[EVE] ATX Day 1 - Page 3
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Firebolt145
Lalalaland34483 Posts
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KwarK
United States41973 Posts
![]() Vigilant pilot 87m SP. ![]() ![]() Vigilant armour rigged. ![]() ![]() ![]() Armour rigs speed penalties. ![]() ![]() ![]() ![]() Armour rigging trained to 2. ![]() ![]() ![]() ![]() ![]() Vigilant pilot training hacking 5. ![]() ![]() ![]() ![]() ![]() ![]() | ||
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KwarK
United States41973 Posts
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Kittan
Poland3999 Posts
On July 01 2012 01:28 KwarK wrote: Vigilant too slow to close range vs sleipnirs. ![]() Vigilant pilot 87m SP. ![]() ![]() Vigilant armour rigged. ![]() ![]() ![]() Armour rigs speed penalties. ![]() ![]() ![]() ![]() Armour rigging trained to 2. ![]() ![]() ![]() ![]() ![]() Vigilant pilot training hacking 5. ![]() ![]() ![]() ![]() ![]() ![]() Oh my god, those skills. How do you find them out, however? | ||
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Firebolt145
Lalalaland34483 Posts
http://eveboard.com/pilot/L_Dog | ||
Kittan
Poland3999 Posts
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Divine-Sneaker
Denmark1225 Posts
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Firebolt145
Lalalaland34483 Posts
The Kadeshi 3 tengus, 1 griffin The Space Police 4 talos, vigil Summary Vigil and grifffin quickly die. 1 talos is taking lots of damage while all the taloses chase the tengus....suddenly, a tengu and talos dies from full hp. Turns out they flew out of the arena boundaries LOL Now just 3 talos vs 2 tengus. One talos is easily tanking the 2 tengus with its ancillary boosters (which are very strong but uses 'ammo', and once the ammo runs out it cannot boost for a full minute). Eventually the tengus die to the talos dps. | ||
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tofucake
Hyrule18969 Posts
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Warri
Germany3208 Posts
On July 01 2012 01:33 Kittan wrote: Wtf is going on, ships disappearing one after another. Is arena boundary this hard to notice? its actually indeed hard to remember when in the heat of a battle ![]() | ||
Risen
United States7927 Posts
On July 01 2012 01:39 tofucake wrote: Apparently CCP loves Skrillex Mmm... :/ | ||
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tofucake
Hyrule18969 Posts
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KwarK
United States41973 Posts
Also just show up to the AT with 2 ammo types out of 12. http://teamliquid.killmail.org/?a=kill_detail&kll_id=13831990 | ||
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tofucake
Hyrule18969 Posts
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Risen
United States7927 Posts
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Kittan
Poland3999 Posts
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KwarK
United States41973 Posts
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Firebolt145
Lalalaland34483 Posts
Hun reloaded 2 vargurs, 4 hawks Perihelion alliance 2 proteus, 1 oneiros, 3 insursus Summary 2 hun reloaded hawks quickly die. Vargurs have a 80km range on their guns but are orbitting the targets at 500m where their tracking is worst for some reason. A 3rd hawk dies as the vargurs finally kill an oneiros which was completely neuted out from the vargurs (which have 3 utility high slots each). All the hawks die. The vargurs continue to ram ship after ship (lol) while neuting them out and raping them SOMEHOW, while the commentators make the remark that the proteuses don't have a cap transfer chain going on and thus are dying because of this ??????????? The proteuses try to burn away from the vargurs even though the vargurs have handed them the advantage by ramming them. Rest of perihelion alliance fall. This shit makes no sense. | ||
Valenius
United Kingdom1266 Posts
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Risen
United States7927 Posts
On July 01 2012 01:51 KwarK wrote: Set speed to full, max kinetic damage on impact. Rofl Edit: Confirming hard-on for skrillex... | ||
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