• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:18
CEST 12:18
KST 19:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun7[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
GSL Code S Season 1 (2026) FSL Season 10 Individual Championship WardiTV Spring Cup 2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
ASL21 General Discussion JaeDong's ASL S21 Ro16 Post-Review BW General Discussion Leta's ASL S21 Ro.16 review [ASL21] Ro8 Preview Pt1: Inheritors
Tourneys
[ASL21] Ro8 Day 2 [BSL22] RO16 Group Stage - 02 - 10 May [Megathread] Daily Proleagues [ASL21] Ro8 Day 1
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Daigo vs Menard Best of 10 Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread European Politico-economics QA Mega-thread US Politics Mega-thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1460 users

SimCity 5 - Page 56

Forum Index > General Games
Post a Reply
Prev 1 54 55 56 57 58 81 Next
[TL]Hanabi - US West 4
[TL]Ohana - US East 4
[TL] Destination East 4
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
Last Edited: 2013-03-14 01:11:09
March 14 2013 01:07 GMT
#1101
On March 14 2013 07:29 ZasZ. wrote:
Show nested quote +
On March 14 2013 06:36 jinorazi wrote:
since day one i never expected "real sims" but rather just an animation emulating them as sims and the actual thing that matter are just numbers. this seemed to have made some people unhappy but i never had such great expectations lol.
unless EA fully advertised as such.


Yeah I don't really get it either...I did not expect every single sim in my 100,000 population city to behave as an individual, I don't think that's very realistic. But if the numbers that that individual represents are accurate, i.e. his wealth corresponds to where he lives, his occupation corresponds to how educated he is, and he lets me know when there are things he likes or doesn't like about this city I have built for him, I don't care that the animated dot in my city doesn't go to the same job every day. It's just not relevant to the game experience.


What you have is basically the uncanny valley in simulation form.

SimCity V is attempting to be more accurate in the visual representation of the simulation. I haven't played a SimCity game since 2000, so all I've seen are just a bunch of cars that indicates high traffic congestion. SimCity V is trying to do something more accurate.

The problem is that what they're doing, while having higher fidelity, is laughably bad. Before, the traffic "simulation" was basically a graphical indicator of a problem. So obviously it's not going to look like reality.

Now, you have sims leaving a house and making trips. You can track the progress of individual people, so we naturally expect them to behave like individual people. We don't expect them to randomly go into and out of homes. We don't expect them to swap wives and houses. We don't expect a line of cars to be in perfect synchronicity.

In short, by providing higher visual fidelity, they made the visualization less realistic, not moreso. By not getting all of the details right, they took something you could abstract easily (a graphical indicator) and turned it into a nightmare Communist dystopia, where families are ephemeral and people roam aimlessly, bunking in whatever house happens to be nearby.

The closer you get to reality, the more obvious the flaws are. And the more those flaws detract from the experience.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
butterstulle
Profile Joined March 2013
Germany20 Posts
March 14 2013 01:36 GMT
#1102
this game is so f**** addictive.. lol
Conti
Profile Joined November 2010
Germany2516 Posts
March 14 2013 13:09 GMT
#1103


So apparently, modding the game is not only possible, but not very hard at all. This makes me very hopeful that there will be lots of community bugfixes in the future to make the game about a thousand times better.

Let's just hope that EA won't try to ban everyone who uses mods..
a176
Profile Blog Joined August 2009
Canada6688 Posts
Last Edited: 2013-03-14 15:55:24
March 14 2013 15:49 GMT
#1104
On March 14 2013 22:09 Conti wrote:
http://www.youtube.com/watch?v=Bmce9oIxJag

So apparently, modding the game is not only possible, but not very hard at all. This makes me very hopeful that there will be lots of community bugfixes in the future to make the game about a thousand times better.

Let's just hope that EA won't try to ban everyone who uses mods..


http://www.reddit.com/r/SimCity/comments/1a9n5j/you_can_edit_highways_outside_of_city_boundaries/c8vbw6k

So with a little bit of package editing within SimCity thanks to the modding guide posted to Reddit earlier, and a little playing about in the code, it's possible to enable debug mode. I linked the activation to the "Help Center" button in the main menu for ease. Most developer debug features are disabled without having an actual developer's build (they have terraforming tools etc. available in the full developer build!), but a few things do still work - including editing the main highways.

Not only that - but you can edit the highways ANYWHERE - even outside of your city boundary... and even if you quit the game and log back in later, it's all saved safely on the server.

This shows that highway editing will be easily possible, AND that editing outside of the artificially small city boundaries should be very viable too, potentially (since you can place roads and rails that snap anywhere on-screen).

Edit: And yes I also modded out the disconnect timer (can now play "offline" indefinitely - but no saves/syncs or region related stuff, not yet anyway... but the simulation can carry on with no connection indefinitely). And I modded out the "fluffed population count", just shows the real population count now. Both very minor/easy tweaks.


- terraforming
- editing outside of boundry
- removed disconnect timer (unlimited offline play)
- modding

reddit has 3 more days until the end of the week to fully blow this thing open
starleague forever
sharkeyanti
Profile Blog Joined October 2009
United States1273 Posts
March 14 2013 16:10 GMT
#1105
My god did EA fuck this one up. They should just let Maxis do their thing.
Hi Mom
blackone
Profile Joined November 2010
Germany1314 Posts
March 14 2013 16:39 GMT
#1106
On March 15 2013 01:10 sharkeyanti wrote:
My god did EA fuck this one up. They should just let Maxis do their thing.

There is no Maxis other than EA that can "do their thing". Maxis is EA, EA is Maxis.
Athos
Profile Blog Joined February 2008
United States2484 Posts
March 14 2013 16:56 GMT
#1107
On March 15 2013 01:39 blackone wrote:
Show nested quote +
On March 15 2013 01:10 sharkeyanti wrote:
My god did EA fuck this one up. They should just let Maxis do their thing.

There is no Maxis other than EA that can "do their thing". Maxis is EA, EA is Maxis.


From growing up with Maxis games...this statement makes me so sad.
blackone
Profile Joined November 2010
Germany1314 Posts
March 14 2013 17:35 GMT
#1108
Yup. The only thing that's left is the name :/
rawb
Profile Joined September 2010
United States252 Posts
March 14 2013 17:49 GMT
#1109
Already got a refund by using a dxdiag from a 2002 Dell that someone posted on Reddit, otherwise I'd be interested in playing with some of these mods to see what can be done offline.
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
Last Edited: 2013-03-14 18:10:07
March 14 2013 18:10 GMT
#1110
i did that parks only on a non sandbox...its a different take on growing the city lol

grew it to 100k pop and bulldozed bunch of stuff and put down trade/coal/ore/tourism/gambling/commercial
age: 84 | location: california | sex: 잘함
LTY
Profile Joined November 2012
United States223 Posts
March 14 2013 18:17 GMT
#1111
ok i was choosing whether I should buy this or not.
But right after i see this, i am definitely gaming it.
Known as Miso or LTY
ddrddrddrddr
Profile Joined August 2010
1344 Posts
March 14 2013 18:20 GMT
#1112
http://arstechnica.com/gaming/2013/03/hackers-open-up-offline-play-modding-tools-for-simcity/

Suck on it. More coming too probably.
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
March 14 2013 18:29 GMT
#1113
On March 15 2013 03:20 ddrddrddrddr wrote:
http://arstechnica.com/gaming/2013/03/hackers-open-up-offline-play-modding-tools-for-simcity/

Suck on it. More coming too probably.


thats what makes pc gaming community awesome lol

i hope ea doesnt hammer it down
age: 84 | location: california | sex: 잘함
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
March 14 2013 18:58 GMT
#1114
haha, looks like maxis cut a few too many corners with this game.
Am0n3r
Profile Joined April 2010
United States254 Posts
March 14 2013 22:31 GMT
#1115
Already patched and fixed.
Get comfortable being uncomfortable
fuzzy_panda
Profile Blog Joined November 2010
New Zealand1681 Posts
March 14 2013 22:47 GMT
#1116
Fuck you Maxis, fuck you very much destroyed one of my favourite franchises from my childhood. Patched and fixed you say? It took the guys around a week to crack the initial version. I'm sure they'll crack the new patch. However it definitely confirms the artificially restricted city sizes and probably will have "bigger cities" DLC, for only $19.99!
AwesomeFossum
Profile Joined February 2013
United States312 Posts
March 14 2013 22:56 GMT
#1117
We need to make a copy of that video before EA crushes it and says nothing. Haha... Charging $60 for this game is insane. Glad I ended up waiting!
"The greatest athletes of all time... Michael Jordan, Roger Federer, and SlayerSBoxer." - Artosis
Striker.superfreunde
Profile Joined May 2010
Germany1120 Posts
March 14 2013 22:57 GMT
#1118
On March 15 2013 07:47 fuzzy_panda wrote:
Fuck you Maxis, fuck you very much destroyed one of my favourite franchises from my childhood. Patched and fixed you say? It took the guys around a week to crack the initial version. I'm sure they'll crack the new patch. However it definitely confirms the artificially restricted city sizes and probably will have "bigger cities" DLC, for only $19.99!


Yes, but wasn't it known/published long before release? Besides, no one forces you to buy dlc. One could argument about how much more you could have got, if they developed it without microtransactions. But even at the actual state of the game, it's worth its money as a computer game.
'Your ak is pretty... uhm... dank!'
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
March 14 2013 23:17 GMT
#1119
On March 15 2013 07:31 Am0n3r wrote:
Already patched and fixed.

"Last year, SimCity Creative and Art Director Ocean Quigley said the game was being "built to be moddable" at a GDC panel. He reaffirmed that stance in a tweet just last month, indicating modded package files would be allowed (but maybe not directly supported) once the game was released. "

Now: Oh, hey... we know you modded the game and that we designed the game to be moddable... but we are going to go ahead and patch and remove your mods whenever we get the opportunity.

Yep, taking the right direction there Maxis/EA!
-.-
Conti
Profile Joined November 2010
Germany2516 Posts
March 14 2013 23:28 GMT
#1120
Any source for the patch? What did they patch, exactly?
Prev 1 54 55 56 57 58 81 Next
Please log in or register to reply.
Live Events Refresh
GSL
09:30
2026 Season 1: Ro12 Group A
Zoun vs SolarLIVE!
Rogue vs TBD
Percival vs TBD
IntoTheiNu 319
Ryung 314
CranKy Ducklings SOOP81
LamboSC254
Rex17
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 314
LamboSC2 54
BRAT_OK 31
Rex 17
StarCraft: Brood War
Calm 10727
Sea 1530
Jaedong 696
Leta 507
Hyuk 394
Mini 334
Soma 280
Stork 209
actioN 166
ProTech145
[ Show more ]
EffOrt 122
firebathero 120
hero 118
Dewaltoss 111
Light 108
Snow 82
ZerO 71
Pusan 61
sSak 59
Last 53
Shinee 53
Rush 50
Aegong 48
soO 32
JYJ 30
ToSsGirL 21
Bale 19
IntoTheRainbow 11
ajuk12(nOOB) 5
[sc1f]eonzerg 4
Dota 2
XaKoH 542
resolut1ontv 261
ODPixel75
XcaliburYe12
Counter-Strike
olofmeister2381
shoxiejesuss1352
allub320
x6flipin265
Other Games
XBOCT285
crisheroes151
Mew2King93
ZerO(Twitch)8
Organizations
Other Games
gamesdonequick614
StarCraft: Brood War
Kim Chul Min (afreeca) 567
Dota 2
PGL Dota 2 - Main Stream100
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota237
League of Legends
• Jankos969
• TFBlade592
• Stunt439
Upcoming Events
Replay Cast
13h 42m
GSL
23h 12m
Cure vs TriGGeR
ByuN vs Bunny
KCM Race Survival
23h 42m
Big Gabe
1d 1h
Replay Cast
1d 13h
Replay Cast
1d 22h
Escore
1d 23h
OSC
2 days
Replay Cast
2 days
Replay Cast
2 days
[ Show More ]
RSL Revival
2 days
IPSL
3 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
3 days
Replay Cast
3 days
RSL Revival
3 days
uThermal 2v2 Circuit
4 days
BSL
4 days
IPSL
4 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
4 days
Wardi Open
4 days
Afreeca Starleague
4 days
Jaedong vs Light
Monday Night Weeklies
5 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Snow vs Flash
GSL
6 days
Liquipedia Results

Completed

Proleague 2026-04-28
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.