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Sword Girls OCG/RPG - Page 18

Forum Index > General Games
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Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
Last Edited: 2012-04-24 15:08:13
April 24 2012 14:46 GMT
#341
Crux have multiturn combos? xD
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 24 2012 15:06 GMT
#342
On April 24 2012 23:46 Hesmyrr wrote:
Crux have combos? xD

1) Sinclair/Vanguard Knight
2) Any buff cards we happen to have
3) ????
4) Profit
+ Show Spoiler +
on a side note, Serisen+Pacifism+KnightMessengerx2 is fun
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
April 24 2012 15:10 GMT
#343
All grind decks are basically the same

get 10 buff spells, 2 kana's, 2 shrinks, and then get 16 medium/large size followers and spam the shit out of em
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
April 24 2012 15:48 GMT
#344
On April 24 2012 23:30 fishbowl wrote:
So I'm not sure where to go with my DL deck.

I have 3x Vampiric Rites, but after I got my Mediator Cabernet I found that I was using them a lot less often, and only in weird situations, so I took all but one out. I just finished getting 2x Forced Confinement for some much needed removal. Other than that, I've filled out the rest of the deck with Crescent/Scardel followers and some buffs that I had sitting around. The Midnight Doll Shows are filler too, although they have turned games around for me in desperate situations.

I'm up for any suggestions because I have no clue what I should be aiming for next.


Probably your first goal should be upgrading Iri, or crafting a different DL character card. That's going to be your biggest upgrade potential. I'm not a big fan of Flina's Command or Kata Flina, especially with 3 PTB's as your engine. You should probably be aiming for Lantern Witch/Undertaker/Scardel Rites/Kana to go big with your deck.
We found Dove in a soapless place.
fishbowl
Profile Joined January 2010
United States1575 Posts
April 24 2012 16:21 GMT
#345
On April 25 2012 00:48 Cel.erity wrote:
Show nested quote +
On April 24 2012 23:30 fishbowl wrote:
So I'm not sure where to go with my DL deck.

I have 3x Vampiric Rites, but after I got my Mediator Cabernet I found that I was using them a lot less often, and only in weird situations, so I took all but one out. I just finished getting 2x Forced Confinement for some much needed removal. Other than that, I've filled out the rest of the deck with Crescent/Scardel followers and some buffs that I had sitting around. The Midnight Doll Shows are filler too, although they have turned games around for me in desperate situations.

I'm up for any suggestions because I have no clue what I should be aiming for next.


Probably your first goal should be upgrading Iri, or crafting a different DL character card. That's going to be your biggest upgrade potential. I'm not a big fan of Flina's Command or Kata Flina, especially with 3 PTB's as your engine. You should probably be aiming for Lantern Witch/Undertaker/Scardel Rites/Kana to go big with your deck.

Alright, sounds good. Thanks!

Back to the grind.
ForTheDr3am
Profile Joined November 2010
842 Posts
April 24 2012 17:53 GMT
#346
Is Scardel Rites really good? I haven't tried it yet, but the thought of an oversized follower potentially clumping up my field on it's own does not sound too great to me.

As for the character card, ND Vernika looks like the most solid option for me, but Child Laevateinn sounds fairly promising. Just like Kana she shuffles through your deck, and up to 4 life gained per turn isn't something to scoff at. Especially if you play a lot of big followers and are unlikely to play your entire hand.
Maekchu
Profile Joined February 2011
140 Posts
April 24 2012 18:57 GMT
#347
Just gotten into this game. Was just wondering...

Is there a way to farm tokens?
Resisty
Profile Joined December 2011
United States375 Posts
April 24 2012 18:58 GMT
#348
I feel Scardel Rites is too situational. You have to know that a strong card is on top of your grave and then Rites is size 3 so the most you could gain is 6/6 from having a size 7 follower already on the field and then you have 8+ size on your field so you're definitely size locked there. Pass the Blood, in comparison is guaranteed 5/5 if the field is set up for size 2.
Humans are greedy, therefore they are human.
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
April 24 2012 20:20 GMT
#349
Scardel Rites is very similar to Kana in terms of use and power level, except instead of reducing size, it raises ATK/STA. Both cards effectively give you 14-size fields for a turn which lets you overwhelm your opponent. The risk for size locking is not any higher with Rites than Kana, as Kana goes from being a 2size spell to 4size worth of followers, and Rites at worst is going to go from a 3 to a 5. The most common use is getting multiple Undertakers/Mediators/Lantern Witches, but even using it on any random follower makes it a reasonable buff spell.
We found Dove in a soapless place.
Resisty
Profile Joined December 2011
United States375 Posts
April 24 2012 21:45 GMT
#350
Wait what? I don't understand D:

In order to maximize Rites, you would need a size 7 follower on the field. Then let's say you bring back Undertaker, which is size 5, now you have a size 11 (13/1/18) Undertaker and whatever was size 7.

I'm not saying it's bad but locking your field with only two followers as DL might get you killed if you lose an important card from the forced draw.
Humans are greedy, therefore they are human.
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
April 24 2012 22:19 GMT
#351
On April 25 2012 06:45 Resisty wrote:
Wait what? I don't understand D:

In order to maximize Rites, you would need a size 7 follower on the field. Then let's say you bring back Undertaker, which is size 5, now you have a size 11 (13/1/18) Undertaker and whatever was size 7.

I'm not saying it's bad but locking your field with only two followers as DL might get you killed if you lose an important card from the forced draw.


You likely won't have a size 7 follower, more likely is a size 3+4 follower, but either way...those followers lose size equal to the size gained by whatever you bring back, so there really is no net size change. If you bring back a follower with initial size of 3, you still end up with a 10size total field. With Undertaker, total size is 12. While I agree it's theoretically better to have your low-size followers be the most powerful, I don't think the size shift is a big enough deal to make an amazing card any less amazing.
We found Dove in a soapless place.
dignity
Profile Blog Joined May 2010
Canada908 Posts
April 25 2012 02:51 GMT
#352
What channel do you guys go to? I'm on channel 4 for most of the day and I don't ever hear from any of you. Occasionally from igrok but thats about it.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
April 25 2012 03:27 GMT
#353
Join IRC! I think almost all of our communications are done there...
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
Conquest101
Profile Blog Joined February 2007
United States1395 Posts
April 25 2012 04:09 GMT
#354
I posted earlier, but forgot to include my info.

Conquest101 // Kitari
Crux

Girlfriend picked the name since she plays sometimes as well :p

I'm usually in Channel 4, though I don't say much.
Gummy
Profile Blog Joined October 2010
United States2180 Posts
April 25 2012 04:46 GMT
#355
On April 25 2012 00:10 BrTarolg wrote:
All grind decks are basically the same

get 10 buff spells, 2 kana's, 2 shrinks, and then get 16 medium/large size followers and spam the shit out of em

Shrink is kind of risky since kana might hit it! Lower that variance man!
¯\_(ツ)_/¯ There are three kinds of people in the world: those who can count and those who can't.
boon2537
Profile Blog Joined October 2010
United States905 Posts
Last Edited: 2012-04-25 05:11:08
April 25 2012 05:10 GMT
#356
The Witch dungeon is so bs. The boss has so many removal cards; it's ridiculous. And the only way to beat her is to deck her out which is so difficult. I had to use rematch like 3 times until I could finally beat it
Is the crux dungeon as difficult? and I would be greatly appreciated of you guys share some tips on beating the harder dungeons
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
Last Edited: 2012-04-25 05:17:33
April 25 2012 05:16 GMT
#357
I found Crux dungeon to be harder than Witch Dungeon. Well, I'm not qualified to speak about the boss since I just cannot seem to get past ~25F. You just have to look out for # of removals the boss have on disposal (look up her deck comp here) and make sure you do not over-commit. What's your deck? Since I am Vita which have survivability of the weed it was quite easy for me to maintain control for sufficient length of time.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
April 25 2012 06:00 GMT
#358
Beating all the bosses depends on what cards you shove in your deck

Linia becomse way easier once you put a few ways of not going below 10 life in your deck, but otherwise would be the hardest boss

I think crux is the overall hardest dungeon just cause the later mobs are quite strong with lots of good rares and removal

easiest dungeon is ruins
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
April 25 2012 14:03 GMT
#359
On April 25 2012 14:10 boon2537 wrote:
The Witch dungeon is so bs. The boss has so many removal cards; it's ridiculous. And the only way to beat her is to deck her out which is so difficult. I had to use rematch like 3 times until I could finally beat it
Is the crux dungeon as difficult? and I would be greatly appreciated of you guys share some tips on beating the harder dungeons


Crux is overall the hardest dungeon and hardest boss, as in, you need a decent deck to bear her. Laev on the other hand is a tricky boss, she doesn't take a good deck, just a specially designed deck. You can use a low DP deck with a lot of high-size followers designed to battle with Luna Flina and Ophelia, combined with -atk debuffs and common removal spells (Unionize, Seize) and you will beat her nearly every time. 1 big follower + 1 buff/debuff spell per turn should do it.

As for Sigma, there isn't any real strategy. She just has a good deck. Seize and Unionize are still good, and any removal you can afford. Snowball in whatever slot you want since she can't stop you.

Lig Nijel is a very easy boss. She has nothing that can hit slot 1/3 directly, so just snowball something size 4+ there and start swarming to play around Doubt. Play lifegain if you want to, but it shouldn't be necessary. Also, you can play around Dark Secret by putting equal size followers in slots 2+4 if you want.
We found Dove in a soapless place.
Nazza
Profile Blog Joined August 2010
Australia1654 Posts
April 25 2012 23:34 GMT
#360
How long is this temporary dungeon save meant to last for? I think mine is bugged. It let me into the saved floor, then I beat it, then it reset >.>
No one ever remembers second place, eh? eh? GIVE ME COMMAND
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