• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:18
CEST 00:18
KST 07:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO12 Preview: Cure, Zoun, Solar, Creator2[ASL19] Finals Preview: Daunting Task30[ASL19] Ro4 Recap : The Peak15DreamHack Dallas 2025 - Info & Preview21herO wins GSL Code S Season 1 (2025)18
Community News
Weekly Cups (May 19-25): Hindsight is 20/20?0DreamHack Dallas 2025 - Official Replay Pack8[BSL20] RO20 Group Stage2EWC 2025 Regional Qualifiers (May 28-June 1)9Weekly Cups (May 12-18): Clem sweeps WardiTV May3
StarCraft 2
General
Can anyone explain to me why u cant veto a matchup DreamHack Dallas 2025 - Official Replay Pack Code S RO12 Preview: Cure, Zoun, Solar, Creator herO wins GSL Code S Season 1 (2025) DreamHack Dallas 2025 - Info & Preview
Tourneys
[GSL 2025] Code S:Season 2 - RO12 - Group A DreamHack Dallas 2025 SOOPer7s Showmatches 2025 StarCraft Evolution League (SC Evo Biweekly) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 475 Hard Target Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void Mutation # 472 Dead Heat
Brood War
General
Will foreigners ever be able to challenge Koreans? BGH auto balance -> http://bghmmr.eu/ GG Lan Party Bulgaria (Live in about 3 hours) BW General Discussion Recent recommended BW games
Tourneys
[ASL19] Grand Finals [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET [Megathread] Daily Proleagues [ASL19] Ro8 Day 4
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion!
Sports
2024 - 2025 Football Thread NHL Playoffs 2024 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Yes Sir! How Commanding Impr…
TrAiDoS
Poker
Nebuchad
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11336 users

Street Fighter X Tekken - Page 13

Forum Index > General Games
Post a Reply
Prev 1 11 12 13 14 15 18 Next All
Rybka
Profile Joined March 2010
United States836 Posts
March 16 2012 03:29 GMT
#241
On March 15 2012 23:54 udgnim wrote:
[image loading]


AHAHAAHA that is awesome on so many levels :D :D
"I like winter, you can put a beer outside of the window and come back later to have it nice and cold. But in Belgium, it'd better be the 3rd floor window." -Rowa
Hokay
Profile Joined May 2007
United States738 Posts
Last Edited: 2012-03-16 07:05:05
March 16 2012 06:18 GMT
#242
On March 16 2012 12:24 kainzero wrote:
Show nested quote +
On March 16 2012 06:48 Phobbers wrote:
So, watching the Machinima tourney at the moment. After the Joe/alex and Viscant/Ste match, I feel the clock needs to be slowed down a bit. Almost every round was a time over D:

nah people need to stop turtling and playing sf4 style and trying to outpoke each other for like 40 damage

you can easily go nuts in this game once you figure out, figure out your tag combos, tag often, tag safely, etc.

i'm really liking this game now. so good.


The thing about those pokes for "40 damage", many of them can cancel into boost combos or in general are hit confirms into bigger damage. Even without boost combos and hit confirms, space control and every damage helps, so good footsies is needed at high level play. I see no other way around that "sf4 style" unless you want to be reckless and get punished hard by a good player.

Turtling is also a viable strategy in SFxT especially when you have a life lead and the time is low because throws (7f startup & short range) are even worse than SF4. Run away and downback all day. Not to mention everything has ridiculously long animations for regular throws (3 seconds), launchers, and supers (waaay too long) while the clock runs. I've even seen players burning all their super bars for long cross cancel combos just to run the clock even though the long combo damage is wrecked by damage scaling.

There's a good chance (I hope) that the game may not have as many timeouts as the game matures, but then again there are also alpha counters that are yet to be used as much that can stop offense and send opponents flying across the screen for a reset. Whatever the case is, as of now I've never seen a fighting game with this many timeouts.
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2012-03-16 06:28:51
March 16 2012 06:26 GMT
#243
On March 16 2012 12:29 Rybka wrote:
Show nested quote +
On March 15 2012 23:54 udgnim wrote:
[image loading]


AHAHAAHA that is awesome on so many levels :D :D

well just 2 it's an awesome stick and poison depending if you're talking about japan's version or NA version might have/had "an awesome stick"
Mannerheim
Profile Joined April 2007
766 Posts
March 16 2012 07:55 GMT
#244
On March 16 2012 15:18 Hokay wrote:
Whatever the case is, as of now I've never seen a fighting game with this many timeouts.


I have, in a freshly released vanilla MvC3.
Hokay
Profile Joined May 2007
United States738 Posts
Last Edited: 2012-03-16 08:19:18
March 16 2012 08:11 GMT
#245
On March 16 2012 16:55 Mannerheim wrote:
Show nested quote +
On March 16 2012 15:18 Hokay wrote:
Whatever the case is, as of now I've never seen a fighting game with this many timeouts.


I have, in a freshly released vanilla MvC3.


I dunno they are pretty neck to neck. But with vanilla MvC3 release it didn't take long for people to effectively rush down with characters like Wolverine, who's super easy to use to get in on that ass the first to second week.
Shatter
Profile Joined October 2009
United States1401 Posts
Last Edited: 2012-03-16 13:17:43
March 16 2012 13:16 GMT
#246
On March 16 2012 15:26 semantics wrote:
Show nested quote +
On March 16 2012 12:29 Rybka wrote:
On March 15 2012 23:54 udgnim wrote:
[image loading]


AHAHAAHA that is awesome on so many levels :D :D

well just 2 it's an awesome stick and poison depending if you're talking about japan's version or NA version might have/had "an awesome stick"
Even in Japan's version of Final Fight, Poison was listed as a newhalf. There is some youtube video that came out recently that discusses this subject and demonstrates the whole female in Japan/male in US idea is not true.

Anyways, it sucks being a fighting game player who only has a PC . Have to wait until May 11.
rwrzr
Profile Joined February 2010
United States1980 Posts
Last Edited: 2012-03-16 16:30:10
March 16 2012 16:27 GMT
#247
On March 16 2012 22:16 Shatter wrote:
Show nested quote +
On March 16 2012 15:26 semantics wrote:
On March 16 2012 12:29 Rybka wrote:
On March 15 2012 23:54 udgnim wrote:
[image loading]


AHAHAAHA that is awesome on so many levels :D :D

well just 2 it's an awesome stick and poison depending if you're talking about japan's version or NA version might have/had "an awesome stick"
Even in Japan's version of Final Fight, Poison was listed as a newhalf. There is some youtube video that came out recently that discusses this subject and demonstrates the whole female in Japan/male in US idea is not true.

Anyways, it sucks being a fighting game player who only has a PC . Have to wait until May 11.




ALSO question do you think that Grapplers are really strong because of the reduction in stage size? AND/OR is it just the early stages of the game where every grappler feels Abel-esque (Combo potential + command throws)
FADC
Trumpet
Profile Blog Joined October 2007
United States1935 Posts
March 16 2012 16:52 GMT
#248
reduction in stage size? These are the widest stages of any sf game as far as I'm aware.

Grapplers are always strong early in a game's life until people start learning the matchups better. When people realize how slow most 360s are in this game (5 frame startup if not slower for most) so the mashing between strings doesn't work except for ex grabs, they won't be quite as dominant. The core mixup potential never dies though, unlike some other characters early high / low etc gimmicks.
kainzero
Profile Blog Joined January 2009
United States5211 Posts
March 16 2012 17:11 GMT
#249
i think jwong and poongko are on another level, the level that the game should be played at.
it isn't surprising that jwong was the one who "discovered" wolvie/akuma when everyone and their moms were playing mss when mvc3 came out and bitching about sentinel xf3.

that said...
-people aren't using their meter correctly. they want to burn 3 meters for a combo that does 100 extra damage? no wonder.
-40 damage isn't much. people are playing like they only have one character and then switch when they're about to die. you can play more reckless in this game because of life regen through tagging, but people aren't tagging often and i'm often seeing people dying with their other character at 75% life. even worse i often see people hitting launcher combos with their char at 20% and getting so excited that the next combo they do is a tag back to their 20% partner.
-during that invitational, gootecks' poison vs. rolento was the lamest crap ever. 50 seconds drain from the clock and they're still full screen chucking fireballs and knives at 100% health.
-i feel like it's easier to get in. maybe it's the speed of the game or +frames that i'm not aware of but the upclose game is really sick. throws were nerfed in favor of the high/low game, i think overheads are safer, faster, or have better frames, etc. on top of that one bar tag mixups from tekken style strings are pretty sick. maybe they sped up jumps, i don't know.
-people aren't playing with a sense of urgency. if your opponent has huge life lead and there's 20 seconds, you're not gonna win with half screen pokes. that's when you have to get in there. you have to commit right away.

once people figure that out maybe they'll stop their 200 damage tag launcher combos and 40 damage pokes and we'll get less timeovers.

imMUTAble787
Profile Joined November 2011
United States680 Posts
Last Edited: 2012-03-16 17:18:51
March 16 2012 17:17 GMT
#250
News about free DLC and some other crap. Lolzzzz

FREE
Nine new gem packs totaling 60+ new gems
Replay analyzer
Tournament support for gem selection
Three new quick combo pre-sets
Three additional gem loadout slots
Three new color packs with four colors each

PAID
Swap Costumes - $1.00 (80 MSP) each or in two $13.00 (1040 MSP) Street Fighter and/or Tekken packs
DLC characters - $20.00 (1600 MSP) for all 12 new fighters


One additional note - the dev team is also already working on solutions to the infinite combos currently making the rounds on YouTube, and will have them patched up once these other updates are out the door.


The tournament update will also include improvements to the online sound issues discussed in Ayano-san's earlier blog.


http://www.capcom-unity.com/brelston/blog/2012/03/16/new_costumes,_gems,_patches_and_more_coming_to_street_fighter_x_tekken
*eternalenvy fanboy*
Lucumo
Profile Joined January 2010
6850 Posts
March 16 2012 19:21 GMT
#251
Title "God" for 100 consecutive wins, eh? Sucks that it can't even display a number >99 :/

And yay, 20$ for 12 characters...
rwrzr
Profile Joined February 2010
United States1980 Posts
March 16 2012 22:56 GMT
#252
1.67$ per character.

Since the DLC comes on the disk I assume multiplayer doesn't require you own the DLC to versus the DLC characters?
FADC
Dubzex
Profile Joined October 2010
United States6994 Posts
March 16 2012 22:58 GMT
#253
On March 17 2012 07:56 rwrzr wrote:
1.67$ per character.

Since the DLC comes on the disk I assume multiplayer doesn't require you own the DLC to versus the DLC characters?

Correct. You don't need to buy it to play against them.
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
Auru
Profile Joined April 2010
United Kingdom75 Posts
Last Edited: 2012-03-16 23:40:04
March 16 2012 23:39 GMT
#254
Another thing to remember is that the game was designed with gems in use, much of the streamed footage we have seen over the last few weeks has been gemless.. because tbh they are a massive headache for tourny organisers.

I don't really see the problem in timeouts, some characters like rolento and guile have used time against opponents for.. years, it's not a new thing.

Characters like Hugo can do 60% of someones life in one combo without using any meter.. I think just let the game breath a little, people are so fast to opinions these days.
Mannerheim
Profile Joined April 2007
766 Posts
March 16 2012 23:41 GMT
#255
Also people are still using meter for EX moves, which I think are totally not worth it. Switch cancels and alpha counters are so much more useful.
Auru
Profile Joined April 2010
United Kingdom75 Posts
March 16 2012 23:48 GMT
#256
Yeah.. some characters moves actually do less damage with EX moves, or hit to many times and scale the combo to high/fast.. of course for other characters thats different. It's a new game.. new style.. the chances for big damage are definately in there.
rabidch
Profile Joined January 2010
United States20289 Posts
Last Edited: 2012-03-17 04:34:53
March 17 2012 01:16 GMT
#257
i dont even play this game, but come on !



and another one

LiquidDota StaffOnly a true king can play the King.
Kingkosi
Profile Blog Joined October 2006
United States1215 Posts
March 17 2012 01:54 GMT
#258
Lol.. Capcom should of done some type of beta for this game because it is clear their tester's are complete ass. It's also clear to me that they focused more on the DLC aspect of this game rather than the game it self. While fun, it is inherently rushed and while some are okay with on disk DLC I for one am completely fed up with this crap and won't be spending any money on costumes, characters, gems or what ever BS they can make up to milk their fans. It's not just Capcom, other companies are doing it too and I will not support it. Call me cheap or what ever you like but If you just let them do these types of things it is clear that they will try to get away with more and more as seen with the last few big game releases.

As far as a solution to this I would like to see them in the future maybe give you a CHOICE in whether you want to buy extra content or simply unlock it. How cool would it be if you could get a Ryu costume swap just by completing his trial? Use attack gems 50 times to unlock the next tier of attack gems? Unlock color packs by using a certain character X amount of times. By doing something like this you wouldn't be alienating people who don't have the money to keep up with this "pay to win model". So in the end my choice is to not support this practice and I while I can't tell people how to spend their money I hope they don't support this practice either, there are far better games on the market (King of Fighters 13) and far better ways to spend your hard earned money.
Twitter: @KingKosi
Trumpet
Profile Blog Joined October 2007
United States1935 Posts
March 17 2012 06:06 GMT
#259
Got 3rd in tournament today, I really think I need to switch to sf chars with anti airs like chun/rufus or something. getting jumped on and just eating it sucks!
Mannerheim
Profile Joined April 2007
766 Posts
Last Edited: 2012-03-17 09:37:33
March 17 2012 09:01 GMT
#260
On March 17 2012 10:54 Kingkosi wrote:
So in the end my choice is to not support this practice and I while I can't tell people how to spend their money I hope they don't support this practice either, there are far better games on the market (King of Fighters 13) and far better ways to spend your hard earned money.


When you do recommendations like this, you should also mention things like the fact that KoF13 is almost unplayable online due to one of the worst netcodes in fighting game history. Compared to that, the DLC and bugs of SFxT are a relatively minor thing.

e: and don't get me wrong, KoF13 is a great game, and I bought it. I just can't play it, as no one I know has it and online play is not really an option.
Prev 1 11 12 13 14 15 18 Next All
Please log in or register to reply.
Live Events Refresh
BSL: GosuLeague
19:00
RO16 SWISS - Round 3
Semih vs cavapoo
Hejek vs TousaN
ZZZero.O122
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft287
Livibee 186
JuggernautJason163
CosmosSc2 22
StarCraft: Brood War
ZZZero.O 122
Dota 2
febbydoto15
Counter-Strike
fl0m1431
Stewie2K1172
flusha414
Super Smash Bros
C9.Mang0270
AZ_Axe93
Heroes of the Storm
Grubby4437
Other Games
tarik_tv10945
summit1g9706
mouzStarbuck318
ViBE198
ToD193
NightEnD52
Maynarde41
RuFF_SC231
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• kabyraGe 252
• RyuSc2 48
• musti20045 33
• davetesta31
• Kozan
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 23
• Eskiya23 22
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21692
• Ler111
League of Legends
• Doublelift3830
Other Games
• imaqtpie2214
• Scarra977
Upcoming Events
PiGosaur Monday
1h 42m
GSL Code S
11h 12m
Cure vs Zoun
Solar vs Creator
The PondCast
11h 42m
Road to EWC
11h 42m
Online Event
16h 42m
Clem vs ShoWTimE
herO vs MaxPax
HupCup
16h 42m
Road to EWC
17h 42m
Road to EWC
23h 42m
GSL Code S
1d 11h
GuMiho vs Bunny
ByuN vs SHIN
Road to EWC
1d 11h
[ Show More ]
Online Event
1d 14h
Road to EWC
1d 17h
Road to EWC
1d 23h
Replay Cast
2 days
Road to EWC
2 days
Road to EWC
2 days
Road to EWC
2 days
Road to EWC
3 days
CranKy Ducklings
3 days
Road to EWC
3 days
Replay Cast
4 days
Road to EWC
4 days
Sparkling Tuna Cup
4 days
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

ASL Season 19
DreamHack Dallas 2025
Calamity Stars S2

Ongoing

JPL Season 2
YSL S1
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL Season 17: Qualifier 1
Heroes 10 EU
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

CSL Season 17: Qualifier 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.