 Posts
September 17 2012 06:26 GMT
#222
On September 17 2012 10:14 Deadlyhazard wrote:
Show nested quote +
On September 17 2012 09:44 Disengaged wrote:
On September 16 2012 23:48 h3r1n6 wrote:
On September 16 2012 22:51 green.at wrote:
On September 16 2012 22:40 h3r1n6 wrote:
Movement feels awkward, can't really accelerate, jumping too low/feels too low. On the plus side, you can slap people with a bible.


acceleration should not be a problem with shift pressed. And yeah you can't jump that high, but you don't have to. Do you know about "crouch jumping"? If not, that might help ^^



Crouch jumping? Never heard of it.


Haven't played Black Mesa to that silo monster yet, but in HL I always just rushed through it, throwing grenades on the way. The way down is easy, but getting back up without sneaking is annoying.


Never heard of crouch jumping?

Wut . .

It's a feature only exclusive to Valve games so I'm not surprised he hasn't heard of it. I've never seen it in any other FPS.

Well, it's fortunate that the game TELLS you how to do the crouch jump then, eh?
Sometimes I sits and thinks, and sometimes I just sits
Disengaged
Profile Joined July 2010
United States6994 Posts
September 17 2012 08:21 GMT
#223
I do wonder what the guys at Valve think about Black Mesa. As in, if they play it, would like to know their thoughts
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
September 17 2012 08:26 GMT
#224
On September 17 2012 17:21 Disengaged wrote:
I do wonder what the guys at Valve think about Black Mesa. As in, if they play it, would like to know their thoughts

Knowing valve they love it and wish they had time to do it themselves
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
sOda~
Profile Joined April 2011
United Kingdom441 Posts
September 17 2012 12:07 GMT
#225
i cant remember enjoying a single player game this much since well, HL2.
IM THE SHIT BITCH
bgx
Profile Joined August 2010
Poland6595 Posts
September 17 2012 12:16 GMT
#226
If someone has never played HL before just download it, it has the HL1 charm. Its basically legit free game from shop shelf.

All the key encounters and locations i remembered preserved their unique feeling. Toxic pool checked, elevator with facehuggers check, incredibly annoying soldiers check etc etc. Also the soundtrack is expanded and done, very, very well.

Just as expected i had more fun playing it than HL2 just as HL2 never stood to HL1 original.
Stork[gm]
hugman
Profile Joined June 2009
Sweden4644 Posts
September 17 2012 12:58 GMT
#227
On September 17 2012 11:14 TheToast wrote:Blueshift and Opposing forces were made by another dev, and Valve has never confirmed that any parts of either two expansions are actually canon. The only thing they have confirmed is that the military did in fact nuke Black Mesa sometime after Gordon left for Xen. Besides, the whole Race-X stuff is just confusing and weird. I say skip the expansions, especially since none of it is technically part of the Half Life story arc.


I don't keep up with what they call canon and not but in the main menu of Portal the keyboard on the computer spells "Adrian Shepard" with the keys that have a different colour. What more do you want?
FireSA
Profile Joined March 2011
Australia555 Posts
September 17 2012 13:03 GMT
#228
Hmm it is really weird playing Black Mesa, I should have played the original again more recently, because lots of the sections do not seem familiar at all...surely I'm just paranoid, and the fact that it looks so much cleaner coupled with not having played it in ages is causing this? in any case, excellent stuff, I always really enjoyed HL as well as Blue Shift and opposing forces, good humour, good music, atmosphere etc.
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
September 17 2012 13:08 GMT
#229
A lot of stuf is very different but most of it actually comes from the way stuff looks. They added some HL2 mechanics here and there but nothing major
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
thoradycus
Profile Joined August 2010
Malaysia3262 Posts
September 17 2012 13:31 GMT
#230
On September 17 2012 21:58 hugman wrote:
Show nested quote +
On September 17 2012 11:14 TheToast wrote:Blueshift and Opposing forces were made by another dev, and Valve has never confirmed that any parts of either two expansions are actually canon. The only thing they have confirmed is that the military did in fact nuke Black Mesa sometime after Gordon left for Xen. Besides, the whole Race-X stuff is just confusing and weird. I say skip the expansions, especially since none of it is technically part of the Half Life story arc.


I don't keep up with what they call canon and not but in the main menu of Portal the keyboard on the computer spells "Adrian Shepard" with the keys that have a different colour. What more do you want?

It was a coincidence valve said. The acronym ashpd u see actually means the full name of the portal gun.
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
Last Edited: 2012-09-17 15:08:33
September 17 2012 15:07 GMT
#231
On September 17 2012 22:03 FireSA wrote:
Hmm it is really weird playing Black Mesa, I should have played the original again more recently, because lots of the sections do not seem familiar at all...surely I'm just paranoid, and the fact that it looks so much cleaner coupled with not having played it in ages is causing this? in any case, excellent stuff, I always really enjoyed HL as well as Blue Shift and opposing forces, good humour, good music, atmosphere etc.


From what I've been able to see on TotalBiscuit's stream, the BMS devs did take the liberty of changing around some things, most notably to me was the addition of the Magnum a lot earlier as well as not aquiring either the SPAS or the MP-5 until later into We've Got Hostiles. As for the unfamiliarness, I had the exact same feeling whilst watching TB play and to be honest I think it's because of the new graphics style which makes everything look darker and more cluttered... it just doesn't look or feel like Half-Life 1. I wasn't too big a fan of some of the NPC models (creepy faces ftl) or the new voice acting, and the weapons appaer kinda shallow. The only thing that managed to positively impress me was the fact that guns can get splattered with blood.

Apparently a lot of people have been complaining about performance issues, and TotalBiscuit did notice this during his very own playthrough. I'm not sure how that's possible given that they're using a 5 year old engine (Source SDK 2007) and TB having a pretty damn beastly gaming rig as you may or may not know.

Do keep in mind I did not get to play it yet, this is just from what I have seen being streamed and what I have read online. I am however a huge Half-Life fanatic, having played through the original game maybe a dozen times already (it's probably my favourite single-player experience of all time, I dare say) and I have been loosely following this mod with anticipation for quite a few years now. And yet what I have seen and read about the released version up to this point has utterly shattered my enthusiasm and hype. I'll still get it whenever it comes to Steam to form a more educated opinion, no doubt.

I'm not saying it's bad. And even if I did, it would not be unreasonable that you disregard what I say. All I'm saying is that it doesn't look like Half-Life. If you're a fan of modern shooters you'll probably enjoy it more than me.
"my shaft scares me too" - strenx 2014
stratmatt
Profile Joined April 2011
United States913 Posts
September 17 2012 15:21 GMT
#232
eh i loaded this game up and started playing....doesnt look too special, movement feels stupid. not exactly sure what this game offers that the oroginal halflife didnt....anyways, i quit playing as soon as I got locked in the very first elevator shaft because i went down the ladder instead of going out the door which then closed and locked me in. is it really possible for there to be a game breaking bug this early on in the game? i was frustrated and didnt feel like loading up a save out of spite. dont think i will be playing this after all :/ i think id rather play halflife again.
Fyrewolf
Profile Joined January 2010
United States1533 Posts
Last Edited: 2012-10-15 03:30:10
September 17 2012 16:04 GMT
#233
On September 17 2012 17:21 Disengaged wrote:
I do wonder what the guys at Valve think about Black Mesa. As in, if they play it, would like to know their thoughts


They definitely know of it at least. Early on in its develepmont it was actually called Black Mesa:Source like the website is, but Valve contacted them and asked them to change it so people wouldn't get confused if it was an official remake. The fact that that's all they did and had no problem with them remaking half life 1 as well as providing the source sdk for everyone to do so makes them a pretty awesome company in my book(Fuck you Squaresoft for blocking Chrono: Ressurection. Fuck you). Also Black Mesa is one of the highest voted choices for the Steam Greenlight, so they probably know it's out, but I doubt they have time to play it. Knowing valve though, they may say something about it eventually, even if it's only a tongue in cheek reference in half life 3 ten years from now.

Also, people are having performance issues with this game? I haven't had any yet...
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
September 17 2012 16:08 GMT
#234
I think I've almost played through it now...I wish Valve would do HL:2 episode 3. :D
FaCE_1
Profile Blog Joined December 2006
Canada6172 Posts
September 17 2012 16:21 GMT
#235
they remove bhop

still really nice game. I keep looking around in lots of area, they did a nice job.
n_n
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
Last Edited: 2012-09-17 21:47:43
September 17 2012 21:41 GMT
#236
Just finished my thoughts on the mod, here'd parts I + II of my look at Black Mesa:

Part I: http://www.teamliquid.net/blogs/viewblog.php?topic_id=368289
Part II: http://www.teamliquid.net/blogs/viewblog.php?id=369566

Basically, this mod is not in fact a mod and in fact basically Half-Life. :D

also I had one performance issue and have confirmed that the bloom effect in the Lambda Core made my pc slow down to a crawl, fiddling with the settings had no effect, but I only have a 7900GTX card.
Administrator
hugman
Profile Joined June 2009
Sweden4644 Posts
Last Edited: 2012-09-17 23:28:41
September 17 2012 23:28 GMT
#237
On September 18 2012 00:07 MasterOfPuppets wrote:I have been loosely following this mod with anticipation for quite a few years now. And yet what I have seen and read about the released version up to this point has utterly shattered my enthusiasm and hype.


I don't know what you've been reading, most people seem to be loving it, me included. TotalBiscuit seemed like he wanted to hate it though. Just download it and find out for yourself. If you're a HL fan I don't see why you woulnd't like it.
TheToast
Profile Blog Joined August 2010
United States4808 Posts
September 18 2012 00:32 GMT
#238
Is anyone else having issues with auto-aim settings? Every time I start Black Mesa, auto aim and view roll are re-enabled and I have to disable them again. The auto aim is also ass, it actually makes it harder to play the game...
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
Gradius
Profile Blog Joined May 2009
United States112 Posts
September 18 2012 00:46 GMT
#239
These guys are saints for putting all this work and detail into the game and making it free/not taking donations. Beat this game over the weekend. I have to say it exceeded my expectations, and I much prefer this to the original. My favorite part was fighting the spectres/ninjas and actually getting to make use of those wall bombs once in the game. But damn, what a nostalgia trip. The only performance issue I ran into was at the very end by the reactor, got like 9 fps looking at the portal, not sure why. Other than that it was 60 fps all the way through.
StarCraft: Subjection: http://www.teamliquid.net/forum/viewmessage.php?topic_id=410514
a176
Profile Blog Joined August 2009
Canada6688 Posts
September 18 2012 02:39 GMT
#240
starleague forever
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