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Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
Last Edited: 2012-07-11 13:32:30
July 11 2012 13:31 GMT
#921
I actually have one of each Sense of Belonging, Mother Demon Rumor, Linia's Tastes, Misfit, Shrink and Knight's Letter now.

But people seem to play Battlefield Sita on slot three pretty often and it's hard to do anything to slot 3 low size follower with these if I don't get lucky but thats the name of the game I guess.
Gummy
Profile Blog Joined October 2010
United States2180 Posts
Last Edited: 2012-07-12 07:14:56
July 12 2012 06:50 GMT
#922
My ladder deck if I hadn't cannibalized everything into useless d.rares:
lol
Between conversion and arrest, you have full coverage in the removal department. Then you just abuse the hilarious op stuff. Sky surprise is just a counter to sizelock decks.
Weekly help is 4 teh lulz with treanna.
Blue cross/enemy within is pretty straightforward.
Crux in Flames also 4 teh lulz when they have a big fatty on their field that doesn't want to be converted.


On July 11 2012 22:31 Vaelone wrote:
I actually have one of each Sense of Belonging, Mother Demon Rumor, Linia's Tastes, Misfit, Shrink and Knight's Letter now.

But people seem to play Battlefield Sita on slot three pretty often and it's hard to do anything to slot 3 low size follower with these if I don't get lucky but thats the name of the game I guess.

MDR is rubbish.

Misfit (if you have darklore or size-efficient followers)/shrink and sense(if they're playing sita off-faction) are good. Knight's letter is a solid 50/50 2-card removal, but it's too high variance for a ladder deck, imo.
¯\_(ツ)_/¯ There are three kinds of people in the world: those who can count and those who can't.
Gnaix
Profile Joined February 2009
United States438 Posts
Last Edited: 2012-07-12 07:56:00
July 12 2012 07:54 GMT
#923
table manners is a better removal than arrest imo since not only can it remove size 3 cards, but potentially remove multiple cards (for example the opponent has 2 size 3,4, or 5 followers). It also removes spells, although that's largely coin toss dependent.
one thing that sc2 has over bw is the fact that I can actually manage my hotkeys
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
July 12 2012 07:57 GMT
#924
It is more efficient than Arrest, but the fact that it sticks around is pretty annoying. No doubt that being able to remove size 3's and lower is very important right now though, with every deck playing 2 Supply Transfer (why was this card even printed?).
We found Dove in a soapless place.
Kyuki
Profile Joined February 2008
Sweden1867 Posts
July 12 2012 08:17 GMT
#925
Is it worth spending like 20 bucks to get started? And what should I buy with tokens in that case? (as crux)

I'm completely newb to cardgames and have now played like 100 games (did the start dungeon like 10 times, and havnt lost more than 3 times so far (when I tried higher level dungeons) but I still feel like I have no fucking clue what I'm doing... Any tips would be cool ^^
Mada Mada Dane
JSH
Profile Blog Joined July 2009
United States4109 Posts
July 12 2012 11:40 GMT
#926
On July 12 2012 17:17 Kyuki wrote:
Is it worth spending like 20 bucks to get started? And what should I buy with tokens in that case? (as crux)

I'm completely newb to cardgames and have now played like 100 games (did the start dungeon like 10 times, and havnt lost more than 3 times so far (when I tried higher level dungeons) but I still feel like I have no fucking clue what I'm doing... Any tips would be cool ^^

If you think you are going to be playing for a while then yes

http://www.twitch.tv/celeritygaming/b/315484715

He goes over the benefits and how you should spend the $20 for each faction
You spend like $10 on booster packs and keep the other for the bronze prize rewards after dungeon matches
"It's called a miracle because it doesn't happen" - Just like my chances of reaching C- on ICCUP
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
July 12 2012 13:36 GMT
#927
On July 12 2012 20:40 JSH wrote:
Show nested quote +
On July 12 2012 17:17 Kyuki wrote:
Is it worth spending like 20 bucks to get started? And what should I buy with tokens in that case? (as crux)

I'm completely newb to cardgames and have now played like 100 games (did the start dungeon like 10 times, and havnt lost more than 3 times so far (when I tried higher level dungeons) but I still feel like I have no fucking clue what I'm doing... Any tips would be cool ^^

If you think you are going to be playing for a while then yes

http://www.twitch.tv/celeritygaming/b/315484715

He goes over the benefits and how you should spend the $20 for each faction
You spend like $10 on booster packs and keep the other for the bronze prize rewards after dungeon matches


Yeah, that's probably still the best way to do it, though a lot of the advice on which boosters to buy may be outdated. ep3 is still good value; I think buying boosters of the episodes where everything costs a ton of cat dolls is a good idea, as opposed to the recent episodes which are a much easier grind.
We found Dove in a soapless place.
Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
Last Edited: 2012-07-12 14:51:42
July 12 2012 14:27 GMT
#928
4-3 on my first ladder, could have been 5-2 if I wasn't a retard and didn't shuffle when I had a spell on hand that would have won the game for me... Well was worried that I was going to go 0-7 so I guess I should be happy with that especially as I haven't put much thought in my deck and just rushed to get 200 DP before this starts.

On July 12 2012 15:50 Gummy wrote:
Misfit (if you have darklore or size-efficient followers)/shrink and sense(if they're playing sita off-faction) are good. Knight's letter is a solid 50/50 2-card removal, but it's too high variance for a ladder deck, imo.


What do you think of Linia's Tastes, today I realised I didn't read the tooltip correctly and it seems to remove one of my followers on the next turn so I've been mostly using it on last turn in close matches to end the game.

On July 12 2012 16:54 Gnaix wrote:
table manners is a better removal than arrest imo since not only can it remove size 3 cards, but potentially remove multiple cards (for example the opponent has 2 size 3,4, or 5 followers). It also removes spells, although that's largely coin toss dependent.


Do you have first hand experience with that as the tooltip sounds like it removes single card at most, if it can indeed remove many I have to get that in my deck. Or do you mean it removes one per turn and possibly removes another the next turn?

I just find some of the tooltips slightly confusing.
Gummy
Profile Blog Joined October 2010
United States2180 Posts
Last Edited: 2012-07-12 15:45:43
July 12 2012 15:33 GMT
#929
On July 12 2012 23:27 Vaelone wrote:
4-3 on my first ladder, could have been 5-2 if I wasn't a retard and didn't shuffle when I had a spell on hand that would have won the game for me... Well was worried that I was going to go 0-7 so I guess I should be happy with that especially as I haven't put much thought in my deck and just rushed to get 200 DP before this starts.

Show nested quote +
On July 12 2012 15:50 Gummy wrote:
Misfit (if you have darklore or size-efficient followers)/shrink and sense(if they're playing sita off-faction) are good. Knight's letter is a solid 50/50 2-card removal, but it's too high variance for a ladder deck, imo.


What do you think of Linia's Tastes, today I realised I didn't read the tooltip correctly and it seems to remove one of my followers on the next turn so I've been mostly using it on last turn in close matches to end the game.

Show nested quote +
On July 12 2012 16:54 Gnaix wrote:
table manners is a better removal than arrest imo since not only can it remove size 3 cards, but potentially remove multiple cards (for example the opponent has 2 size 3,4, or 5 followers). It also removes spells, although that's largely coin toss dependent.


Do you have first hand experience with that as the tooltip sounds like it removes single card at most, if it can indeed remove many I have to get that in my deck. Or do you mean it removes one per turn and possibly removes another the next turn?

I just find some of the tooltips slightly confusing.

It removes another one next turn. I don't like it as much as arrest, because you have to think about it and basically you can only target in the following fashion:
1-3
2-4
3-5
4-6
5-7
Which is garbage in any pure strategy NE, since it's basically impossible to get a size 6 into a slot 4 or a size 7 into slot 5. (minus some wall climb shenanigans for the latter).

I need a card that, along with conversion, gives me full field coverage. Table manners isn't that card.

Furthermore, except with cards like frett/pintail/vanguard/nemesis, dumping your hand to the bottom of your deck isn't really a bad deal. Multi-turn combos are rubbish with this game's rng, so whatever you're more likely than not better off with an entirely new hand next turn.

If you happen to get crux in flames and arrest in a single turn, some pretty lulzy stuff can happen with 50% probability.
¯\_(ツ)_/¯ There are three kinds of people in the world: those who can count and those who can't.
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
July 12 2012 15:50 GMT
#930
On July 13 2012 00:33 Gummy wrote:
Show nested quote +
On July 12 2012 23:27 Vaelone wrote:
4-3 on my first ladder, could have been 5-2 if I wasn't a retard and didn't shuffle when I had a spell on hand that would have won the game for me... Well was worried that I was going to go 0-7 so I guess I should be happy with that especially as I haven't put much thought in my deck and just rushed to get 200 DP before this starts.

On July 12 2012 15:50 Gummy wrote:
Misfit (if you have darklore or size-efficient followers)/shrink and sense(if they're playing sita off-faction) are good. Knight's letter is a solid 50/50 2-card removal, but it's too high variance for a ladder deck, imo.


What do you think of Linia's Tastes, today I realised I didn't read the tooltip correctly and it seems to remove one of my followers on the next turn so I've been mostly using it on last turn in close matches to end the game.

On July 12 2012 16:54 Gnaix wrote:
table manners is a better removal than arrest imo since not only can it remove size 3 cards, but potentially remove multiple cards (for example the opponent has 2 size 3,4, or 5 followers). It also removes spells, although that's largely coin toss dependent.


Do you have first hand experience with that as the tooltip sounds like it removes single card at most, if it can indeed remove many I have to get that in my deck. Or do you mean it removes one per turn and possibly removes another the next turn?

I just find some of the tooltips slightly confusing.

It removes another one next turn. I don't like it as much as arrest, because you have to think about it and basically you can only target in the following fashion:
1-3
2-4
3-5
4-6
5-7
Which is garbage in any pure strategy NE, since it's basically impossible to get a size 6 into a slot 4 or a size 7 into slot 5. (minus some wall climb shenanigans for the latter).

I need a card that, along with conversion, gives me full field coverage. Table manners isn't that card.

Furthermore, except with cards like frett/pintail/vanguard/nemesis, dumping your hand to the bottom of your deck isn't really a bad deal. Multi-turn combos are rubbish with this game's rng, so whatever you're more likely than not better off with an entirely new hand next turn.

If you happen to get crux in flames and arrest in a single turn, some pretty lulzy stuff can happen with 50% probability.


Think you're misreading Table Manners. It doesn't care what slot the enemy follower is in, you just have to put Table Manners in the proper slot. It still doesn't hit 1's or 2's though, but neither does Arrest.
We found Dove in a soapless place.
Gummy
Profile Blog Joined October 2010
United States2180 Posts
July 13 2012 05:04 GMT
#931
On July 13 2012 00:50 Cel.erity wrote:
Show nested quote +
On July 13 2012 00:33 Gummy wrote:
On July 12 2012 23:27 Vaelone wrote:
4-3 on my first ladder, could have been 5-2 if I wasn't a retard and didn't shuffle when I had a spell on hand that would have won the game for me... Well was worried that I was going to go 0-7 so I guess I should be happy with that especially as I haven't put much thought in my deck and just rushed to get 200 DP before this starts.

On July 12 2012 15:50 Gummy wrote:
Misfit (if you have darklore or size-efficient followers)/shrink and sense(if they're playing sita off-faction) are good. Knight's letter is a solid 50/50 2-card removal, but it's too high variance for a ladder deck, imo.


What do you think of Linia's Tastes, today I realised I didn't read the tooltip correctly and it seems to remove one of my followers on the next turn so I've been mostly using it on last turn in close matches to end the game.

On July 12 2012 16:54 Gnaix wrote:
table manners is a better removal than arrest imo since not only can it remove size 3 cards, but potentially remove multiple cards (for example the opponent has 2 size 3,4, or 5 followers). It also removes spells, although that's largely coin toss dependent.


Do you have first hand experience with that as the tooltip sounds like it removes single card at most, if it can indeed remove many I have to get that in my deck. Or do you mean it removes one per turn and possibly removes another the next turn?

I just find some of the tooltips slightly confusing.

It removes another one next turn. I don't like it as much as arrest, because you have to think about it and basically you can only target in the following fashion:
1-3
2-4
3-5
4-6
5-7
Which is garbage in any pure strategy NE, since it's basically impossible to get a size 6 into a slot 4 or a size 7 into slot 5. (minus some wall climb shenanigans for the latter).

I need a card that, along with conversion, gives me full field coverage. Table manners isn't that card.

Furthermore, except with cards like frett/pintail/vanguard/nemesis, dumping your hand to the bottom of your deck isn't really a bad deal. Multi-turn combos are rubbish with this game's rng, so whatever you're more likely than not better off with an entirely new hand next turn.

If you happen to get crux in flames and arrest in a single turn, some pretty lulzy stuff can happen with 50% probability.


Think you're misreading Table Manners. It doesn't care what slot the enemy follower is in, you just have to put Table Manners in the proper slot. It still doesn't hit 1's or 2's though, but neither does Arrest.

Oh. I'm reading it right. It's just mistranslated:
http://www.swordgirlsonline.com/forum/showthread.php?3442-Table-Manners-Skill-is-incorrectly-written-in-the-Text
¯\_(ツ)_/¯ There are three kinds of people in the world: those who can count and those who can't.
Kyuki
Profile Joined February 2008
Sweden1867 Posts
July 13 2012 07:52 GMT
#932
I've been reading through the thread for except the last 10 pages of the last two days, and I've also watched cels vid (very nice one, thanks a bunch!). As a complete noob it has helped immensely just reading to understand the terms and getting used to see the names of certain cards so I can now follow what's going on in chat and in here (which was impossible before, didnt understand jackshit) so cheers everyone!

Just got this feeling that some cards or thoughts might be outdated when building a deck, as cel's stating above. I'm playing crux (seems alot do) what are good cards to aim for? To mention I was a fool and made bad cards all over the place, but I actually did make shrink from other factions resources and unionize without coming here, so I must be doing something right aswell. I also spent alot of tokens when winning my first matches (kinda all of them) T_T.
Is it still Kana, ER, Meadow and the likes that you want for a PvE deck? also what followers should I add/replace from the starter crux deck?

I was thinking chrono clock is great together with kana, but maybe you fill your board to quickly and can't cast spells that way, but I feel that in theory you should be able to have quite a few very strong followers on the board with those two cards?
Mada Mada Dane
ChrisXIV
Profile Blog Joined August 2010
Austria3553 Posts
July 13 2012 08:14 GMT
#933
On July 13 2012 16:52 Kyuki wrote:
I've been reading through the thread for except the last 10 pages of the last two days, and I've also watched cels vid (very nice one, thanks a bunch!). As a complete noob it has helped immensely just reading to understand the terms and getting used to see the names of certain cards so I can now follow what's going on in chat and in here (which was impossible before, didnt understand jackshit) so cheers everyone!

Just got this feeling that some cards or thoughts might be outdated when building a deck, as cel's stating above. I'm playing crux (seems alot do) what are good cards to aim for? To mention I was a fool and made bad cards all over the place, but I actually did make shrink from other factions resources and unionize without coming here, so I must be doing something right aswell. I also spent alot of tokens when winning my first matches (kinda all of them) T_T.
Is it still Kana, ER, Meadow and the likes that you want for a PvE deck? also what followers should I add/replace from the starter crux deck?

I was thinking chrono clock is great together with kana, but maybe you fill your board to quickly and can't cast spells that way, but I feel that in theory you should be able to have quite a few very strong followers on the board with those two cards?

Chrono Clock makes the 2 size followers from Kana have 1 size, so it's not really worth it imo.

Since you're Crux you can build Marksman Knight, a cheap and effective follower in PvE, the 3 DEF really helps out, size 6 is harsh, but worth it. Seeker Luthera is also a good choice, and as a rare Seeker Lydia is pretty quick to grind.

You'll want better buff spells but you've already mentioned the best ones. ^^
"Just stay on 1 base, make a lot of shit, keep attacking. It doesn't work? Keep attacking." -Chill
Kyuki
Profile Joined February 2008
Sweden1867 Posts
July 13 2012 08:31 GMT
#934
Thanks

Is, fast forward worth it? I made a few, and it can be devastating, but yeah I'm not sure what's really happening besides that my follower gets huge and snowballs hard with a lucky draw.
Mada Mada Dane
ChrisXIV
Profile Blog Joined August 2010
Austria3553 Posts
July 13 2012 08:51 GMT
#935
I phased it out of my deck as my followers got better, i.e. I didn't want to discard them any more. It's basically a targeted buff, and it's very good if you're splashing another faction - Battlefield Sita with Fast Forward and 2-3 followers on hand snowballs ridiculously fast.
"Just stay on 1 base, make a lot of shit, keep attacking. It doesn't work? Keep attacking." -Chill
snow2.0
Profile Joined September 2010
Germany2073 Posts
July 13 2012 09:56 GMT
#936
I may have missed it in celeritys video, but - he keeps talking about rare, common, double rare etc cards... how do you actually tell? i didn't notice any marking on the cards.
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
July 13 2012 10:10 GMT
#937
On July 11 2012 15:40 Gummy wrote:
Show nested quote +
On July 11 2012 15:00 Silencioseu wrote:
How do you know how rare is a card?

You look at its points.
1-3-5 common
7-11 uncommon
13-33 rare
50 d.rare
100 t.rare

Character cards don't follow these rules.

No I'm never serious.
Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
July 13 2012 15:03 GMT
#938
Is it only the top 3 that gets any kind of rewards at all from ladder btw?

Other than the accessories from each match.
Gnaix
Profile Joined February 2009
United States438 Posts
July 13 2012 16:03 GMT
#939
On July 14 2012 00:03 Vaelone wrote:
Is it only the top 3 that gets any kind of rewards at all from ladder btw?

Other than the accessories from each match.

nah, top 10 all get d. rares, and 10?(not sure exact number) random people in top 100 also get d. rares.
one thing that sc2 has over bw is the fact that I can actually manage my hotkeys
snow2.0
Profile Joined September 2010
Germany2073 Posts
Last Edited: 2012-07-13 17:40:31
July 13 2012 17:02 GMT
#940
Do you make multiple accounts to play the different factions/how many decks can you have on an account?

I kinda want to try all factions, but of course i'm a little supplyblocked after only 3 clears of the 1st dungeon
also, what are the ways of getting tokens through play? mentioned in op but not detailed
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