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[TL]Hanabi - US West 4 [TL]Ohana - US East 4 [TL] Destination East 4 |
On March 08 2013 12:51 wUndertUnge wrote: This is what happens when you launch a game with online always during a mercury retrograde. Same thing happened during Diablo III.
D3 launch was bad, but it wasn't even close to this bad, at least from my launch-day experience. The saddest part of all is that the game itself appears to be excellent.
I can't think of a single online gaming experience that has been this frustrating from a QA standpoint, and I've been playing since the original Quake demo.
Atrocious. I don't know how they let this release.
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The saddest thing about this is that the game is pretty good apparently. Sure cities are small and traffic AI is retarded, but apparently it's a good game.
I feel so sad for Maxis, most likely scenario is this online-only thing in SimCity was EA's idea.
I really don't mind always-online, but with this kind of issue.. or when it compromises game quality.. well it's unacceptable.
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I still have yet to even play this game.
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United States22883 Posts
On March 08 2013 13:11 Rybka wrote:Show nested quote +On March 08 2013 12:51 wUndertUnge wrote: This is what happens when you launch a game with online always during a mercury retrograde. Same thing happened during Diablo III. D3 launch was bad, but it wasn't even close to this bad, at least from my launch-day experience. The saddest part of all is that the game itself appears to be excellent. I can't think of a single online gaming experience that has been this frustrating from a QA standpoint, and I've been playing since the original Quake demo. Atrocious. I don't know how they let this release. Rage? I guess that was just a terrible overall gaming experience, not just online (although the multiplayer experience was garbage, even if the graphics hadn't been fucked.)
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On March 08 2013 13:11 LaNague wrote:played the night on the empty EU west 3  The game has its charm, i view it as a mix between simtown and simcity. You can actually do quite some different stuff with your city, especially when there is a working region. For example i started to get all the commerce into my city and then build an expo center and threw the industry out. I only have issues with some of the pathfinding. Its really really basic an also sometimes bugs out. Oh, i also have a question. buildings with for example "$$$ wealth" as a bonus, does this mean it only affects highend buildings or does it just mean that it has a greater effect on landvalue than a "$$" building. For example skateboard park vs plaza. Im confused on how to best upgrade landvalue, basically.
Not too sure either but its something along the lines of rich people want rich things. So my childs waterplayground $ does not belong in the downtown commerce area of my city $$$ and goes brownish as if waterparks are a bad thing :D
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All I can say is that our team at Maxis put in a ton of work on this game. I can't go into details, but I still hope that people give it a shot. I have a personal investment that maybe you shouldn't trust, but if you came to this thread looking for SimCity - this game will deliver a very respectable game. I can't tell you how frustrated everyone is with what is going on right now.
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On March 08 2013 13:26 T0fuuu wrote:Show nested quote +On March 08 2013 13:11 LaNague wrote:played the night on the empty EU west 3  The game has its charm, i view it as a mix between simtown and simcity. You can actually do quite some different stuff with your city, especially when there is a working region. For example i started to get all the commerce into my city and then build an expo center and threw the industry out. I only have issues with some of the pathfinding. Its really really basic an also sometimes bugs out. Oh, i also have a question. buildings with for example "$$$ wealth" as a bonus, does this mean it only affects highend buildings or does it just mean that it has a greater effect on landvalue than a "$$" building. For example skateboard park vs plaza. Im confused on how to best upgrade landvalue, basically. Not too sure either but its something along the lines of rich people want rich things. So my childs waterplayground $ does not belong in the downtown commerce area of my city $$$ and goes brownish as if waterparks are a bad thing :D
The $$$ for the park means that it could increase land value around it (with additional park) to the high-wealth level. For $$, the level is capped only to mid-wealth. So if you have a lot of demands for mid-wealth level stuffs, then placing parks from nature or sport category is better than plazas.
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On March 08 2013 13:19 Jibba wrote:Show nested quote +On March 08 2013 13:11 Rybka wrote:On March 08 2013 12:51 wUndertUnge wrote: This is what happens when you launch a game with online always during a mercury retrograde. Same thing happened during Diablo III. D3 launch was bad, but it wasn't even close to this bad, at least from my launch-day experience. The saddest part of all is that the game itself appears to be excellent. I can't think of a single online gaming experience that has been this frustrating from a QA standpoint, and I've been playing since the original Quake demo. Atrocious. I don't know how they let this release. Rage? I guess that was just a terrible overall gaming experience, not just online (although the multiplayer experience was garbage, even if the graphics hadn't been fucked.)
Rage was very disappointing, sure. I could still play it though.
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On March 08 2013 13:41 Fzero wrote: All I can say is that our team at Maxis put in a ton of work on this game. I can't go into details, but I still hope that people give it a shot. I have a personal investment that maybe you shouldn't trust, but if you came to this thread looking for SimCity - this game will deliver a very respectable game. I can't tell you how frustrated everyone is with what is going on right now. Outside of server frustrations i find the game quite enjoyable be slightly more enjoyable if some bugs(some of which i think is cased by the server instability) would go away and some small changes that are likely to happen are put into place. If it was a bad game people would have just stopped playing it by now in twitch.tv but people are still streaming they want to play but just mad at inability to.
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On March 08 2013 13:41 Fzero wrote: All I can say is that our team at Maxis put in a ton of work on this game. I can't go into details, but I still hope that people give it a shot. I have a personal investment that maybe you shouldn't trust, but if you came to this thread looking for SimCity - this game will deliver a very respectable game. I can't tell you how frustrated everyone is with what is going on right now.
I can only imagine how rough it must be for the development team who put their hearts and souls into this game. I, and many others, fully intend to stick it out and play the game once everything is fixed.
This reflects poorly on the higher-ups, not the designers/devs. Competent leadership would have stepped up, released a statement, and thrown some Origin compensation (DLCs, etc...) our way.
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On March 08 2013 13:41 Fzero wrote: All I can say is that our team at Maxis put in a ton of work on this game. I can't go into details, but I still hope that people give it a shot. I have a personal investment that maybe you shouldn't trust, but if you came to this thread looking for SimCity - this game will deliver a very respectable game. I can't tell you how frustrated everyone is with what is going on right now.
I think you guys did a great job from what I can see, but I'm going to wait until server stability and to see how the updates pan out before I purchase the game. I do think the city sizes are too small, but I know that's going to be fixed later and I want to see how EA handles adding that type of content before I'm willing to sink money into a game with a publisher like EA. I really like what you guys have done with the game and I want to support you even if I hate EA and really think the only thing they listen to is money.
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On March 08 2013 13:41 Fzero wrote: All I can say is that our team at Maxis put in a ton of work on this game. I can't go into details, but I still hope that people give it a shot. I have a personal investment that maybe you shouldn't trust, but if you came to this thread looking for SimCity - this game will deliver a very respectable game. I can't tell you how frustrated everyone is with what is going on right now.
I absolutely love SimCity games, unfortunately I've gotten to the point with EA that I won't purchase anything from them that doesn't have FIFA in the title. And from what it sounds like the evil publisher bombed out again, while the developer did a good job. Sorry about that
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I can't believe there are people defending this
Gaming is dead
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On March 08 2013 13:41 Fzero wrote: All I can say is that our team at Maxis put in a ton of work on this game. I can't go into details, but I still hope that people give it a shot. I have a personal investment that maybe you shouldn't trust, but if you came to this thread looking for SimCity - this game will deliver a very respectable game. I can't tell you how frustrated everyone is with what is going on right now.
I'm sorry, but this game doesn't even come close to the previous one. It lacks many key features, and Maxis focused way too hard on a (broken) multiplayer experience for a game that has been (and it my view should be) mostly a single player experience. The connectivity problems and the always online DRM is just another nail in the coffin - and I was really looking forward to the game.
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I always wait on these kinds of games for at least a few months after release. It has saved me soo much headaches and disappointment. I completely missed all the D3 headaches by not purchasing it until July sometime.
Guess what guys? These games are pretty good after a few months of bug fixing and patches! Just need a little patience.
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On March 08 2013 13:41 Fzero wrote: All I can say is that our team at Maxis put in a ton of work on this game. I can't go into details, but I still hope that people give it a shot. I have a personal investment that maybe you shouldn't trust, but if you came to this thread looking for SimCity - this game will deliver a very respectable game. I can't tell you how frustrated everyone is with what is going on right now.
Don't listen to the all haters, I think it is a great game. Yeah, the server issues suck ass, but as a game in itself I like it. I think the main issue with the last few SC games has been the difficulty in newer players to jump into the games if they hadn't been playing since SC2K, so I like that this is simpler for the new user, while still retaining some of a very different form of micromanagement and difficulty.
I enjoy the more direct interaction with your people, as opposed to the older "God" view and style of game play where you seemed lees like a mayor and more like a deity just watching from a distance. Also, I enjoy the achievements and whatnot. I will say that I do not like how fickle the "snap on" points are, and how sometimes you can build a road, then when you try to redo it, it won't work claiming bad angles or whatever, which makes no real sense. Other than that, I am completely enjoying the game play. When I first started my city it was liking playing the old SC games or the Sims (1 and 2, never got too much into 3) where I could just play for hours and never realize how much time I was sitting there enthralled in my world.
I am a little intimidated by the multiplayer aspect, don't have any friends that play. I am too afraid to join a region and maybe mess stuff up for another player in that region. I really don't know how the multiplayer aspect really works overall, so I just find it hard to jump into that part of it myself.
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On March 08 2013 14:26 Dozle wrote: I can't believe there are people defending this
Gaming is dead
Defending what? Pretty much everyone agrees that online DRM is bad. But at least for me, I kinda understand why publishers insist on having some kind of DRM on their game as I comes from a country with extremely high piracy (and not just download for personal use, but also download and burn on DVD for commercial use too).
At its core, SimCity is a good game; although it might not be a classic for some people. Server issues sucks and we all hate but that does not make the game itself bad.
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On March 08 2013 15:08 Veldril wrote:Show nested quote +On March 08 2013 14:26 Dozle wrote: I can't believe there are people defending this
Gaming is dead Defending what? Pretty much everyone agrees that online DRM is bad. But at least for me, I kinda understand why publishers insist on having some kind of DRM on their game as I comes from a country with extremely high piracy (and not just download for personal use, but also download and burn on DVD for commercial use too). At its core, SimCity is a good game; although it might not be a classic for some people. Server issues sucks and we all hate but that does not make the game itself bad. Yep, have to agree with you here. DRM fuked the game, that doesn't mean Simcity is not good. The 2 PC games I buy this year is this game and SC2:HOTS.
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The more I learn about this game, the less I want to buy it. This is not a pleasant feeling because I've been a fan of the series since the Sim City on SNES.
You are right, some of the features in this game are truly impressive. However some of them are definitely questionable. The Sc4 community has been tweaking and improving the game for ten years. And yet developers chose to disregard everything that was built and went for weird design choices. How can you go from Sc4's insane depth of gameplay, to the crappy region design that's found in SC5? Please tell me how do you manage to produce something inferior to a game that was released ten years ago, when you have so much money and experience? Sounds like Diablo 3 all over again.
"Ok guys, here's a game from 2003. Look at these huge regions, they're entirely covered in buildings, man they look like actual metropolises. Look at these AI and gameplay tweaks that the community has come up with. Ok, Let's scrap all that shit and produce something that's more shallow and more pretty. If someone asks about missing features and whatnot, just tell them that we'll release DLC sometime in the future".
What happened at Maxis? Are they slaves to the money-hungry EA or did they make these choices by themselves? As a veteran PC gaming enthusiast, I don't know what to think anymore. Maybe I'm just not the target audience.
Sorry for ranting but it's hard to keep your cool when these people ask 70€ for this game. Yes, it features some really interesting things, nonetheless I can't help but feel that the positive elements are being overshadowed by the negative ones. I'll just wait a few months to see whether they care to fix the game or not.
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On March 08 2013 16:06 Al Bundy wrote: "Ok guys, here's a game from 2003. Look at these huge regions, they're entirely covered in buildings, man they look like actual metropolises. Look at these AI and gameplay tweaks that the community has come up with. Ok, Let's scrap all that shit and produce something that's more shallow and more pretty. If someone asks about missing features and whatnot, just tell them that we'll release DLC sometime in the future".
People need to understand that development time and resources are limited, so you can't have too many features. Even if those features has been done before, they just don't magically appear coded and bug-free on a new game running on a new engine.
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