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The great and wonderful Europa Universalis 3 Succession game
Hello. If you just stumbled into this thread and have no idea what it is about, i would recommend reading this thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=239873
I will be leading a Europa Universalis 3 Succession game, meaning each player gets to play for a limited amount of time, and then proceeds to give his safegame to the next player in line to continue playing. We will be playing EU3 DW 5.1. This is the first time i organize something like this, so please don't shout at me too much.
If you want to play, please make a post in this thread stating this. Players will play in the order in which they claim their spots. Note that you must have a working copy of EU3 DW 5.1 without any mods for this.
Chronicles of the joint rule: 1399-1420 http://www.teamliquid.net/forum/viewmessage.php?topic_id=284324¤tpage=2#37 1420-1441 http://www.teamliquid.net/forum/viewmessage.php?topic_id=284324¤tpage=3#47 1441-1452 http://www.teamliquid.net/forum/viewmessage.php?topic_id=284324¤tpage=5#86 1452-1472 http://www.teamliquid.net/forum/viewmessage.php?topic_id=284324¤tpage=5#97 , http://www.teamliquid.net/forum/viewmessage.php?topic_id=284324¤tpage=6#103 , http://www.teamliquid.net/forum/viewmessage.php?topic_id=284324¤tpage=6#105 1472-1492 http://www.teamliquid.net/forum/viewmessage.php?topic_id=284324¤tpage=7#122 1492-1512 http://www.teamliquid.net/forum/viewmessage.php?topic_id=284324¤tpage=8#150 1512-1532 http://www.teamliquid.net/forum/viewmessage.php?topic_id=284324¤tpage=8#158 1532-1553 http://www.teamliquid.net/forum/viewmessage.php?topic_id=284324¤tpage=8#160 , http://www.teamliquid.net/forum/viewmessage.php?topic_id=284324¤tpage=9#161 (What happened inbetween? Noone knows.) 1573-1593 http://www.teamliquid.net/forum/viewmessage.php?topic_id=284324¤tpage=11#216
1633-1653 http://www.teamliquid.net/forum/viewmessage.php?topic_id=284324¤tpage=17#326 1671-1682 http://www.teamliquid.net/forum/viewmessage.php?topic_id=284324¤tpage=19#373
Rules:
To play, demand a spot in this thread. Players will play in order of appearance. Please make it absolutely clear that you want to play.
After one player has finished his turn by uploading the save, the next in line must claim his spot within 24 hours. New: I will send you a PM if it is your turn. If someone does not claim his spot, it is open to the first person who demands it after i make that announcement, the rest of the line will continue as planned.
He then has another 72 hours to play out his turn. New: If you are not finished with your 20 years during this time, don't worry. Just hand over as much as you have done.
Each player must give a report on what happened during his rulership time in this thread. Preferably a fun one. He also has to upload his safegame and post a link to it in this thread. Please end your report with a full picture of our total realm, so people spectating can see what is happening.
New: Don't uselessly influence the next players term, for example through declaring a World War on the last day of your term. You had your 20 years, let the next player have his without doing what you force them to for the next 10 years. Just be nice.
List of Players in order of Appearance:
Playing/finished Simberto nttea Psycho_Gemni beef42 Ramong Silvanel Velr Turdburgler Caller fofa2000 sakhi20 Pewt Stolat Skilledblob
Waiting Bourneq
Next up are some polls to determine how this will be played out. If i have a preferance, i will state it and the reasoning after the poll, but i will always go with the final result of the poll even if it is not what i would have preferred. Please only vote on these if you are going to play. The polls will be running for 48 hours (until 12.11.11, 14:00 KST), and then the game starts.
Voting is done
Apparently, we are playing a small-sized country in Europe, but outside of the HRE. Every player is playing for 20 years. The other two polls were very close, so i will try to find a compromise, and we will play on Hard Difficulty with Normal Aggression.
Poll: How long should each person play?20 years (13) 52% 30 years (4) 16% Until the ruler dies (4) 16% 10 years (3) 12% 40 years (1) 4% 15 years (0) 0% 25 total votes Your vote: How long should each person play? (Vote): 10 years (Vote): 15 years (Vote): 20 years (Vote): 30 years (Vote): 40 years (Vote): Until the ruler dies
I personally would prefer something like 20 years. I am strongly against the ruler thing, since it can be very random where some rulers rule for 70-80 years, while others die within a month.
Poll: Size of our country?Small (2-4) (14) 56% Medium (8) 32% Large (2) 8% 1 Province (1) 4% 25 total votes Your vote: Size of our country? (Vote): 1 Province (Vote): Small (2-4) (Vote): Medium (Vote): Large
I am against playing a too strong country, because that means that the game is basically over very fast.
Poll: Where do we want to play?Europe - outside HRE (9) 41% Europe - inside HRE (6) 27% New World (2) 9% East Asia (2) 9% Close Muslim world (Middle East, North Africa) (1) 5% Sub-Saharan Africa (1) 5% India (1) 5% 22 total votes Your vote: Where do we want to play? (Vote): Europe - inside HRE (Vote): Europe - outside HRE (Vote): Close Muslim world (Middle East, North Africa) (Vote): Sub-Saharan Africa (Vote): New World (Vote): India (Vote): East Asia
Please don't choose Sub-Saharan Africa or the New World, in my opinion playing tribal nations tends to be very boring for long periods of time.
Poll: Difficulty setting?Normal (13) 46% Very Hard (13) 46% Hard (2) 7% Easy (0) 0% 28 total votes Your vote: Difficulty setting? (Vote): Easy (Vote): Normal (Vote): Hard (Vote): Very Hard
Poll: AI AggressivenessLow (9) 33% Very High (9) 33% Medium (5) 19% High (4) 15% 27 total votes Your vote: AI Aggressiveness (Vote): Low (Vote): Medium (Vote): High (Vote): Very High
In my opinion, Low Aggressiveness is simply the best. It makes the AI slowly produce stable empires instead of large blobs that implode to rebellions within half a century due to overextending themselves.
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i vote whatever will allow me to run the country into the ground the quickest
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Sure i could go for this as it stands! allthough since no savescumming wouldn't very hard difficulty be... very hard?
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Don't know, i myself don't find it that hard, and i generally don't reload. But i also have played quite a lot of EU3, so that might factor into that (btw i had to google savescumming). Anyways, it is not me making decisions, democracy will take all the blame.
But it would be really nice if only the people who actually play would vote. Having 5 votes, but only 3? maybe players is strange.
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Sign me up! But I sincerely hope you can compensate for me, the only thing I seem to be good at in this game is giving other countries my money and land.
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Count me in. I agree with all of OP's suggestions except playing on very hard, and that is what my vote will reflect.
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Ive never played in the new world so I veted for it but now that I think about it is a really bad choise cuz its going to be super slow. :D
Maybe the middle east would be fun ? I always play in Europe so Id prefer somewhere else. As for country, a small to medium sized one would be good I think. Hard is proboably best for this kind of game. Im kinda low on time for a while so dont sign me up yet. Ill be back if I find that I have time.
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Oh this would be awesome. Sadly my game folder is all kinds of fucked up due to me trying to change some game mechanics (Vive la revolution!). I'd assume this would corrupt the save file for everyone else (?)
I'll try to switch it back to original and I'll be able to jump in  Awesome initiative. It's such a great game.
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As an afterthought, you are probably right that Very Hard is not the best for such a game.
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Would be awesome, I am up for it ! Yeah, Hard or normal are properly best :p
Gogo Poland
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I would like to play. 30 Years would be much better than 20 in my opinion.
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sign me in.
Go for Golden Horde :D (and let someone with a clue play the first 20/40 years.. unlike me ^^).
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In my opinion, hordes are not really interesting. You miss out on half the game by having no diplomacy, not even the decision when to go to war.
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I would play just need an interesting country. On a side note I think south east asia and India would probably be the most fun. Europe will get boring for the later players.
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Oh, i noticed that there is a very easy setting in the game which i forgot in the poll, but since there is not even interest in easy difficulty i hope noone is sad about this.
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every winning poll i find agreeable enough.so im interested you should probably put down some ground rules about infamy and war exhaustion : D no one wants the first 5 years of their turn to be a watch the clock game due to rebels everywhere
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I'm all for keeping it easy so we don't die in five years since we will have plenty of new players, but Low Aggression is just stupid. It's like playing BGH no aggression 20 minutes. It's stupid. Put it on Easy and then High Aggression.
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Interesting idea. 
Sadly, I can't play due to the amount of work I have currently, but I definitely will be watching how it pans out.
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On November 10 2011 23:27 Candadar wrote: I'm all for keeping it easy so we don't die in five years since we will have plenty of new players, but Low Aggression is just stupid. It's like playing BGH no aggression 20 minutes. It's stupid. Put it on Easy and then High Aggression.
Imho difficulty, more than on anyhting else, depends extremly on the country picked:
(very) small country = "normal" difficulty or truly good first player(s). Big badass country = "Hard+"... I mean, who cares? Even if someone loses a few provinces, what would happen? The guy after would most likely have more fun trying to "fix" the country (or make it worse)? :D.
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opm very hard high aggression
are u guys pussies
also sign me up, ideally put me in front of turdburgher
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I find low aggression much more enjoyable. Not because the AI does not attack one, but because the AI is actually capable of building empires. At any higher aggression the AI basically never gets more dangerous, since they expand so fast that they never build any lasting empires because they break down because of rebels + infamy. However, on low aggression the average size of AI countries is constantly increasing, which is a good thing since a player-managed country does the same.
Usually, Low aggression is harder than high aggression because you can't just attack anyone after they have exhausted themselves in one useless war after another and are at -3 stab and 15 WE, with 0 manpower left.
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On November 11 2011 01:06 Caller wrote: opm very hard high aggression
are u guys pussies
also sign me up, ideally put me in front of turdburgher
im not sure how to take this D: but i get the feeling im gonna be playing an opm with maxed war exhaustion no man power, maxed infamy and 5 loans taken out.
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At the moment you are ahead of Caller in the line. Of course, if you want to, you can give your place up to the next in line, but that is up to the one who has the place, and not the one who wants it. Also, at the moment you are at position number 8, so even if some people don't show up you will probably not see any situation similar to the 1399 start.
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On November 11 2011 03:20 turdburgler wrote:Show nested quote +On November 11 2011 01:06 Caller wrote: opm very hard high aggression
are u guys pussies
also sign me up, ideally put me in front of turdburgher im not sure how to take this D: but i get the feeling im gonna be playing an opm with maxed war exhaustion no man power, maxed infamy and 5 loans taken out.
If it makes you happy i can arrange that for you in Callers name (assuming the list in the op is chronologic :p).
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On November 11 2011 03:20 turdburgler wrote:Show nested quote +On November 11 2011 01:06 Caller wrote: opm very hard high aggression
are u guys pussies
also sign me up, ideally put me in front of turdburgher im not sure how to take this D: but i get the feeling im gonna be playing an opm with maxed war exhaustion no man power, maxed infamy and 5 loans taken out. you forgot maxed decentralization, at war with Spain/France/Austria/Great Britain/Ottomans/Sweden, also you're a theocracy. I would try to get to a tribal federation but that might be tricky.
oh and for shiggles inflation will be at 20 + whatever I started with. and i will be putting all points into production tech.
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Hey sign me in I want to play :D!
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On November 11 2011 08:03 Caller wrote:Show nested quote +On November 11 2011 03:20 turdburgler wrote:On November 11 2011 01:06 Caller wrote: opm very hard high aggression
are u guys pussies
also sign me up, ideally put me in front of turdburgher im not sure how to take this D: but i get the feeling im gonna be playing an opm with maxed war exhaustion no man power, maxed infamy and 5 loans taken out. you forgot maxed decentralization, at war with Spain/France/Austria/Great Britain/Ottomans/Sweden, also you're a theocracy. I would try to get to a tribal federation but that might be tricky. oh and for shiggles inflation will be at 20 + whatever I started with. and i will be putting all points into production tech.
if you minted 100% of the money how are you going into production?! unless you are minting it then buying the tech for double price just to be an ass
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On November 10 2011 23:27 Candadar wrote: I'm all for keeping it easy so we don't die in five years since we will have plenty of new players, but Low Aggression is just stupid. It's like playing BGH no aggression 20 minutes. It's stupid. Put it on Easy and then High Aggression.
Actually the point of low aggression is to prevent the AI from overextending itself, which it does quite occasionally. Low aggression means that the large countries will probably survive for a long time, rather than die from engaging in too many wars it cant win.
At least that's what I recall the reason to be from reading EU3 forums a couple months ago.
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On November 11 2011 06:56 Velr wrote:Show nested quote +On November 11 2011 03:20 turdburgler wrote:On November 11 2011 01:06 Caller wrote: opm very hard high aggression
are u guys pussies
also sign me up, ideally put me in front of turdburgher im not sure how to take this D: but i get the feeling im gonna be playing an opm with maxed war exhaustion no man power, maxed infamy and 5 loans taken out. If it makes you happy i can arrange that for you in Callers name  (assuming the list in the op is chronologic :p).
It is.
On November 11 2011 14:13 KtheZ wrote:Show nested quote +On November 10 2011 23:27 Candadar wrote: I'm all for keeping it easy so we don't die in five years since we will have plenty of new players, but Low Aggression is just stupid. It's like playing BGH no aggression 20 minutes. It's stupid. Put it on Easy and then High Aggression. Actually the point of low aggression is to prevent the AI from overextending itself, which it does quite occasionally. Low aggression means that the large countries will probably survive for a long time, rather than die from engaging in too many wars it cant win. At least that's what I recall the reason to be from reading EU3 forums a couple months ago.
Exactly. With high aggression, you can make the first few years more dangerous (Basically its only rolling a dice"Do i get attacked by a large blob and annexed, or not?"), but low aggression leads to larger stable AI empires, and it prevents you from having an easy time taking whoever you want out because they wasted themselves in useless wars.
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Anything else than the restoration of the Roman Empire aka Byzantium to its rightful borders is a waste of time ... if you do this, i'm in ^^
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On November 11 2011 23:10 spelhus wrote:Anything else than the restoration of the Roman Empire aka Byzantium to its rightful borders is a waste of time  ... if you do this, i'm in ^^
Taken from Paradox forums
1 - Start as Byzantium (True heir to the Roman Empire - check) 2 - Go Catholic 3 - Become the Emperor (Legacy of Charlemagne, and the Western Empire - check) 4 - Renovatio Imperii (HRE option greyed out, as it's 'mission' is complete) 5 - Change government type from empire to Enlightened despotism (- 2 stab) 6 - Change government type to absolute monarchy (- 4 stab) 7 - Change government to despotic monarchy (- 4 stab) 8 - Change government type to theocracy (- 4 stab) 9 - Cause the downfall of the Papacy, and become the Pope ('Holy' - half a check) 10 - Move the capital to Rome, conquering it, if necessary (Roman - check) 11 - Form the KoG! ('Holy' - check is absolute; Papacy - greyed out, as it does not need to be controlled any more )
This path would be even more epic then the last one! You are twice-fold holy, as the papacy and Kingdom of God, totally Roman, as Byzantine and having the capital in the Eternal City and a double Emperor - uniting the generally hereditary Eastern Empire and the generally elective Western one.
So you can harness the power of both political entities and become the HRE squared!!!
On a side note, i think
Normal or Hard is fine. Very hard is doable, it's just you have to be very ''gimmicky and tricky''. I also find that if you are not going to colonize, you should put spread of sea province/land province to 25 years.
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Voting is done
Apparently, we are playing a small-sized country in Europe, but outside of the HRE. Every player is playing for 20 years. The other two polls were very close, so i will try to find a compromise, and we will play on Hard Difficulty with Normal Aggression. I will take a look at what country satisfies these demands.
Edit: I took a look at the possible candidades: In my opinon, we have Brittany, Byzantium, The Papal State, Sicily, Granada or one of the small Eastern European Countries.
Granada is Hell, and the main difficulty is somehow surviving the first year.
The Eastern Europeans will have to pay tribute to the Golden Horde, and basically not be able to do a lot of things for a long period of time.
Brittany is a scary place. We would probably be trading and hiding from France for a long period of time, until we either relocate to the new world, or France collapses and we can grab pieces of her.
Byzantium is basically forced to evolve in a certain way with all those cores, and will soon either be very strong or dead, whch i don't find that fun in a succession game.
The Papal state is in an interesting situation in middle Italy, and could make for an interesting game forming the same, or bringing about a Theocracy in the mediterranean Area.
However, my personal favorite is Sicily. It is in a very flecible place where it can choose to go for a lot of different things and should make for an interesting game for a longer period of time. Also, we get a queen.
Thus, since i don't want to waste any more time with more polling and finally get this thing rolling, we will be playing as the Kingdom of Sicily.
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whats the definition of small, portugal is small but pretty powerful. sweden is "big" but is weak. aragon is ok but has spain and france both wanting a bite D:
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On November 12 2011 14:38 turdburgler wrote: whats the definition of small, portugal is small but pretty powerful. sweden is "big" but is weak. aragon is ok but has spain and france both wanting a bite D:
All of those would probably go into the category "medium" in my opinion.
Ok, i am done with the first 20 years. Here is the safegame, the report is coming up as soon as i am done with it.
http://www.mediafire.com/?ujqwew6s4bsetes
Next in line is nttea, please confirm that you will be playing.
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It is the year of the Lord 1399. Maria I d'Aragó is by the grace of God queen of Sicily, and leads the country with wisdom and grace together with her Husband Martin the Younger, son of Martin I d'Aragó. Through the wisdom of the good queen, the Kingdom of Sicily consists of the provinces of Palermo, Messina and the Island of Malta. It is wisely ruled in the godgiven decentralised feudal way, while rightfully reducing the movement of both outside traders and the serfs on their turf. The Aristocracy is obviously aware of their superiority over the simple peasants.
On behalf of the graceful queen, 2000 Soldiers are ready to move onto the enemies of god, and the invincible royal navy consisting of 4 galleys and 3 cogs is ready to to rule the waves.
![[image loading]](http://i.imgur.com/X84U9.jpg)
On the 17th of October in the year of our Lord 1399, grave news arrived at the court of our beautiful and wise queen. On the exact same day, her father in law called upon her to help in a purely defensive war against the Navarrans, who foolishly chose to try to overthrow his godgiven right to rule the country, and her long-term ally and friend, the pope of rome, had to defend against the relentless urbino aggression. Wisely, they both decided that they need the help of our powerful kingdom under its pure and strong queen, and knowing that god is on her side, she decided to heed both calls.
![[image loading]](http://i.imgur.com/IoIk1.jpg)
But these two conflicts were not the only thing awry in the land of our godblessed queen. The lawless merchants of Venice had illegally seized her property in Athens, and that is not something that she could accept. After all, how could she live with herself when her loyal subjects were slaving away under foreign rule. Thus, she decided that since our great nation is already fighting 2 wars at the same time, it could surely win another one at the same time. Her loyal subjects could no longer heed the foreign oppression! She called upon her father-in-law, and he obviously agreed with her intelligent view of the situation.
Meanwhile, the leader of the papal forces, a person of questionable heritage, made a grave mistake and led the papal forces into an obvious trap, where they got slaughtered to the last man. Thus, through no fault of her own, our queen and her ally, the pope, both were forced to swallow their pride and accept defeat, and let the lawless Urbinos continue in their rule.
![[image loading]](http://i.imgur.com/O1VsK.png)
But at the same time, the other wars our queen smartly entered went far better. Her Father-in-law managed to subjugate the Navarran rebels, and the combined mighty naval forces of both realms were able to defeat the worthless venetian trading fleet time and time again. As our good queen had instantly realized, merchants are no match for warriors, and only through the foolish desire of the Milanese crown to support the Venetian Doge in his efforts at war made them able to prolong their struggle for another 5 years. The Milanese soon started begging for peace, but they did not want to make the necessary concessions, which obviously prolonged the war. Our good queen is just, but also strong at heart. In the middle of the war, a glimpse of light shined brightly in the eyes of each single sicilian. Our good queen had given birth to her first sun, Pietro.During this time, the superiority of our naval forces enabled the queen to take control of all the islands the Venetians owned. I won't even bother to reply to the ridiculous rumours that this total victory was only possible because the Milanese and Venetian armies had to fight a second war against the austrians. Unless their soldiers had learned to swim to our ships, even another 20000 man would never have defeated the wooden wall that is our navy.
![[image loading]](http://i.imgur.com/V2IMV.jpg)
During the last months of this war, Louis II de Valois of Provence and Naples, who will in the future surely be remembered as "Louis the Foolish", decided to declare war upon the great Kingdom of Sicily over some obscure claim onto territory he somehow imagines he has. Of course our great queen would have nothing of that, the Napelese Navy was obliterated within 2 months of the beginning of this war. Of course, this meant that the Napalese aggression came to a grinding halt. In this situation, our wise queen smartly had her own historians investigate the outlandish claims the Fool made. And what a surprise that turned out: In fact, historically a lot of the now-Napalese territory was actually a part of Sicily. Thus, it was her whose territory was unjustly stolen.
![[image loading]](http://i.imgur.com/bYLve.jpg)
Sadly, after nearly a decade of war, Sicily was in no state to wage war into the napelese mainland territory. Thus, after some struggle with herself, our wise queen decided to agree to a 5-year ceasefire with the fool. This would be used to strengthen her position, warm up the war machine, reconsolidate the the province of crete which was regained in the war against venice, convert this heretic province to the true papal faith, and generally set her up to reclaim the territory stolen by the fool. But he was in no situation do decline this ceasefire. Noting the importance of her fleet in the past wars, our queen decided to standardize the production of ships, and utilize press gangs to reduce the costs thereof.
And as was to be expected, on the fifth annual of the ceasefire, our good queen redeclared war upon the Fool-king of Naples. And with one swift strike, she tool back the stolen territory with the aid of her father-in-law.
![[image loading]](http://i.imgur.com/Nybfk.jpg)
For the rest of this chronicles, basically nothing interesting happened in the realm of Sicily. A small Greek revolt was instantly surpressed, and the cretens finally accepted the one true faith. Our wise queen ruled justly, and the realm florished. One last thing worth mentioning is the wise policy of our great queen to marry of royal cousins into far-away countries to improve our relations, which she continued to follow through the age that this chronicles depict.
Edit: On an unrelated note, i suck at making interesting screenshots.
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Please add a screen of final possesions of our country, preferably political view.
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As requested:
![[image loading]](http://i.imgur.com/EpSJf.jpg)
The small island of Naxos is a vassal to the crown of Sicily. I originally planned on walking the first steps on the way towards a mediterranean Island empire, but than Naples threw a core at me.
Edit: Apparently, the forum cuts of half of the picture, but if you can click on it you can see our eastern possesions in Crete and Naxos. Also worth mentioning is that we own a fleet of 3 Carracks and some galleys, which is next to our allies in Aragon the single strongest fleet in the mediterranean area. Of course, countries like the English, Castille, or any of the other stronger northern naval powers could still wipe the floor with us, which is something that needs to be addressed in due time.
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Oh by the way, how do you exchange saved games?
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Uploading and putting them in your safe folder should work. You can test it with the one i put up above.
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On November 13 2011 02:10 Simberto wrote:As requested: ![[image loading]](http://i.imgur.com/EpSJf.jpg) The small island of Naxos is a vassal to the crown of Sicily. I originally planned on walking the first steps on the way towards a mediterranean Island empire, but than Naples threw a core at me. Edit: Apparently, the forum cuts of half of the picture, but if you can click on it you can see our eastern possesions in Crete and Naxos. Also worth mentioning is that we own a fleet of 3 Carracks and some galleys, which is next to our allies in Aragon the single strongest fleet in the mediterranean area. Of course, countries like the English, Castille, or any of the other stronger northern naval powers could still wipe the floor with us, which is something that needs to be addressed in due time. In your personal settings can set it to adjust the image size of the forum window. I can see the whole picutre that way. 
Aslo, you should make it a rule that you have to PM the guy next in line or people will start to forget.
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Hm, makes sense. nttea still has about 6 more hours, so i will send him a PM, and everyone afterwards will receive one as soon as i notice it.
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dont expect any fancy rp talking when its my go, youll feel lucky to get a screen shot 
good job on the first 20 years, alliance with papal state pretty smart choice and getting some luck with a claim is always good
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Yes, but those Italian provinces also mean that nttea has to be much more careful in which wars he fights. The enemies basically never could reach me because of naval superiority when combined with Aragon, so i had no problem being at war with Milan and stuff like this, if i remember correctly at some point i also was at war with Austria, but since all of those countries only have at most one port that was never a problem. But now they can just walk through italy and besiege those two provinces.
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The first years of my rule are fairly uneventful, spending my time looking for opportunities to expand our mediterranean holdings, the first mission i got after the initial "get a bigger army than genoa" is a conquest mission on napoli! couldn't have wished for anything better... however napoli is still allied with milan, and them being currently as peace and with large holdings and a large army i decide to bide my time, a war with milan could end up being long and costly forcing us to retreat from mainland italy. after spending a few years establishing trade in genoa for some extra income, i decided if i won't get served a good opportunity to expand i will have to force one.
Looking around the mediterranean lands the most interesting prospect was the reconquest of jerusalem, the previously powerful rulers of mameluks in egypt had been plagued by civil war and had lost their holdings in jerusalem to their fellow mulism algiers nation. Algiers navy is quite powerful and potentially a danger to ours, so ensuring a successful invasion of jerusalem would require either an expensive buildup of the navy or the support of aragon, the support of our ally aragon i would take for granted if it wasn't for them being constantly involved in fighting with hungary and the ottoman empire over the oh-so-precious albania (only like the poorest province in whole mainland europe) Telling aragon to reorganize their priorities was not an easy task, but eventually the truces must be signed and i quickly assured them that they could count me out as a friend and ally if they didn't get their shit together.
Having a strong ally finally at peace and ready to support my endeavor, enough cogs to transport my forces over to jerusalem and a leader to lead my "army" of 11000 men, i quickly declared holy war upon the Muslim devils of algiers. The landing in gaza went successful but the algier forces located in jerusalem was ready to meet my forces in pitched battle:
![[image loading]](http://i.imgur.com/UFgps.jpg)
With the heroic victory at gaza, conquest of jerusalem would only be a matter of time and algiers having their mainland sieged by aragon quickly conceded! In god, we trust!. The celebrations and peace didn't last for too long however, aragon still being in possession of albania drew me into another war with the ottoman empire who at this time had recognized me as their most capable foe and invaded mainland italy! putting my trust in my crusader army and blessed leader vincenzo cotleone i send them back to defend my core provinces. The navy got into several hard fights with the many galleys of ottoman empire circling the coasts of southern italy and making a secure landing proved harder than i expected, and when i finally got my troops in place to engage the ottomans my fleet was in no position to bail them out as disaster struck... i accidentally missed to take a screenshot of the battle but believe me your eyes would bleed from the massacre, our entire army had been annihilated! pushed into the sea by the zealous ottoman forces, crushed between galleyfire from the shores and repeated charges from organized and experienced ottoman cavalry forces led by leaders which had experienced countless wars.
![[image loading]](http://i.imgur.com/IOUV4.jpg)
The news was surely disastrous... but i believe god had a reason for this. The maintenance costs of the army had been higher than my lands could sustain in the long run, and the leader of aragon was the one responsible the war against ottoman empire, so i had just to wait out their peace talks to be safe. I quickly put our scrambled navy back together in a valiant defence of our home island of sicily, the ottoman galleys couldn't punch through and our homeland was safe. the ottomans couldn't sustain an occupation in italy in the long run and eventually signed a white peace with aragon, with no enemies in the immediate future i used the time to improve our economy, get our increasing inflation down a bit and spend my resources converting jerusalem and the neighbouring gaza province into catholics.
As my reign was now nearing an end i took one last look at what i could do to improve the situation for the next glorious leader, the conquest mission against napoli was still active and milan was now again involved in a war against austria! the perfect opportunity had finally come, the conquest was swift and without any hiccups:
![[image loading]](http://i.imgur.com/3c7Tz.jpg)
edit: here's the save, and sending PM to next participant. http://www.mediafire.com/?kydlk6o463119l0 also congratz me for 3k posts 
here's our current status, added provinces under my turn was Napoli (cored) Judea and gaza, as well as epirus as a vassall, allthough that could prove more trouble than it's worth. Damascus even though the same colour doesn't belong to us.
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Next in Line is Psycho_Gemni, PM has been send, please claim your Spot.
nttea, could you please post a Screenshot of all of our holdings at the end of your reign, too?
Edit: Also, you are evil and stole a year.
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All right, I've got the save file and will have the report within the next 24 hours. But we might need more than our Catholic faith to get us safely through my rule.
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We are allied with the pope AND have liberated the holy land. I think we can be sure that god is with us.
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On November 13 2011 21:30 Simberto wrote: We are allied with the pope AND have liberated the holy land. I think we can be sure that god is with us.
I think you should take that Papal Land, or just more Italian land ASAP. It's so fucking rich, and it's getting close to that time where the alliances are such a web of retard that it will be impossible to attack anyone.
Go for Sardinia! Steal the CoT from Ligura!
EDIT: Or conquer the holy land, that's fun too.
lol
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On November 13 2011 19:29 Simberto wrote: Next in Line is PsychoGemini, PM has been send, please claim your Spot.
nttea, could you please post a Screenshot of all of our holdings at the end of your reign, too?
Edit: Also, you are evil and stole a year. yeah im sorry about that.. just wanted it to end at peacetime, putting my successor into war that i was about to end didn't feel right^^ one year +- is alright though yes?
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No, you will be shouted at, and maybe hit with a shrubbery. I am not entirely certain about the second part, but i am pretty sure it is SOP in this kind of situation.
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Uhh heh... So I might not get done with my turn today after all. I haven't played this game in a while and am taking my time: Two hours of play and only six and a half years in. Things are speeding up a lot now but it will still probably be another day until I'm done.
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Would be nice if we got a inflation tech report after every round as well!
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The next Goals should clearly be Mecca and Medina ... With these that should cover the Islamic holy cities and we could move on to Hindu (the whole Ganges?) and Buddhism (I have no clue).
Convert them all, for the one true faith!
Btw: Why isn't it possible to convert to some Islamic faith as european (or what do i need to do to make this possible?) .
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On November 14 2011 20:14 Velr wrote:The next Goals should clearly be Mecca and Medina  ... With these that should cover the Islamic holy cities and we could move on to Hindu (the whole Ganges?) and Buddhism (I have no clue). Convert them all, for the one true faith! Btw: Why isn't it possible to convert to some Islamic faith as european (or what do i need to do to make this possible?)  . i think you can convert if your capital is of the other religion... but I'm not sure!
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Is it just me, or are there still people voting on the polls? I am pretty sure that some of them have changed since yesterday. Which means that they come into this thread and vote without having any idea what this all is about.
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I think it's rather dangerous to be heading to the Middle East right now. Too many things that can just fuck us up. Namely the Timurds, Mamaluks, etc.
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I still think we should take all of the mediterranean Islands, and use the fleet as our wooden wall. We can be like England, but without all the rain and fog.
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And easy acces trough Italy
Mediterraean empire is fine goal, conquer every province that is adjentc to mediterraaen..
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Surely, it should be a priority to extend our border northwards through Italy. I'll agree to let the Papal State keep Roma for the grace of God, but I'm certain His protection doesn't extend to the rich and arrogant of the north? What say you, brothers?
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By the way, in case some of you don't know -- Galley's and other medium ships get HUGE bonus' in the Mediterranean. Like, to the level where a Galley navy can take on a Carrack navy no problem, whilst also being faster.
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On November 14 2011 23:21 Fruscainte wrote: I think it's rather dangerous to be heading to the Middle East right now. Too many things that can just fuck us up. Namely the Timurds, Mamaluks, etc. the mameluks are pretty much done for, they were in civil war for my entire turn, and with aragon+us and threats from other muslim nations i see no way they could stabilize and pose a serious threat, the worst the timurids could do is push us back out of jerusalem, bad but not really a disaster.
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On November 15 2011 02:14 nttea wrote:Show nested quote +On November 14 2011 23:21 Fruscainte wrote: I think it's rather dangerous to be heading to the Middle East right now. Too many things that can just fuck us up. Namely the Timurds, Mamaluks, etc. the mameluks are pretty much done for, they were in civil war for my entire turn, and with aragon+us and threats from other muslim nations i see no way they could stabilize and pose a serious threat, the worst the timurids could do is push us back out of jerusalem, bad but not really a disaster.
I just think that, logically, Italy should be fought over right now rather than the extremely shitty and poor Middle East. I mean, if you capture Rome you get 100% Papacy relations for like, the entire game no matter what I believe.
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On November 15 2011 02:20 Fruscainte wrote:Show nested quote +On November 15 2011 02:14 nttea wrote:On November 14 2011 23:21 Fruscainte wrote: I think it's rather dangerous to be heading to the Middle East right now. Too many things that can just fuck us up. Namely the Timurds, Mamaluks, etc. the mameluks are pretty much done for, they were in civil war for my entire turn, and with aragon+us and threats from other muslim nations i see no way they could stabilize and pose a serious threat, the worst the timurids could do is push us back out of jerusalem, bad but not really a disaster. I just think that, logically, Italy should be fought over right now rather than the extremely shitty and poor Middle East. I mean, if you capture Rome you get 100% Papacy relations for like, the entire game no matter what I believe. well northern italy belongs in the HRE, it's a fucking mess occupying HRE territory so unless we get core missions i don't see the point. Also the papal state is already our ally and i didn't think walking over them without CB and taking a massive infamy hit was that great an idea so i took the best opportunity i could find, the conquest of jerusalem bonus is pretty damn great; +0,50 missionary (allows for a greater innovativeness without losing ability to convert) and +1% prestige/year.
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Would have been even sicker with the conquer jerusalem mission though.
Good job so far guys
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It's not that hard dealing with HRE territory, just remove it from the empire as soon as you gain it. However, we don't really necessarily need to become Italy. There are many viable things to do now, so lets see what Psycho_Gemni comes up with. For example, there is also still that juicy core in Athens which is not yet reclaimed.
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On November 15 2011 03:40 Simberto wrote: It's not that hard dealing with HRE territory, just remove it from the empire as soon as you gain it. However, we don't really necessarily need to become Italy. There are many viable things to do now, so lets see what Psycho_Gemni comes up with. For example, there is also still that juicy core in Athens which is not yet reclaimed.
i have convulsive spasms whenever i have unclaimed territory hurting my prestige, its like i neeeeed to capture it or i cant play on.
On November 15 2011 02:20 Fruscainte wrote:Show nested quote +On November 15 2011 02:14 nttea wrote:On November 14 2011 23:21 Fruscainte wrote: I think it's rather dangerous to be heading to the Middle East right now. Too many things that can just fuck us up. Namely the Timurds, Mamaluks, etc. the mameluks are pretty much done for, they were in civil war for my entire turn, and with aragon+us and threats from other muslim nations i see no way they could stabilize and pose a serious threat, the worst the timurids could do is push us back out of jerusalem, bad but not really a disaster. I just think that, logically, Italy should be fought over right now rather than the extremely shitty and poor Middle East. I mean, if you capture Rome you get 100% Papacy relations for like, the entire game no matter what I believe. some of the middle east is just fine, and depending on the trade situation all territory can be good.
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Well, after the next 20 years that should be dealt with one way or the other. Greece is not italian culture, so the core will disappear if it is not claimed.
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Holy crap, I am way too slow. How about I just hand it off where I'm at so we can keep this going? I'm 11 years into my turn. Also I'm too cowardly to accomplish anything anyway, lol.
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save it now, go ranbo for 9 years, look at the 2 situations, if we are worse off just try again :D
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Pfff, don't worry, just play. Even if you don't expand there are a lot of things you could accomplish, like getting rid of that inflation nttea has accumulated, getting our trade running, expanding our fleet and so on. I think techwise you should maybe even be able to steal the azores before portugal has them to get colonisation running if that is what you want. Also, don't let your fears get the better of you, combined with Aragon we should still rule the mediterranean sea, so a war can not really be THAT devastating since noone can reach our homeland. Especially if you avoid getting italian stuff into it, yo Naples is safe, too.
And in my opinion, you don't really have to finish as fast as the first two have. Take your time. I said in the OP something about 3 days, and still think that is a reasonable amount of time. So just play for another day, look how far you can get and what you can accomplish.
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Ok! Ive decided that I have enough time now! Put me in the list of players and Ill see what I can do! 
P.s. We really really need to grab northen italy if we want to create an empire.
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If the mameluks are weak, maybe you should go for northern Egypt. The provinces there are quite valuable, especially Alexandria. You have to hurry though, as Castille, the Ottomans and the Timurids loves steamrolling the mameluks when they are down
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I don't think one should listen to Zaphod Beeblebrox when talking about statesmanship. He has a known history of just ignoring all presidential duties, stealing a ship and running off to some remote place.
Also, Northern africa has the disadvantage of being wrong culture group, wrong religion, and distant overseas.
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Since I got this post here already I should use it.
I'm pretty sure it was established in the mother thread that if a province is less than 250 units from the capital it can never be distant overseas.
Our strategic position in the Mediterranean can surely facilitate rapid expansion in heathen North Africa, God willing.
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No, that was never established. There is some amount of range, but it is very low. Definitively less than 250, from my tests it is about 2-3 provinces far, so maybe a range of 50 at most. In our case for example all of the holy land is already distant overseas. I would not even be surprised if nothing in africa is in range. Maybe something like Tunis or Tripolitania is in range, but nothing further away.
However, if we manage to control all of the mediterranean shore at one point, that is no longer a problem, since in that case we have a land connection to north africa.
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Well when i played my Portugal game Tangiers was a normal province for me, but any other African province was distant overseas. Concluding, no way that Egyptian provinces will be of any us to us in close future.
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tariffs give just fine income if you have 100% effeciency, gives us a goal to reunite the med under holy roman rule
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And we could allways move the capital once the money rolls .
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On November 16 2011 05:11 Simberto wrote: No, that was never established. There is some amount of range, but it is very low. Definitively less than 250, from my tests it is about 2-3 provinces far, so maybe a range of 50 at most. In our case for example all of the holy land is already distant overseas. I would not even be surprised if nothing in africa is in range. Maybe something like Tunis or Tripolitania is in range, but nothing further away.
However, if we manage to control all of the mediterranean shore at one point, that is no longer a problem, since in that case we have a land connection to north africa. isn't the "distant overseas" thing connected to your colonization range? meaning as soon as we get our naval tech up we should be alright. edit: to post below me: thanks! it means alot to at least to me because i am doing this not only because i think it's great fun (which i do) but also to give entertainment to people who like following succession games (which i do too!)
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Just wanted to say, keep up the good work guys. I remember reading all those Civ 4 succession games in the past and had a damn swell time doing it. Perhaps I'll take part in the next one, but glad to see these things back 
Just feeling sentimental right now and shit.
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On November 16 2011 07:50 nttea wrote:Show nested quote +On November 16 2011 05:11 Simberto wrote: No, that was never established. There is some amount of range, but it is very low. Definitively less than 250, from my tests it is about 2-3 provinces far, so maybe a range of 50 at most. In our case for example all of the holy land is already distant overseas. I would not even be surprised if nothing in africa is in range. Maybe something like Tunis or Tripolitania is in range, but nothing further away.
However, if we manage to control all of the mediterranean shore at one point, that is no longer a problem, since in that case we have a land connection to north africa. isn't the "distant overseas" thing connected to your colonization range? meaning as soon as we get our naval tech up we should be alright. edit: to post below me: thanks! it means alot to at least to me because i am doing this not only because i think it's great fun (which i do) but also to give entertainment to people who like following succession games (which i do too!)
Distant Overseas generally work like this:
If a province is neither on the same continent (check region mapmode) Nor has a direct land connection to your capital (straits count as land connection, too)
It is distant overseas. There is a small area around your capital wherein even if it does not satisfy these two things, it is still not distant overseas. I don't know exactly how large that is, some people claim it is 250, but that is obviously wrong, as one can see in our current succession game, since when checking the colonisation mapmode, Judea is 75 distant, which significantly smaller than 250, and it is distant overseas. Since colonisation works from the nearest cored port, that is either Messina or Calabria, and unless you want to argue that the distance from either of those to Palermo is more than two times as large as the one to Judea, this data disproves the 250 range theory.
In another test i did, i had my capitol in Adana, with no land connection to anything, and the line behind which everything was distant overseas was Judea-Hawran-Badiyat az Sham-Mosul. In that game, i had a naval technology of 21, everything else being higher than 30.
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Psycho_Gemni, please hand over the country to the next in line today.
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Soon after I was appointed chief advisor to the throne, our King Pietro IV passed away. Perhaps my ultra-conservative fiscal policies and Morocco's newly declared trade embargo on us did more damage to his health than I thought.
![[image loading]](http://i751.photobucket.com/albums/xx152/PsychoGemni/KingMartino1.jpg) King Martino I d'Arago and his one-year-old son, Luigi, are welcomed to the throne.
Yet how do I satisfy the court's demand for war? I sat in my office for many months, wondering what could be done. But before I came to a decision, I received this message:
![[image loading]](http://i751.photobucket.com/albums/xx152/PsychoGemni/Ottomanthreat.jpg)
Their message was oddly a relief, as now I have an excuse to continue my passive behavior. Our army is small, and my nerves are much too frail for the likes of war anyway. Yet needing a pretense of productivity, I found something to devote my attention to: Annexing Naxos. After a royal marriage, many gifts, and many more rejected offers, Naxos was ours.
![[image loading]](http://i751.photobucket.com/albums/xx152/PsychoGemni/Naxosannex.jpg)
Afterwards I spent four years handling the trivialities of our peaceful kingdom and pretending to read the diplomatic messages our empire receieved. But my king still wanted territorial expansion. I wasn't sure what to do. Everyone who we had causus belli against made me quake in fear. Yet there was one tiny country on the list, without the means to retaliate against us. "Well... I suppose that might work..." With one last swig of wine, I entered the throne room. "Flanders," I said hesitantly. "So be it," spoke Our Majesty.
The war with Flanders went perfectly at first. They were a pathetic country at war with almost the entirety of Europe. We met negligible resistance and managed to occupy a province. Yet I don't think I'll ever understand what happened next. Diplomats started arriving all at once stating war with our country!
![[image loading]](http://i751.photobucket.com/albums/xx152/PsychoGemni/FlandersWar-1.jpg) At war with the red plus Teutonic Order, Bohemia, and other small ones. It was a lot of red. A lot.
Despair overcame me. Their combined army outnumbers us twenty to one, their navy two to one! We can't fight them ourselves and our allies are worthless! What can we do! In the end, I did the only thing I could think of: I locked myself in my office with a crate of wine, and waited. Days passed and nothing happened. Then months. Our enemies sure were taking their time coming to us, clearly to give us plenty of time to reflect upon our poor decisions. Several equally lengthy months later, we received word: Austria, the spokesperson of the opposing countries, requests white peace! The war is over! I quickly signed on behalf of our country.
Military conquest was certainly not my calling in life. I took it easy for a few years, focusing solely on lowering inflation and trading. Yet after that narrow encounter, I decided being in a position of such importance was too much for me. I left office after a premature 11-year advisory.
![[image loading]](http://i751.photobucket.com/albums/xx152/PsychoGemni/euroworld.jpg)
![[image loading]](http://i751.photobucket.com/albums/xx152/PsychoGemni/eurous.jpg)
![[image loading]](http://i751.photobucket.com/albums/xx152/PsychoGemni/overv.jpg)
Inflation: ~5.5 --> 3.3 We entered 3 new markets that are probably costing us money overall. Not much else happened. Sorry for the wait, have been slightly busy... Also I think I will just watch from now on. Still, was fun. Thanks for organizing this Simberto (=
Replay: Mediafire Link
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Austria.. It's allways bloody austria... :D
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Sounds cool, ill join in
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What a beautiful description of your reign, i love it.
Next in line is beef42, please claim your spot.
Edit: Also, wtf is going on with Hesse? Or, more generally speaking, the HRE looks interesting in general. giant Hesse, giant Bavaria, expanding Hansa, very strong TO, no Lithuania at all. The GH apparently ate a lot of stuff, too, but that is rather normal. The Timurids seem to have imploded for some reason. I just love to look at the world for random stuff. Beware of the mighty Yemens.
And a wonderful thing happened, the Venetians apparently managed to switch the culture in Athens to Lombard, so our core is there to stay.
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Reporting in.
The king's new advisor asks the shadow council (that's you guys) for objectives.
Also do I just play 20 years, or do I get the remainder of Psycho_Gemini's term as well?
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I think we should stick with 20 years or 3 days, whichever happens first, per person. It is not like there is any problem with ending at an arbitrary date instead of 1.1.1460 or something like that.
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I gotta say that this thread is a very entertaining read. Keep up the good work guys
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Good job! We need more rulers like you !
Note that France is united already and burgundy is dead. France is going to be dominating this game. Expanding away from them seems like a really good idea. We should try to get a hold of the univs and production in northern Italy though ^_^
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I'm game, I guess. Add me to the waiting list.
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Been enjoying keeping up with this. I'd like to see the eventual formation of Italy. Also, please destroy Austria because well...no one likes them (do they!?)
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On November 18 2011 06:25 Bairemuth wrote: Been enjoying keeping up with this. I'd like to see the eventual formation of Italy. Also, please destroy Austria because well...no one likes them (do they!?) Well it's going to be a while unless we get to backstab them when theyre at war / just lost one. Austria got both decen manpower and good econ due to their 2 gold. Scary.
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Okay guys, since I have all the time in the world today, I've decided to make several posts as I play today. I've already played a tiny little bit and assessed our situation. Please feel free to make suggestion/give orders to the advisor of the King. Also I'd like to say I joined in this game because I'm fascinated by AARs and could maybe write one myself. So this is also a practical writing exercise for me and I hope you'll give constructive feedback.
--
In the year of our Lord 1452 Europe is in turmoil. The Austrian Emperor Franz I, while dealing with internal squabbles, attracted the attention of the recently reunified France. France had already demonstrated her expansionistic tendencies by annexing the Italian city of Ferrara in 1441. Ferrara was part of the Empire, and was but the latest of a string of French reconquests of Imperial provinces. Tensions ran high, and when the Emperor was occupied with internal affairs in the form of the trouble-making Swiss, France saw her opportunity to strike.
![[image loading]](http://i.imgur.com/XjO4t.png)
Further south, removed from the Imperial struggles, lay the prosperous island of Sicily. Sicily had seen territorial gains on the European mainland, as well as in the Holy Land, during the reign of the two rulers Maria I and Pietro IV. The current ruler Martino I, despite having held the throne for many years, failed to prove his worth in the same direct way as his predecessors. He knew he had to make some mark on history so that he need not be remembered as a failure compared to his two great ancestors.
Among the common folk, however, Martino was a beloved king. They cared little for prestige and grand conquests, only for their purses. Martino subsidized merchants to go far away places to bring wealth to Sicily. Even the conquered provinces he inherited from his predecessors seemed to have forgotten the forcible conversion of the population the Sicilians had sponsored.
At last, Martino saw an opportunity. Sicily held rightful claim to the province of Athens, which was held by the merchant republic of Venice. Venice had drawn a war with Tuscany and seemed completely unable to defend her territory overseas. All we had to do was ask Epirus, our vassal, for military access and we could completely circumvent the Venitian navy, and our troops could march on Athens. Problem was, Tuscany got there first.
![[image loading]](http://i.imgur.com/xBpdx.png)
The king decided to wait and see. Hopefully Tuscany would be satisfied with monetary reparations from Venice, and leave the province open to us.
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What is our relationship to those tuscan fools? There is a high probability that neither of those two sides will accept any peace for a long time. Unless....If our navy is superior to the venetian one, you could consider parking them outside of venice, to make it possible for the tuscans to actually get there and end their war. Not that is expect them to be able to. If we don't like them, you could also consider just slaughering all of them for having the audacitiy of occupying our province.
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Our fleet is nothing compared to the Venetian one, and it would take many years and ducats to be able to challenge them navally.
![[image loading]](http://i.imgur.com/nsNf3.png)
Tuscany is within our reach, they're the three purple provinces shown here. I'm fairly certain we could win any war against them, as they're beset by foes already. We're seperated by the Papal State who is our ally. However, they're all Imperial provinces, and without a proper casus belli, I see nothing good coming from such a war, other than being able to remove the Tuscans from Athens. We would then need a second war with Venice and her allies to annex Athens.
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Hm.. In none of my games was Tuscany ever in a position to war on Venice... Strange ^^.
If Tuscany is occupied with Venice, can't we just take out Tuscany for some more Italian provinces? And.. Epirus is our Vassal but we are not allied with them (you had to ask for military acess?). Why? .
Maim, burn, kill!
Edit: Oh.. From that screenshot Bohemia is allready in Italy? Probably not smart to attack the HRE then . But in general... We are not in the HRE. So the Emperor could/will allways intervene when we declare war on a HRE Country, or am I missing something?
Btw: Has the Papal state any (other) allies? That would be an easy target at a nice position with good provinces?
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Hm, Vassalizing Tuscany would be nice, but without any CB, and especially with it also leading to a war with Austria, that does not really make sense, you are absolutely correct.
How sad that you guys let our navy suffer so much, during my times we ruled the mediterranean sea, and the venetian navy got completely destroyed during the war. But this also makes a war with Venice completely useless. Venice will never give Athens to you if you are unable to threaten them in any way. Plus they could even land troops whereever our army is not, and occupy half of our lands. In my opinion, any war where we don't have naval superiority would be disastrous. What about Aragons Navy, if they are able to beat the venetians, maybe waiting for them to end their war with Austria would make sense.
Edit: We cannot attack the pope! That is blasphemy. Plus they are such a nice buffer. Everything that attacks from the north will always stop for at least half a year and besiege the papal provinces without actually touching us.
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Then i demand to change the religion so we are allowed to attack the pope in the name of the "one true faith²"! :D.
Hm.. Whenever i play this game i get nervous when my Infamy hits 0, the need for war is dire .
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After many hours in council, the king finally decided his course of action regarding Athens. If Sicily was to have any chance of enforcing its claim, it would have to construct a grand navy to match that of the Venice-Genoa alliance. He financed this with bank loans. King Martino I wanted his name in history, damn the repercussions. He would rather have his moment of fame, then leave it to his successors to sort out the mess. His heir, Luigi D'Aragó, showed great promise and his introduction to the court had gone well. The king had no doubts in the abilities of his son.
While the Sicilians were building their galleys, there was instability in the north. After a horribly failed Papal visit to Tuscany, the Pope had been so offended he sent his Swiss Guard to war. The war was a decidedly brief and bloody affair with Papal forces quickly riding in and taking control of the entire country. None of Tuscany's allies would take up the sword against God's representative on Earth.
![[image loading]](http://i.imgur.com/KmSDz.png)
The Pope was not interested in earthly posessions. He simply sought to instill the fear of God into his neighbors to the north. After a brief period of sieging, peace negotiations were quickly completed. Tuscany was to release the state of Pisa, effectively reducing the country to a third of its size.
![[image loading]](http://i.imgur.com/x1it3.png)
At last, the time came for the Sicilians. Their fleet was great, and their coffers empty. They quickly had to capitalize on their strength before the bankers realized the Sicilian coffers were drained by the war preparations.
![[image loading]](http://i.imgur.com/hi0bz.png)
Siclian troops embarked for Athens, and as expected a mighty fleet was gathered to repel the invaders.
![[image loading]](http://i.imgur.com/XStFe.png)
The Genoese and Venitian alliance, opted for a strategy of counter-attack, landing troops in southern Italy and on Malta. Cyprus had also joined the war on the Venitian side and sent their measly army to Judea, managing to occupy it while Sicily's troops were securing the home provinces. When Italy was secure, Martino ordered the occupation and subsequent annexation of Cyprus, that had foolishly honoured its alliance with Venice. After it was done, Venice had no other choice than to offer peace to Sicily.
![[image loading]](http://i.imgur.com/kQlXL.png)
A sigh of relief is heard across the land as it is made known the war is over. Martino had done it. He had added to the glory of the Sicilians. His nation was a regional power, and his fleet was among the biggest in the Mediterranean. The war had been expensive though, and wanting to keep inflation in check, he had financed it through loans. He was an old man now, and with his lust for glory sated, he knew he had to turn his attiontion to his people. His nation was in debt, and his large military was costly. He needed to consolidate and shake off the bad reputation from his annexation of Cyprus.
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I forgot to get a screenshot of the peace deal with Cyprus, phooey. We're pretty broke right now, and my term is almost over, so I'll make one last update probably focusing on what's been going on in the rest of the world, as we'll be paying off loans for a bit.
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Great report, very well written and interesting as well
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During his final years, Martino I didn't really accomplish much of anything. He had grown accustomed to being a powerful Mediterranean king and saw no need to defend his status. Instead, he paid off his loans while drinking the fine wine from latest conquest, Cyprus.
![[image loading]](http://i.imgur.com/RjJsy.png)
During the final years of his reign, Martino had decided to disband most of his military, and join in a military alliance with Castille. He had no time or want for swords and glory anymore, prefering to let his neighbours handle it. This turned out to be a pretty bad idea as Castille loved to go on Holy Wars against the heathens, and the Sicilians still held the Holy Land, surrounded by bloodthirsty heathens just looking for an excuse to burn the whole thing down. As he was removing the muslims from the Holy Land, he decided to not honour any future calls of arms from Castille. It just wasn't worth the bother. But then...
![[image loading]](http://i.imgur.com/70skH.png)
Martino I died, and his son ascended to the throne. This marked a change of policy towards his northern neighbors, the Papal State. The Sicilians had been allies of the Pope ever since the glory days of the Queen, but this had to change now. The Pope had become more involved in worldly affairs, when he should concentrate on serving God and the church. King Luigi II only saw one solution: Vassalization. By taking over the Papal State's foreign policy, he could keep the Pope a powerless figurehead of the church, rather than an actual political threat.
![[image loading]](http://i.imgur.com/L7GaP.png)
The war was brief and efficient, lasting only few month. When the defenders of Rome finally surrendered, the Pope met with King Luigi II to discuss the terms of peace. Both sides knew what this meant: The Pope's days as a independant power were over. He now had to follow the orders that came from Sicily or live to meet the consequences.
![[image loading]](http://i.imgur.com/GsWgf.png)
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My term is now over. Provinces gained were Cyprus and Athens, as well as the vassalization of the Papal State. Our ruler is sick as hell and has a good chance of diplo-annexing it in 10 years if that is what my successor wants. Note there is no alliance with the Papal State yet, as I was actually a few months over time before the war ended. We still have a bit of debt and inflation, nothing too bad.
As requested, the holdings of Sicily anno 1472. My epic paint skills serve to point out our vassals.
![[image loading]](http://i.imgur.com/s6VZ5.png)
Here's the save game. Good luck to all successors. Glorious will Sicily be!
http://www.mediafire.com/?dkdvplxyclek85e
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Next in line is Ramong, please claim your spot.
What the hell. Where do we get all these Bad-ass kings? Where are all the inbred 3/3/3 guys? d'Aragó Dynasty is best Dynasty.
Beef 42, yould you please post a screenshot of all we own at the end of your post?
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doesnt diplo map mode show vassles in almost green? just take the screenshot using that
On November 19 2011 17:27 Simberto wrote: Next in line is Ramong, please claim your spot.
What the hell. Where do we get all these Bad-ass kings? Where are all the inbred 3/3/3 guys? d'Aragó Dynasty is best Dynasty.
Beef 42, yould you please post a screenshot of all we own at the end of your post?
its not shocking that we get 9/8/9 kings, its shocking that they dont drop dead 3 months into their reign
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On November 19 2011 19:27 turdburgler wrote:doesnt diplo map mode show vassles in almost green?  just take the screenshot using that Show nested quote +On November 19 2011 17:27 Simberto wrote: Next in line is Ramong, please claim your spot.
What the hell. Where do we get all these Bad-ass kings? Where are all the inbred 3/3/3 guys? d'Aragó Dynasty is best Dynasty.
Beef 42, yould you please post a screenshot of all we own at the end of your post? Who cares, it is scientifically proven that any picture gets about 20% cooler when MS Paint is involved in the creation.
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I couldn't be bothered to load it up again so I just checked my folder and found this one with stab cost mapmode or something. This was not gratuitous Paint, I needed it.
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Save game have been downloading, expect report sometime late tomorrow!
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Great job Beef. Papal states is pretty much the best vassal you can get at this point. Weve been quite lucky with our rulers so far! Im a bit curious as to how france is doing. I suspect theyre huge considering they were reuinited like 50 years ago?
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Not much has changed regarding the shape of France, but they are winning a war against Castille pretty hard at the moment. Sadly, we seem to have lost our alliance with Aragon, who are also in in this war against Castille. Bohemia is snaking eastwards into the GH. There is a surprisingly low amount of OPMs inside the HRE. England has nearly united Great Britain, and is apparently expanding into Scandinavia a bit. The Ottomans seem to be a strong regional power. Yemen is blobbing pretty hard in Asia Minor, and as usual, Vijaynagar has nearly formed Hindustan.
For some reason, there is a CoT in Athens.
I don't really like the NIs we have at the moment, but that might be personal preference. National Banks tends to slow down tech by quite a bit, usually a MoM on his own is enough in my opinion. And Bureaucracy is just overall not very good, National Trade Policy would bring in more money and improve our chances at competition, Battlefield Commisions or Military Drill would make our Army far stronger, and Pressgangs would enable us to actually build a navy able to beat any other nation pretty cheaply. I think a nation so absurdly reliant on Naval Superiority as ours should really have the last one.
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On November 20 2011 00:04 Simberto wrote: Not much has changed regarding the shape of France, but they are winning a war against Castille pretty hard at the moment. Sadly, we seem to have lost our alliance with Aragon, who are also in in this war against Castille. Bohemia is snaking eastwards into the GH. There is a surprisingly low amount of OPMs inside the HRE. England has nearly united Great Britain, and is apparently expanding into Scandinavia a bit. The Ottomans seem to be a strong regional power. Yemen is blobbing pretty hard in Asia Minor, and as usual, Vijaynagar has nearly formed Hindustan.
For some reason, there is a CoT in Athens.
I don't really like the NIs we have at the moment, but that might be personal preference. National Banks tends to slow down tech by quite a bit, usually a MoM on his own is enough in my opinion. And Bureaucracy is just overall not very good, National Trade Policy would bring in more money and improve our chances at competition, Battlefield Commisions or Military Drill would make our Army far stronger, and Pressgangs would enable us to actually build a navy able to beat any other nation pretty cheaply. I think a nation so absurdly reliant on Naval Superiority as ours should really have the last one. Military Drill is proboably the strongest tech earlygame, with the except for aspiring naval powers like us. Since were a naval nation really should try keep our focus there I think. National bank is a must if start running your inflation arond 8 to kep it in check Id say. As a first NI its proboably not needed indeed. Its proboably too hard to grab northern italy anymore (even though we really could have used the free univs) so we should proboably go for Pressgans next rather than military drill. Not positive on that though. Im not really used to playing naval powers but I guess pressgangs in combination with military drill would be very powerful for fighting earlygame..
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i usually go trade NI's + military drill for the first half of the game. having a money and therefore tech advantage can give you insane timing attacks just after upgrading troop type :D
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We don't really do a lot of fair fighting anyways, we just use our navy to lock the enemy army down and besiege stuff they can't even reach, so Military Drill is indeed not that important in my opinion. Actually, i took Pressgangs as our first NI for exactly that reason, but someone has changed it sometime afterwards.
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On November 20 2011 00:22 Simberto wrote: We don't really do a lot of fair fighting anyways, we just use our navy to lock the enemy army down and besiege stuff they can't even reach, so Military Drill is indeed not that important in my opinion. Actually, i took Pressgangs as our first NI for exactly that reason, but someone has changed it sometime afterwards. People have a really confusing aversion to naval NIs and obsession with Military Drill; I've even seen MP games where none of England, Castille, and Portugal had Press Gangs, and all of them had Military Drill! I guess people don't really understand that given the massive logistical advantage from Press Gangs and Seahawks you can take scattered provinces, which not only makes it nearly impossible for a land power to threaten you but also allows you to take the best provinces without having to take the random crap between them.
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On November 20 2011 08:13 Pewt wrote:Show nested quote +On November 20 2011 00:22 Simberto wrote: We don't really do a lot of fair fighting anyways, we just use our navy to lock the enemy army down and besiege stuff they can't even reach, so Military Drill is indeed not that important in my opinion. Actually, i took Pressgangs as our first NI for exactly that reason, but someone has changed it sometime afterwards. People have a really confusing aversion to naval NIs and obsession with Military Drill; I've even seen MP games where none of England, Castille, and Portugal had Press Gangs, and all of them had Military Drill! I guess people don't really understand that given the massive logistical advantage from Press Gangs and Seahawks you can take scattered provinces, which not only makes it nearly impossible for a land power to threaten you but also allows you to take the best provinces without having to take the random crap between them. Imo Military Drill is the most powerful NI for almost all nations in the early stages of the game for any warring. Id even as far as to say its imbalanced. Pressgangs is pretty good for a limited number of naval nations like portugal (if theyre friends with Castille), Venice and possibly Denmark etc. Id say England would lose to Scotland if Scotland went for Military Drill and England for pressgangs. Thats proboably the reason why they go Military Drill first. Thats what I think at least, Im no expert tho
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On November 20 2011 22:46 Robinsa wrote:Show nested quote +On November 20 2011 08:13 Pewt wrote:On November 20 2011 00:22 Simberto wrote: We don't really do a lot of fair fighting anyways, we just use our navy to lock the enemy army down and besiege stuff they can't even reach, so Military Drill is indeed not that important in my opinion. Actually, i took Pressgangs as our first NI for exactly that reason, but someone has changed it sometime afterwards. People have a really confusing aversion to naval NIs and obsession with Military Drill; I've even seen MP games where none of England, Castille, and Portugal had Press Gangs, and all of them had Military Drill! I guess people don't really understand that given the massive logistical advantage from Press Gangs and Seahawks you can take scattered provinces, which not only makes it nearly impossible for a land power to threaten you but also allows you to take the best provinces without having to take the random crap between them. Imo Military Drill is the most powerful NI for almost all nations in the early stages of the game for any warring. Id even as far as to say its imbalanced. Pressgangs is pretty good for a limited number of naval nations like portugal (if theyre friends with Castille), Venice and possibly Denmark etc. Id say England would lose to Scotland if Scotland went for Military Drill and England for pressgangs. Thats proboably the reason why they go Military Drill first. Thats what I think at least, Im no expert tho  Having around 40% more morale doesn't help when you can only get to one or two of your opponents' provinces.
Obviously you should take Military Drill as Austria or France, but taking it over Press Gangs as England or Portugal is pretty dumb. Also, whether or not you're friends with Castille shouldn't enter into the equation as Portugal, since Military Drill won't save you from an untimely demise if Castille wants to kill you.
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On November 21 2011 00:09 Pewt wrote:Show nested quote +On November 20 2011 22:46 Robinsa wrote:On November 20 2011 08:13 Pewt wrote:On November 20 2011 00:22 Simberto wrote: We don't really do a lot of fair fighting anyways, we just use our navy to lock the enemy army down and besiege stuff they can't even reach, so Military Drill is indeed not that important in my opinion. Actually, i took Pressgangs as our first NI for exactly that reason, but someone has changed it sometime afterwards. People have a really confusing aversion to naval NIs and obsession with Military Drill; I've even seen MP games where none of England, Castille, and Portugal had Press Gangs, and all of them had Military Drill! I guess people don't really understand that given the massive logistical advantage from Press Gangs and Seahawks you can take scattered provinces, which not only makes it nearly impossible for a land power to threaten you but also allows you to take the best provinces without having to take the random crap between them. Imo Military Drill is the most powerful NI for almost all nations in the early stages of the game for any warring. Id even as far as to say its imbalanced. Pressgangs is pretty good for a limited number of naval nations like portugal (if theyre friends with Castille), Venice and possibly Denmark etc. Id say England would lose to Scotland if Scotland went for Military Drill and England for pressgangs. Thats proboably the reason why they go Military Drill first. Thats what I think at least, Im no expert tho  Having around 40% more morale doesn't help when you can only get to one or two of your opponents' provinces. Obviously you should take Military Drill as Austria or France, but taking it over Press Gangs as England or Portugal is pretty dumb. Also, whether or not you're friends with Castille shouldn't enter into the equation as Portugal, since Military Drill won't save you from an untimely demise if Castille wants to kill you.
Well, as England i actually could accept it. If i remember correctly, the Navy you start the game with is gigantic, and able to beat everyone else for a long time, so you don't immediately need to expand it, while Scotland can be dangerous if you are somehow occupied elsewhere. Plus it allows you to project force onto the continent much easier, as long as you can keep Naval superiority. It also allows you to safe quite some money by turning your maintenance lower in peacetimes, and still have the same amount of moral.
However, our situation is fundamentally different. We need to fight for Naval superiority, and if we ever lose it, we lose the war instantly, no matter whom we fight. Our lands are a bunch of spread out islands, and an army will not defend that.
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On November 21 2011 00:09 Pewt wrote:Show nested quote +On November 20 2011 22:46 Robinsa wrote:On November 20 2011 08:13 Pewt wrote:On November 20 2011 00:22 Simberto wrote: We don't really do a lot of fair fighting anyways, we just use our navy to lock the enemy army down and besiege stuff they can't even reach, so Military Drill is indeed not that important in my opinion. Actually, i took Pressgangs as our first NI for exactly that reason, but someone has changed it sometime afterwards. People have a really confusing aversion to naval NIs and obsession with Military Drill; I've even seen MP games where none of England, Castille, and Portugal had Press Gangs, and all of them had Military Drill! I guess people don't really understand that given the massive logistical advantage from Press Gangs and Seahawks you can take scattered provinces, which not only makes it nearly impossible for a land power to threaten you but also allows you to take the best provinces without having to take the random crap between them. Imo Military Drill is the most powerful NI for almost all nations in the early stages of the game for any warring. Id even as far as to say its imbalanced. Pressgangs is pretty good for a limited number of naval nations like portugal (if theyre friends with Castille), Venice and possibly Denmark etc. Id say England would lose to Scotland if Scotland went for Military Drill and England for pressgangs. Thats proboably the reason why they go Military Drill first. Thats what I think at least, Im no expert tho  Having around 40% more morale doesn't help when you can only get to one or two of your opponents' provinces. Obviously you should take Military Drill as Austria or France, but taking it over Press Gangs as England or Portugal is pretty dumb. Also, whether or not you're friends with Castille shouldn't enter into the equation as Portugal, since Military Drill won't save you from an untimely demise if Castille wants to kill you. I generally agree with what you say. I was just trying to make an argument as to why a lot of people like Military Drill. That being said, pressgangs is obviously great as well.
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On November 21 2011 00:17 Simberto wrote:Show nested quote +On November 21 2011 00:09 Pewt wrote:On November 20 2011 22:46 Robinsa wrote:On November 20 2011 08:13 Pewt wrote:On November 20 2011 00:22 Simberto wrote: We don't really do a lot of fair fighting anyways, we just use our navy to lock the enemy army down and besiege stuff they can't even reach, so Military Drill is indeed not that important in my opinion. Actually, i took Pressgangs as our first NI for exactly that reason, but someone has changed it sometime afterwards. People have a really confusing aversion to naval NIs and obsession with Military Drill; I've even seen MP games where none of England, Castille, and Portugal had Press Gangs, and all of them had Military Drill! I guess people don't really understand that given the massive logistical advantage from Press Gangs and Seahawks you can take scattered provinces, which not only makes it nearly impossible for a land power to threaten you but also allows you to take the best provinces without having to take the random crap between them. Imo Military Drill is the most powerful NI for almost all nations in the early stages of the game for any warring. Id even as far as to say its imbalanced. Pressgangs is pretty good for a limited number of naval nations like portugal (if theyre friends with Castille), Venice and possibly Denmark etc. Id say England would lose to Scotland if Scotland went for Military Drill and England for pressgangs. Thats proboably the reason why they go Military Drill first. Thats what I think at least, Im no expert tho  Having around 40% more morale doesn't help when you can only get to one or two of your opponents' provinces. Obviously you should take Military Drill as Austria or France, but taking it over Press Gangs as England or Portugal is pretty dumb. Also, whether or not you're friends with Castille shouldn't enter into the equation as Portugal, since Military Drill won't save you from an untimely demise if Castille wants to kill you. Well, as England i actually could accept it. If i remember correctly, the Navy you start the game with is gigantic, and able to beat everyone else for a long time, so you don't immediately need to expand it, while Scotland can be dangerous if you are somehow occupied elsewhere. Plus it allows you to project force onto the continent much easier, as long as you can keep Naval superiority. It also allows you to safe quite some money by turning your maintenance lower in peacetimes, and still have the same amount of moral. However, our situation is fundamentally different. We need to fight for Naval superiority, and if we ever lose it, we lose the war instantly, no matter whom we fight. Our lands are a bunch of spread out islands, and an army will not defend that. Hence why I advise Press Gangs over Military Drill...
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I took over in the year of 1472. We was at peace, with 3 loans and 3 inflation, a decent army and navy.
I decided that I would focus on getting those loans paid off and the inflation down and see if I could get some vassal's in northern Italy.
1 month went by and this message came to me:
![[image loading]](http://i.imgur.com/0gwWV.jpg) Ottoman, the Mamluks and Syria had declared war on our vassal and we had to defend it, I feared the worst.
I sent my armies to defend Athens and at the same time to conquer Syria and Mamluks, both 2 provinces. The Mamluks was quickly defeated:
![[image loading]](http://i.imgur.com/1OqfC.jpg) and we took them as our vassals.
War was not going so well in Athens, our armies was outnumbered 3 to 1. Then we got another declaration of war:
![[image loading]](http://i.imgur.com/Ta4al.jpg) Aragon and Morea declared war on us!
The Mamluks joined the fight on our side and Syria was soon conquered as well. In Greece it went a little less well:
![[image loading]](http://i.imgur.com/MfEIh.jpg) The Ottomans was besieging Athens and our vassal Janina, while we were besieging Morea.
Soon Syria fell, was taken in as vassal as well and our army there could go to Italy and fight Aragon:
![[image loading]](http://i.imgur.com/BH2oL.jpg)
Holy War was called upon The Ottomans and when the Teutonic Order, Bohemia and all of their vassals attack Ottoman we got offered a white peace and got it:
![[image loading]](http://i.imgur.com/wfJzz.jpg) The Timurids then attacked us -.-
With The Ottoman, Syria and Mamluks out of the fight, 2 of them even on our side and Morea nearly beaten, we could focus on Aragon in Italy. In a few short fights and because we had a bigger navy we got a peace deal:
![[image loading]](http://i.imgur.com/roVkJ.jpg) Morea as vassal and white peace with Aragon.
After this triple front war staring out grim and ending great for us I decided to sit back for a while.
Nearly 10 years went by when suddenly a personal union with Venice was achieved without me doing anything:
![[image loading]](http://i.imgur.com/NsYfK.jpg)
Austria did not like that though and decided they wanted Venice for them self:
![[image loading]](http://i.imgur.com/NMIVG.jpg)
Austria was fighting Bohemia and Hungary at the time and they could not reach us by land or sea so I was not that concerned. We got a white peace rather fast.
I then went to war with Tuscany, Mantau and Urbino and made them all our vassals.
After that I tried to get our economy better. All 3 loans where paid off and inflation went down to 2.5. Some rather bad events that gave 3 inflation came to me 3 times and it went up to 10 -.-
Status at the end of my turn:
![[image loading]](http://i.imgur.com/eBJ34.jpg) Economy is rather good, many vassals means great income. No loans, master of the mint and national bank means that the inflation can go down to 0 fast if that is what the next in line focuses on.
We got an alliance with France, as you can see from the picture and most of Italy is under our control now. The Mamluks got many provinces back because of rebels, so they have gone from 2 to 7 provinces and might prove useful to us.
Europe at the end of my turn:
![[image loading]](http://i.imgur.com/fwaXg.jpg) Hesse went from 12-15 provinces to 2 :p Hansa conquered most of Denmark. Castille lost a lot of wars, with Aragon winning them. Austria is our biggest enemies, they got Transylvania, Hungary and Tyrol as vassal and looks like they will take Milan and Switzerland soon as well. They are not Emperor any more though. England is big, soon to be great Britain. The Ottoman is weak! We can easily take take them on with our vassals at our side.
2 goals/things that the next in line could focus on would be:
![[image loading]](http://i.imgur.com/ekn01.png) Rhodos, the Ottoman conquered them and we can easily take on the Ottomans. We cannot let our brothers on Rhodos be hostages to the savage Ottomans and it would align with our goal as a Mediterranean navy power.
Or:
![[image loading]](http://i.imgur.com/HZR5b.jpg) We can properly easily get Milan, Liguria and Modena as vassals if that is what we focus on and then forming Italy is within sight.
In my time we got Sidon province north of Judea. The Mamluks, Syria, Morea, Tuscany, Urbino and Mantau as vassals. Venice in a personaly union. Got cores on Gaza and Judea. Paid of 3 loans. Inflation raised to 10  France alliance Lost all other Alliances
Also we are half a year from the next national idea, I would recommend Press Gang or maybe Military Drill
Save game: http://www.mediafire.com/?d39u4f8plyma32y Silvanei next in line!
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Pictures aren't working for me.
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Weird, they're there alright. If you click the [image loading] they come right up.
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Fixed, a little error in the code :p Save game coming up!
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Also, I don't think you can form Italy with Sicily, no?
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We can, the national decision was there, just needed cored provinces
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Next in Line is Silvanel, please claim your spot.
How can we even get a Personal Union with Venice, shouldn't they be a merchant republic? Also, were they not our enemy for most of this game? Someone must have married them. If i get the chance between Inflation and anything else, i usually choose whatever else it is. 3 Inflation could be sooo much money for us. Nice load of Vassals, we are slowly evolving into a great power.
I agree, with Naval Superiority it should be easy to beat up the Ottomans, just wait for them to be on one side of the strait, park our Navy in the middle, and take the other side. We can use Holy War on them, right? That Timurid Situation seems to have resolved itself when i look at the map at the end, they appear to be in the process of collapsing. Which is good, Horde neighbours are annoying. France looks scary.
However, the most important question is: Will Bohemia reach China?
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Venice got annex and released by Milan I think it was :p
Timurids was never a big problem, just annoying. Ottoman can defiantly be beaten, France fucked them up pretty bad, we alone can muster a larger army than they and our vassals combined army would be close to the Ottomans as well :p
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I love reading these things! Great job so far everyone and keep the awesomeness rolling.
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Bohemia looking pretty big, but I think they'll go farther east and just fight hordes until they end up fighting Ming. Just don't piss Bohemia off :p
France, however, is the most dangerous country I think. Given that it's completely formed so early, either it just LOLs all over the Iberian peninsula or expands east towards Italy and the HRE, neither option would be great for you :X
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The scariest thing about them is that they are already in the balkans area, and might decide to Holy War the Ottomans and stealing Greece from us. It is our divine birthright to rule that land, it belonged to us since ancient times. Especially Rhodes, though. If it is mediterranean, it's ours.
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by the looks of the map earlier france conquered a tiny part of italy earlier and lost it? that would mean they have already had italian ambition and completed it. which should keep us mostly safe
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France currently own Ferrara
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On November 21 2011 08:43 Ramong wrote: France currently own Ferrara
It's weird, in games I play, France only really declares war on countries they border and Britain, so I think it's fairly dangerous having France as a neighbor in that case :X
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Currently we are France' only ally, got great relations and they got military access. Also France got provinces close to Austria and the Ottomans, so unless we do something stupid I doubt we should fear them right now
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Another thing i just noticed: There are usurpers on the Aragonian Throne. I was shocked that family would declare war on us, but after i investigated a bit, i noticed that apparently some strange "Folc de Cardona" guys took over the country while noone was watching. In my opinion, that is not something we should simply accept. Otherwise in a few years, there will be "Folc de Cardona"s everywhere. Maybe we should reclaim that throne at some point in the future?
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I will start playing as soon as i will be back fro university (about 6 hours).
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Oh shiite!! good job everyone this is turning out a very entertaining aar imo. i would recommend we keep sucking up to france as much as we possibly can, no matter what shit they drag us into; they are our best bet to fight the HRE. Personally i think more crusading would fit the aar and sicily, but aiming for italy would probably bring us the most power! edit: union with venice is beyond whacky, they are supposed to be a merchant republic for christs sake them getting released and then union event for us is just soo unlikely that just for the novelty it feels really really juicy.
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Sick turn imo. I can´t belive we got the Mamluks as vassals lol ? Shouldnt they be stronger than we are? 
Also, how did we get a personal union with venice ? Thats really strange. Good job tho.
I think we need to be careful if were going to fight Milan since theyre neighbous with Austria and I dont see us doing too good in a war against them at the moment. On the other hand, I guess forming Italy is cool. :D
On November 21 2011 02:40 Pewt wrote:Show nested quote +On November 21 2011 00:17 Simberto wrote:On November 21 2011 00:09 Pewt wrote:On November 20 2011 22:46 Robinsa wrote:On November 20 2011 08:13 Pewt wrote:On November 20 2011 00:22 Simberto wrote: We don't really do a lot of fair fighting anyways, we just use our navy to lock the enemy army down and besiege stuff they can't even reach, so Military Drill is indeed not that important in my opinion. Actually, i took Pressgangs as our first NI for exactly that reason, but someone has changed it sometime afterwards. People have a really confusing aversion to naval NIs and obsession with Military Drill; I've even seen MP games where none of England, Castille, and Portugal had Press Gangs, and all of them had Military Drill! I guess people don't really understand that given the massive logistical advantage from Press Gangs and Seahawks you can take scattered provinces, which not only makes it nearly impossible for a land power to threaten you but also allows you to take the best provinces without having to take the random crap between them. Imo Military Drill is the most powerful NI for almost all nations in the early stages of the game for any warring. Id even as far as to say its imbalanced. Pressgangs is pretty good for a limited number of naval nations like portugal (if theyre friends with Castille), Venice and possibly Denmark etc. Id say England would lose to Scotland if Scotland went for Military Drill and England for pressgangs. Thats proboably the reason why they go Military Drill first. Thats what I think at least, Im no expert tho  Having around 40% more morale doesn't help when you can only get to one or two of your opponents' provinces. Obviously you should take Military Drill as Austria or France, but taking it over Press Gangs as England or Portugal is pretty dumb. Also, whether or not you're friends with Castille shouldn't enter into the equation as Portugal, since Military Drill won't save you from an untimely demise if Castille wants to kill you. Well, as England i actually could accept it. If i remember correctly, the Navy you start the game with is gigantic, and able to beat everyone else for a long time, so you don't immediately need to expand it, while Scotland can be dangerous if you are somehow occupied elsewhere. Plus it allows you to project force onto the continent much easier, as long as you can keep Naval superiority. It also allows you to safe quite some money by turning your maintenance lower in peacetimes, and still have the same amount of moral. However, our situation is fundamentally different. We need to fight for Naval superiority, and if we ever lose it, we lose the war instantly, no matter whom we fight. Our lands are a bunch of spread out islands, and an army will not defend that. Hence why I advise Press Gangs over Military Drill... Well both me and Simberto said that we thught pressgangs would be best in our original posts before you asked "I dont see why so many people like Military drill". Thats what brought about the our posts after that.. 
On November 21 2011 08:29 Omsomsoms wrote: Bohemia looking pretty big, but I think they'll go farther east and just fight hordes until they end up fighting Ming. Just don't piss Bohemia off :p
France, however, is the most dangerous country I think. Given that it's completely formed so early, either it just LOLs all over the Iberian peninsula or expands east towards Italy and the HRE, neither option would be great for you :X Yes. France is super dangerous due to their rich provinces and the fact that they always pick military drill + the 50%+ manpower NI that I cant remember the name of.:D
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I just wanted to state that we could use Forge Claims on Aragon, and force a PU on them. They obviously have low Legitimacy, being Usurpers and all that stuff. We are Sicilians, we should take care of family business first before doing anything else. Also those claims are not really forged, they are actually quite real. After all, we ARE the d'Aragó Dynasty. If we get France to support us in that war, it should be a steamroll, and even if not, we should be able to beat them easily.
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I am here, i will start playing soon. Seems that my previous post got lost somewhere.
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I have finished, i will post my report after i return from university tommorow (around 17-18 CET).
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Mission: Trade Empire
Obtain Liguria, Venecia, Lubeck and Alexandria.
Reward: Awesomeness.
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Don't forget Novgorod! That sounds like a fun game.
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Well, I intentionally left out Novgorod, since it is so hard to reach, and the Navy would be completely useless for that war. Whereas the rest might actually be doable.
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The rest should actually be pretty easy? Genua/Liguria is allways pretty minor. Venecia allways gest in land wars with Austria, all you need to do is kill it's navy and land on venice/blockade it. The Hansa ist he "hardest" one... And still starts of as a 2 province minor... The only problem here is that it is at quite far away and in the HRE.
Actually thats the only probelm with all of them, they are in the HRE...
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omg this is awesome count me in!
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I inagurated on 12 June 1492 intresting times to say the least.
I was given a country with a lot of political power, lot of vassals and skyrocking inflation (~10), i had multiple options, as a new national idea was to be available soon. I could turn our little country colonial power (QFNW), into Naval Power (PG) further stregnhten our economical power (mutiple options) or choose something completly different. Being Monty Python fan i had realy no option. Something completly different it is.
"Church attandence duty" nicely fit my style of play (+5% Papal influance =more cardinals =less infamy and of course -33% stabilty cost (who needs casus belli?). Also i concluded- anyone that will come after me will have much easier time adjusting country to his style of play (easier to change NI and forms of governemnt and such).
What should i do now? Where to go, where to expand? I noticed France has a lot of land near Ottomans, also nice 16 army stack there, quick look at automaticly call allies button and a smile on my face: probability of France joining the War =Very Likely. Let us go to WAR then! Holy War it is in the name of God! It turned to be pretty epic war with all of our vassals and France joing the war on our side, and Marroco, Songhai Yemen and Swahili on Ottomans side. During the war i got not so pleasant surprise, An Heir falls ill event. For sure posioned by treacherous heathens! Poor 3-7-3 Maria i could only Pray for her life! Thankfully God gives Us fast another heir 7-5-7 Pietro is truly bleesed and destined for glory! But heathens strikes again!! (Another heir falls ill event). This time God saves us from misery (by the hands of the trained mdeicus that is ). War ends with our victory, we gain Larrisa ~125 ducats, and Ottomans ends Vassalization of some minor i dont recall.
I proceed to think about another target when i hear this news!
![[image loading]](http://img402.imageshack.us/img402/1070/regencycouncil.jpg)
Uploaded with ImageShack.us
We inherited Venice, great! But look closely, whats behind it? Thats right Regency Council. Out great monarch choose to die prematurly, and now i am toasted! Pietro is 0 years old, and i have a ragency council! Damn! Tough luck.
With no possibility of starting new war i decided to focus on economy and also on creating oportunities to join war of my allies. In terms of economy: I expanded the beurocracy. Formalized scales wages and measures. Declared Statute of Monopolies Builded a lot of ports, constables, markets and armories, i decided to skip churches since we are still relativly small (but it is defiently on the list to do). Also i converted all our old provinces to one true faith! And finaly lowered iflantion to 6.8.
In terms of war: i joined a France-Aragon war on Frances side, but this war ended before i was able to force anything meaningful on Aragon. I get rid of Timurids agression twice. Somwhere in the midsts of long peace France broke their aliance with us (without any action from my side). Looking around i decided to hook up with England and helped them with their expansion in Scandinavia, also during my whole reign i often helped Mamluks (our vassals) get rid of rebels-strong vassal is better then the weak one yes?
Finaly Pietro came of age! I waited till Engalnd finish their war with Norway and striked at Ottomans (who were at the time engaged in war with Timurids, they were winning but who cares...) I nuked Asia minor with spies (support rebels), blocked Bosphor straits with our Navy and proceed to beat the forces that Ottomans left in Europe. I ended that war prematurly because i thought my time is up, but nevertheless i was able to gain rich provinces of Kozani, Macedonia and Nis. Also some time before that war Knight rebels libarted Rhodos from Ottomans, hmm not for long, No casus Belli? (who cares). I took Rhodos without any resistance.
At the end of my rule thats the situation:
![[image loading]](http://img23.imageshack.us/img23/6382/finishoa.jpg)
Uploaded with ImageShack.us
So we gained Rhodos, Larrisa, Nis, Macedonia and Venice. Gained a lot of tech and infrastructure. Exchanged France sfriendship for Englands. Also i made Royal marrige with almost anyone in Europe (to combat ridiculsly low legitimacy) (and even Karaman lol ). We didnt lose any Vassals, i lowered inflation to 6.8 and also introduced a lot of magistrate heavy policies. Additionaly i expaneded heavily our trade influnce (which was pretty nonexistant outside of Athens when i began), it looks like that now:
![[image loading]](http://img600.imageshack.us/img600/2985/markets.jpg)
Uploaded with ImageShack.us
As to political situation in Europe: France is at war with Austria, its hard to say what will come of this, but i doubt Austria can do any serious damage, at very best they will take some provinces that France has in Balkans. England is pretty strong, controls whole Britsh Isles and Ireland and also big chunk of Scandinavia. Aragon seems pretty solid, they got a lot of land from Castille and in Northern Africa, Castille on the other hand is eating Marroco and Algiers, they also have land in Egypt and Middleeast.Bohemia is huge but i have no doubts they will implode. TO has formed Prussia, its hard to say what will come of that, Hansa seems pretty solid, if they mange to take Sund from England they trade income will be super sick and they might become dengerous.
As to our strategy i recommend eating up European parts of Ottomans, and buliding churches. Then we should enlarge our land and navy forces, and perhaps eat Asian parts of Ottmans while looking at oportunities in Europe. QFTW is also an option (we have 2 coastal COT now: Venice, and Athens, we can always grab third in Alexnadria).
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Could you please upload your safegame?
Next in Line is Velr, please claim your spot.
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Maim, burn, kill!
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Wow our first regency after 70 years of godly kings. Tough luck, but at least we got Venice from it. I shudder to think what Velr what do what all these ducats.
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On November 23 2011 00:53 Velr wrote:Maim, burn, kill! 
Just make sure to always remember Maxim 1:
Pillage, THEN burn.
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burn the women, maim the field, kill the house
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oh man i can't wait to see how badly i can fuck up yous guys empire
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I'm actually allready finished 
http://www.sendspace.com/file/giwhb2
Only thing is.. I failed in the screenshot department and the 3 i made (after from the autosaves) i don't find -.-.
Will write some about my game a little later, need to do something diffrent now 
Sooo:
As i started everything looked fine: http://imageshack.us/photo/my-images/189/2011112200001.jpg/
The Minor powers in our neighborhood were our Vassals and the Ottomans had a fresh Peacetreaty with us... (BORING). Our research was heavily focused on Land which I switched to 50/50 gov/land after reaching "free shooter infantry". Our Advisors were terribly weak (8 stars combined and our cultural tradition was in the 20ies ), thats were most my magistrates went (+some churches/constables).
But as for actually playing: 5 boring years passed in which i amassed some money and made the trade rolling (and as turdburgler notes later, did not stop to amass because... my treasury slider was greyed out and i actually couldn't do anything about it :p) and set everything up for the time to strike (took "national conscripts"-Idea). I sent our single spy (+0 spies/year) to spawn patriots in Achaea which was an Austrian province held by the Frenchies, the rebells were succesful and the province defected to Epirus (our Vassal). I also spent our prestige into expanding our influence:
http://imageshack.us/photo/my-images/341/2011112200003.jpg/
WAR! So, i declared war on the Ottomans and blockaded them out of Europe. They were fighting the Timurids in what seemed to be an even fight (from what we could see) and they made quite some progress towards the east). Thanks to this I did not have to fight a single big Ottoman army to conquer their european provinces and a little later most of their eastern-asian provinces, the Timurids slowly killed their big stacks and after ~10 years i owned most of the Ottoman provinces (the others were owned by timurids) and got the peacetreaty i wanted (annexed: Edirne, Burgas, Bursa and Bithynia).
In the ~3 years of peace i got left in my rule i Diplo-Annexed the Papal State (because i could!) and the Ottomans moved their capital away from Thrace... Due to France being pretty active in that region (they took nearly everything european left of the ottomans) I decied to break the peace treaty to make sure that we get Thrace for ourselfs after such a long war was just out of the question . Sadly this also ended our fresh military alliance with France :/.
I left the game in the middle of this war, sitting all over the Ottomans... Waiting to get MOAR LAND .
http://imageshack.us/photo/my-images/193/2011112200004.jpg/
Sorry for this kinda bad writeup .
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Next in Line is Turdburgler, please claim your spot.
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time to kick ass and chew bubblegum
first impressions, we have 2800 gold and we are still minting ?!?! : D wth guys
my first moves before unpausing the game were. embracing all relgious decisions available. with church attendance day 5% stab cost and 1% intollerance are acceptable. more and better missionaries is a big deal while invading into mulsim countries. the whole team seems set on staying catholic for the infamy help, so with that mind helping conversions is a big prio.
i stopped all minting due to our insane wealth and maxed investments into stab. the quicker we recover from the -2 stab i started with the sooner our tax income recovers, being low stab is always unacceptable.
i started an embassy in burgas, i plan to let the ottomans keep silestra as it will allow the embassy to work but the province will be useless to them, so it can be taken over and over to increase war scores against them. increasing our border size against countries that have no miltary chance against us always causes more border based events to gain cores etc.
i started 2 universities back in our home lands in italy, the free magistrate effect is a long term investment that helps you keep your empire up to date when it gets larger.
i sacked our army morale advisor and changed him for a 3star compete chance dood. income is the key to the future! assuming things dont go tits up in the next 30 seconds i shouldnt need to edit this post too much :D
i ended the war with ottomans, revoking cores (ocd) and taking only thrace for the reason mentioned above, once i save syria from the timurids all will be peaceful!
my main goals are to lower inflation by as much as possible, leave my turn with ~0 infamy and no wars on going. hopefully i can leave this place more stable than when i started
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and just like that my whole 20 year go is complete D: i didnt take any screen shots during the game as im a retard who forgot till like 12 years in, at that point i just decided it wasnt worth it and kept on playing out the last years of my turn.
i must say i failed my goals pretty hard. inflation is lower but not gone, we have some infamy which i couldnt really turn down (hurting aragon would keep us the most dominant power in the med) but we are only at war with the timurids so yay.
we came into the game with 4.8 inflation, 8 war exhaustion and with advisors totalling 10 stars. we had trade dominance in 4 cots and a few traders in a number of others. our total income was 1655 a month, which was top an army of 47000 men and a navy totaling 46 ships.
after my go we are now have 3.3 inflation, 0 war exhaustion and advisors totaling 14 stars : d. we have 5 merchants in 11 cots and a monopoly in another 1. our total income is 2855 a year. i increased the size of the army to 64k men, but the navy is unchanged.
![[image loading]](http://i.imgur.com/kXLNv.jpg)
our small gains in the last 20 years basically consists of most of the ottoman empire, the bealerics and 1 province in africa. the newly released bulgaria is our new ally and the last ottoman province is a vassal. as far as changes to the country go, i changed government type for 0.5 more magistrates a year and 10% prod. eff. and changed our man power NI for 25% compete chance. these 2 changes are the main reason for our increase in money for a decrease in man power. the reasoning for these changes is until we have a land border with a major power, our sea dominance keeps us completely safe, infact i even had a war with austria in my first year which ended in white peace, because they couldnt attack us. the only countries we will be warring are muslims and africans, we will not be stretched for man power. but this lack of economy focus for the last 100 years has left us lagging behind in tech to some european countries 
not the most exciting 20 years! sorry guys :D next time its my go ill add a ton of pictures and stuff, but this time i was just concentrating on undoing the mess that has built up for who knows how long :D
http://www.mediafire.com/?wte0jd6omfh27sf
save game!
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National Conscripts probably was a little stupid. But i just sat on too much money and kinda low manpower so it seemed reasonable .
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So, i assume that Caller has found the link directly above his post.
France is scary. Also we have a pretty large border with her now, so even more scary. I hope our navy is still superior to hers, so we can hope that she does not find a land way towards us. I just love how every time a new picture comes up, Bohemia has grown further eastwards.
You guys really don't like to build ships. I am pretty sure that half of that navy i still from my rule in 1420, when we owned about 5 provinces.
Someone should take care of that rebels in Mamelukland, they could break something. Also someone should start spending our prestige on SoI, having a large SoI is very, very useful. Also, i think we should have more Manpower buildings. If we ever want to be able to fight France or Austria, we need lots of cannon fodder. We should probably be nice to Vijaynagar to get access to that juicy, juicy CoT in Kutch.
Regarding that greyed-out Treasury Slider, you probably rightclicked it, which locks sliders. Which is generally pretty useful.
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I wonder how is it possible so fast? In my EVERY game its Austria / Great Britain / Castille that grows most powerful ;o
I wonder what do next successor has in plans
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Well, to be honest, Austria still has a more powerful Army then we have, Bohemia is even larger, and France is just scary. The Brits are also pretty strong, and probably navally far superior to our 6 carracks. Actually, even France has a larger Navy then we have. However, we make about double the money then the first one of them, so it should be able to get rid of those problems. I think if we plaster our territory with manpower buildings, we should be able to take on at least Austria, and maybe even France or Bohemia. And if we build a real navy, we are in a pretty good position.
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We need to make a bigger navy, the next in line need to focus on that somewhat :p
It will help us against France, Aragon and pretty much everybody else. But most importantly it will make Venice invulnerable against Austria
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Yes, we also have a lot of money, even if we mint a bit less then our inflation reduction, we basically earn LOTS of money. So just by building a few ships on the side every now and then, and maybe a few barracks in some provinces we are in a good position to beat every other power in the game. Manpower and Navy, thats what we need.
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The provinces in Africa and middle east are far away provinces, yes ? So we would also need like 4-5 Small/Big Ships and not just galleys even though they should be the core navy still
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On November 23 2011 08:48 Ramong wrote: The provinces in Africa and middle east are far away provinces, yes ? So we would also need like 4-5 Small/Big Ships and not just galleys even though they should be the core navy still
We have 6 big ships at the moment, and we are pretty close to our naval force limits, partly because we have 18 transport ships for no apparent reason, 10-14 would be easily enough. Since Big Ships are far more forcelimit effective, i would recommend building mostly those.
North Africa and the middle east are distant overseas, but turkey is not.
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Hmmm i see my rule should be about 1670+ so thats late I guess we will be dominant power till then ready to match with biggest rivals (of course if we will continue to grow that fast)
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Maybe someone breaks the country inbetween, could always happen. And since we are not doing any colonising, i expect the countries who do to become pretty strong soon.
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k i'm finished.
here's a map of sicily, with my gains colored over crudely.
![[image loading]](http://i.imgur.com/nAB3q.jpg)
i decided not to royally fuck you guys over. consider it a blessing.
gonna aar it up shortly
http://www.mediafire.com/?84f58zwghn45xc9
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actually, i'll hold off on the aar for a bit.
this is pretty much all you need to know.
![[image loading]](http://i.imgur.com/VYcTU.jpg)
i got the game on 2 january 1853. I am entirely justified.
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Ok, wtf? POLAND is the Emperor? How did that happen? They are small and useless, both Austria and Bohemia are strong and mighty. Also, we need more marriages.
Plus, you just spawned a new rule, even though I hate the need to lawyer stuff like that.
Next in Line is fofa2000, please claim your spot.
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what, this is perfectly fair. the first guys get to get away with stacking inflation and putting weird slider choices on us, so we should have the right to do the same.
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On November 23 2011 08:17 Simberto wrote: So, i assume that Caller has found the link directly above his post.
France is scary. Also we have a pretty large border with her now, so even more scary. I hope our navy is still superior to hers, so we can hope that she does not find a land way towards us. I just love how every time a new picture comes up, Bohemia has grown further eastwards.
You guys really don't like to build ships. I am pretty sure that half of that navy i still from my rule in 1420, when we owned about 5 provinces.
Someone should take care of that rebels in Mamelukland, they could break something. Also someone should start spending our prestige on SoI, having a large SoI is very, very useful. Also, i think we should have more Manpower buildings. If we ever want to be able to fight France or Austria, we need lots of cannon fodder. We should probably be nice to Vijaynagar to get access to that juicy, juicy CoT in Kutch.
Regarding that greyed-out Treasury Slider, you probably rightclicked it, which locks sliders. Which is generally pretty useful.
i didnt build a whole lot of anything during my go. expanded the army a bit to keep us relevant. the vast majority of my go was fixing the problems with the economy built up over the early game expansion, where we needed to mint etc to do anything at all. the high inflation we had built up had been hurting us for years and as i said in my write up, that had snowballed to reduce our tech etc. i could barely afford to invest in any buildings during my turn, maybe 10 trade buildings total. the plus side was with our decent magistrate income is that i was able to recruit much better advisors than we previously had etc.
this is what ive been saying in the main eu3 thread for so long an econ lead can be translated into anything, money can get you anything. but minting heavily just introduces inflation and other problems. i cant live without 25% compete chance, then no one had changed our government types, we were crippled by crappy limits on our plutocracy which are now all gone thanks to admin monarchy. admin monarchy also allows slider changes a year more often, which is a nice bonus.
we are between 80-90% compete chance when i left the game in every cot that matters, i almost doubled our income :D if we had done that 100 years ago we could of invested in a better navy earlier.
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On November 23 2011 09:53 Caller wrote: what, this is perfectly fair. the first guys get to get away with stacking inflation and putting weird slider choices on us, so we should have the right to do the same.
No. Sure, if i had played the game on my own, i had made often made different choices. But there is a difference between making a non-optimal choice and purposefully annoying the next guy in line by throwing him in a large war. Sure, he should be able to win that one, but why don't you let him have the choice if he wants to? You are basically stealing half of his term.
I never demanded that you have to be very good to play in this Succession Game, that is not a requirement. That means that you get people who choose strange NIs, you get non-mainstream slider moves, and you might even get someone who loses some provinces. All of that is perfectly fine. Not to mention that so far, everyone has left the country in a better state than they started off. I just ask that people are a bit considerate towards the other players.
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On November 23 2011 09:53 Caller wrote: what, this is perfectly fair. the first guys get to get away with stacking inflation and putting weird slider choices on us, so we should have the right to do the same.
i can understand inflation in early game when you start as a minor. its nice to increase your size before the web of alliances gets too much, and establishing naval dominance has been key to our success. starting as a 2pm and then not making as much money as you can will slow down your early expansion, which puts you 50 years behind for the rest of the game :D but, still like ive been saying for years if we had concentrated on trade income it would of helped with the money.
i have to say im liking this master of the mint +national bank, which i didnt think i would. while expanding a lot with a low core % you barely earn any money, its all invested. even now we have a huge income we dont keep any during the year, with this inflation reduction we can expand the army and navy.
gonna download the replay and nit-pick callers choices :D
im still curious about peoples opions on church attendance day. its a noob unfriendly NI, because it has a lot of hidden effects -_-, the 50% stab cost was the nicest part during my turn. changing government and ni is annoying as fuck, especially since we havent invested in any churches, im pretty sure it also slows down the reformation before u can take counter-ref.
my only problem with it is that 50% stab cost is of limited value when again, if you earn more money you can just pump stab research for a month to get it back up.
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Do you usually play with some mods? Because you get some data wrong. Church Attendance Duty is -33% Stability Cost, and Shrewd Commerce Practice is only +10% Compete chance. Not that that is really important to your point, i just noticed you mentioning those values a lot.
I usually don't take CAD, or if i take it, i just use it to enact Gilded Iconography and then switch out of it. However, i also usually don't change NIs often, or start Wars without CBs. In this situation, it surely adds to our flexibility. And we will probably have pretty high Stability costs anyways for quite some time, since most of our provinces are of the wrong culture. Plus it makes the reformation much easier to deal with, and Papal Influence is always a good thing to have.
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too much D&T fucking with my head and im probably confusing tarrifs with compete chance a lot
either way still best NI!
caller why did you declare war on austira? the funny thing is its actually an auto win as they cant attack us but still. it was fun for me to start with a weirdly done country with 5 peoples conflicting ideas meshing. made it interesting considering that 90% of my games look the same with the same ni's. i also really enjoyed talking about all this and watching the thread: (
AND HOW COME YOU LOST BALAERICS TO ARAGON?!!?
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I'm here, finally my turn :D, I'll take time to read and look at all that has happened. be back to you tomorrow I think.
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On November 23 2011 11:03 turdburgler wrote: too much D&T fucking with my head and im probably confusing tarrifs with compete chance a lot
either way still best NI!
caller why did you declare war on austira? the funny thing is its actually an auto win as they cant attack us but still. it was fun for me to start with a weirdly done country with 5 peoples conflicting ideas meshing. made it interesting considering that 90% of my games look the same with the same ni's. i also really enjoyed talking about all this and watching the thread: (
AND HOW COME YOU LOST BALAERICS TO ARAGON?!!? wait, we owned balaerics? i white peaced with aragon so i'm not sure how that happened.
Just checked replay, apparently they defected. Oops. Guess you gotta DoW them.
also is there any reason why our national focus was messina? like two provinces get the bonus that way. I moved it to thrace so i could do settlement policy/get more provinces national focus bonus.
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That national focus was allready there as i played but i couldn't move it during my term (+ there was no good place to but it back then) .
Btw: Whats all that bitching about "high" inflation. IIRC it was over 10 for some time in the beginning (which bought us naval supremancy) and after that allways under 10? Where is the problem with that?
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On November 23 2011 17:03 Velr wrote:That national focus was allready there as i played but i couldn't move it during my term (+ there was no good place to but it back then)  . Btw: Whats all that bitching about "high" inflation. IIRC it was over 10 for some time in the beginning (which bought us naval supremancy) and after that allways under 10? Where is the problem with that? because high inflation slows down our tech and i was forced to spend a lot of budget on crushing inflation. I would've ideally liked to expand the size of the military and especially the navy, as after the war with aragon (where pretty much all of the galleys got sunk by their high amount of large/small ships) we were stuck with just a mediocre amount of caravels and transports. For a nation that absolutely needs a naval presence, this is suicide.
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Yes.. But ~5 isn't high and the massive income is giving us an advantage when teching anyway?
Btw: I personally hate Naval oriented empires, i normally just put armies everywhere and don't care about ships at all :p. I understand that it's needed as Sicilly.. because sicilly is a stupid Island but else? It's a reason for me to never capture Islands ^^.
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i had wars with aragon, milan, jalyrids, timurids, savoy + castille, not to mention rebels friggin everywhere. i spent a LOT of time shuffling crap around with my navy.
oh well, at least when we inherit savoy, we'll get like 10 free cores (colonies), including liguria. OMNOMNOMNOM.
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Seriously, Caller. When you got the nation the inflation was at 3.3. That is not "High Inflation that is crippingly slowing out tech" Especially since we double the next ones income, i think we can live with that. It only got to 10 once because one guys sadly decided that taking inflation from events would be a good idea, and everyone afterwards reduced it by a bit. My usual reaction to that kind of inflation is to just play as i normally would and mint about 0.01-0.02 under my limit, so it will slowly go away. Or just wait for Slider moves towards free Subjects.
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On November 23 2011 19:24 Simberto wrote: Seriously, Caller. When you got the nation the inflation was at 3.3. That is not "High Inflation that is crippingly slowing out tech" Especially since we double the next ones income, i think we can live with that. It only got to 10 once because one guys sadly decided that taking inflation from events would be a good idea, and everyone afterwards reduced it by a bit. My usual reaction to that kind of inflation is to just play as i normally would and mint about 0.01-0.02 under my limit, so it will slowly go away. Or just wait for Slider moves towards free Subjects. TECH FOR THE TECH GOD
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Are we actually arguing over something or is this some kind of inside joke i don't get? i thought things were/are really fun :/
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sorry i'm still in death and taxes mode, where if you have 0 inflation you get a nice -1.00 to revolt risk and 10% tax effiency, so I have zero tolerance for inflation.
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On November 23 2011 19:40 nttea wrote: Are we actually arguing over something or is this some kind of inside joke i don't get? i thought things were/are really fun :/
EU3 is srs bsns! :D
Btw: 20 years felt a little short to play... If you want to do something you basically need to hurry like mad.
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i liked the 20 years. it meant i could just hop on and play my go and report back to you all, and the chances are we can just continue the game and everyone gets a second turn.
any longer and it would feel too much like "mine" and it would lose the interesting part of seeing other peoples influence.
i didnt even notice our national focus was in a weird place, wasnt interested in moving it. thrace is a good choice to move it, 15 base tax or something? getting that to be an accepted culture is a nice move
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Sorry guys but starting tomorrow I will be busy for a while again so I wont be able to play. As far as I can see youre doing a better job than I would have done anyway.. defeating ottomans with sicily this early on hard is pretty impressive imo.
Anyway, put me off the list for a while. Ill still be here to watch and to give my comments tho...
On November 23 2011 08:37 Ramong wrote: We need to make a bigger navy, the next in line need to focus on that somewhat :p
It will help us against France, Aragon and pretty much everybody else. But most importantly it will make Venice invulnerable against Austria I think 1 ship is more than enough to make Venice invulnerable against Austria. But against France England etc a navy is needed for sure.
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On November 23 2011 22:04 Robinsa wrote:Sorry guys but starting tomorrow I will be busy for a while again so I wont be able to play. As far as I can see youre doing a better job than I would have done anyway.. defeating ottomans with sicily this early on hard is pretty impressive imo. Anyway, put me off the list for a while. Ill still be here to watch and to give my comments tho... Show nested quote +On November 23 2011 08:37 Ramong wrote: We need to make a bigger navy, the next in line need to focus on that somewhat :p
It will help us against France, Aragon and pretty much everybody else. But most importantly it will make Venice invulnerable against Austria I think 1 ship is more than enough to make Venice invulnerable against Austria.  But against France England etc a navy is needed for sure.
Nah, Austria got some ports pretty early on, but their Navy is still not really menacing.
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On November 23 2011 22:08 Simberto wrote:Show nested quote +On November 23 2011 22:04 Robinsa wrote:Sorry guys but starting tomorrow I will be busy for a while again so I wont be able to play. As far as I can see youre doing a better job than I would have done anyway.. defeating ottomans with sicily this early on hard is pretty impressive imo. Anyway, put me off the list for a while. Ill still be here to watch and to give my comments tho... On November 23 2011 08:37 Ramong wrote: We need to make a bigger navy, the next in line need to focus on that somewhat :p
It will help us against France, Aragon and pretty much everybody else. But most importantly it will make Venice invulnerable against Austria I think 1 ship is more than enough to make Venice invulnerable against Austria.  But against France England etc a navy is needed for sure. Nah, Austria got some ports pretty early on, but their Navy is still not really menacing. Yeah but their sliders are set to land + they never go for any Navy NI's. Also, I dont think the provinces they got actually got ports but you have to build them if you want them I think.. Not sure of that tho.
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On November 23 2011 15:02 Caller wrote:Show nested quote +On November 23 2011 11:03 turdburgler wrote: too much D&T fucking with my head and im probably confusing tarrifs with compete chance a lot
either way still best NI!
caller why did you declare war on austira? the funny thing is its actually an auto win as they cant attack us but still. it was fun for me to start with a weirdly done country with 5 peoples conflicting ideas meshing. made it interesting considering that 90% of my games look the same with the same ni's. i also really enjoyed talking about all this and watching the thread: (
AND HOW COME YOU LOST BALAERICS TO ARAGON?!!? wait, we owned balaerics? i white peaced with aragon so i'm not sure how that happened. Just checked replay, apparently they defected. Oops. Guess you gotta DoW them. also is there any reason why our national focus was messina? like two provinces get the bonus that way. I moved it to thrace so i could do settlement policy/get more provinces national focus bonus.
I moved it back there to enact: Expanded buerocracy Formalized scales wages and measures.
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I have Played for a few years, I can give you a short recap, I will finish tonight. Started The game At war with Austria, Hansa and other smaller countries. I cleared the rebels marching in our territories while sending troops to annoy Austria. Didn't even notice at first we had soldiers in Venice, that helped later :-). I managed to avoid the bulk of their troops to take half their territory along with Poland. They accepted to surrender and to free Styria, and Styria accepted our protective wings. They are now our Vassals. Yemen declared war at the same time for no reason, and payed 50 gold for peace. We are now at peace, it's around 1580, with 0 inflation, we are relatively rich (more than 1500 gold and I still keep our magistrates count under 5) with no real target in sight. I see that you guys didn't focus at all on colonization so we are really stuck in the middle east with no real way to expand. Bohemia is so huge and I will not piss them off, and I'm not really sure where to expand anymore.
Any ideas for possible wars? Should I try push into timurid lands, re-attack austria because they are at war with France and quite busy, or else? (sorry i couldn't post screen shots right now I write this from my laptop and I play the game on my other computer). I could try to free Hungary from Austria to really break them too...
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Lets clarify one thing 1500 maybe is rich, but not INSANELY RICH In truth its far away from that.
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I would suggest building a large Fleet and lots and lots of manpower buildings. With those, we should be able to take on France or Bohemia if we feel like it. More money is always nice, but i think at the moment the limiting factor in a large war would be manpower, not money. Otherwise, just do what you feel like. Bully someone weak, or take on someone strong, maybe steal those castillian colonies or something like that if you feel like it.
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Yes that's a good idea and that's what I started doing actually. It was weird to see only production and economical buildings and nothing to bolster our manpower!
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i think we should become a colonial power next :D
On November 24 2011 04:24 Silvanel wrote:Lets clarify one thing 1500 maybe is rich, but not INSANELY RICH  In truth its far away from that.
depends, if you are at 1500 money in 1 year its not bad if it takes 10 years to get each 1500 then ye its not special :D.
as soon as i have spare money i love to get 3-4 art achads to keep tradition at 100% when i need an advisor and then just spam universities. magistrates are the most precious resource in the game ;/
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But i propose we do it the sicilian way.
Basically, the plan is that we look for some guy that has nice colonies, and then we make him a nice offer. Maybe they will need a bit of "convincing", but i am sure they will see things our way pretty fast.
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On November 24 2011 06:21 Simberto wrote: But i propose we do it the sicilian way.
Basically, the plan is that we look for some guy that has nice colonies, and then we make him a nice offer. Maybe they will need a bit of "convincing", but i am sure they will see things our way pretty fast. hell yeaaah, portugal first in line?
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Why not just pillage and plunder all the nations around the mediterraen sea?
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We can do that, too. You can do more than one thing at once. But to plunder stuff on the sea, we need pirates. And that means we need the caribbean, because where else would we get pirates?
On November 24 2011 06:29 nttea wrote:Show nested quote +On November 24 2011 06:21 Simberto wrote: But i propose we do it the sicilian way.
Basically, the plan is that we look for some guy that has nice colonies, and then we make him a nice offer. Maybe they will need a bit of "convincing", but i am sure they will see things our way pretty fast. hell yeaaah, portugal first in line?
I think the Castillians were faster, Portugal did not have any colonies anymore in one of the last safegames.
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You should totally do it mafia style. Vassilize them and take part of their income to keep them 'safe'. Like a boss. Litterally like a mafia boss though..
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Oohhh....that is a good idea. We just put like 20000 man onto a few ships, land in some city, and go to the ruler "Nice City that you have here. It would be a shame if something happened to it, wouldn't it, Johnny?" "Yes, Boss. Would sure be a shame" "All those straw roofs, just imagine what would happen if they caught fire. I think they sure need some insurance here, don't you, Johnny?" "Yes, Boss, they sure do."
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yeah lets conquer the new world :D
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On November 24 2011 06:30 Velr wrote: Why not just pillage and plunder all the nations around the mediterraen sea?
if you colonise, those 2 goals arent exclusive
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HI guys I have just finished, and you can say Everything has gone my way right now, I'm gonna upload everything in a few minutes  By the way, where do I find my saved game? Yeah that's where i'm looking but it's empty, I dont get it...
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program files > paradox interactive > eu3 > save games
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I really don't find it it's really strange. At worst I could just start a multiplayer game with the next player so we join the same game, I upload our game, and he can save it that way.... I must be doing something wrong because the save game folder is empty while I have maybe a hundred saved game...
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you dont have some odd hidden files setting or something? you could try searching for the file, open your c drive then using the search bar in the top right corner and put in the file name.
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Thanks Caller for the Austrian war -_- Hi fellow Eu3 Players, much has happened those last 20 years. I had the honor to govern Sicily From 1573 to 1593. 1573 started violently as rebels were plaguing Sicily eastern provinces, and that mighty Austria, followed by all it's ally, declared war on Sicily (unclear who actually declared lol, I just started and immediatly there was a war). Sicily left a few thousand men behind to clear the rebels as well as to protect its borders from malicious easterners, while sending everything they got on Austria. Their massive armies were unbeatable in frontal fights, so the Sicilians had to mostly defend in favorable location to weaken Austria's troops. Most of their provinces got occupied by Poland and Sicily, and they finally surrendered, freeing Styria from their tyranical reign. Styria is now one of Sicily vassals. I will not mention every minor engagements because there has been many but I'll just say that our country then enjoyed a few years of peace (vassalized walachia, dismantled Irak...) until we could could attack Austria again. This time their 40k armies got smashed during an epic engagement where we had concentrated 45-50k, every single troop under our control. I was still wondering about what to ask Austria as a fair demand for our troubles when Milan attacked, backed up by Bohemia, which was really too much to handle. Fortunately a killer world war was avoided because Behoemia ended up only as a minor war partner, which meant that signing peace with Milan meant peace with everyone. We then asked Austria to release Hungary and some other territories which we vassalized. Sicily even inherited from Hungary and Piedmont later on. I only had few years left before the end of my term, our leader died, to be replaced by a decent queen (5-7-5 something like that) so I focused on expanding our manpower capacity. We increased our army size as well, we can now field around 142k if needed in the battlefield! But all this wouln't be complete without some colonies of our own. Indeed Brazil seemed a good target, not too crowded yet. I sent a few colonists and...pleasant surprise, most of Brazil was colonized By piedmont, which suddently became ours...pretty nice I would say. This pretty much sums up the most important events that happened, have fun, you can't loose now with Sicily :D but there are still many chalenges Ahead! The big bully is of course Bohemia, thumbs up for the one who takes care of them  Oh I almost forgot lol! I became best friend with France, so much that now they are our ally, pretty useful . End result: http://imageshack.us/f/32/europeq.png/ http://imageshack.us/f/84/bresil.png/ http://imageshack.us/f/268/sanstitre4qt.png/
![[image loading]](http://i.imgur.com/8Lkzi.jpg) As you can see There is a lot more green on the map and much less White.
![[image loading]](http://i.imgur.com/BbcmG.jpg) Those Green Portuguese Colonies Belong to us!
![[image loading]](http://i.imgur.com/seZmr.jpg) Vacation!
I took far too many screenshots and saved them all on the same paint page, and closed it like an idiot. So you'll only see the end result, my bad... I will re-upload them because of failed upload lo.
TL Succession Game: http://www.mediafire.com/?yi9kbrjr1d0xfn8
Previous post.... + Show Spoiler +I have Played for a few years, I can give you a short recap, I will finish tonight. Started The game At war with Austria, Hansa and other smaller countries. I cleared the rebels marching in our territories while sending troops to annoy Austria. Didn't even notice at first we had soldiers in Venice, that helped later :-). I managed to avoid the bulk of their troops to take half their territory along with Poland. They accepted to surrender and to free Styria, and Styria accepted our protective wings. They are now our Vassals. Yemen declared war at the same time for no reason, and payed 50 gold for peace. We are now at peace, it's around 1580, with 0 inflation, we are relatively rich  (more than 1500 gold and I still keep our magistrates count under 5) with no real target in sight. I see that you guys didn't focus at all on colonization so we are really stuck in the middle east with no real way to expand. Bohemia is so huge and I will not piss them off, and I'm not really sure where to expand anymore. Any ideas for possible wars? Should I try push into timurid lands, re-attack austria because they are at war with France and quite busy, or else? (sorry i couldn't post screen shots right now I write this from my laptop and I play the game on my other computer). I could try to free Hungary from Austria to really break them too...
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and with that, I think I took more territories than turdburghler. Sorry mate 
with that inheritance of savoy you should be rolling in money now. You have a free core on Liguria alone, not to mention the rest of the rich Savoyard territories.
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On November 24 2011 12:37 Caller wrote:and with that, I think I took more territories than turdburghler. Sorry mate 
i didnt realise it was a competition for expansion D:
i would never of made algiers or ottomans vassels in that case :D waste of infamy. i claimed the throne of corsica or some shit but they were proteched by GB and i didnt have any money for a navy so i couldnt do much
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Next in Line is sakhi20, Please claim your spot.
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Wow this seems like a seriously awesome idea!!! I wish I had this game.
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I would recommend you to get it, it's awesome.
Also, French EU is cool.
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can I still sign up to play? ^^
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Okay, im ready to play!
Edit: I'll pass it on to the next in line as soon as i am done.
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I really hope this will not be a one time thing, it is really awesome. You've got to Start a new one as soon as we finish this one .
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I`m a little scared, we are so mighty! Hope i wont overextend when its my turn
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Make sure to take the Tariff's NI when you can if you're going full Colonization mode. Your income just skyrockets.
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On November 24 2011 20:14 Skilledblob wrote: can I still sign up to play? ^^
Sure, there are still 200 years left, and only 2 more people in the queue.
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When everyone on the list is done playing, do we start over so you start playing again Simberto?
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Hm, i don't know. What do others think about that? Finish to 1820, or start a new game?
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I think It would be more fair and fun to start again, so we all have same playtime. And the game is more fun&hard in the mid-early game!
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I have to say - you guys are really making me want to pick up this game. It looks really overwhelming though - any advice on how to start.
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Yes. You could try the Thread about it, there is a lot of information on it in there. Other than that, starting with the tutorials, and afterwards playing a strong nation on a not-too-high difficulty is the best way in my opinion. England, Castille, France, Austria are commonly recommended for beginners. I would recommend not getting involved with the HRE in the first game, since that does add a lot of other mechanics that complicate things.
Most important advice regarding actual gameplay in my opinion is: Don't get too much infamy, don't get high inflation. Also, you have a lot of time. No need to accomplish everything until 1450, take your time.
Regarding buying the game, be careful. You should get Chronicles, NOT Complete. Complete is strangely enough everything but complete. It is generally agreed that all of the expansions make the game considerably better as a whole. Oh, and it is at sale on steam at the moment.
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Get Eu3 Chronicles with all the expansions so you can play with us  Start with a big country, keep your dishonor low, so don't annex countries in a defensive war or without any reason (you have plenty of mission and reasons which let you conquer new land and when you don't you are probably quite strong). Dishonor piles up very quickly and it negatively affect all your relations with others as well as other bad stuff. You should spend your money to keep your stability at +3 and not save any money whenever possible to prevent inflation. Keep few but good allies. After a few game you'll get the rest This is a long game, and everything can't be done in 20 years  Also don't forget to pick the Casus belli (reaason for war) when you declare, otherwise you get a whooping stability hit.
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france is by far the best country to start with. an easy war to win right off the bat to get you experienced where the enemy rarely delcares on you first, amazing econ and decent in every other respect. when you want to learn about diplomatic expansion and options aswell as the HRE play austria. if you are confused just ask in the main thread, more than happy to help.
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Thanks for all the advice. Right now, I'm thinking I'll wait and see if the game gets discounted more later on in the sale, and if not I'll probably pick it up on the 27th.
As far as joining in, while i have a good background in 4x games (Civ 2-4, Galciv 2, and even Star Wars: Rebellion) I'm pretty sure I'd just mess things up for Sicily. If things keep going well and Sicily gets too far ahead, I could just mess things up to make it interesting.
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IT's your luck right now, Eu3 chronicles is at 11$ on steam right now, do not wait my friend!
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On November 25 2011 01:02 turdburgler wrote: france is by far the best country to start with. an easy war to win right off the bat to get you experienced where the enemy rarely delcares on you first, amazing econ and decent in every other respect. when you want to learn about diplomatic expansion and options aswell as the HRE play austria. if you are confused just ask in the main thread, more than happy to help.
IDK if this is D&T specific, but Burgundy gets a buttload of powerful missions that lets her eat up all the minors in the Netherlands area and get cores on them. These provinces are all rich and set you up as a major power easily capable of declaring war on France. IMO it's a great country to start out with, since it starts out small and easy to manage, yet has great potential for expansion. It also teaches you to watch out for alliances before declaring wars and such.
It's also great fun for more experienced players 'cuz you can do crazy shit like killing France, joining the Empire, and then reforming France as the Emperor.
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On November 25 2011 07:58 beef42 wrote:Show nested quote +On November 25 2011 01:02 turdburgler wrote: france is by far the best country to start with. an easy war to win right off the bat to get you experienced where the enemy rarely delcares on you first, amazing econ and decent in every other respect. when you want to learn about diplomatic expansion and options aswell as the HRE play austria. if you are confused just ask in the main thread, more than happy to help. IDK if this is D&T specific, but Burgundy gets a buttload of powerful missions that lets her eat up all the minors in the Netherlands area and get cores on them. These provinces are all rich and set you up as a major power easily capable of declaring war on France. IMO it's a great country to start out with, since it starts out small and easy to manage, yet has great potential for expansion. It also teaches you to watch out for alliances before declaring wars and such. It's also great fun for more experienced players 'cuz you can do crazy shit like killing France, joining the Empire, and then reforming France as the Emperor.
burgundy gets a few missions in standard game to expand a little, but if you dont listen to exact objectives you will feel the wrath of the empire. you also get dow'd by france and england random times.
you cant join the empire as burgundy as you start in in.
when you form france your captitol moves to il de france making you illegible to be emperor. unless u set it up, hardly a good task for a first time player :D
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burgundy gets a few missions in standard game to expand a little, but if you dont listen to exact objectives you will feel the wrath of the empire. you also get dow'd by france and england random times. Not only a little, you can almost double your size thanks to those conquer missions! You have a core on Bar, and have 5-6 annexation missions. Of course you will inevitably be at war with France and Austria, but that's where it's most fun... For a new player, you don't really need to be at the same time king of France and HRE emperor to still kick some ass, even though it's much better if you manage too.
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Burgundy doesn't start in the Empire, not in D&T at least.
You can join the Empire by joining your capital province in, all it needs is to be bordering an existing Empire province. You also need a good relation to the current Emperor to increase chances of getting accepted. Nevertheless it has never taken more than a couple of tries for me.
The one time I did this, I joined the Empire before reforming France. It was hilarious, after that I could start spamming gifts and RMs to become Emperor.
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On November 25 2011 03:00 deafhobbit wrote: Thanks for all the advice. Right now, I'm thinking I'll wait and see if the game gets discounted more later on in the sale, and if not I'll probably pick it up on the 27th.
As far as joining in, while i have a good background in 4x games (Civ 2-4, Galciv 2, and even Star Wars: Rebellion) I'm pretty sure I'd just mess things up for Sicily. If things keep going well and Sicily gets too far ahead, I could just mess things up to make it interesting.
OOohh, Star Wars-Rebellion. I played a lot of that back then.
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On November 25 2011 07:13 fofa2000 wrote: IT's your luck right now, Eu3 chronicles is at 11$ on steam right now, do not wait my friend!
Well, to be honest, it is at 60% until 28th, but there is a good chance it will go to 75% at some point in this sale, so waiting until the last day to get it is quite reasonable.
Edit: Sorry, i wanted to edit that into the last post. Must have somehow gotten the wrong button.
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Burgendy does start in the Empire, both in D&T, which I usually pay with, and in Divine Wind
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On November 25 2011 08:14 Simberto wrote:Show nested quote +On November 25 2011 03:00 deafhobbit wrote: Thanks for all the advice. Right now, I'm thinking I'll wait and see if the game gets discounted more later on in the sale, and if not I'll probably pick it up on the 27th.
As far as joining in, while i have a good background in 4x games (Civ 2-4, Galciv 2, and even Star Wars: Rebellion) I'm pretty sure I'd just mess things up for Sicily. If things keep going well and Sicily gets too far ahead, I could just mess things up to make it interesting. OOohh, Star Wars-Rebellion. I played a lot of that back then.
Fuck yeah, that shit was the shit.
Actually, in hindsight Rebellion was pretty horrible, but it had some fun shit. In one game i took Coruscant early on, and figured out that the empire would usually attack it if the fleet oribiting it was small. I proceeded to park 200 squadrons of xwings on the planet and leave only 4 interdictor ships orbiting it, and watched as they threw away their entire navy trying to retake it.
Fun times.
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So why did this topic died so suddenly? Has everyone played already?
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On November 26 2011 04:47 Silvanel wrote: So why did this topic died so suddenly? Has everyone played already?
the persons whos go it is said he couldnt play till today and caller hasnt been bitching about people who suck anymore
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It's because I played perfectly that Caller is suddently muted  yeah everythign is going slowly, but this is a slow game right...we should play some multiplayer games sometimes
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hardly, that inheritance of savoy just turned me into the most productive player, huehuehue
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Lol I continued to game by myself for a bit and managed to form A PU with Bohemia, that was pretty fun...
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On November 26 2011 06:18 Caller wrote: hardly, that inheritance of savoy just turned me into the most productive player, huehuehue Lol how many pages are you going to keep bragging ?
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On November 26 2011 14:29 Robinsa wrote:Show nested quote +On November 26 2011 06:18 Caller wrote: hardly, that inheritance of savoy just turned me into the most productive player, huehuehue Lol how many pages are you going to keep bragging ?  haha caller can you be more unbearable? I can't see how >_<
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We were FAR too successful this game.
Bump up the difficulty for sure next game, or put on High Aggression. One or the other.
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as was discussed. high aggresion causes a slightly harder early game (unless you are GB/genoa/venice because of navy hurhurhur) but the end game is just a mess. you are the only country left with any power as all your competitors insist on falling apart constantly due to overextension.
low aggression is the setting which keeps the game harder for longer, but i agree it needs to be harder somehow. this is why i said we should set some rules before playing (but i was ignored), because even in my go, there was never any real risk and i went to war with all the major powers, except none of them had a navy.
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Just lets try next game as some small 1 province country inside HRE
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On November 26 2011 18:55 Stolat wrote:Just lets try next game as some small 1 province country inside HRE  Play as someone other than Vijanagar (sp) in India, or in southern Asia where there are no forts :p
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I disagree entirely with this difficulty talk. After familiarising yourself with the basics, (you don't even need to be 'good') the game ceases to be about any challenge, and more about doing stuff you want to do and seeing how the world reacts.
I mean sure, you guys can take Ryuku at Very Hard to get a game where you have to scum every gamey trick in the book for hundreds of years to succeed, but is this fun? For me, the game is more about the interesting counterfactual history than it's about a challenge.
Especially for a succession game for the forums. Imagine a Ryuku term? "So in my 20 years I just kinda minted and tried not to get declared war on."
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I think something like brunei or aceh might be fun some other south east asia minor
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On November 26 2011 20:51 beef42 wrote: I disagree entirely with this difficulty talk. After familiarising yourself with the basics, (you don't even need to be 'good') the game ceases to become about any challenge, and more about doing stuff you want to do and seeing how the world reacts.
I mean sure, you guys can take Ryuku at Very Hard to get a game where you have to scum every gamey trick in the book for hundreds of years to succeed, but is this fun? For me, the game is more about the interesting counterfactual history than it's about a challenge.
Especially for a succession game for the forums. Imagine a Ryuku term? "So in my 20 years I just kinda minted and tried not to get declared war on."
Indeed. This is not about a bragging contest who beat the biggest odds.
I'd suggest starting the game of with some self made missions. Pick some arch enemies that must be slapped around no matter the cost. Make up some weird ideology (religion?). Or set some economic goals (all your cacoa are belong to us). Have several levels of difficulty, in the current game those could have been, dominate Italy (easiest), mediterranean empire, control the european trade (cots), take down france, disassemble the HRE (hardest). I'm sure we can make up some pretty fun ones. The problem with giving yourself a huge handicap "to make things interesting/challenging" is that the first years will definetly be very boring (and probably not very beginner friendly).
Also I noticed ppl slacking quite a bit on the aar'ing towards the later stages of the game. Don't do that- playing excellent 20 years = fun for you. Doing an excellent battle report over 20 years = fun for everyone involved/reading.
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On November 26 2011 18:55 Stolat wrote:Just lets try next game as some small 1 province country inside HRE 
ally with emperor, get brought into allied war with him so he cannot attack you
claim throne and then invade other opms
inherit with cores due to hre
when big enough become emperor
win whole game
its not difficult its just boring 
On November 26 2011 20:51 beef42 wrote: I disagree entirely with this difficulty talk. After familiarising yourself with the basics, (you don't even need to be 'good') the game ceases to be about any challenge, and more about doing stuff you want to do and seeing how the world reacts.
I mean sure, you guys can take Ryuku at Very Hard to get a game where you have to scum every gamey trick in the book for hundreds of years to succeed, but is this fun? For me, the game is more about the interesting counterfactual history than it's about a challenge.
Especially for a succession game for the forums. Imagine a Ryuku term? "So in my 20 years I just kinda minted and tried not to get declared war on."
there is a lot of truth to this i guess. and if you want a challenge you can always holy war 10 countries at a time and go nuts
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Yes, i have been thinking about that, too. Basically, we become bigger, and stuff gets easier. That is just how the game work. I don't think either ramping up the difficulty or taking a smaller country fundamentally changes that, it just delays it by a bit.
What we need is some rule to keep us small, while still being fun.
I propose for the next game, we play kind of a Superhero country. Our goal is not to blob up, but to free everyone on the planet. Thus, we don't try to get more and more territory, we try to get people to release other nations, and, if possible, release vassals and then cancel the vassalage on as many as possible. Allies are allowed, Vassals are not, because that would defy the spirit of Liberty. Maybe start as someone like Brandenburg, Holland or Sweden, who starts under foreign rule and thus decides that noone should suffer that again? Thoughts about that idea?
On November 26 2011 21:07 Monsen wrote:Also I noticed ppl slacking quite a bit on the aar'ing towards the later stages of the game. Don't do that-  playing excellent 20 years = fun for you. Doing an excellent battle report over 20 years = fun for everyone involved/reading.
And this should be emphasized, this is not only about playing the game, but about giving it to everybody on this forum, too.
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mine sucked :D but it was my first attempt at writing anything about it. if we play more games the quality will get better for sure :D
just need to remember to take pictures constantly, even if you arent sure if you will use them :D
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On November 26 2011 22:12 Simberto wrote:Yes, i have been thinking about that, too. Basically, we become bigger, and stuff gets easier. That is just how the game work. I don't think either ramping up the difficulty or taking a smaller country fundamentally changes that, it just delays it by a bit. What we need is some rule to keep us small, while still being fun. I propose for the next game, we play kind of a Superhero country. Our goal is not to blob up, but to free everyone on the planet. Thus, we don't try to get more and more territory, we try to get people to release other nations, and, if possible, release vassals and then cancel the vassalage on as many as possible. Allies are allowed, Vassals are not, because that would defy the spirit of Liberty. Maybe start as someone like Brandenburg, Holland or Sweden, who starts under foreign rule and thus decides that noone should suffer that again? Thoughts about that idea? Show nested quote +On November 26 2011 21:07 Monsen wrote:Also I noticed ppl slacking quite a bit on the aar'ing towards the later stages of the game. Don't do that-  playing excellent 20 years = fun for you. Doing an excellent battle report over 20 years = fun for everyone involved/reading. And this should be emphasized, this is not only about playing the game, but about giving it to everybody on this forum, too. seems very restrictive and im not sure i would enjoy playing like that, i think more emphasis on roleplaying rather than powergaming to gain as much advantage as possible would suffice. other than that playing a non ottoman-empire islamic country or perhaps even indian/indochina country would ensure there would be powers to challenge us for longer time periods of the game. edit: cleared up some confused wording
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On November 26 2011 23:55 nttea wrote:Show nested quote +On November 26 2011 22:12 Simberto wrote:Yes, i have been thinking about that, too. Basically, we become bigger, and stuff gets easier. That is just how the game work. I don't think either ramping up the difficulty or taking a smaller country fundamentally changes that, it just delays it by a bit. What we need is some rule to keep us small, while still being fun. I propose for the next game, we play kind of a Superhero country. Our goal is not to blob up, but to free everyone on the planet. Thus, we don't try to get more and more territory, we try to get people to release other nations, and, if possible, release vassals and then cancel the vassalage on as many as possible. Allies are allowed, Vassals are not, because that would defy the spirit of Liberty. Maybe start as someone like Brandenburg, Holland or Sweden, who starts under foreign rule and thus decides that noone should suffer that again? Thoughts about that idea? On November 26 2011 21:07 Monsen wrote:Also I noticed ppl slacking quite a bit on the aar'ing towards the later stages of the game. Don't do that-  playing excellent 20 years = fun for you. Doing an excellent battle report over 20 years = fun for everyone involved/reading. And this should be emphasized, this is not only about playing the game, but about giving it to everybody on this forum, too. seems very restrictive and im not sure i would enjoy playing like that, i think more emphasis on roleplaying rather than powergaming to gain as much advantage as possible would suffice. other than that playing a non ottoman-empire islamic country or perhaps even indian/indochina country would ensure there would be powers to challenge us for longer time periods of the game. edit: cleared up some confused wording I agree with this post. I think having too much of a restrictive goal removes from the experience. Playing some minor indian nation while expanding and trying to catch up in technology to the west would be fun. Or maybe we could play as a state in Japan or in the SEA area? I think it would be a fun senario and somewhat of a challange to fight the colonial powes later on.
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You can impose whatever rules you want and the game just gets silly. For example, recently I played a game as Tuscany with these rules:
* No demanding territory in a peace deal. * No demanding vassalization in a peace deal. * Must be a republic. * No Royal Marriages. * No more than 7 merchants in foreign CoTs, and no merchants in foreign CoTs if you own any domestic CoTs. * No more colonies (Azores, Madeira etc count as colonies) than European provinces. * No using spies on nations which you are at war with. * No level 5 or 6 buildings unless you already have level 4 buildings of each type on every province.
And probably some more that I'm forgetting. Even with these rules and having started as Tuscany I was the strongest country in the world by around 1600.
The fact of the matter is that adding restrictive rules doesn't make the game hard, it just makes it less fun. If you want a challenge you should be playing multiplayer.
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On November 26 2011 20:51 beef42 wrote: I disagree entirely with this difficulty talk. After familiarising yourself with the basics, (you don't even need to be 'good') the game ceases to be about any challenge, and more about doing stuff you want to do and seeing how the world reacts.
I mean sure, you guys can take Ryuku at Very Hard to get a game where you have to scum every gamey trick in the book for hundreds of years to succeed, but is this fun? For me, the game is more about the interesting counterfactual history than it's about a challenge.
Especially for a succession game for the forums. Imagine a Ryuku term? "So in my 20 years I just kinda minted and tried not to get declared war on."
While that is true, it should not be -this- easy IMO. It's not about dick waving, more of just making it a little more challenging for people.
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Where is the last battle report? Also the not expending thing would be better if we could have vassals on our own, at least some... But yeah, what about a non-European country for the next game, so we change background a bit.
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the problem with mass vassel is that it actually makes the game easier :D as you can just sit back and lol while your vassels bitch slap people for you. you never get any W.E. and you save money by not needing an army. you get massive tech leads as you are a tiny country but with massive vassel tax income.
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On November 27 2011 00:36 Fruscainte wrote:Show nested quote +On November 26 2011 20:51 beef42 wrote: I disagree entirely with this difficulty talk. After familiarising yourself with the basics, (you don't even need to be 'good') the game ceases to be about any challenge, and more about doing stuff you want to do and seeing how the world reacts.
I mean sure, you guys can take Ryuku at Very Hard to get a game where you have to scum every gamey trick in the book for hundreds of years to succeed, but is this fun? For me, the game is more about the interesting counterfactual history than it's about a challenge.
Especially for a succession game for the forums. Imagine a Ryuku term? "So in my 20 years I just kinda minted and tried not to get declared war on." While that is true, it should not be -this- easy IMO. It's not about dick waving, more of just making it a little more challenging for people.
i think the consensus is that if we want the game to be harder we should just be more risky and ask people to never reload a save. do funny things like invade india as soon as possible etc.
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haha, I like the idea of never reloading! Now that we know that pretty much everyone is good at the game, we can really do crazy shit
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we could also do a world conquest next time, rather than just "win"
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On November 27 2011 05:45 turdburgler wrote: we could also do a world conquest next time, rather than just "win"
World conquest with Japan pls
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We could be Ottoman, Mamluks or Morroco and have the goal to make all of Europe Muslim. We could add "rules" like no none Muslim vassals or no claim throne/force personal unions if we wanted to make the game slightly harder :p
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Wörgh. The last 2-300 years or so of a world conquest are only tedious, and so unlike what this game is really like. Basically you just run around, PU everyone you can, and then you manage your infamy. Then, if you did not manage your infamy enough, the last 20 or so years are spent hunting rebels while annexing whatever is left of the world.
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true, I did a world conquest as France once, was boring after 100 years :p
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I say start in the New World with the goal of conquering Europe.
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On November 27 2011 08:40 deafhobbit wrote: I say start in the New World with the goal of conquering Europe. That would be terribly boring for almost everyone, and no more difficult.
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On November 27 2011 08:40 deafhobbit wrote: I say start in the New World with the goal of conquering Europe.
I'm all for a challenge, but that's just tedious. Do shit for a bit, wait 100+ years, and hope you don't get insta-killed by the first Euro nation to come by you and hope to god you survive Westernization.
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On November 27 2011 08:42 Fruscainte wrote:Show nested quote +On November 27 2011 08:40 deafhobbit wrote: I say start in the New World with the goal of conquering Europe. I'm all for a challenge, but that's just tedious. Do shit for a bit, wait 100+ years, and hope you don't get insta-killed by the first Euro nation to come by you and hope to god you survive Westernization.
idd. we shouldnt do anything that requires nothing to happen for the first or last any amount of time. thats why i think world conquest will be good. managing infamy is a good thing to learn to do and it means we need to use all the mechanics to expand properly all through the game, even when we are dominating wars theres still excitement due to the race against time.
does anyone know if its possible to WC without going over infamy limit? if we use a lot of PU's and holy war it must be possible?
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i have another idea, why don't we play different countries for a 20 year span, i.e. go from say France to Ottomans to Japanese daimyo to HRE OPM to Russia to Portugal, etc.
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Sure, it is both possible and not really hard if you start as a strong country like france. PU everything in Europe, Holy War through Asia and colonize the Hordes, and you can conquer everything up to and most of Ming before 1650. Since you PUd everything in Europe, you don't even need to worry about america, since the colonizers will be inherited by you after some time. Then, after 1650 kill of the remaining catholics with Imperialism CB, and enjoy having every single cardinal for more infamy reduction. Continue conquering with Imperialism until you get Revolutionary wars, then use those instead. By about 1750 you should own everything but 4 japanese provinces, which tend to be bugged. Then just besiege them and spawn patriot rebels after destroying their army, and hope that those patriot rebels will either make Kyoto defect to one of the daimyos, or defect enough of the daimyos to kyoto so you can annex the rest. This may need multiple tries, but since you have been building trade buildings 5+6 all over your vast empire, you have insane income and can ignore the stab hits from breaking truces, they go away within months. Bonus points if you remembered to destroy as many CoTs as possible to make trading simpler.
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ive never understood the reasoning behind destroying cots. if you set sliders for trade you have 90+% compete chance in every cot in the world since ai is retard. then u gain 0.5 extra trader per year. so in 6 years (pretty sure home cots ignore infamy so they are stuck at 99% compete) a cot you conquer pays for itself in traders (assuming you had 0 in it to start with, which you didnt). this allows you to constantly have full 6 traders in every cot in the world.
26 traders per year or gtfo
even if u are going mercentile for the spies (lolusobad) you have no reason to actively destroy cots other people make.
On November 27 2011 12:05 Caller wrote: i have another idea, why don't we play different countries for a 20 year span, i.e. go from say France to Ottomans to Japanese daimyo to HRE OPM to Russia to Portugal, etc.
so your idea is to try and build someone up, then change country and smash them down? the problem with that is you can just play any country and war france asap and its the same situation ;/
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On November 27 2011 12:05 Caller wrote: i have another idea, why don't we play different countries for a 20 year span, i.e. go from say France to Ottomans to Japanese daimyo to HRE OPM to Russia to Portugal, etc.
Honestly, you could do a decent story around this. I'm thinking something like an immortal Alvibiades moving from country to country.
"During the course of the Peloponnesian War, Alcibiades changed his political allegiance on several occasions. In his native Athens in the early 410s BC, he advocated an aggressive foreign policy, and was a prominent proponent of the Sicilian Expedition, but fled to Sparta after his political enemies brought charges of sacrilege against him. In Sparta, he served as a strategic adviser, proposing or supervising several major campaigns against Athens. In Sparta too, however, Alcibiades soon made powerful enemies and was forced to defect to Persia. There he served as an adviser to the satrap Tissaphernes until his Athenian political allies brought about his recall. He then served as an Athenian General (Strategos) for several years, but his enemies eventually succeeded in exiling him a second time."
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On November 27 2011 11:39 turdburgler wrote:Show nested quote +On November 27 2011 08:42 Fruscainte wrote:On November 27 2011 08:40 deafhobbit wrote: I say start in the New World with the goal of conquering Europe. I'm all for a challenge, but that's just tedious. Do shit for a bit, wait 100+ years, and hope you don't get insta-killed by the first Euro nation to come by you and hope to god you survive Westernization. idd. we shouldnt do anything that requires nothing to happen for the first or last any amount of time. thats why i think world conquest will be good. managing infamy is a good thing to learn to do and it means we need to use all the mechanics to expand properly all through the game, even when we are dominating wars theres still excitement due to the race against time. does anyone know if its possible to WC without going over infamy limit? if we use a lot of PU's and holy war it must be possible?
WC is just silly, as well IMO. It's fun to do once, but it's just cleanup after you handle Europe. Or Europe is your cleanup if you're elsewhere. That's the hilarious part about WC, infamy doesn't matter lol. Get a high infamy adviser, and at a point, doesn't matter if you get dishonorable scum -- no one is strong enough to kill you anyways even if they all attack you. The only issue is revolts, but you're making so much money from all your territory, you can just leave ~10-15 soldiers every couple months worth of traveling in provinces and you really don't have to worry about that either.
At least that's what I did in my WC attempt, and I got all of Europe/Asia/Africa no prob.
On November 27 2011 12:05 Caller wrote: i have another idea, why don't we play different countries for a 20 year span, i.e. go from say France to Ottomans to Japanese daimyo to HRE OPM to Russia to Portugal, etc.
THIS is a good idea.
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Fine with changing country over time!
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I have got even better idea - just split us up for two teams - and govern only just two countries (with 20 years succesion time) - but lets setup a rivalry between us.
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Waiting was worth it - 75% off today. That and Thief Deadly Shadows for $5, been waiting to get that game for ages.
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EU3 chronicles is on sale on Steam the next 24 hours!
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On November 27 2011 12:14 turdburgler wrote: ive never understood the reasoning behind destroying cots. if you set sliders for trade you have 90+% compete chance in every cot in the world since ai is retard. then u gain 0.5 extra trader per year. so in 6 years (pretty sure home cots ignore infamy so they are stuck at 99% compete) a cot you conquer pays for itself in traders (assuming you had 0 in it to start with, which you didnt). this allows you to constantly have full 6 traders in every cot in the world.
Because you can trade more effectively if the money is more concentrated. 6 Traders is not the maximum. If you have 6 traders in a CoT, you can send additional merchants there. You will not gain additional traders, but you will drive out others. This increases the money you get, since the total value of the CoT is divided between less merchants. If you compete out all but 1 or 2 (apparently, if you kick out all other merchants, the next one will not have to compete against your chance, so it is best to leave 1 or 2 in there), this means that you get basically nearly the whole value of the CoT, instead of having to give some of the money to others. Of course, this requires some management since the AI will not autosend more then a single monopoly of merchants, and when your monopoly breaks all of the empty spots will be filled up pretty fastly. You can effectively keep up such a nearly complete monopoly at about 2-4 CoTs at a time. So if you manage to get a lot of the trade concentrated in as few CoTs as possible, you get rich. And not only simply rich, you get filthy rich. This is a far more effective strategy then trying to keep single monopolies in absurd amounts of 500 value CoTs.
Anyway, on an completey other topic, the next AAR should hopefully come in soon, the three days are nearly over.
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On November 28 2011 05:57 Simberto wrote:Show nested quote +On November 27 2011 12:14 turdburgler wrote: ive never understood the reasoning behind destroying cots. if you set sliders for trade you have 90+% compete chance in every cot in the world since ai is retard. then u gain 0.5 extra trader per year. so in 6 years (pretty sure home cots ignore infamy so they are stuck at 99% compete) a cot you conquer pays for itself in traders (assuming you had 0 in it to start with, which you didnt). this allows you to constantly have full 6 traders in every cot in the world.
Because you can trade more effectively if the money is more concentrated. 6 Traders is not the maximum. If you have 6 traders in a CoT, you can send additional merchants there. You will not gain additional traders, but you will drive out others. This increases the money you get, since the total value of the CoT is divided between less merchants. If you compete out all but 1 or 2 (apparently, if you kick out all other merchants, the next one will not have to compete against your chance, so it is best to leave 1 or 2 in there), this means that you get basically nearly the whole value of the CoT, instead of having to give some of the money to others. Of course, this requires some management since the AI will not autosend more then a single monopoly of merchants, and when your monopoly breaks all of the empty spots will be filled up pretty fastly. You can effectively keep up such a nearly complete monopoly at about 2-4 CoTs at a time. So if you manage to get a lot of the trade concentrated in as few CoTs as possible, you get rich. And not only simply rich, you get filthy rich. This is a far more effective strategy then trying to keep single monopolies in absurd amounts of 500 value CoTs. Anyway, on an completey other topic, the next AAR should hopefully come in soon, the three days are nearly over.
but doesnt kicking everyone else out cause stagnation or am i wrong?
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On November 28 2011 17:13 turdburgler wrote:Show nested quote +On November 28 2011 05:57 Simberto wrote:On November 27 2011 12:14 turdburgler wrote: ive never understood the reasoning behind destroying cots. if you set sliders for trade you have 90+% compete chance in every cot in the world since ai is retard. then u gain 0.5 extra trader per year. so in 6 years (pretty sure home cots ignore infamy so they are stuck at 99% compete) a cot you conquer pays for itself in traders (assuming you had 0 in it to start with, which you didnt). this allows you to constantly have full 6 traders in every cot in the world.
Because you can trade more effectively if the money is more concentrated. 6 Traders is not the maximum. If you have 6 traders in a CoT, you can send additional merchants there. You will not gain additional traders, but you will drive out others. This increases the money you get, since the total value of the CoT is divided between less merchants. If you compete out all but 1 or 2 (apparently, if you kick out all other merchants, the next one will not have to compete against your chance, so it is best to leave 1 or 2 in there), this means that you get basically nearly the whole value of the CoT, instead of having to give some of the money to others. Of course, this requires some management since the AI will not autosend more then a single monopoly of merchants, and when your monopoly breaks all of the empty spots will be filled up pretty fastly. You can effectively keep up such a nearly complete monopoly at about 2-4 CoTs at a time. So if you manage to get a lot of the trade concentrated in as few CoTs as possible, you get rich. And not only simply rich, you get filthy rich. This is a far more effective strategy then trying to keep single monopolies in absurd amounts of 500 value CoTs. Anyway, on an completey other topic, the next AAR should hopefully come in soon, the three days are nearly over. but doesnt kicking everyone else out cause stagnation or am i wrong?
No, at least i have never had that happen at a big CoT. Probably because the others still try to get in, or just because it is that big.
Next in Line is Pewt, please claim your spot.
Looking at that game, Hansa is so funny. They have random 2-3 provinces everywhere. Oh, an we need more ships to get all of our tariffs. I think Bohemia might be on the brink of collapsing, they somehow managed to get 15 WE and now have absurd revolt risks all over the place.
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Stagnation is just when the CoT doesn't have enough provinces trading through it. When stagnation reaches 100% the CoT dissappears, I believe.
I'd love to take part in this succession game but I'm unable to play until the 10th or so!!!
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do you guys mind posting pics as you play through? I'd love to see the story of an empire unfold
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We did that, just look in the OP, there is a list of the posts containing the pictures and reports of the players. However, some of the later ones have been slacking a bit. Most of them have pictures in them, too.
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On November 27 2011 12:05 Caller wrote: i have another idea, why don't we play different countries for a 20 year span, i.e. go from say France to Ottomans to Japanese daimyo to HRE OPM to Russia to Portugal, etc.
I don't like this idea too much. The fun, to me at least, is in watching our empire develope over the years and the writing of the different users. Some humor, some roleplay and the insight into each players strategic decisions. I feel like the continuity would be missing and severely reduce the enjoyment (at least on the part of the readers).
I feel like you guys are going in the wrong direction with this. Because the current game (with the unspoken goal of getting as big/powerful as possible) was too easy, you're searching for handicaps to impose on yourself because challenge = fun.
I think nttea mentioned something more along my own lines of thought. More roleplay, better aar'ing and less bland goals.
So here are some ideas that at least somewhat coincide with what you guys seem to prefer:
1. The previous user gives the next user a "mission". To spice it up we could even make up some kind of voting during/after the game on which player fullfilled his given goal the most/best/funniest.
2. Poll in this thread for new goal/direction/mission every X years.
3. Pick a streamed Bw/Sc2 game, declare a set mission/goal and link it to each player/team- let the Starcraft gods decide which way we go. I.E. some GSL game HuK vs some Korean: Huk wins = all out war on france (because you know, Canada ) Korean win = invade Asia. Probably best to set up a poll for this too. (The goals don't have to have a connection to the players obviously )
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I agree that we should all play the same country and that some of the AAR's could be better.
1. The previous user gives the next user a "mission". To spice it up we could even make up some kind of voting during/after the game on which player fullfilled his given goal the most/best/funniest.
Could be fun !
This was our first succession game and we have learned a lot, I know I have ! Next time I feel like I can make an even better AAR and I agree that ½ the fun in this is reading others AAR's
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I just want to state that i will surely be hosting another game after this, just the specifics of how it will work are still unclear. Apparently noone likes a fixed set of rules as to how they should play the game, so something like that probably won't happen. In my opinion, it could be fun, but the general consensus seems to be that it is not desired.
I think a good idea might be to simply emphasize the importance of the AAR, and maybe encourage the players to give their rule a personality and certain goals they choose, which might not even give any actual benefit in terms of strength in game.
Note that this does not mean that this here was not fun, just that doing the exact same thing again and again will probably get stale at some point, so i am interested in evolving the game a bit each time.
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Since Pewt did not claim his spot, the next in line is Stolat. Please claim your spot.
Sakhi20, i am interested in you AAR, i hope that it did not get lost in Limbo somehow.
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On November 30 2011 01:18 Simberto wrote:
Sakhi20, i am interested in you AAR, i hope that it did not get lost in Limbo somehow.
I am interested too!
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I claim my spot :D
I will play tomorrow :D so get ready already for my aar :D
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Whoops, didn't check TL yesterday and missed my slot. Since Stolat isn't playing until tomorrow anyways, I'll play 20 years tonight and stolat is free to use it or not use it if he wants.
edit: Screw that, playing rebel whack-a-mole with so many unconnected provinces isn't fun. Got about 10 years in and was just finishing a PU war against Bohemia, but it just got frustrating.
Some tips for the next player:
-I was able to increase my income by 1000 by switching my traders to richer CoTs, destroying the CoT in Brescia, moving towards Free Trade, building mints on Liguria, Venezia, and Athens (destroy the CoTs first), and taking National Trade Policy.
-Bohemia has 6 years left on a regency council and their legitimacy will remain sub-50 until their heir comes of age, so you can use a spy to Fabricate Claims (and you have a 90% chance to succeed). You have time to get to Land Tech 27, Government Tech 25, and recover 3 stability (swapping an NI, if you want to) before the war. Poland is their ally, but in my game they backstabbed bohemia by ignoring the CtA and then declaring war on them.
-There are lots of random units stuck in your armies. To fix this, hunt through and delete all the muslim units, and switch your infantry to Men At Arms, Maurician Infantry, Tercio Infantry, and then back to Charge Infantry, and switch your artillery to Culverins and then back to Chambered Demi Cannons.
+ Show Spoiler [Suggestions for a future game] +I realize that different people have different skill levels, interests, etc, but it seems like this was utter chaos. I'd suggest you guys try to follow whatever the last person did a bit more, even if it isn't optimal, and most importantly focus on one or two areas rather than taking random provinces all over the place. It's a lot easier to defend an empire and control rebels if it looks less like this: (This game, February 23 1613) ![[image loading]](http://i.imgur.com/4zVH7.png) and more like this: (Some random Venice->Italy game of mine, March 2 1636) ![[image loading]](http://i.imgur.com/OcI4Q.png) Note that everything has a land connection (except for islands, obviously) which not only improves income but also makes things a lot easier to manage, and I haven't colonized in the Americas since my main focus is in Asia.
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hey Pewt just play today if u got time, or just send me save u got by now
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the reason the empire looks so weird is because people have been taking the 'easy' expansion routes rather than making nicer borders. controlling all the of the med should of been/has been our goal since day 1!
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Alright, 12 years through. Just got a PU with bohemia and am getting one with brandenburg. Honestly, I'm about ready to just sell all these stupid overseas provinces since they do nothing but cost me prestige when they inevitably revolt, and the only thing keeping me from doing it is knowing I'm only playing this country for 20 years.
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It's easy to have sane borders and still take good CBs; for example, in my second screenshot the reason I went the way I did was because I wanted to make the most out of the Holy War CB while it still existed.
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Edit: Alright, finished. Stuff I did:
-PU Bohemia, Bavaria, and Brandenburg (BBB!).
-Ally some vassals.
-Get rid of all the special units.
-Vastly improve our trade.
-Build manpower buildings.
-Annex Urbino.
-Bribe GB and Poland so they don't hate our guts.
-Restructure the army.
-Let South America get occupied by particularist rebels (seriously, it's indefensible and not even worth the money put into it... free it if you want, but particularist rebels don't actually do anything and it strikes me as far more effort than it's worth).
Save: http://www.mediafire.com/?ko59qr7rxl4v65c
Diplomacy Map: http://i.imgur.com/ShtLf.png
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I don't really understand the problems you have with rebels in far away countries. Just station a regiment there, and it can take care of basically all of america. Maybe give it 10 cogs, and it can take care of both middle and south america. If you ferry it all the way from europe, every time, that can't really work. If your empire get large enough, you need to station your army accordingly, and not only have stuff in your mainland.
Sure, it is easy to holy war your way through asia take what you want, and PU half of europe. That does not mean that it is particularly interesting if you have done it once.
The reason our empire looks the way it does is because it has a history. One guy want to take the Holy land, the next one wants some of greece, or someone want american colonies. Not everyone favours a blobbed up continental empire, even though that is the easiest to kill rebels in. Just spread your army out accordingly, and you can basically defend an empire of any shape. And if an important war starts, you can still get your stuff back together (or fight on many different fronts if your enemy is as spread out as you, but most likely you won't reallly need all of the army anyways at this point.
From what i see, our american colonies are in pretty rich areas with good tradegoods, too. Maybe you could fight a few colonial wars to link up south and middle america if you want to.
Plus, please more reports. Just take a look at the first few, and then compare them to the last few. We basically got 2 guys saying they will post an AAR later, but who never did, and some pretty short ones.
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its ok. this was everyones first go at something like this. when this run is done we can just start a new game and everyone will know what to do with their aaaaaaarring
will be super fun reads :D
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My point was mostly that there seems to be a lot of people who are not really putting an effort in it. Like for example not posting one at all, or just posting 5 lines of keywords without any narrative or even whole sentences.
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I got small problem, as i want to create nice history - i have tried to put some nice screenshots - but i am unable to! I got win7 and all my screenshots are made of destkop or any site is opened in background? Any solution to this?
I am 5 years in my reign and i`m about to go to big war ;>
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Don't use the windows screenshot function, use F11/F12 ingame. F11 produces a Screenshot, F12 a map of the world. These should be in the Screenshot folder in your game directory, but apparently some versions of windows hide them somewhere else.
The reason for that is that a lot of programs look through fullscreened programs. You could circumvent that by going windowed fullscreen via console, which is needed if you f.E. want to stream EU3, but that leads to other problems.
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On November 30 2011 22:00 Simberto wrote: I don't really understand the problems you have with rebels in far away countries. Just station a regiment there, and it can take care of basically all of america. Maybe give it 10 cogs, and it can take care of both middle and south america. If you ferry it all the way from europe, every time, that can't really work. If your empire get large enough, you need to station your army accordingly, and not only have stuff in your mainland. Because it's a huge pain in the ass, involves praying that someone doesn't randomly declare war with a bigger navy than you, involves using a fair chunk of units for something not particularly useful, and at the end of the day even after all the effort you're still behind someone doing something which makes sense.
Sure, it is easy to holy war your way through asia take what you want, and PU half of europe. That does not mean that it is particularly interesting if you have done it once. It's pretty impossible to avoid getting irreversibly stronger than the AI unless you just sit on your hands and do nothing at all (as this game demonstrates perfectly). If you want a challenge, you probably shouldn't be playing SP. By about 5 years into my session I could've singlehandedly beaten the majority of Europe at once, and that's even with wishy-washy sliders, random pointless territory everywhere, etc.
The reason our empire looks the way it does is because it has a history. One guy want to take the Holy land, the next one wants some of greece, or someone want american colonies. Not everyone favours a blobbed up continental empire, even though that is the easiest to kill rebels in. Just spread your army out accordingly, and you can basically defend an empire of any shape. And if an important war starts, you can still get your stuff back together (or fight on many different fronts if your enemy is as spread out as you, but most likely you won't reallly need all of the army anyways at this point. You don't *have* to be a blobbed up continental empire, you just have to be *something*. If you want to be a naval empire with colonies across the americas then great, but then why do you have Iraq and Hungary? I wasn't criticizing the fact that we had colonies, I was criticizing the fact that we have colonies *and* 4 Hungarian provinces *and* random worthless provinces in the middle east *and* the southern tip of India etc. I guess you can be a random blob of scattered provinces if your favourite parts of the game are rebel hunting and/or doing nothing, but that's about the only advantages of that layout and it doesn't even give some sort of roleplaying advantage or anything.
From what i see, our american colonies are in pretty rich areas with good tradegoods, too. Maybe you could fight a few colonial wars to link up south and middle america if you want to. South America is fairly respectable as far as production goes, but it comes with associated costs (maintaining a big navy, spending lots of money on development, maintaining a constant garrison etc) which our country didn't really have the resources to do thanks to its wishy-washy sliders and lack of focus.
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its ok got my screens and now I have joined big war ;>
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random southern tip of india = trading company = a must for EVERYONE :D
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On December 01 2011 03:10 turdburgler wrote: random southern tip of india = trading company = a must for EVERYONE :D Take Mallaca! Great CoT there!
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On December 01 2011 03:10 turdburgler wrote: random southern tip of india = trading company = a must for EVERYONE :D Malacca, Sri Lanka, Java, and Taiwan are all better options.
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On December 01 2011 17:39 Pewt wrote:Show nested quote +On December 01 2011 03:10 turdburgler wrote: random southern tip of india = trading company = a must for EVERYONE :D Malacca, Sri Lanka, Java, and Taiwan are all better options.
there are 1000 provinces "better" than the ones we took at all stages of the game. im just pointing out bitching about random indian province makes no sense :d
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I don't get the complaints...
Just have a stack of ~10k Men stationed in SA --> No more problems with Rebels for a long time? At least that’s how I tend to handle this, if I own all of SA 3-5 stacks of 10-15k Troops seem ok to take care of "normal" high-amounts of Rebels (so 10%-20%). And defending them against a "normal" opponent is also no problem? You might don't want to go to war with England when it comes to colonies/naval but else? I won several colonial wars whiteout a (fighting) navy at all... It just takes a loong time ^^. I mean.. You might can't fight the opponents Navy head on, but if you got standing armies everywhere this doesn't matter?
Actually England is seirously like the only country you should not go to war with when not having a huge navy and thats just because it is hard to get a good peace whiteout invading Brittain.
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Next game should be with Maldives.
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Then i surely won't play within the first about 80-100 years. x5 "Oh, i can sell another advisor. Oh, another slider move towards free trade. Hm, time is up."
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I`ve just finished my 20 years so AAR should be in about 30min to 1h
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Can't wait, gotta have it now :p
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Finally an AAR from someone ! :D
And no, please not Maldives next time. A thought I had was that we turned the time when we started the next game forward by 50-100 years. Different world situation and new countries then
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Sry for your waiting time, but i accidentally shut down Opera and half of the story ;p
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Sicily in 1633 was in a Great shape. Advisor Pewt, called by many Great Reformer, left country waelthy and with small but strong army. Although there were Rebels in South America, our country was one of the Greatest!
That was not enough for Leopoldo. He was looking for his opportunities. When he heard, that in Mazovia lives a man who can predict the future, he send his man after him.
So that was how I got on royal court. I had news for my new King. Great times are coming, followed by dark times. His family will be doomed unless he can reaquire his homeland in Aragon.
Leopoldo asked how is he supposed to do that? Aragon has bigger army, bigger fleet! I said not to worry because opportunity will come soon. Just start preparation and create army and fleet! So he did. He went after that advice and created few more units.
1636 was a special year. http://imageshack.us/photo/my-images/542/eu32.jpg/
And that was a good sign. Same year a war broke out! France invaded Aragon. Few months later Castille made same move. King Leopoldo knew, it is his chance. With all his allies he can take out Aragon now. Especially, when all her friends left her without help.
We were not fully ready to war. So we had to choose some good tactic. We decided not to fight directly. Aragon had lots of land in Africa, Asia and Americas, so that became our main focus. We invaded all colonies, leaving main forces to Castille and France. That was a good move. France was superior! http://imageshack.us/photo/my-images/839/eu34k.jpg/ With Vicotry on our side, we had to invade Main Land. we decided to do that in Alicante and Algavre, taking Aragon from both sides...
War was going better than expected. Soon France and Castille have managed to conquer whole country, leaving Alicante, Badajoz, Baleares and Algavre to our mighty ruler. In Africa and Asia we had even bigger succes! We were occupying every single Aragon province there. The worst situation was in South America. Rebels were all around us, and Aragon had more than 16k man in Suriname. Leopoldo was unhappy, as he knew this war is nor over - the Grand Aragon Navy was still far far away. I told our ruler to wait for this battle near Italian coast, holding him from sending troops to SA.
That night our King had a vision. Our fleet sinking, his son dying... (killed by his own people). That was begining of the End. From that night we heard screams of our King more and more often. His visions were driving him mad! No one could stop him in his crazy decisions, like when he commanded to biuld Great Monument in Uruguay - that was destroyed by rebels next year. He commanded to send all his fleet and forces to SA. And was constantly building bigger and bigger fleet and army. Young Ferdinando (Heir to throne) was witnessing his father craziness.
1638 was another successful year. I managed to calm down Leopoldo, and he started to be more reasonable. Nothing bad was coming. So we manged to beat Aragon fleet http://imageshack.us/photo/my-images/641/eu36.jpg/, and started to regain provnces in SA. However we were not so succesful in Venezuela, We couldn`t beat those Aragonese there. Beliving in his strength, beliving that nothing bad can happen, our King sent more than 40 ships to South America. Winning there would be crucial.
Our troops landed in Caracas in 1638. Dissaster started. We were unable to beat Aragonese, National decline happend - http://imageshack.us/photo/my-images/62/eu37b.jpg/ And when our fllet returning from South America lost more than 25 ships in storms, we knew, that profecy was true. Without ships we couln`t send new troops fast enough, rebels where rising all over our land, And we had still just about 10% in war against Aragon. But the worst was that our King was unable to rule wisely. Madness took him completely. He made more and more infantry, beliving he can protect his beloved son that way. War with Aragon lasted few more years. After few more years, when we gained cores in Brasil, we finally managed to break thos rebels, and send enough man to hold against Aragon on the North. Finally Castille and France signed peace with Aragon, gaining lots of provinces (Castille only Andalucia, France 5 or 6 on the North). Before Aragon could hire any mercenaries or build enough forces to break us we invaded Valencia, Madrid, Barcelona, and Bursa. At last peace was signed. http://imageshack.us/photo/my-images/841/eu310k.jpg/
King Leopold died in 1644 leaving his son Ferdindo on a throne. A little Maria was Heir to throne. Only i knew that his future is dark, and her future is bright! King Ferdinando shared his father thoughts on how to rule the country. In order to defend against rebels, He have built lots of Forts (spending almost all magistrates for this). He started to build Greatest possible fleet in order to conquer Great Britain in next few years. He managed to vasalise Modena, conquer Albania. But he was mad too. After he won war against Switzerland and Lorraine, he signed very bad peace with them, gaining only few provinces for Bavaria. When Jalayrids and Iraq started war against us, faith of our King was already known. Despite his conquer he was about to die. http://imageshack.us/photo/my-images/17/eu319.jpg/
And that was how prophecy fulfilled!
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Finally someone takes on those Usurpers!
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On December 01 2011 20:30 Velr wrote: I don't get the complaints...
Just have a stack of ~10k Men stationed in SA --> No more problems with Rebels for a long time? At least that’s how I tend to handle this, if I own all of SA 3-5 stacks of 10-15k Troops seem ok to take care of "normal" high-amounts of Rebels (so 10%-20%). And defending them against a "normal" opponent is also no problem? You might don't want to go to war with England when it comes to colonies/naval but else? I won several colonial wars whiteout a (fighting) navy at all... It just takes a loong time ^^. I mean.. You might can't fight the opponents Navy head on, but if you got standing armies everywhere this doesn't matter?
Actually England is seirously like the only country you should not go to war with when not having a huge navy and thats just because it is hard to get a good peace whiteout invading Brittain. It's not a question of whether it's possible to defending them, it's a question of the cost vs reward of having them vs something more practical. I was already skirting my forcelimit and didn't feel like going over it to protect a few fortless colonies, most of which were costing me money rather than providing it.
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Ok some final words over my play.
I managed to regain control of south america, gaining some provinces, as well as doing so in Asia and Spain.
In order to be more flexible against rebels (really LOT of them uprising every year) - i decided to focus on builing forts. I lost and gained lots of money - started with almost 5k, ended with more than 3k - and that with building biggest army in the world right now,
The next person in line gets big army and even bigger naval power - more than 125 ships. Only things i did wrong is that i gained so much infamy. I made mistake with signing peace with Lorraine - (and i never save/load to repair my mistakes) Well that happens 
We have +200 relations with Bohemia, and they don`t seem to be collapsing, maybe next in line will be able to integrate them.
I ve made some huge mistakes, but well this is only a game, and with mistakes its even funnier.
Map of our gains http://imageshack.us/photo/my-images/840/eu3mapsic16531261.jpg/
and of course - save game: http://www.mediafire.com/?bybhg8wavoj11ux
Hope u liked somewhat my AAR
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well I suppose it's my turn then. Time to run this in the ground ^^
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On December 02 2011 07:51 Stolat wrote:Ok some final words over my play. I managed to regain control of south america, gaining some provinces, as well as doing so in Asia and Spain. In order to be more flexible against rebels (really LOT of them uprising every year) - i decided to focus on builing forts. I lost and gained lots of money - started with almost 5k, ended with more than 3k - and that with building biggest army in the world right now, The next person in line gets big army and even bigger naval power - more than 125 ships. Only things i did wrong is that i gained so much infamy. I made mistake with signing peace with Lorraine - (and i never save/load to repair my mistakes) Well that happens  We have +200 relations with Bohemia, and they don`t seem to be collapsing, maybe next in line will be able to integrate them. I ve made some huge mistakes, but well this is only a game, and with mistakes its even funnier. Map of our gains http://imageshack.us/photo/my-images/840/eu3mapsic16531261.jpg/and of course - save game: http://www.mediafire.com/?bybhg8wavoj11uxHope u liked somewhat my AAR 
I liked how you gave your ruler a personality, and i laughed quite a lot when i read about that monument being built in the middle of a civil war in Uruguay. That is exactly the kind of thing a ruler would do while going completely insane.
K:"We need to build a large monument in Uruguay, upon sight of it the rebels will surely tremble in fear before our divine greatness, and realise that their struggle is useless." A:"But my Lord, it would be insanely expensive to transport all that material over to the americas, shouldn't we better transport troops to beat those rebels?" K:"What? You question us? They paid you off, didn't they? TRAITOR! GUARDS! Take him to the dungeons." K:"So, now who will build us a glorious monument in Uruguay?" A2:"At once, mylord."
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wow, Sicily has grown a lot since I last saw it! or are we Italy now ?
Great AAR
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wtf at the 24 infamy?!: D madness
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So what are we doing right now? :> There are (till now) 2 ppl left. Do we start again in order to finish game? Or we start another game?
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I would say once this game is finished, we start a new one.
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We start a new one with much more emphasis a great AAR from the players.
As I suggested a page back, we could start in 1475 - 1499 instead of 1399, that might spice things up a little :p
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i dont see how moving the date forward would do that. most countries didnt change much in 100 years. the only ones really making gains were already big to begin with
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On December 03 2011 02:08 turdburgler wrote: i dont see how moving the date forward would do that. most countries didnt change much in 100 years. the only ones really making gains were already big to begin with
Yeah
If anything, that makes it even less amazing. By then, a lot of smaller nations that have potential to get huge are gone, and all the large nations are just larger and stronger.
1399 or go home!
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How about this for the next game then: instead of trying to become the most powerful nation, go after all the boring asshole biggies, and try to fuck them up. Austria, Ottomans, England, France, Castille, Austria, Bohemia, maybe Ming and Austria. Fuck _ them _ up.
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you guys should play a 1 province HRE nation next game. 
played that once and it was fun going from 1 province to ruler of the HRE in 200 years..
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Honestly, I liked the idea of Vassalizing EVERYONE as an OPM.
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Hm, classical Poland into Space strategy, works pretty good. In my into Space game i had all of europe vassalized, and then had force limits of 500000 as an OPM.
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imo we should play an opm and only invade other opm/tpms. ending up with this rediculous spread of island and provinces in the middle of nowhere.
im pretty sure i already posted in the main thread that mass vassel actually makes the game boring. once you get past a certain point your vassels just win wars for you which mean you can even avoid W.E. while winning wars and you get further ahead in tech than normal etc.
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On December 03 2011 05:04 Fruscainte wrote: Honestly, I liked the idea of Vassalizing EVERYONE as an OPM.
Still on the power trip? Yawn.
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On December 03 2011 08:59 Monsen wrote:Show nested quote +On December 03 2011 05:04 Fruscainte wrote: Honestly, I liked the idea of Vassalizing EVERYONE as an OPM. Still on the power trip? Yawn.
I dont think you quite understand the hilarity of being being Denmark and having almost all of Asia and Eastern Europe as your vassal, and having hundreds of thousands of regiments coming to fight for your aid at a whim.
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You're right, I don't understand it. I'n my current Knights game I'm not even in 1600 and control all of north and south america and the entire middle east/egypt. It's just become a boring, tedious game now, even though achieving world domination with such a ridiculously bad opm should, in your words, be hilarious. It's cool to do it, but once you're so far ahead, it's rather boring. I guess it's just a matter of taste, but it appears that the general consensus is more like "meh, too easy".
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well all opms are of basically the same relative strength. you build up an army using loans and take out another opm when they arent ready for you. the difficulty depends more on who hates you from the start of the game, not your size.
knights is no harder than other opms, but ye 100 years of playing knights up to 4-5 provinces, you might aswell just start as a 5 province country in 1399 after youve done it the first time.
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On December 03 2011 18:51 Monsen wrote: You're right, I don't understand it. I'n my current Knights game I'm not even in 1600 and control all of north and south america and the entire middle east/egypt. It's just become a boring, tedious game now, even though achieving world domination with such a ridiculously bad opm should, in your words, be hilarious. It's cool to do it, but once you're so far ahead, it's rather boring. I guess it's just a matter of taste, but it appears that the general consensus is more like "meh, too easy".
Jesus, you don't need to turn this into a dick measuring contest dude =/
I was just making a suggestion of something that seemed fun for the next succession game greater than the usual "world domination". Christ dude.
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On December 04 2011 01:58 Fruscainte wrote:Show nested quote +On December 03 2011 18:51 Monsen wrote: You're right, I don't understand it. I'n my current Knights game I'm not even in 1600 and control all of north and south america and the entire middle east/egypt. It's just become a boring, tedious game now, even though achieving world domination with such a ridiculously bad opm should, in your words, be hilarious. It's cool to do it, but once you're so far ahead, it's rather boring. I guess it's just a matter of taste, but it appears that the general consensus is more like "meh, too easy". Jesus, you don't need to turn this into a dick measuring contest dude =/ I was just making a suggestion of something that seemed fun for the next succession game greater than the usual "world domination". Christ dude.
You're completely missing my point  Getting powerful is easy, wether you do it by conquest or by vassalizing. Thus my "power trip -> yawn" comment. In other words, no, I don't want to compare dicks, I think dicks are boring.
Let's try something with girls and cups for the next succession game.
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So the best idea is fuck up as much as you can "usual" powers (France, Castille, UK, Austria, Bohemia)
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On December 04 2011 03:51 Monsen wrote:Show nested quote +On December 04 2011 01:58 Fruscainte wrote:On December 03 2011 18:51 Monsen wrote: You're right, I don't understand it. I'n my current Knights game I'm not even in 1600 and control all of north and south america and the entire middle east/egypt. It's just become a boring, tedious game now, even though achieving world domination with such a ridiculously bad opm should, in your words, be hilarious. It's cool to do it, but once you're so far ahead, it's rather boring. I guess it's just a matter of taste, but it appears that the general consensus is more like "meh, too easy". Jesus, you don't need to turn this into a dick measuring contest dude =/ I was just making a suggestion of something that seemed fun for the next succession game greater than the usual "world domination". Christ dude. You're completely missing my point  Getting powerful is easy, wether you do it by conquest or by vassalizing. Thus my "power trip -> yawn" comment. In other words, no, I don't want to compare dicks, I think dicks are boring. Let's try something with girls and cups for the next succession game.
Yeah, it may be easy -- but vassalizing all of Asia and Europe as an OPM would be hilarious, nonetheless
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And you are free to vassalize all of Europe and Asia when it is your turn, while other can beat up France. I for one would want to form Romania
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On December 04 2011 05:44 Ramong wrote: And you are free to vassalize all of Europe and Asia when it is your turn, while other can beat up France. I for one would want to form Romania
Unfortunately I can not play. All my forms of EU3 are heavily modded in various forms, and most of my time on EU3 is working on this "mod" myself and shit. I was just spitting out suggestions and shit yo.
Sorry if I'm offending anyone, =/
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I never got offended, can't talk for the others, though I doubt that anyone with half a brain can get offended by a suggestion :p
I don't really know if we should have a common goal. I rather have many great AAR's with different personalities
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On December 04 2011 06:30 Ramong wrote: I never got offended, can't talk for the others, though I doubt that anyone with half a brain can get offended by a suggestion :p
I don't really know if we should have a common goal. I rather have many great AAR's with different personalities
Yeah, now that would be fun -- everyone changing the strategy every 20 years
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When should we have another AAR?
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Skilledblob claimed his spot on December 02 2011, 08:10, so i hope it comes in soon, since that is nearly three days ago now.
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worst game ever. Sorry but I wont write an AAR because there literally nothing happened in my 20 years. All I did was clean up the shit I was left with when I started the game.
Basically I started with 8% war exhaustion, 22 infamy and after 1 year my King died leaving me with a 1 year old heir.
So yeah...
Only half decent thing that happened was me inheriting Bavaria. Which led to the Emperor wanting provinces back all the time killing my stability.
But seriously guys how can you mess up a country like this? The techs are crap, the country is all over the place, there is no seeable direction what so ever. I didnt think someone could mess up in this game so hard.
http://www.mediafire.com/?187ty9b1eibbbww
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Well, I thought this died. The idea was good but we need to shake things up somehow, it's sgetting boring.
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On December 06 2011 04:58 Skilledblob wrote:worst game ever. Sorry but I wont write an AAR because there literally nothing happened in my 20 years. All I did was clean up the shit I was left with when I started the game. Basically I started with 8% war exhaustion, 22 infamy and after 1 year my King died leaving me with a 1 year old heir. So yeah... Only half decent thing that happened was me inheriting Bavaria. Which led to the Emperor wanting provinces back all the time killing my stability. But seriously guys how can you mess up a country like this? The techs are crap, the country is all over the place, there is no seeable direction what so ever. I didnt think someone could mess up in this game so hard. http://www.mediafire.com/?187ty9b1eibbbww
You should have burnt some Magistrates on leaving the HRE if it was that much of an issue, no? O_O
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On December 06 2011 04:58 Skilledblob wrote: the country is all over the place, there is no seeable direction what so ever.
I hear that is exactly what happens when you have a bunch of people with random goals playing as a single country. Maybe next round they will reverse the order and you can provide some direction and have someone clean up the mess behind you if something goes horribly wrong.
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Exactly. I really don't get all this "The country is not exactly like it would have been if i had played it alone, you guys messed up so hard" complain. Factually Sicily is still probably the strongest country in the word, so it can't be messed up that much. Sure, it is not as effective as it would have been if one person had played it on his own, but that was never the goal of this here. We have many different people of different skilllevels playing with different goals, all of that changing every 20 years.
And seriously, i find it quite annoying that most of the people of the end just decided not to write any AAR at all. The AAR is an important part of a succession game, if you don't want to write something, play on your own. Noone expects literary genius, just that you put some effort into it when you partake. I think for the next game there will be a rule that if you don't post any report, your playtime is void, because while we had a nice history going for the first 150 years, it became more and more fragmented afterwards. Out of the last 6 people, only 2 delivered anything. That is bullshit.
Next and last in line is Bourneq, please claim your spot. Give us a nice finish.
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I have the literary talent, I just can't bring myself to play vanilla anymore so I can't play with ya'll
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On December 06 2011 04:58 Skilledblob wrote:worst game ever. Sorry but I wont write an AAR because there literally nothing happened in my 20 years. All I did was clean up the shit I was left with when I started the game. Basically I started with 8% war exhaustion, 22 infamy and after 1 year my King died leaving me with a 1 year old heir. So yeah... Only half decent thing that happened was me inheriting Bavaria. Which led to the Emperor wanting provinces back all the time killing my stability. But seriously guys how can you mess up a country like this? The techs are crap, the country is all over the place, there is no seeable direction what so ever. I didnt think someone could mess up in this game so hard. http://www.mediafire.com/?187ty9b1eibbbww I can only see complaints in your post. If you didn't like it then why play? If you played and didn't lite it, why tell us how horrible is was? What could we possibly gain from you telling us that your rein sucked, that the ones playing before you were incompetent and that everything sucks?
This isn't about min/maxing, this is about having fun and telling other people a good story. If you can't do that then why the hell are you here?
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Stolat you did a great job! very entertaining AAR so what if things get a little fucked up now and then it's for the stories that we play this succession game
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hey Nttea, what is you I saw commenting on Stephano stream :D?
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On December 06 2011 11:29 fofa2000 wrote: hey Nttea, what is you I saw commenting on Stephano stream :D? i know of no other nttea and yeah i watched stephanos stream yesterday... it was glorious
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Claiming my spot! I will play tomorrow and write an AAR as quick as possible after that.
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On December 06 2011 04:58 Skilledblob wrote: Basically I started with 8% war exhaustion, 22 infamy and after 1 year my King died leaving me with a 1 year old heir.
Sounds pretty normal to me at that stage in the game (aside from the dead King/young Heir) ^^.
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itt right now: guarantees and alliances are too hard :DDD
if your gonna bitch that you are are stuck in a 14 year regency why dont you try and force war other ways. or change out of monarchy. if the magistrate income is still good build plenty of churches or take church attendance day again. theres plenty you can do.
diplo vassilisizing minors and expanding influence are also easy etc etc.
people seem to only measure progress in this game by number of province gains 
or failing all of this, just reload the save so the king isnt dead ; /
now that we are at the final player simberto needs to either make a new thread or just a new save so we can all play again! it was a fun experiment and i will definately be putting in more time to my write up this time : ) i think it worked well and i really enjoyed taking over a country that was in no way how i would build it :D
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I will start a new thread as soon as the last AAR is in, i don't want to take take anything away from Bourneq by making everyone go to a new thread before he is done.
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good idea :>
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Here is my AAR!
I started out great, with 0 infamy and basically no war exhaustion and an healthy amount of money. I took a good look at our mighty empire and thought. Where shall our great armies travel next? What kind of riches shall I give to our realm? I looked long and hard and noticed something, the powerful french, are not that powerful. They have no allies and are in a war with Castille. I decided to build up an army (505K men standing by to be recruited). I built about 3 more stacks of armies with about 25K in each one. And overrun the french with the help of the bohemians.
After the death of many french and to my disappointment a lot of Sicilians, we stood at the top of the hill. With Paris conquered and half their empire under our flag I decided that no more good men has to die, and decided to sign peace with the french. We excluded them from the mediterranean. This sea is ours, and only ours! http://imgur.com/HsvS5
After this great victory I once again laid my eyes on the map and searched for less fortunate opponents. And I realized, our entire empire is an eye soar. We need to clean up! So many small nations that are neither under our influence nor under our control. And so I put my finger on my monitor and and moved it around randomly and then opened my eyes and that country was going to die. (acctualy I forgot wich country it was thats why I just lied it was acctualy very well planned but whatevs).
The war has started again after only a few years of peace. This time with a lot of small unimportant nations but one nation stood out from the rest. The Hansa. Their trade empire made them a mighty opponent but not a match to out superior intellect and armies. But it was a very dragged out war. No one could finish the other and the people started revolting against my oppressive regime. I did force them all into pointless wars once and once again too be fair.
Nevertheless peace had to be signed. We did so eliminating tirol from the map and freeing th enations of morroco and Genoa (they got the island of Corsica). 2 new allies! And thus the hansa lost their control of the Africas. Now I am fending of revolt after revolt. And with about 10 countries constantly sending spies to make the people even more angrier. But Sicily stands strong! No peasants will stand in the way of our empire!
The year is 1682 1st of January. Our leader is KILLED! By our own hands tho, he was an inferiour commander! Event the Aftermath struck us. + Show Spoiler +The Aftermath "'$LASTWAR$ was an abject failure, and you know it!', the anger in your heir's voice is unmistakable. True, mistakes were made during $LASTWAR$, but all of them were hardly yours. Besides, $HEIRNAME$ also commanded troops. 'I believe it is time for you to retire, father."" The audacity..." Option A: I accept responsisbility Kill ruler War exhaustion = -4 Stability = 1 Option B: I will not be met with insolence in my own house! Kill heir War exhaustion = -2 His death had to happen, for the glory of our nation. He was mad! Treating the simple peasant as nothing as cannon fodder (im such a hipacrit ;D). We loose war exhaustion. And our nation is alot more stabilized, but brandenburg is not under our flag anymore. We lost the personal Union. They now have their own ruler, meh. They we're weak anyway!
At 1682 05 I have to end my campaign as school is starting in like 20minutes and im already late. Said the new King, everybody looked at him questionably.... http://imgur.com/clXJp
I dont have time to play the last year, cant wait for our next game tho! Power to sicily!!
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i joined the game with 0 infamy, so the first thing i did was gain 20 infamy
made me lol
since you had the last go i dont think anyone would of minded if you went on a rampage against the world 
i cant believe in 200 years since i left, noone linked up our holy cities to our lone african province. im so disapoint right now
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Haha ofcourse! Infamy is the best thing. Do I have to post the save game even tho I was last?
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Whats the point of being big when you don't go around bullying others? :p
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Can't hurt to post the safe in my opinion, i will prepare the next thread now and link to it here and in the EU3 Main thread once i am done.
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Funny AAR 
Especially,
"I have to end my campaign as school is starting in like 20minutes and im already late. Said the new King, everybody looked at him questionably...."
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