• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:12
CEST 18:12
KST 01:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Ro4 Preview: Storied Rivals6Code S RO12 Preview: Maru, Trigger, Rogue, NightMare12Code S RO12 Preview: Cure, sOs, Reynor, Solar15[ASL19] Ro8 Preview: Unyielding3Official Ladder Map Pool Update (April 28, 2025)17
Community News
Dark to begin military service on May 13th (2025)3Weekly Cups (May 5-11): New 2v2 Champs1Maru & Rogue GSL RO12 interviews: "I think the pressure really got to [trigger]"5Code S Season 1 - Maru & Rogue advance to RO80Code S Season 1 - Cure & Reynor advance to RO84
StarCraft 2
General
Dark to begin military service on May 13th (2025) Map Pool Suggestion: Throwback ERA How does the number of casters affect your enjoyment of esports? I hope balance council is prepping final balance 2024/25 Off-Season Roster Moves
Tourneys
[GSL 2025] Code S:Season 1 - RO12 - Group B Monday Nights Weeklies Sparkling Tuna Cup - Weekly Open Tournament [GSL 2025] Code S:Season 1 - RO12 - Group A $1,250 WardiTV May [May 6th-May 18th]
Strategy
[G] PvT Cheese: 13 Gate Proxy Robo Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 473 Cold is the Void Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed Mutation # 470 Certain Demise
Brood War
General
BGH auto balance -> http://bghmmr.eu/ [ASL19] Ro4 Preview: Storied Rivals Battlenet Game Lobby Simulator Twitch StarCraft Holiday Bash (UMS) Artosis vs Ogre Zerg [The Legend Continues]
Tourneys
[ASL19] Semifinal A [ASL19] Ro8 Day 4 BSL Nation Wars 2 - Grand Finals - Saturday 21:00 [USBL Spring 2025] Groups cast
Strategy
[G] How to get started on ladder as a new Z player Creating a full chart of Zerg builds [G] Mineral Boosting
Other Games
General Games
What do you want from future RTS games? Stormgate/Frost Giant Megathread Nintendo Switch Thread Grand Theft Auto VI Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Books] Wool by Hugh Howey Surprisingly good films/Hidden Gems
Sports
2024 - 2025 Football Thread NHL Playoffs 2024 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Why 5v5 Games Keep Us Hooked…
TrAiDoS
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Heero Yuy & the Tax…
KrillinFromwales
BW PvZ Balance hypothetic…
Vasoline73
Test Entry for subject
xumakis
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12992 users

Company of Heroes 2 - Page 31

Forum Index > General Games
Post a Reply
Prev 1 29 30 31 32 33 37 Next All
superstartran
Profile Joined March 2010
United States4013 Posts
July 07 2014 00:02 GMT
#601
On June 26 2014 08:22 Soulstice wrote:
Show nested quote +
On June 26 2014 07:15 Latham wrote:
I found CoH 2 to be very mediocre compared to CoH1 and lost interest quickly after release. Anyone got experience with the Xpack and new factions (I assume there was a beta for this?). Did the community die out (Friday fight nights, small tourneys and youtube VoDs /w commentaries?

Nope community is stronger than ever actually. Alienware combined with Cevo ran a tournament series that just ended earlier this week in which the prize money was 1000+ euros. You can find the vods that were casted here for the euro cup, and here for the american cup. Rumor has it the winner of the euro cup will face the winner of the american cup in a western front showmatch sometime soon, granted the players are up for it. IMO the euro vods are a bit better from a commentators standpoint, but the guys who the american games Rogers and Pounders are quite entertaining imo. Sunday night fights has been running strong.

At this point i think it is safe to say that the game is just as good as coh1 and it just comes down to preference. Many people on coh2.org bitch about balance, but dont let that deter you becuase most of those posts are irretional and not well thought out. Thats not to say the game couldnt use a few adjustments to make it better, but it is far from "x faction is op lolol".




Coh2's balance is wildly off at the moment. A well played US player basically cannot lose 1v1 against Wermacht or OKW. If US gets into end game scenario they outrange and outartillary both sides so hard it's not even funny.

Soulstice
Profile Joined December 2011
United States288 Posts
Last Edited: 2014-07-07 00:55:48
July 07 2014 00:52 GMT
#602
On July 07 2014 09:02 superstartran wrote:
Show nested quote +
On June 26 2014 08:22 Soulstice wrote:
On June 26 2014 07:15 Latham wrote:
I found CoH 2 to be very mediocre compared to CoH1 and lost interest quickly after release. Anyone got experience with the Xpack and new factions (I assume there was a beta for this?). Did the community die out (Friday fight nights, small tourneys and youtube VoDs /w commentaries?

Nope community is stronger than ever actually. Alienware combined with Cevo ran a tournament series that just ended earlier this week in which the prize money was 1000+ euros. You can find the vods that were casted here for the euro cup, and here for the american cup. Rumor has it the winner of the euro cup will face the winner of the american cup in a western front showmatch sometime soon, granted the players are up for it. IMO the euro vods are a bit better from a commentators standpoint, but the guys who the american games Rogers and Pounders are quite entertaining imo. Sunday night fights has been running strong.

At this point i think it is safe to say that the game is just as good as coh1 and it just comes down to preference. Many people on coh2.org bitch about balance, but dont let that deter you becuase most of those posts are irretional and not well thought out. Thats not to say the game couldnt use a few adjustments to make it better, but it is far from "x faction is op lolol".




Coh2's balance is wildly off at the moment. A well played US player basically cannot lose 1v1 against Wermacht or OKW. If US gets into end game scenario they outrange and outartillary both sides so hard it's not even funny.


I partially agree with you, i find its not impossible to lose with USF but they do seem to be the strongest faction atm. In my opinion this is because they take control of the game and map easily early on with riflemen spam into Lt. and M15 hafltrack which usually transitions into win unless the german player can hold out till the late game, which is where OKW truly shines.

Once OKW start getting vet 5 units along with their high tier tanks the battle typically swings in their favor quite heavily vs USF. It's just getting to that point is the problem. It seems you almost never see long games between the western front factions, typically because USA takes full map control early on and on the rare occasion the OKW manages to out maneuver and destroy the aa halftrack very early, he is able to push out and make it to the late game in which it swings in his favor.

This is not to say i dont think the games needs a few tweaks to make it more balanced not just for the western armies but all factions as well, i just think OKW is not fully fleshed out atm, whereas USF is very straight forward and easy to use.
Living the liefe
superstartran
Profile Joined March 2010
United States4013 Posts
July 07 2014 01:20 GMT
#603
On July 07 2014 09:52 Soulstice wrote:
Show nested quote +
On July 07 2014 09:02 superstartran wrote:
On June 26 2014 08:22 Soulstice wrote:
On June 26 2014 07:15 Latham wrote:
I found CoH 2 to be very mediocre compared to CoH1 and lost interest quickly after release. Anyone got experience with the Xpack and new factions (I assume there was a beta for this?). Did the community die out (Friday fight nights, small tourneys and youtube VoDs /w commentaries?

Nope community is stronger than ever actually. Alienware combined with Cevo ran a tournament series that just ended earlier this week in which the prize money was 1000+ euros. You can find the vods that were casted here for the euro cup, and here for the american cup. Rumor has it the winner of the euro cup will face the winner of the american cup in a western front showmatch sometime soon, granted the players are up for it. IMO the euro vods are a bit better from a commentators standpoint, but the guys who the american games Rogers and Pounders are quite entertaining imo. Sunday night fights has been running strong.

At this point i think it is safe to say that the game is just as good as coh1 and it just comes down to preference. Many people on coh2.org bitch about balance, but dont let that deter you becuase most of those posts are irretional and not well thought out. Thats not to say the game couldnt use a few adjustments to make it better, but it is far from "x faction is op lolol".




Coh2's balance is wildly off at the moment. A well played US player basically cannot lose 1v1 against Wermacht or OKW. If US gets into end game scenario they outrange and outartillary both sides so hard it's not even funny.


I partially agree with you, i find its not impossible to lose with USF but they do seem to be the strongest faction atm. In my opinion this is because they take control of the game and map easily early on with riflemen spam into Lt. and M15 hafltrack which usually transitions into win unless the german player can hold out till the late game, which is where OKW truly shines.

Once OKW start getting vet 5 units along with their high tier tanks the battle typically swings in their favor quite heavily vs USF. It's just getting to that point is the problem. It seems you almost never see long games between the western front factions, typically because USA takes full map control early on and on the rare occasion the OKW manages to out maneuver and destroy the aa halftrack very early, he is able to push out and make it to the late game in which it swings in his favor.

This is not to say i dont think the games needs a few tweaks to make it more balanced not just for the western armies but all factions as well, i just think OKW is not fully fleshed out atm, whereas USF is very straight forward and easy to use.



OKW late game can't beat US late game. You'll have 3+ Shermans and a M36 at that point. Between engine damage skills from Vet rifles, Bazookas, long range M36's that are basically SU85s on a turret, along with smokes and the maneuverability of the Sherman, you really can't win late game. Takes alot more micro, and alot more positional play with mines, barbed wire, etc. but you'll field a tank or two at most, while the US is sitting pretty with 4-5 Vehicles plus support.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
July 07 2014 02:45 GMT
#604
On July 07 2014 10:20 superstartran wrote:
Show nested quote +
On July 07 2014 09:52 Soulstice wrote:
On July 07 2014 09:02 superstartran wrote:
On June 26 2014 08:22 Soulstice wrote:
On June 26 2014 07:15 Latham wrote:
I found CoH 2 to be very mediocre compared to CoH1 and lost interest quickly after release. Anyone got experience with the Xpack and new factions (I assume there was a beta for this?). Did the community die out (Friday fight nights, small tourneys and youtube VoDs /w commentaries?

Nope community is stronger than ever actually. Alienware combined with Cevo ran a tournament series that just ended earlier this week in which the prize money was 1000+ euros. You can find the vods that were casted here for the euro cup, and here for the american cup. Rumor has it the winner of the euro cup will face the winner of the american cup in a western front showmatch sometime soon, granted the players are up for it. IMO the euro vods are a bit better from a commentators standpoint, but the guys who the american games Rogers and Pounders are quite entertaining imo. Sunday night fights has been running strong.

At this point i think it is safe to say that the game is just as good as coh1 and it just comes down to preference. Many people on coh2.org bitch about balance, but dont let that deter you becuase most of those posts are irretional and not well thought out. Thats not to say the game couldnt use a few adjustments to make it better, but it is far from "x faction is op lolol".




Coh2's balance is wildly off at the moment. A well played US player basically cannot lose 1v1 against Wermacht or OKW. If US gets into end game scenario they outrange and outartillary both sides so hard it's not even funny.


I partially agree with you, i find its not impossible to lose with USF but they do seem to be the strongest faction atm. In my opinion this is because they take control of the game and map easily early on with riflemen spam into Lt. and M15 hafltrack which usually transitions into win unless the german player can hold out till the late game, which is where OKW truly shines.

Once OKW start getting vet 5 units along with their high tier tanks the battle typically swings in their favor quite heavily vs USF. It's just getting to that point is the problem. It seems you almost never see long games between the western front factions, typically because USA takes full map control early on and on the rare occasion the OKW manages to out maneuver and destroy the aa halftrack very early, he is able to push out and make it to the late game in which it swings in his favor.

This is not to say i dont think the games needs a few tweaks to make it more balanced not just for the western armies but all factions as well, i just think OKW is not fully fleshed out atm, whereas USF is very straight forward and easy to use.



OKW late game can't beat US late game. You'll have 3+ Shermans and a M36 at that point. Between engine damage skills from Vet rifles, Bazookas, long range M36's that are basically SU85s on a turret, along with smokes and the maneuverability of the Sherman, you really can't win late game. Takes alot more micro, and alot more positional play with mines, barbed wire, etc. but you'll field a tank or two at most, while the US is sitting pretty with 4-5 Vehicles plus support.


Oh that would be a nice change from coh1. I should really get the US and play them :D
When I think of something else, something will go here
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2014-07-07 03:04:56
July 07 2014 03:00 GMT
#605
On July 07 2014 11:45 blade55555 wrote:
Show nested quote +
On July 07 2014 10:20 superstartran wrote:
On July 07 2014 09:52 Soulstice wrote:
On July 07 2014 09:02 superstartran wrote:
On June 26 2014 08:22 Soulstice wrote:
On June 26 2014 07:15 Latham wrote:
I found CoH 2 to be very mediocre compared to CoH1 and lost interest quickly after release. Anyone got experience with the Xpack and new factions (I assume there was a beta for this?). Did the community die out (Friday fight nights, small tourneys and youtube VoDs /w commentaries?

Nope community is stronger than ever actually. Alienware combined with Cevo ran a tournament series that just ended earlier this week in which the prize money was 1000+ euros. You can find the vods that were casted here for the euro cup, and here for the american cup. Rumor has it the winner of the euro cup will face the winner of the american cup in a western front showmatch sometime soon, granted the players are up for it. IMO the euro vods are a bit better from a commentators standpoint, but the guys who the american games Rogers and Pounders are quite entertaining imo. Sunday night fights has been running strong.

At this point i think it is safe to say that the game is just as good as coh1 and it just comes down to preference. Many people on coh2.org bitch about balance, but dont let that deter you becuase most of those posts are irretional and not well thought out. Thats not to say the game couldnt use a few adjustments to make it better, but it is far from "x faction is op lolol".




Coh2's balance is wildly off at the moment. A well played US player basically cannot lose 1v1 against Wermacht or OKW. If US gets into end game scenario they outrange and outartillary both sides so hard it's not even funny.


I partially agree with you, i find its not impossible to lose with USF but they do seem to be the strongest faction atm. In my opinion this is because they take control of the game and map easily early on with riflemen spam into Lt. and M15 hafltrack which usually transitions into win unless the german player can hold out till the late game, which is where OKW truly shines.

Once OKW start getting vet 5 units along with their high tier tanks the battle typically swings in their favor quite heavily vs USF. It's just getting to that point is the problem. It seems you almost never see long games between the western front factions, typically because USA takes full map control early on and on the rare occasion the OKW manages to out maneuver and destroy the aa halftrack very early, he is able to push out and make it to the late game in which it swings in his favor.

This is not to say i dont think the games needs a few tweaks to make it more balanced not just for the western armies but all factions as well, i just think OKW is not fully fleshed out atm, whereas USF is very straight forward and easy to use.



OKW late game can't beat US late game. You'll have 3+ Shermans and a M36 at that point. Between engine damage skills from Vet rifles, Bazookas, long range M36's that are basically SU85s on a turret, along with smokes and the maneuverability of the Sherman, you really can't win late game. Takes alot more micro, and alot more positional play with mines, barbed wire, etc. but you'll field a tank or two at most, while the US is sitting pretty with 4-5 Vehicles plus support.


Oh that would be a nice change from coh1. I should really get the US and play them :D


It's exactly like vcoh besides the fact that it is impossible to get to the late game without a huge fuel advantage. You'll notice his US late game has three times as much fuel as the OKW player ^_^ and he still requires superior positioning and micro...
I'll always be your shadow and veil your eyes from states of ain soph aur.
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
July 08 2014 01:28 GMT
#606
Well in CoH1 as soon as vet 3 knights cross hit the field it was gg for the allies regardless of map control so...
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
FromShouri
Profile Blog Joined April 2012
United States862 Posts
July 08 2014 03:08 GMT
#607
On July 08 2014 10:28 Larkin wrote:
Well in CoH1 as soon as vet 3 knights cross hit the field it was gg for the allies regardless of map control so...


Iunno about that....it made it difficult, but unwinnable? eh..........
Limited Edition, lets do some simple addition, $50 for a T-Shirt is just some ignorant bitch shit.
superstartran
Profile Joined March 2010
United States4013 Posts
Last Edited: 2014-07-08 19:45:20
July 08 2014 19:41 GMT
#608
On July 07 2014 12:00 Blitzkrieg0 wrote:
Show nested quote +
On July 07 2014 11:45 blade55555 wrote:
On July 07 2014 10:20 superstartran wrote:
On July 07 2014 09:52 Soulstice wrote:
On July 07 2014 09:02 superstartran wrote:
On June 26 2014 08:22 Soulstice wrote:
On June 26 2014 07:15 Latham wrote:
I found CoH 2 to be very mediocre compared to CoH1 and lost interest quickly after release. Anyone got experience with the Xpack and new factions (I assume there was a beta for this?). Did the community die out (Friday fight nights, small tourneys and youtube VoDs /w commentaries?

Nope community is stronger than ever actually. Alienware combined with Cevo ran a tournament series that just ended earlier this week in which the prize money was 1000+ euros. You can find the vods that were casted here for the euro cup, and here for the american cup. Rumor has it the winner of the euro cup will face the winner of the american cup in a western front showmatch sometime soon, granted the players are up for it. IMO the euro vods are a bit better from a commentators standpoint, but the guys who the american games Rogers and Pounders are quite entertaining imo. Sunday night fights has been running strong.

At this point i think it is safe to say that the game is just as good as coh1 and it just comes down to preference. Many people on coh2.org bitch about balance, but dont let that deter you becuase most of those posts are irretional and not well thought out. Thats not to say the game couldnt use a few adjustments to make it better, but it is far from "x faction is op lolol".




Coh2's balance is wildly off at the moment. A well played US player basically cannot lose 1v1 against Wermacht or OKW. If US gets into end game scenario they outrange and outartillary both sides so hard it's not even funny.


I partially agree with you, i find its not impossible to lose with USF but they do seem to be the strongest faction atm. In my opinion this is because they take control of the game and map easily early on with riflemen spam into Lt. and M15 hafltrack which usually transitions into win unless the german player can hold out till the late game, which is where OKW truly shines.

Once OKW start getting vet 5 units along with their high tier tanks the battle typically swings in their favor quite heavily vs USF. It's just getting to that point is the problem. It seems you almost never see long games between the western front factions, typically because USA takes full map control early on and on the rare occasion the OKW manages to out maneuver and destroy the aa halftrack very early, he is able to push out and make it to the late game in which it swings in his favor.

This is not to say i dont think the games needs a few tweaks to make it more balanced not just for the western armies but all factions as well, i just think OKW is not fully fleshed out atm, whereas USF is very straight forward and easy to use.



OKW late game can't beat US late game. You'll have 3+ Shermans and a M36 at that point. Between engine damage skills from Vet rifles, Bazookas, long range M36's that are basically SU85s on a turret, along with smokes and the maneuverability of the Sherman, you really can't win late game. Takes alot more micro, and alot more positional play with mines, barbed wire, etc. but you'll field a tank or two at most, while the US is sitting pretty with 4-5 Vehicles plus support.


Oh that would be a nice change from coh1. I should really get the US and play them :D


It's exactly like vcoh besides the fact that it is impossible to get to the late game without a huge fuel advantage. You'll notice his US late game has three times as much fuel as the OKW player ^_^ and he still requires superior positioning and micro...



Since OKW has no snipers they can't MP bleed a US player, and they cannot contest the map early vs US players because a Echelon Squad will just instapin your Engies/Volks. If the US player doesn't misplay (especially after they removed OKW supply truck crushing infantry), he has early control of the game, and will get his HT out first, and control the map from there. By the time you even manage to get a Tank out, the US player will have 4x as much Fuel on the field as you do.

It takes alot more micro to play the US side, but when played up to their potential, US basically rolls over OKW and to a lesser extent Wermacht (Wermacht has it slightly easier since they have non-doctrinal MG and Snipers to MP bleed a US player early).

If an Allied player is losing 1v1 vs OKW or Wermacht early game they are severely misplaying badly. Between M3 Scout Cars, HTs, Snipers, Volley Fire, Hit the Dirt, and all other sorts of early game shenanigans that the US/Russia has, they should never lose early game and should use that advantage to snowball and roll.

I haven't played since the Volley Fire nerf, but realize that Volley Fire used to be able to suppress multiple squads at the same time. If you were losing as a US with that ability you were fucking incompetent and just bad at the game.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
July 08 2014 20:44 GMT
#609
You forgot to mention USAs 360 degree machine gun suppression.

Also Volley fire is practically useless with the nerf. You need another squad to suppress now so it is typically a waste of muni
I'll always be your shadow and veil your eyes from states of ain soph aur.
Catch]22
Profile Blog Joined July 2009
Sweden2683 Posts
July 08 2014 21:09 GMT
#610
I disagree, balance feels pretty good at the moment. I play both the US and OKW pretty well by now...
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
July 08 2014 21:30 GMT
#611
On July 09 2014 06:09 Catch]22 wrote:
I disagree, balance feels pretty good at the moment. I play both the US and OKW pretty well by now...


How do you deal with the M15 exactly?
I'll always be your shadow and veil your eyes from states of ain soph aur.
superstartran
Profile Joined March 2010
United States4013 Posts
July 08 2014 22:50 GMT
#612
On July 09 2014 05:44 Blitzkrieg0 wrote:
You forgot to mention USAs 360 degree machine gun suppression.

Also Volley fire is practically useless with the nerf. You need another squad to suppress now so it is typically a waste of muni



To be fair it was kind of dumb you could suppress 4 squads with Volley Fire.
Catch]22
Profile Blog Joined July 2009
Sweden2683 Posts
July 10 2014 21:31 GMT
#613
On July 09 2014 06:30 Blitzkrieg0 wrote:
Show nested quote +
On July 09 2014 06:09 Catch]22 wrote:
I disagree, balance feels pretty good at the moment. I play both the US and OKW pretty well by now...


How do you deal with the M15 exactly?


I mostly try to deal with them by staying mobile as much as I can, not blobbing etc... Its not an easy unit to play against, but it also eats up a lot of manpower when he has to invest into it...
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2014-07-10 22:23:17
July 10 2014 22:22 GMT
#614
On July 11 2014 06:31 Catch]22 wrote:
Show nested quote +
On July 09 2014 06:30 Blitzkrieg0 wrote:
On July 09 2014 06:09 Catch]22 wrote:
I disagree, balance feels pretty good at the moment. I play both the US and OKW pretty well by now...


How do you deal with the M15 exactly?


I mostly try to deal with them by staying mobile as much as I can, not blobbing etc... Its not an easy unit to play against, but it also eats up a lot of manpower when he has to invest into it...


Eats up a lot of manpower when it beats everything until you get out a puma isn't a problem at all. Plus even when the puma comes out it is a micro battle; not like the puma just straight up hard counters it.
I'll always be your shadow and veil your eyes from states of ain soph aur.
superstartran
Profile Joined March 2010
United States4013 Posts
July 11 2014 08:49 GMT
#615
On July 11 2014 06:31 Catch]22 wrote:
Show nested quote +
On July 09 2014 06:30 Blitzkrieg0 wrote:
On July 09 2014 06:09 Catch]22 wrote:
I disagree, balance feels pretty good at the moment. I play both the US and OKW pretty well by now...


How do you deal with the M15 exactly?


I mostly try to deal with them by staying mobile as much as I can, not blobbing etc... Its not an easy unit to play against, but it also eats up a lot of manpower when he has to invest into it...



For your units to not insta die they have to stay in green cover, and eventually they still have to move. Maybe if you bait it into Incendiary Rounds of a MG42, but that would mean the US player really blew. M15 just exerts too much map control.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16647 Posts
July 24 2014 14:56 GMT
#616
it was fun getting trashed by fan-boys when i said $60 for 1 match up is just too much.
Now CoH2 has 4 factions and its biggest player base.

i'm not the type of guy to say "i told you so" .. but... i .. ummm .. told you so.

hopefully, CoH2's player base continues to grow.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
July 25 2014 17:00 GMT
#617
Is this worth checking out again?

Those were the worst 60€ spent last year, have things changed?
Kevmeister @ Dota2
Manit0u
Profile Blog Joined August 2004
Poland17236 Posts
July 28 2014 20:00 GMT
#618
On July 26 2014 02:00 FliedLice wrote:
Is this worth checking out again?

Those were the worst 60€ spent last year, have things changed?


Yes. It's pretty awesome now. Even disregarding the WFA, the amount of fixes and patches added to the game actually made it look and feel more "complete" and on par with CoH1 (if not better). I'm just re-discovering this title and I must say I haven't had so much fun in an RTS in a long while. Blizzards and wading in mud are amazing rng additions and I love them.

On July 07 2014 09:02 superstartran wrote:
Coh2's balance is wildly off at the moment. A well played US player basically cannot lose 1v1 against Wermacht or OKW. If US gets into end game scenario they outrange and outartillary both sides so hard it's not even funny.






OKW lategame > US lategame, Wehrmacht is a lot trickier. It's early- to mid-game where US dominates over Germans.
Time is precious. Waste it wisely.
ACrow
Profile Joined October 2011
Germany6583 Posts
August 31 2014 20:40 GMT
#619
On July 26 2014 02:00 FliedLice wrote:
Is this worth checking out again?

Those were the worst 60€ spent last year, have things changed?

I've been checking the game out again the last few days, and I've had a lot more fun with it now - unlike at release, when I was sorely disappointed by the game.
Give it a shot
Get off my lawn, young punks
Elite00fm
Profile Joined January 2008
United States548 Posts
September 14 2014 02:50 GMT
#620
I'm having a lot of fun with this game also, if anyone wants to play some games feel free to add me, Elite00fm on steam and send me a message. It's a lot more fun playing with people you can go on teamspeak with and play multiple games with. 2v2 is probably my favorite game type, but I also play 1v1 and sometimes 3v3.
Prev 1 29 30 31 32 33 37 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech118
StarCraft: Brood War
Calm 6555
Rain 4202
actioN 2409
firebathero 1894
Stork 1096
Flash 716
Hyuk 535
Mini 447
PianO 315
Hyun 55
[ Show more ]
HiyA 40
Movie 35
Aegong 31
Terrorterran 30
Rock 27
hero 25
Sexy 14
ajuk12(nOOB) 8
zelot 5
Hm[arnc] 3
Sacsri 3
Stormgate
TKL 92
Dota 2
Dendi2390
syndereN888
Counter-Strike
fl0m2612
ScreaM1548
byalli325
NBK_112
FunKaTv 83
Heroes of the Storm
Khaldor232
Other Games
singsing3183
B2W.Neo1493
XBOCT681
Lowko606
ceh9449
crisheroes351
XcaliburYe210
Liquid`VortiX201
ArmadaUGS166
KnowMe66
Trikslyr52
BRAT_OK 25
MindelVK10
Organizations
Counter-Strike
PGL25375
StarCraft 2
ESL.tv133
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2737
• WagamamaTV335
League of Legends
• Nemesis4938
• Jankos1212
• TFBlade808
Other Games
• Shiphtur165
Upcoming Events
Replay Cast
7h 48m
Replay Cast
17h 48m
Afreeca Starleague
17h 48m
Snow vs Soulkey
WardiTV Invitational
18h 48m
PiGosaur Monday
1d 7h
GSL Code S
1d 17h
ByuN vs Rogue
herO vs Cure
Replay Cast
2 days
GSL Code S
2 days
Classic vs Reynor
GuMiho vs Maru
The PondCast
2 days
RSL Revival
3 days
[ Show More ]
GSL Code S
3 days
OSC
4 days
Korean StarCraft League
4 days
RSL Revival
4 days
SOOP
5 days
Online Event
5 days
Clem vs ShoWTimE
herO vs MaxPax
Sparkling Tuna Cup
5 days
WardiTV Invitational
5 days
RSL Revival
6 days
Wardi Open
6 days
Liquipedia Results

Completed

BSL Nation Wars Season 2
PiG Sty Festival 6.0
Calamity Stars S2

Ongoing

JPL Season 2
ASL Season 19
YSL S1
BSL 2v2 Season 3
BSL Season 20
China & Korea Top Challenge
KCM Race Survival 2025 Season 2
2025 GSL S1
Heroes 10 EU
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

NPSL S3
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
DreamHack Dallas 2025
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.