It may be bad or it may be great. That is undecided, but cs and CSS are considered the best team based fps games. Why can't this one live up to be at least 3rd or even surpass it's predecessors. The fps community is to divided.
Counter-Strike: Global Offensive - Page 3
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icemanzdoinwork
447 Posts
It may be bad or it may be great. That is undecided, but cs and CSS are considered the best team based fps games. Why can't this one live up to be at least 3rd or even surpass it's predecessors. The fps community is to divided. | ||
ArnaudF
France993 Posts
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Mastertouch
United States136 Posts
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acker
United States2958 Posts
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Bloodash
Netherlands1384 Posts
OMG WALLHAXXXORZ! can't wait! ^^ | ||
Shinobi1982
1605 Posts
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-Switch-
Canada506 Posts
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Kiyo.
United States2284 Posts
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panzer
93 Posts
On August 12 2011 17:56 Shinobi1982 wrote: I certainly hope for the competitive teams/players it will have bullet registration and gameplay of CS 1.5 (YES 1.5). Anything else source-like will die off within a year. so true, the more valve messed with cs (althou i was more of a competetive day of defeat player in my time) the worse it got to the point where the old engine makes the game unplayable for skilled players online. i could write a whole book about the bugs and bad network code in the goldsrc engine. | ||
Bloodash
Netherlands1384 Posts
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hawk123
United States77 Posts
On August 12 2011 16:45 backtoback wrote: you can not compare source to sc2 because source died in terms of pros and tournaments where as sc2 is striving to the top. Source is a failure, deal with it. SC2 is not. A real analogy would be this but this really did not happen. (SC2 comes out. Everyone moves to SC2. SC2 tournaments dies with all the pros leaving and everyone went back to BW.) I'm in no way comparing the games, I am comparing the fanboys...1.6 fanboys think source sucked because its a diff game...and bw fanboys think sc2 sucks because its a diff game. Source was also the best competitive shooter for almost 2 years? So I think it did well in a time where esports was not very big. Now you have esports growing so much this new counter strike should succeed. I just hope the game sticks to the CS roots and we have a great competitive shooter unlike the ones we have these days. | ||
JPP
Finland104 Posts
According to information received by SETT.fi, in twenty-four house Valve will be announing about a new Counter-Strike game. The new game will go by the name of Counter-Strike Global Operation, CSGO for short. For the new game, numemour Counter-Strike: Source players were flowin to Valve headquarter in Seattle to give feeback on the upcoming CSGO. The game will be developed directly as a competitive game. The game engine in the new CSGO will be the Orangebox engine, familiar from Counter-Strike: Source, but all the textures and player skins have been redone. Also the maps from Counter-Strike have gotten a completely new layout. The weapons have also been completely redone. The SMG:s that used to be used only in the first rounds have now become useful and the rifles have been transformed into good all-around weapons. Two now grenade types have been added as the molotov coctail familiar from the winter war, and the decoy grenade will see daylight. | ||
BravoScripT.DK
Denmark230 Posts
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ondik
Czech Republic2908 Posts
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dapierow
Serbia1316 Posts
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coZen
United States192 Posts
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Shinobi1982
1605 Posts
On August 12 2011 18:32 dapierow wrote: but will it be just as fun as 1.5? It's gonna be based on source engine it seems. So the hope of it being a competitive game is just a pipe dream. | ||
BuddhaMonk
781 Posts
They had a huge opportunity when the CS 1.6 competitive scene was at its peak. All they had to do was create a proper sequel that kept the good elements of 1.6, invite the pros and community to give feedback and pledge to support the esports scene. If they had done that, they would have had the undying support of the competitive scene. Unfortunately, unlike Blizzard which did follow the aforementioned advice, Valve decided fuck competitive gaming, we'll just throw together a half-assed sequel because it's easy money. Nobody was consulted, the community didn't know what to think, and the game itself was missing those key elements that made 1.6 so good. The result was that as a competitive game CS:S was an absolute failure. On the other hand Blizzard did it the correct way, and even though there of course will be people who prefer BW to SC2 (like 1.6 vs CS:S) the fact is that SC2, in stark contrast to CS:S, is a success as a competitive game. Valve now sees the buzz and numbers surrounding SC2 and how it's growing as a competitive game, and how fostering a competitive community actually attracts casual gamers and is good for their business as a whole, and now they try to jump onto the bandwagon. Well I'm sorry Valve, but you've betrayed our trust once already and the fact that you're getting CS:S "pros" instead of 1.6 pros already does not bode well for this new version of CS. Although I do think that there's a slim chance that this might be successful, I fear the ship may have already sailed for CS, and I for one will not support a company that had the easiest and best opportunity to support esports and they failed so miserably. A giant FUCK YOU to the community from Valve. P.S. I sent Gabe an email years ago explaining to him the vision for esports and their opportunity they had and how they just needed to update 1.6 with the support of the community, I never got a response. | ||
Grettin
42381 Posts
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Shinobi1982
1605 Posts
On August 12 2011 18:37 BuddhaMonk wrote: Valve has already missed the competitive gaming boat. They had a huge opportunity when the CS 1.6 competitive scene was at its peak. All they had to do was create a proper sequel that kept the good elements of 1.6, invite the pros and community to give feedback and pledge to support the esports scene. If they had done that, they would have had the undying support of the competitive scene. Unfortunately, unlike Blizzard which did follow the aforementioned advice, Valve decided fuck competitive gaming, we'll just throw together a half-assed sequel because it's easy money. Nobody was consulted, the community didn't know what to think, and the game itself was missing those key elements that made 1.6 so good. The result was that as a competitive game CS:S was an absolute failure. On the other hand Blizzard did it the correct way, and even though there of course will be people who prefer BW to SC2 (like 1.6 vs CS:S) the fact is that SC2, in stark contrast to CS:S, is a success as a competitive game. Valve now sees the buzz and numbers surrounding SC2 and how it's growing as a competitive game, and how fostering a competitive community actually attracts casual gamers and is good for their business as a whole, and now they try to jump onto the bandwagon. Well I'm sorry Valve, but you've betrayed our trust once already and the fact that you're getting CS:S "pros" instead of 1.6 pros already does not bode well for this new version of CS. Although I do think that there's a slim chance that this might be successful, I fear the ship may have already sailed for CS, and I for one will not support a company that had the easiest and best opportunity to support esports and they failed so miserably. A giant FUCK YOU to the community from Valve. P.S. I sent Gabe an email years ago explaining to him the vision for esports and their opportunity they had and how they just needed to update 1.6 with the support of the community, I never got a response. I feel the same way. In fact the moment I saw they invited source players to give feedback I just lost it. | ||
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