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For pushing, you usually make the determination based on the map layout. Your main priority on CT is to hold your area down. Your secondary priority is to rotate when your teammates need help or you can get an advantage from a flank. Pushing up can help you get that flank but it can also backfire. It may put you farther away from your site/team if the enemy pushes when you're out of position. It may lead you into a trap and then the area you were supposed to cover is open.
As SyNc` said, it's usually late enough in the round so that you have good information from your team about where the terrorists are. You have to judge whether it'll give you enough of a benefit at the cost of them potentially over-running your team with superior numbers while you're going for a stroll.
Other important factors are what your team's objective is that round and what gun you have.. If your team is saving and the round doesn't really matter, your team might want to push an area in an unorthodox way because it is high risk/reward.
Good pushing takes map awareness as well as guesses about when to run and when to walk. In general, your primary objective is to stop them from planting the bomb and time is on your side so pushing shouldn't be your first choice.
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On April 09 2014 06:36 Dangermousecatdog wrote: Tofu once again shows that he doesn't understand what objectively means lol. If you regard your skill as ok, and anyone below you as bad, and anyone above you as good, then you are being subjective. That people below your rank are worse than you and people above your rank are better than you doesn't make them objectively bad/good. It's like the very opposite of it's meaning. Literally. Teams who practice on ESEA and pros probably think you are bad. Does that mean you are objectively bad?
Your first two sentences make it sound like tofu is some whiny bitch in an ELO hell thread talking about his LoL games. Going back and reading through the posts he's made on the subject, he does not give off that impression at all. He is generally appealing to Valve as the objective measure, he's not constructing his own system with himself coincidentally in the middle of the pack.
Imagine all players placed into a bell curve of some kind of rating (like MMR). Assuming you think the rating used is a legitimate measure, you can make certain statements. People on the left valley of the bell curve are objectively bad at [insert task] whereas people on the right valley of the bell curve are objectively good at it. It's objective because you're basing your assessment on the rating and relying on it as a performance measure. For people in the middle, it can be more complicated (depends on the exact shape of the curve), but you can measure their degree of closeness quite accurately using second derivatives.
Any kind of rating system with a large number of actors will conform to a curve much like a bell curve. Hopefully I need not justify that statement so I can keep my post a bit shorter. Valve's system is based on winning, which I think we can all agree is a sensible kind of rating (the concept of someone being highly skilled but very bad at winning makes little sense - i.e. skill and winning are highly correlated). One thing you could conceivably criticize them for (ignoring external issues like tick-rate on MM servers etc.) is how they've organized their rankings along the bell curve (assuming you have any idea how they did it). If they just evenly placed rankings from left to right, that's probably a pretty poor way to organize it. It's arguably more sensible to cluster ranks more heavily around the center of the curve and have a small handful for the left and right valley.
When tofu talks about the players above and below him, he is attempting to justify his appeal to Valve by saying the system generally works (i.e. it puts people in the correct places). He never says anything like people above him are god-tier and people below are trash-tier, for example. He does not rate peoples' skill based on his opinion (i.e. "you're worse than me so you're bad"), he is appealing to Valve's rating system for his insight.
People way at the right side of the bell curve have no use for the ranking system. The farther you go to the right, the more garbled and uncertain the information is. That's why pros have their own system of measurement. While not as organized as Valve, they're trying to (in principle, at least) do the same thing. They want to construct a new bell curve, but leave out everyone below a certain (uncertain) threshold, perhaps even use a slightly different rating system. The resulting bell curve (if they could actually organize and construct it) is more useful for their purposes - because they'll only ever play against people on that curve. When pros talk, they generally exclude 99% of the global bell curve (those people are all functionally too bad to even consider talking about), and their ideas are based on their own bell curve. I just wanted to touch on this because what they're doing is not subjective (at least, in spirit) - they're attempting to quantify their relationship to other pros and near-pros.
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I feel like I suck so much compared to 2005 when I stopped, and my play doesn't evolve one bit, but somehow I keep climbing back the ranks, so it mustn't be *that* true... Then again I'm not happy unless I have more than 2 in ratio and hitting my shots... which is rarely the case, missing so many easy kills...
Still, DMG, here I am after 30 competitive wins ! 2 ranks left until objective.
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On April 09 2014 04:05 Durak wrote: - CSGO is a game. You're never going pro so I hope you're enjoying the time you spend playing CSGO. Stop being such a downer.
I'll make sure to reference that in my dreamhack 2015 winners interview.
+ Show Spoiler +
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On April 10 2014 06:50 RagequitBM wrote:Show nested quote +On April 09 2014 04:05 Durak wrote: - CSGO is a game. You're never going pro so I hope you're enjoying the time you spend playing CSGO. Stop being such a downer. I'll make sure to reference that in my dreamhack 2015 winners interview. + Show Spoiler +
Wow, you really suck ass. L2P lowbird.
Did I get that right, tofu-sama ?
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Hyrule19210 Posts
no
also, placement matches are annoying
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Teach me the mystery of shooting an AK. I just have the feeling that however i shoot i can't get head-shot unless i do it not even aiming at guy while running and jumping at the same time. My point is: if i aim directly to the head the bullet goes up, if i aim below (neck) the bullet hits torso, and when i observed other guys they aim a bit over the head but they hit head-shots. So, wtf am i doing wrong? :S tried watching adren tutorial and practice on dm but i just can't seem to get it right.
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You unsuccessfully tried to obscure ur smurf's nick (tofuekac)
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Hyrule19210 Posts
Aim at head, pull down after 2nd shot
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Hyrule19210 Posts
yeah well now I'll have to use a different smurf
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On April 10 2014 07:44 Kotreb wrote: Teach me the mystery of shooting an AK. I just have the feeling that however i shoot i can't get head-shot unless i do it not even aiming at guy while running and jumping at the same time. My point is: if i aim directly to the head the bullet goes up, if i aim below (neck) the bullet hits torso, and when i observed other guys they aim a bit over the head but they hit head-shots. So, wtf am i doing wrong? :S tried watching adren tutorial and practice on dm but i just can't seem to get it right. If you directly aim at their head with your first shot and you are not moving, your shot will hit them in the head. AK is ridiculously accurate. Don't move when you shoot.
If you're shooting more bullets than a tap, pull your mouse down slowly. Watch Adren's video for the spray pattern and practice yourself. As tofucake said:
On April 10 2014 07:49 tofucake wrote: Aim at head, pull down after 2nd shot
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On April 10 2014 07:56 Durak wrote:Show nested quote +On April 10 2014 07:44 Kotreb wrote: Teach me the mystery of shooting an AK. I just have the feeling that however i shoot i can't get head-shot unless i do it not even aiming at guy while running and jumping at the same time. My point is: if i aim directly to the head the bullet goes up, if i aim below (neck) the bullet hits torso, and when i observed other guys they aim a bit over the head but they hit head-shots. So, wtf am i doing wrong? :S tried watching adren tutorial and practice on dm but i just can't seem to get it right. If you directly aim at their head with your first shot and you are not moving, your shot will hit them in the head. AK is ridiculously accurate. Don't move when you shoot. If you're shooting more bullets than a tap, pull your mouse down slowly. Watch Adren's video for the spray pattern and practice yourself. As tofucake said:
Then i'm suffering from spasms. I know it should be like that, but sometimes it isn't (most recent situation on dust2, i'm crouching on short firing at the guy behind the barrels, have clear shot and somehow shoot above him, after that i proceeded to tap). Not saying it's game's fault, obviously i need to work on it, but just don't understand how these things happen. I know when to tap and when to spray, but dammit, it's frustrating.
/end rant
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Maybe your crosshair is really wide and it looks like it's on their head but you're actually aiming above them? Add the dot to the middle of the crosshair and go to practice mode and you can see how accurate single shots are.
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Im so close to supreme I can taste it.
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On April 10 2014 09:13 Durak wrote: Maybe your crosshair is really wide and it looks like it's on their head but you're actually aiming above them? Add the dot to the middle of the crosshair and go to practice mode and you can see how accurate single shots are. I already have crosshair with dot inside. I think i took adrens crosshair config. Apparently i need to put even more time.
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Maybe remove the dot then, so you can see the centre better. If you are not moving and your crosshair is centred on the head, it will be a headshot almost certainly.
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Been on the Reaper of Souls train, so I haven't played in ...over a week. Played a game so bad, bottomfragged in Gold 1 then got promoted to Gold 2.
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I can feel a rank up to eagle here soon. Pull out a few more and I'll be back where I started.
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Canada13407 Posts
Just placed and now Im gold nova 3 ^_^ not bad for someone who hasnt played cs in 10 years and knows no strategies whatsoever XD
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On April 10 2014 15:31 Kotreb wrote:Show nested quote +On April 10 2014 09:13 Durak wrote: Maybe your crosshair is really wide and it looks like it's on their head but you're actually aiming above them? Add the dot to the middle of the crosshair and go to practice mode and you can see how accurate single shots are. I already have crosshair with dot inside. I think i took adrens crosshair config. Apparently i need to put even more time.
You gotta understand that you may not be 100% at fault. Most valve mm servers are pretty terrible.
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