• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:49
CEST 00:49
KST 07:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format12[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) BGE Stara Zagora to be held again in June 2025 Weekly Cups (July 6 - 12): Protoss strike back Serral wins HomeStory Cup 29
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Etiquete rules in Asl? Recommended FPV games (post-KeSPA) Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) BGH Auto Balance -> http://bghmmr.eu/ screpdb: new Starcraft reporting tool
Tourneys
[IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 [Megathread] Daily Proleagues [ASL22] Wildcard Qualifier
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Path of Exile Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7756 users

Counter-Strike: Global Offensive - Page 824

Forum Index > General Games
Post a Reply
Prev 1 822 823 824 825 826 1121 Next
Thryd
Profile Joined March 2012
86 Posts
December 13 2014 02:32 GMT
#16461
On December 13 2014 11:12 amazingxkcd wrote:
News flash. If you can't control your spray, then you have been spraying the wrong all along! You should be leading your tracers and thus spraying by feel, not using your tracers to estimate where your spray is going!


is this just something that you pick up by practice, or is there a way to learn it?
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
December 13 2014 02:43 GMT
#16462
On December 13 2014 11:32 Thryd wrote:
Show nested quote +
On December 13 2014 11:12 amazingxkcd wrote:
News flash. If you can't control your spray, then you have been spraying the wrong all along! You should be leading your tracers and thus spraying by feel, not using your tracers to estimate where your spray is going!


is this just something that you pick up by practice, or is there a way to learn it?

Practice. You can play with tracers on in console and try to make small balls of bullet holes and then go try on bots at various distances, or in deathmatch.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
December 13 2014 02:46 GMT
#16463
On December 13 2014 11:32 Thryd wrote:
Show nested quote +
On December 13 2014 11:12 amazingxkcd wrote:
News flash. If you can't control your spray, then you have been spraying the wrong all along! You should be leading your tracers and thus spraying by feel, not using your tracers to estimate where your spray is going!


is this just something that you pick up by practice, or is there a way to learn it?


mixture of both since spraying needs to become a natural thing. So you already know the general spray pattern right? so what you can do is get in a private server and start practicing controlling that spray into a tight spread (as that is the purpose of spraying). once you do that, start spawning harmless bots and start spraying them to see how the server registers it (use consoles). Once you got the hang of it, practice it in DM and aim maps.
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
waffelz
Profile Blog Joined June 2012
Germany711 Posts
December 13 2014 03:02 GMT
#16464
On December 13 2014 11:12 amazingxkcd wrote:
News flash. If you can't control your spray, then you have been spraying the wrong all along! You should be leading your tracers and thus spraying by feel, not using your tracers to estimate where your spray is going!


lol, I never used tracers since I thought they never where fully correct - oldschool 1.6 player so I never trust visual feedback *cough cough* hitboxes. I can was able to spray without really looking at the screen. So either I just sucked today, or they fucked up spraying (considering it is now server sided... yeah, the official servers are known to be perfect. tickrate, lagg, balance, everything always is perfect on them, so it definitly cant be servers )

Also, If you where spraying before and adjusting according to you tracers and got good results, it definitly wasnt wrong (even though I dont know if it was possible). If it worked and now stoped working, its now wrong, but wasnt before. But yeah, I already figured out that everyone here is an cs-expert, its just how GO is ;-).
RIP "The big travis CS degree thread", taken from us too soon | Honourable forum princess, defended by Rebs-approved white knights
Nimix
Profile Joined October 2011
France1809 Posts
December 13 2014 10:14 GMT
#16465
On December 13 2014 12:02 waffelz wrote:
Show nested quote +
On December 13 2014 11:12 amazingxkcd wrote:
News flash. If you can't control your spray, then you have been spraying the wrong all along! You should be leading your tracers and thus spraying by feel, not using your tracers to estimate where your spray is going!


lol, I never used tracers since I thought they never where fully correct - oldschool 1.6 player so I never trust visual feedback *cough cough* hitboxes. I can was able to spray without really looking at the screen. So either I just sucked today, or they fucked up spraying (considering it is now server sided... yeah, the official servers are known to be perfect. tickrate, lagg, balance, everything always is perfect on them, so it definitly cant be servers )

Also, If you where spraying before and adjusting according to you tracers and got good results, it definitly wasnt wrong (even though I dont know if it was possible). If it worked and now stoped working, its now wrong, but wasnt before. But yeah, I already figured out that everyone here is an cs-expert, its just how GO is ;-).


Tracers aren't correct, as the bullet hits are instant in CS, and the tracers aren't, therefore the tracers are always lagging behind; just shoot at walls at different ranges and practice the speed at which you need to pull down your mouse, you odn't need to know how to spray after the first 10 bullets as people will have killed you by then anyway
LaLuSh
Profile Blog Joined April 2003
Sweden2358 Posts
Last Edited: 2015-02-06 09:48:22
December 13 2014 10:15 GMT
#16466
People use tracers when spraying? What? Really? Tracers are delayed feedback. By the time the tracer gets where it's going your pattern will already have moved elsewhere.
Nimix
Profile Joined October 2011
France1809 Posts
December 13 2014 11:10 GMT
#16467
It seems that the new viewpunch effect is caused by the lagg between the moment you shoot and the moment your client receives the server's calculations for the impact, as recoil and spread are now calculated server side. A guy on reddit posted a test in which he shows that adding artificial latency increases the viewpunch "jump" delay too.
LaLuSh
Profile Blog Joined April 2003
Sweden2358 Posts
Last Edited: 2014-12-13 11:39:10
December 13 2014 11:37 GMT
#16468
On December 13 2014 20:10 Nimix wrote:
It seems that the new viewpunch effect is caused by the lagg between the moment you shoot and the moment your client receives the server's calculations for the impact, as recoil and spread are now calculated server side. A guy on reddit posted a test in which he shows that adding artificial latency increases the viewpunch "jump" delay too.


Makes sense. So it corrects and applies another punch effect after server sends info on where your bullets actually landed?

That's actually kind of detrimental to online gameplay. Your client punches you once to where it thinks your bullet landed and what it thinks your spread was. The server then punches you again after X milliseconds delay when it tells you where your bullet actually landed and what your spread actually was.

The worse your ping/loss the more you will disagree with server and the more severe the retroactive jerk-correction. That's definitely going to mess with visual feedback.
Nimix
Profile Joined October 2011
France1809 Posts
Last Edited: 2014-12-13 11:57:32
December 13 2014 11:54 GMT
#16469
It seems that this is how it works, yes, and it indeed kind of sucks for online play. When I play on a local server against bots, I don't experience the punch at all, while it is blatant online, and feels really weird, especially when spraying or spamming :/

Edit : I might as well link the thread too http://www.reddit.com/r/GlobalOffensive/comments/2p5q30/recoil_changes_explained/
SilverStar
Profile Joined January 2012
Sweden18511 Posts
December 13 2014 19:42 GMT
#16470
Got a deagle blaze factory new as drop from doing a mission. Thank you Gaben.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2014-12-13 20:12:12
December 13 2014 20:11 GMT
#16471
Just got killed in the most bullshit way ever it actually pissed me off despite it being 15:4 at the time. Pushed B on mirage as T, jumped out window, rounded through bombsite and aimed at truck where someone was jumping up / scouting B halls (lol GN/AK ranges.) and sprayed him down how i normally would at ~6 meters. Only none of my shots decided to fucking register so i ended up having to spray an entire clip at the fucking idiot which resulted in me taking 3x as long and getting knifed.

PoS servers.
Useless wet fish.
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
December 14 2014 13:04 GMT
#16472
Started to tank my ladder rating so hard:/

from mg2 to gold1
The harder it becomes, the more you should focus on the basics.
NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
December 14 2014 13:14 GMT
#16473
On December 14 2014 22:04 sabas123 wrote:
Started to tank my ladder rating so hard:/

from mg2 to gold1


When people derank that much, I always wonder how it happens? Did you play with the 'wrong' people? Solo-queue too much and get unlucky with idiot teammates? Were you boosted to your peak and never deserved it in the first place (no offense, just putting down anything that could be the case, obviously I'm not suggesting that this is what it is in your case, I have never seen you play)? Hackers (unlikely at Gold Nova ranks)? Super inconsistent skill?
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
December 14 2014 13:21 GMT
#16474
On December 14 2014 22:14 NihiLStarcraft wrote:
Show nested quote +
On December 14 2014 22:04 sabas123 wrote:
Started to tank my ladder rating so hard:/

from mg2 to gold1


When people derank that much, I always wonder how it happens? Did you play with the 'wrong' people? Solo-queue too much and get unlucky with idiot teammates? Were you boosted to your peak and never deserved it in the first place (no offense, just putting down anything that could be the case, obviously I'm not suggesting that this is what it is in your case, I have never seen you play)? Hackers (unlikely at Gold Nova ranks)? Super inconsistent skill?

its becuase I haven't touched the game in 5-6 months:D
The harder it becomes, the more you should focus on the basics.
NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
December 14 2014 13:23 GMT
#16475
Aaah the long break haha. Yeah I guess that's totally normal. You'll be up there at your peak rank in no time though in my experience. My breaks have only been 1-2 months so far but it never took me long to get back into the groove.
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
December 14 2014 13:24 GMT
#16476
i deranked from ak2 to nova3 by playing with silver rl friends
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
December 14 2014 13:24 GMT
#16477
On December 14 2014 22:23 NihiLStarcraft wrote:
Aaah the long break haha. Yeah I guess that's totally normal. You'll be up there at your peak rank in no time though in my experience. My breaks have only been 1-2 months so far but it never took me long to get back into the groove.

first few games where horrible, after about 10 orso I can kill silver 5's again xD
The harder it becomes, the more you should focus on the basics.
NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
December 14 2014 13:30 GMT
#16478
On December 14 2014 22:24 teddyoojo wrote:
i deranked from ak2 to nova3 by playing with silver rl friends


Yeah that's a very quick and easy way to lose your rank :p Been there, done that haha
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
December 14 2014 13:48 GMT
#16479
if any tl'ers want to play let me know

steam: sabastiaan
skype:maple_slash
The harder it becomes, the more you should focus on the basics.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
December 14 2014 13:50 GMT
#16480
On December 14 2014 22:24 teddyoojo wrote:
i deranked from ak2 to nova3 by playing with silver rl friends


I did the same thing recently hah. My new account was a noob, theirs was always a smurf / haxx0r Made it back to AK last night though, 5 wins 2 draw streak for it, they really break your fucking back for rank ups dont they.

Added you sebastiaan
Useless wet fish.
Prev 1 822 823 824 825 826 1121 Next
Please log in or register to reply.
Live Events Refresh
Next event in 10h 11m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft402
CosmosSc2 64
StarCraft: Brood War
910 62
Counter-Strike
summit1g3881
minikerr31
Super Smash Bros
C9.Mang0191
PPMD21
Other Games
gofns10106
tarik_tv7373
shahzam444
SteadfastSC159
XaKoH 113
NeuroSwarm84
ToD84
ViBE72
Trikslyr44
JuggernautJason21
Organizations
Other Games
gamesdonequick2287
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 154
• mYiSmile137
• Response 9
• OhrlRock 1
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• blackmanpl 57
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Scarra1525
Other Games
• imaqtpie1201
• Shiphtur254
Upcoming Events
Replay Cast
10h 11m
CrankTV Team League
12h 11m
WardiTV Qualifier
13h 11m
Epic.LAN
14h 11m
Big Brain Bouts
17h 11m
SHIN vs Elazer
Percival vs Nicoract
Reynor vs Lambo
Replay Cast
1d 1h
RSL Revival
1d 10h
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
1d 11h
Epic.LAN
1d 14h
IPSL
1d 17h
Dragon vs Hawk
[ Show More ]
RSL Revival
2 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
2 days
IPSL
2 days
Bonyth vs Ret
WardiTV Weekly
3 days
Monday Night Weeklies
3 days
PiGosaur Cup
5 days
The PondCast
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.