Although I knew that going into this. Oh well I'll just play the game, i'm like lvl6 can't really say anything lol
Final Fantasy XIV - Page 71
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Nos-
Canada12016 Posts
Although I knew that going into this. Oh well I'll just play the game, i'm like lvl6 can't really say anything lol | ||
karazax
United States3737 Posts
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LaNague
Germany9118 Posts
I hope they add questlevels on the minimap icons, that would make this MUCH easier. if you do more than thzat, you would currently have to rely on FATES. I dont know if mob grinding as a group with 50% bonus xp would be viable since noone is willing to try. | ||
kainzero
United States5211 Posts
On September 26 2013 01:30 LaNague wrote: if you do fates as they appear reasonably close to you, you can level 1 guy with mainstory, dungeons and hunting log and probably 2 more with sidequests and huntinglog (and 50% bonus xp for kills). I hope they add questlevels on the minimap icons, that would make this MUCH easier. if you do more than thzat, you would currently have to rely on FATES. I dont know if mob grinding as a group with 50% bonus xp would be viable since noone is willing to try. Supposedly mob grinding as a group is faster than FATEs, but it's much harder to set up. | ||
Infernal_dream
United States2359 Posts
On September 26 2013 01:42 kainzero wrote: Supposedly mob grinding as a group is faster than FATEs, but it's much harder to set up. Depends on where you are. Costa del sol is much faster than group mob grinding. Same with Dark devices fate. Single best xp in the game. | ||
LaNague
Germany9118 Posts
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karazax
United States3737 Posts
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Shikyo
Finland33997 Posts
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PandaCore
Germany553 Posts
On September 26 2013 04:38 Shikyo wrote: Darn, Haukke Manor was awesome. Really looking forward to the rest of the higher level dungeons. The first ones have been sort of easy as a healer(can DPS most of the time unless the tank is braindead) but this was the first dungeon where I felt like I had to put some effort into it. At least in the normal dungeons you can still dps from time to time. But you also have a lot more sklls at your disposal that make healing easier as well, even though dungeons will get more challenging in total. In the hard modes you'll only want to focus on healing though. | ||
yandere991
Australia394 Posts
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LaNague
Germany9118 Posts
Is that only my server or is it more widespread? And i basically cant heal in bossfates with adds because everyone will just be happy they kill me instead of nuking them. In one fate i rezzed like 15 people that died to a simple boss AE. Next fate i die to things spawning ontop of me....everyone finishes the fate and leaves me in the dust. Even my own fate grind group, lol. | ||
syth99
United States59 Posts
On September 26 2013 10:32 LaNague wrote: i noticed in FATES when i die, noone revives me EVER even is i ask or died on adds while saving someone else with my heals. Is that only my server or is it more widespread? And i basically cant heal in bossfates with adds because everyone will just be happy they kill me instead of nuking them. In one fate i rezzed like 15 people that died to a simple boss AE. Next fate i die to things spawning ontop of me....everyone finishes the fate and leaves me in the dust. Even my own fate grind group, lol. I haven't had any problems with this. I just made a few friends to fate grind with and it makes it so much better. edit: I am also doing groups with 5 White mages too so... | ||
Infernal_dream
United States2359 Posts
On September 26 2013 08:23 yandere991 wrote: So after getting 3 crafting classes to 50 I finally decided to tackle end game content. The encounters are really fun but the server delays and the abysmal aoe detection makes most fights a rote memorizing exercise with pre-moving rather than reaction play. The server updates every .3 seconds. I have most fights memorized but still play reactive. I have run probably close to a dozen guildies through titan and never been hit by an aoe. It's them thinking damage goes through with the animation instead of the red aoe. It's not hard. You can walk through 90% of animations and take no damage. It ticks with the red aoe. | ||
Shikyo
Finland33997 Posts
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Tobberoth
Sweden6375 Posts
On September 26 2013 04:38 Shikyo wrote: Darn, Haukke Manor was awesome. Really looking forward to the rest of the higher level dungeons. The first ones have been sort of easy as a healer(can DPS most of the time unless the tank is braindead) but this was the first dungeon where I felt like I had to put some effort into it. I don't understand what you mean, you sound like the shit healers who let you die because they are in the middle of a dps spell cast. There's nothing to be braindead about, tanks take damage constantly and will die if you don't heal them. The lifesteal is miniscule, defense cooldowns only lowers the damage and only for a short time. If you can DPS "most of the time", something must be bugged with the game making the tank not sync, or he is constantly popping potions. There's nothing more annoying than healers who don't heal you properly. | ||
PandaCore
Germany553 Posts
On September 26 2013 15:46 Tobberoth wrote: I think he just means that there's not so much to do as a healer in the early dungeons, which coincides with my experience as well. So instead of just standing around idly with full MP and waiting for some damage spikes you pop a few DPS spells in between.+ Show Spoiler + On September 26 2013 04:38 Shikyo wrote: Darn, Haukke Manor was awesome. Really looking forward to the rest of the higher level dungeons. The first ones have been sort of easy as a healer(can DPS most of the time unless the tank is braindead) but this was the first dungeon where I felt like I had to put some effort into it. I don't understand what you mean, you sound like the shit healers who let you die because they are in the middle of a dps spell cast. There's nothing to be braindead about, tanks take damage constantly and will die if you don't heal them. The lifesteal is miniscule, defense cooldowns only lowers the damage and only for a short time. If you can DPS "most of the time", something must be bugged with the game making the tank not sync, or he is constantly popping potions. There's nothing more annoying than healers who don't heal you properly. If the tank knows his cooldowns and how to reduce damage effectively, also if there's someone (or the healer) sleeping some mobs, you'll have a lot more idle time as a healer. So with "braindead", I think, he means tanks that pull too much, don't tank very effectively or just simply forget to go into their tanking stance (which happens, no big deal though). I always do some dps on trash mobs, even in the lvl 50 dungeons and so far no tank has died because I decided to add some (if not much) extra damage. Though I have the advantage to always play with a friend who is tanking and he's doing a great job at it. | ||
nota
United States231 Posts
On September 26 2013 15:46 Tobberoth wrote: I don't understand what you mean, you sound like the shit healers who let you die because they are in the middle of a dps spell cast. There's nothing to be braindead about, tanks take damage constantly and will die if you don't heal them. The lifesteal is miniscule, defense cooldowns only lowers the damage and only for a short time. If you can DPS "most of the time", something must be bugged with the game making the tank not sync, or he is constantly popping potions. There's nothing more annoying than healers who don't heal you properly. you can dps alot of the time as a healer depending on your gear and the amount of aoe pulls you are doing. you can easily dps as a healer during boss fights as long as it isnt coil bosses or hm titan. | ||
Shikyo
Finland33997 Posts
On September 26 2013 15:46 Tobberoth wrote: I don't understand what you mean, you sound like the shit healers who let you die because they are in the middle of a dps spell cast. There's nothing to be braindead about, tanks take damage constantly and will die if you don't heal them. The lifesteal is miniscule, defense cooldowns only lowers the damage and only for a short time. If you can DPS "most of the time", something must be bugged with the game making the tank not sync, or he is constantly popping potions. There's nothing more annoying than healers who don't heal you properly. Hum? I have only let one person die and that was me healing the wrong target twice accidentally <_< I also am in the lower level dungeons still, obviously if the tank drops to 30% off a hit I wouldn't DPS. What I do is sleep everyone the tank doesn't focus / doesn't mark as 1, then DPS the target until tank is at 70% with cleric stance, after which I change target during cast -> cleric stance off -> cure -> change target back during cast -> cleric stance on -> back to DPSing. By the way, after sleeping all but 1 mob the tank takes almost literally 0 damage so in my opinion you are wasting time if you don't DPS, at least in these lower dungeons. In boss battles I don't DPS most of the time if I'm not familiar with the fight although I probably could because I have like 5-10s period where I don't need to heal. At least I can focus on the objectives / switches while waiting for the tank to lose hp. It's at most a 2.5s delay until you can start a heal so considering reaction times, I don't think there's nearly any opportunity cost at all in DPSing unless the tank somehow drops from nearly full to death in less than 5 seconds(in a situation like that I obviously wouldn't be DPSing). Now about the braindead tanks, this would basically be when he attacks a target and after around 15 seconds when I need to heal, the 2 other mobs aggro me and he never even tries to take aggro off me. That's when I cannot DPS as I need to heal myself and the tank. Similiar situation when DPS takes aggro off the tank(even the main target). Generally inability to hold aggro and lack of interest in taking it. And then the good tanks, basically when I need to heal almost never apart from bosses and they never lose aggro. Varience in tank skill is rather huge. | ||
Tobberoth
Sweden6375 Posts
On September 26 2013 19:49 Shikyo wrote: Hum? I have only let one person die and that was me healing the wrong target twice accidentally <_< I also am in the lower level dungeons still, obviously if the tank drops to 30% off a hit I wouldn't DPS. What I do is sleep everyone the tank doesn't focus / doesn't mark as 1, then DPS the target until tank is at 70% with cleric stance, after which I change target during cast -> cleric stance off -> cure -> change target back during cast -> cleric stance on -> back to DPSing. By the way, after sleeping all but 1 mob the tank takes almost literally 0 damage so in my opinion you are wasting time if you don't DPS, at least in these lower dungeons. In boss battles I don't DPS most of the time if I'm not familiar with the fight although I probably could because I have like 5-10s period where I don't need to heal. At least I can focus on the objectives / switches while waiting for the tank to lose hp. It's at most a 2.5s delay until you can start a heal so considering reaction times, I don't think there's nearly any opportunity cost at all in DPSing unless the tank somehow drops from nearly full to death in less than 5 seconds(in a situation like that I obviously wouldn't be DPSing). Now about the braindead tanks, this would basically be when he attacks a target and after around 15 seconds when I need to heal, the 2 other mobs aggro me and he never even tries to take aggro off me. That's when I cannot DPS as I need to heal myself and the tank. Similiar situation when DPS takes aggro off the tank(even the main target). Generally inability to hold aggro and lack of interest in taking it. And then the good tanks, basically when I need to heal almost never apart from bosses and they never lose aggro. Varience in tank skill is rather huge. Then yeah, that sounds far more reasonable. I've just had bad experiences... my first healer let me die 3 times in the first dungeon. It's pretty ridiculous when you pop every single defensive cooldown because you notice you're down to 30% or so HP, and the healer does nothing. I've also never had a run with a healer using sleep, even though I always pull and mark immediately with shield toss >_< | ||
karazax
United States3737 Posts
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