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Sword Girls OCG/RPG - Page 31

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BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
May 18 2012 19:08 GMT
#601
irc.lolipower.net

or rizon.net

or w/e it's called lol

#swordgirls
Gummy
Profile Blog Joined October 2010
United States2180 Posts
May 18 2012 19:16 GMT
#602
Almost done cannibalizing all my stuff into double rares. I have episode 1, I'm 90% to Ex1, 80% to ep5.
¯\_(ツ)_/¯ There are three kinds of people in the world: those who can count and those who can't.
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
Last Edited: 2012-05-18 20:10:21
May 18 2012 20:08 GMT
#603
On May 19 2012 03:22 BrTarolg wrote:Exchanging cards for materials is TERRIBLE. like, REALLY bad.


No it's not. It gets more efficient with higher rarity though, but in general you end up getting ~1/2 of the mats you invested or slightly more for character cards/rare followers, so it's a lot more efficient than transmuting. The problem is, you obviously never want to transmute away cat dolls, so I think the only viable uses for this would be to exchange ep1 DRs (or possibly just rare spells), or character cards in order to turn swords/books into cat dolls or S2 mats when S2 is released. If you have the ore, it's likely better than transmuting.


On May 18 2012 22:59 akisa wrote:
Show nested quote +
On May 18 2012 19:15 Cel.erity wrote:
On May 18 2012 10:34 akisa wrote:
Alright so I tried my hand at making a control deck.. it may have a bad follower:spell ratio though
akiSa's deck~
Any suggestions/critique/general hate would be awesome >.>


Yeah, there's a lot wrong with that deck. First of all, you only have 10 followers, which is not nearly enough, especially with Nold lowering your field size. 15 should be the bare minimum unless you really know what you're doing, but my Child Nold deck runs 17 relatively high cost followers and that works out fine.

Your deck isn't really control, it doesn't have any particular focus at all to be honest. It's lacking synergy between the cards. Take out Sacrifice, Heartless Blow, and Mother Demon Rumor as they are all rather unplayable. Focus on making a 5-3-2 curve since you're utilizing Nold, you want your followers to mostly cost 3 or 5. 4 is quite bad because it eats -1 size bonuses from Nold after two turns, and it gives you less flexibility than 3 in terms of playing the correct number of cards to utilize Nold. The only 4 I might run is 2S Agent Nine and Fated Rival Seven if you have her. Nold is pretty decent with the starter academy cards; Mop Maid/Guard Maid/Silent Maid/Cultist Maid are all good with her if you want to go for a maid theme. I don't see the reason to be branching out into other factions for followers, especially since you have Mass Recall. 2S Agent Nine is just better than Luthera and most of your off-faction cards don't work particularly well in the deck. Battle Sita is fine of course, you'll also want Crimson Witch Cinia.

For spells, 3 Unionize is too many, they're too situational to play more than 1 or 2 since you often won't be able to cast them. Meadow Leisure is probably a worse buff than Black Magic Plot (which should be an auto-3x) or Shift Change. You can also run some 3-size spells like Maid Revolution or Meteor Call, but don't run too many since it messes with your curve. Shrink and Ward are both great, try to find a couple of 1-cost cards also to abuse Nold more easily. The 1size spells are pretty lacking, so you might have to play a Layna or a couple of Fanatic Sarahs or something. It isn't required, but it does make the deck run smoother.

Edit: Oh, and speaking from personal experience, this deck's biggest weakness is small followers snowballing. Mass Recall is really your only panic button if they get a Wall Climbed Layna, or if your Servant's Ward just misses the problem follower. I never came up with a good answer for it, though I was DP capped. Pilgrimage seems like it deals with the problem okay, but you might also want to consider stuff like Maximum Drive, 1 Dark Secret + 1 Forced Entry + 1 Swap Spell, or other creative solutions. Unionize and Meteor Call simply don't address the weaknesses that I found while playing the deck.


Honestly, the only thing I was thinking of when making it was having somewhat resilient followers who are better when the other side of the field gets debuffed or something. I never knew Sacrifice was unplayable though, but now that you mention it, it's usually a dead card unless it's winning the game, but something else would be better in that situation anyway; from testing with it (in other decks) mother demon rumor whiffs a lot, or hits irrelevant targets (as it's so easy to play around,) so you'd be right again.

Branching into other factions.. I never really intended to, (and I forgot about Agent Nine, even though that's the sort of effect I was looking for in the followers.)
-- "Battle Sita is fine of course, you'll also want Crimson Witch Cinia."
Just fine? Sita seemed absurd to me (I'm fairly new to Sword Girls so my value of certain cards are guaranteed to be wrong.) Cinia's also absurd, I was probably going to work on her after I got my recall (which I plan to get by using the seeker lydia (to make the double rare) I made when I thought crux was where I wanted to be.) (It's hard to get stockings though)
3 Unionize too many? Is it because for it to be the catch-all removal you had to have a relatively low size field/hand? (making it not always hold that level of versatility?)

However, I need to get a taste of higher DP gameplay, so thanks a lot for the reply, it gave me a lot of insight into it.

Edit: Speaking of stockings being hard to get.. is there any way to get them reliably? (I notice that after 10 clears they stop showing up..)
Edit:Edit: What 5 size follower(s) would you recommend? I think I'm being too harsh on the 5 sized ones, they just all seem so vanilla. (not including the crux ones)
Edit:Edit:Edit: Also how bad is exchanging cards for materials?


This thread is outdated, but it will more or less tell you where to find stockings.

The reason why Unionize is bad is because...well...it often just doesn't hit anything, or forces you to not play stuff to hit something. Especially considering you're using a character that reduces the size of your field and requires you to play an exact # of cards every turn, Unionize seems very clunky, but I don't think I'd run more than 1 in any of my decks. Also, Unionize does not address your deck's biggest weakness, which is size 1-3 snowballers. Play with 3 and you'll find out why it's bad.
We found Dove in a soapless place.
Gummy
Profile Blog Joined October 2010
United States2180 Posts
May 18 2012 20:10 GMT
#604
None of those dungeons give any stockings after the 10th clear :/
¯\_(ツ)_/¯ There are three kinds of people in the world: those who can count and those who can't.
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
May 18 2012 20:11 GMT
#605
On May 19 2012 05:10 Gummy wrote:
None of those dungeons give any stockings after the 10th clear :/


All of the normal dungeons give them from 11-20. Should be more than enough stockings, I haven't found myself bottlenecked by them.
We found Dove in a soapless place.
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
May 18 2012 20:48 GMT
#606
On May 19 2012 05:08 Cel.erity wrote:
Show nested quote +
On May 19 2012 03:22 BrTarolg wrote:Exchanging cards for materials is TERRIBLE. like, REALLY bad.


No it's not. It gets more efficient with higher rarity though, but in general you end up getting ~1/2 of the mats you invested or slightly more for character cards/rare followers, so it's a lot more efficient than transmuting. The problem is, you obviously never want to transmute away cat dolls, so I think the only viable uses for this would be to exchange ep1 DRs (or possibly just rare spells), or character cards in order to turn swords/books into cat dolls or S2 mats when S2 is released. If you have the ore, it's likely better than transmuting.


wat...

You do not in ANY way get 1/2 the mats back lol...
akisa
Profile Joined February 2010
Jamaica98 Posts
May 18 2012 21:20 GMT
#607
On May 19 2012 05:48 BrTarolg wrote:
Show nested quote +
On May 19 2012 05:08 Cel.erity wrote:
On May 19 2012 03:22 BrTarolg wrote:Exchanging cards for materials is TERRIBLE. like, REALLY bad.


No it's not. It gets more efficient with higher rarity though, but in general you end up getting ~1/2 of the mats you invested or slightly more for character cards/rare followers, so it's a lot more efficient than transmuting. The problem is, you obviously never want to transmute away cat dolls, so I think the only viable uses for this would be to exchange ep1 DRs (or possibly just rare spells), or character cards in order to turn swords/books into cat dolls or S2 mats when S2 is released. If you have the ore, it's likely better than transmuting.


wat...

You do not in ANY way get 1/2 the mats back lol...


Actually... you do (I was looking it up recently)
https://docs.google.com/spreadsheet/ccc?key=0AkhbJcrswgbzdG4wbXRVT29QbV9teTRaLUpnd0hQVkE&hl=en_US#gid=25
Exchanging senpai maid got him 54 mats (sans the ore)
;-;
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
May 19 2012 00:33 GMT
#608
On May 19 2012 05:48 BrTarolg wrote:
Show nested quote +
On May 19 2012 05:08 Cel.erity wrote:
On May 19 2012 03:22 BrTarolg wrote:Exchanging cards for materials is TERRIBLE. like, REALLY bad.


No it's not. It gets more efficient with higher rarity though, but in general you end up getting ~1/2 of the mats you invested or slightly more for character cards/rare followers, so it's a lot more efficient than transmuting. The problem is, you obviously never want to transmute away cat dolls, so I think the only viable uses for this would be to exchange ep1 DRs (or possibly just rare spells), or character cards in order to turn swords/books into cat dolls or S2 mats when S2 is released. If you have the ore, it's likely better than transmuting.


wat...

You do not in ANY way get 1/2 the mats back lol...


Why is every post you make in this thread full of misinfortmation. =\
We found Dove in a soapless place.
boon2537
Profile Blog Joined October 2010
United States905 Posts
Last Edited: 2012-05-19 04:53:53
May 19 2012 03:43 GMT
#609
Someone on SW forum compiled the top 100 season 2 ladder deck.
+ Show Spoiler +
Apparently, my awful deck barely made it at #98 lol

http://swordgirlsoffline.com/?p=651
I think it's pretty cool to see those successful deck ideas. I can see why the dress Rosa deck is so good >.<

Btw, how did you guys do on ladder ? We should have put a TL tag in front of our name like on memrise so we can show the world that TLers are everywhere lol
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
May 19 2012 08:57 GMT
#610
What the flip guys?

Exchange doesn't give you half the mats

It doesn't give you any of the ores, or any of the episode specific mats

Not to mention, you picked the best possible case (episode 1) which are the cheapest cards.

Senpai maid costs this much Base Recipe for Senpai Maid - 18x Sword, 21x Glasses, 21x Shoes, 18x Stockings, 3x Ribbon, 28x Cat Doll, 56x Red Ore, 56x Ruins Fragment

You get back half of the accessories ONLY, and you don't get anything for the ores and fragments

However for an ep 2 rare, like mother demon rumour, you only get a THIRD back. And it gets progressively worse and worse and worse as you move up the episodes.
Arolis
Profile Joined October 2010
United States496 Posts
May 19 2012 09:10 GMT
#611
On May 19 2012 12:43 boon2537 wrote:
Someone on SW forum compiled the top 100 season 2 ladder deck.
+ Show Spoiler +
Apparently, my awful deck barely made it at #98 lol

http://swordgirlsoffline.com/?p=651
I think it's pretty cool to see those successful deck ideas. I can see why the dress Rosa deck is so good >.<

Btw, how did you guys do on ladder ? We should have put a TL tag in front of our name like on memrise so we can show the world that TLers are everywhere lol

My deck idea involved using Sigma to buff followers slightly while loading up on mainly debuffing and removals. The idea was to play a pretty straightforward debuffing game while putting out followers that were just slightly stronger than what my opponent could handle. I had no illusions that my deck was strong enough to take me high up the ladder. Before ladder started I asked myself if the concept was even any good. Then I thought fuck it, let's see how far I can take it.

The deck is the product of my frustration with certain limitations of Crux. It's a deck that by design almost never dominates anyone. I also wanted to try and tame the RNG a bit by covering a lot of bases. Ironically, by spreading my focus too much it actually made me more susceptible to RNG dickery. My deck also had very little synergy. It almost always lost to anyone who focused on 1 thing really well or someone who ran a well synergized deck. Against random bad decks in Fight it still wins all the time. I even took out an SGT member's deck with it .

On Tuesday I converted it to a primarily Vita follower deck. This deck has a perfect losing record on ladder. I decided not to play the last day of ladder after that.
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
May 19 2012 09:38 GMT
#612
Swarm crux with degradation and fleta (i think i played a deck like this) was a lot stronger than i expected (basically, degradation is OP)

I think he also ran saints/sentry buffs since he was knights only (lol +10+10)

I think as far as crux character decks go, that was the way to do it. I think he was running luthica with the +all folloewrs since he was swarming and keeping them alive

---

I started with a clarice deck, and then made the foolish decision of going for idol clarice instead of wedding clarice.

The problem is, clarice that season didn't have quite eonugh things going for it. EP6 is a much better ep to play clarice imho

I then switched to NDV which pretty much won me 70-80% of games to pull me back into top 100 (lol)

I think this season eith ep6 theres a lot more potential for kana (not surgence) deck (thats right, you heard me, a kana deck)
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
May 19 2012 09:57 GMT
#613
On May 19 2012 17:57 BrTarolg wrote:
What the flip guys?

Exchange doesn't give you half the mats

It doesn't give you any of the ores, or any of the episode specific mats

Not to mention, you picked the best possible case (episode 1) which are the cheapest cards.

Senpai maid costs this much Base Recipe for Senpai Maid - 18x Sword, 21x Glasses, 21x Shoes, 18x Stockings, 3x Ribbon, 28x Cat Doll, 56x Red Ore, 56x Ruins Fragment

You get back half of the accessories ONLY, and you don't get anything for the ores and fragments

However for an ep 2 rare, like mother demon rumour, you only get a THIRD back. And it gets progressively worse and worse and worse as you move up the episodes.


Accessories are mats, everything else is essentially free. I think it's very useful to know that it is possible to trade unwanted swords/books, and to a lesser extent stockings/cat dolls into random mats at a better rate than transmutation. Mostly I've never used this, because I spend my swords on characters and my books on transformations, but it's probably a good idea for someone who just wants cards from ep5 onward (due to the fact that accessory costs are more balanced in those episodes).

The system gives you value based on rarity and nothing more, so that's why the cheaper episodes are more efficient. However, ep5 is probably the best if you want to turn S1 mats into S2 mats.
We found Dove in a soapless place.
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
Last Edited: 2012-05-19 11:31:28
May 19 2012 11:30 GMT
#614
Battle Sita makes me feel very demotivated. Such an op little shit. Feels like game designers want severe power creep/ don't know game balance. Maths say at least a 11/1/10 size 3, and that's not including its ability? Yes plx. I think that 11/1/10 on its own would already be good enough.

What's NDV?
HS: cascades#1595 || LoL: stoppin
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
May 19 2012 12:11 GMT
#615
night denizen vernika
JSH
Profile Blog Joined July 2009
United States4109 Posts
May 19 2012 13:31 GMT
#616
So I tried this game and it's really fun haha

Only thing that irks me is random order spellcards activate if you lay down more than 1

So I'm still a newbie, so any tips on how to get started?
Beat the first dungeon and not going too well on the 2nd one around 10~11 floor lol
JSH - Vita
"It's called a miracle because it doesn't happen" - Just like my chances of reaching C- on ICCUP
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
May 19 2012 14:03 GMT
#617
Is ch4 broken for everyone or just me?
No I'm never serious.
atombombforpeace
Profile Joined December 2008
United States408 Posts
May 19 2012 14:06 GMT
#618
Channel 4 died yesterday, the powers that be know about it.
akisa
Profile Joined February 2010
Jamaica98 Posts
Last Edited: 2012-05-19 14:49:27
May 19 2012 14:49 GMT
#619
I'm contemplating exchanging those character cards I got from the dungeons for mats, lawl (assuming it's possible)
;-;
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
May 19 2012 20:08 GMT
#620
On May 19 2012 23:49 akisa wrote:
I'm contemplating exchanging those character cards I got from the dungeons for mats, lawl (assuming it's possible)


It probably is, but I wouldn't do it. There's no way to obtain them again if you trade them in!
We found Dove in a soapless place.
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