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Counter-Strike: Global Offensive - Page 17

Forum Index > General Games
Post a Reply
Prev 1 15 16 17 18 19 1121 Next
samd
Profile Joined July 2011
United States77 Posts
August 14 2011 03:27 GMT
#321
Fun fact: Markeloff has 60,000 (yes, SIXTY thousand) fans on the chinese version of twitter. And he's not even Chinese.

Can any Source player say that??

Of course not.

And yet still who was invited to give feedback?
wat
spawnzero
Profile Joined May 2011
11 Posts
August 14 2011 03:55 GMT
#322
On August 14 2011 08:42 xarthaz wrote:
Show nested quote +
On August 14 2011 05:21 samd wrote:
On August 14 2011 04:57 maartendq wrote:
On August 14 2011 04:51 usernamegl wrote:
On August 14 2011 01:12 Cedstick wrote:
Oh, do tell us how CSS killed the FPS. Please, do. I'd love to hear it.

He said PC FPS. It definitely hurt the CS scene by splitting the community.

COD? Battlefield? Those game ring a bell?


what do those have to do with the CS community?
Show nested quote +
On August 14 2011 07:24 Klogon wrote:
On August 14 2011 04:57 maartendq wrote:
On August 14 2011 04:51 usernamegl wrote:
On August 14 2011 01:12 Cedstick wrote:
Oh, do tell us how CSS killed the FPS. Please, do. I'd love to hear it.

He said PC FPS. It definitely hurt the CS scene by splitting the community.

COD? Battlefield? Those game ring a bell?


Compared to what CS used to be, those are nothing.



BF and CoD did the same thing to the FPS scene that CS did beforehand - that is they slowed down the game, gave big penalties for shooting while moving, incorporated recoil to dumb down aiming, encouraged prone and crouched combat. They have the same idea as CS does. That is, changing the genre of FPS games from the hardcore high learning curve to a lower learning curve beginner friendly game. Remember, while CS players often beat their chests and use elitist talking points to show difference of their game over the "no skill" CoD and BF, CS itself ironically had the same goal as these games do.

In a sense, they took what CS had achieved, and they polished and further reformed it to what modern tactical shooters are known as.



CoD and BF are literally nothing like CS, took almost zero elements of competitive CS, and have no where near the strategy involved in CS. To even compare the games on a competitive level is a complete joke.
kellymilkies
Profile Blog Joined August 2010
Singapore1393 Posts
August 14 2011 03:59 GMT
#323
I cant wait
Be the change you wish to see in the world ^-^V //
Snickersnee
Profile Blog Joined October 2010
United States241 Posts
August 14 2011 04:37 GMT
#324
it's going to be interesting what they do with ii. Also wondering if they're able to let PS3 players and PC players play together. because I think even valve knows PC will just destroy them if they did.
Had an idea that combines the intimate moment of delivering babies with Crazy Taxi last night. Can emotional arcade style gaming work?
Zenocide
Profile Joined November 2010
United States92 Posts
August 14 2011 04:40 GMT
#325
I just hope they keep the gunplay of counterstrike the same, they can add whatever new items they want, because if they are bad or shit the servers will just restrict them.
gonzomd
Profile Joined May 2009
United States65 Posts
August 14 2011 04:59 GMT
#326
CS is the only franchise in FPS to really get any credibility as a competitive game. Can't wait to see what they've done to work in the current age of CoD and Battlefield. Plus, unlike them, the new CS won't be rotated out by Valve in 6 months to sell you clone of the same game. This might restore my faith in tactical fps. Hopefully.
redFF
Profile Blog Joined November 2010
United States3910 Posts
August 14 2011 05:08 GMT
#327
Wow i was hoping for a new engine and/or half life 3 details. And we get a console game? Oh Gabe you got me this time. I can just imagine at gamescon he will walk on and be like "this is the game you've all been waiting for, the 3rd in our legendary series, the epic conclusion to the saga, LEFT 4 DEAD 3!!!!"
Rareware
Profile Joined November 2010
Canada340 Posts
August 14 2011 05:20 GMT
#328
On August 14 2011 13:59 gonzomd wrote:
CS is the only franchise in FPS to really get any credibility as a competitive game. Can't wait to see what they've done to work in the current age of CoD and Battlefield. Plus, unlike them, the new CS won't be rotated out by Valve in 6 months to sell you clone of the same game. This might restore my faith in tactical fps. Hopefully.


So you live in an alternate universe in which Quake doesn't exist?
ROOT Fighting!!!
Lucidity
Profile Joined July 2010
South Africa603 Posts
August 14 2011 10:51 GMT
#329
On August 14 2011 12:55 spawnzero wrote:
Show nested quote +
On August 14 2011 08:42 xarthaz wrote:
On August 14 2011 05:21 samd wrote:
On August 14 2011 04:57 maartendq wrote:
On August 14 2011 04:51 usernamegl wrote:
On August 14 2011 01:12 Cedstick wrote:
Oh, do tell us how CSS killed the FPS. Please, do. I'd love to hear it.

He said PC FPS. It definitely hurt the CS scene by splitting the community.

COD? Battlefield? Those game ring a bell?


what do those have to do with the CS community?
On August 14 2011 07:24 Klogon wrote:
On August 14 2011 04:57 maartendq wrote:
On August 14 2011 04:51 usernamegl wrote:
On August 14 2011 01:12 Cedstick wrote:
Oh, do tell us how CSS killed the FPS. Please, do. I'd love to hear it.

He said PC FPS. It definitely hurt the CS scene by splitting the community.

COD? Battlefield? Those game ring a bell?


Compared to what CS used to be, those are nothing.



BF and CoD did the same thing to the FPS scene that CS did beforehand - that is they slowed down the game, gave big penalties for shooting while moving, incorporated recoil to dumb down aiming, encouraged prone and crouched combat. They have the same idea as CS does. That is, changing the genre of FPS games from the hardcore high learning curve to a lower learning curve beginner friendly game. Remember, while CS players often beat their chests and use elitist talking points to show difference of their game over the "no skill" CoD and BF, CS itself ironically had the same goal as these games do.

In a sense, they took what CS had achieved, and they polished and further reformed it to what modern tactical shooters are known as.



CoD and BF are literally nothing like CS, took almost zero elements of competitive CS, and have no where near the strategy involved in CS. To even compare the games on a competitive level is a complete joke.

If you've ever been involved in the BF clan scene you'd know that it relies much more on strategy than CS does. Haha. (And I'm not talking about Bad Company which was made for consoles) CoD ProMod is much more of a twitch/reaction shooter thought, you're right.
Valar Morghulis
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
August 14 2011 11:47 GMT
#330
I have always loved the CS games, especially Source since that is the one that started me in Counter Strike. Having not much experience with the older version, I think that I may not comment on this new game, but I sure as hell hope that it sticks to the root of CS. As soon as this game releases, I am pretty sure that I will buy it and start to play it. FPS games may not be as cool as RTS, but I am rather sure that CS: GO will ignite my love for FPSs once again.
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
Steamroller
Profile Joined August 2010
Finland756 Posts
August 14 2011 12:20 GMT
#331
This is great news for console gamers. CS on original xbox was really popular and it was actually one of the most played games in xbox live. I played it like crazy and i'm definitely looking forward to play this new one as well. I have got to buy xbox 360 just for this lol.

userstupidname
Profile Blog Joined July 2010
Sweden272 Posts
August 14 2011 12:40 GMT
#332
On August 14 2011 19:51 Lucidity wrote:
Show nested quote +
On August 14 2011 12:55 spawnzero wrote:
On August 14 2011 08:42 xarthaz wrote:
On August 14 2011 05:21 samd wrote:
On August 14 2011 04:57 maartendq wrote:
On August 14 2011 04:51 usernamegl wrote:
On August 14 2011 01:12 Cedstick wrote:
Oh, do tell us how CSS killed the FPS. Please, do. I'd love to hear it.

He said PC FPS. It definitely hurt the CS scene by splitting the community.

COD? Battlefield? Those game ring a bell?


what do those have to do with the CS community?
On August 14 2011 07:24 Klogon wrote:
On August 14 2011 04:57 maartendq wrote:
On August 14 2011 04:51 usernamegl wrote:
On August 14 2011 01:12 Cedstick wrote:
Oh, do tell us how CSS killed the FPS. Please, do. I'd love to hear it.

He said PC FPS. It definitely hurt the CS scene by splitting the community.

COD? Battlefield? Those game ring a bell?


Compared to what CS used to be, those are nothing.



BF and CoD did the same thing to the FPS scene that CS did beforehand - that is they slowed down the game, gave big penalties for shooting while moving, incorporated recoil to dumb down aiming, encouraged prone and crouched combat. They have the same idea as CS does. That is, changing the genre of FPS games from the hardcore high learning curve to a lower learning curve beginner friendly game. Remember, while CS players often beat their chests and use elitist talking points to show difference of their game over the "no skill" CoD and BF, CS itself ironically had the same goal as these games do.

In a sense, they took what CS had achieved, and they polished and further reformed it to what modern tactical shooters are known as.



CoD and BF are literally nothing like CS, took almost zero elements of competitive CS, and have no where near the strategy involved in CS. To even compare the games on a competitive level is a complete joke.

If you've ever been involved in the BF clan scene you'd know that it relies much more on strategy than CS does. Haha. (And I'm not talking about Bad Company which was made for consoles) CoD ProMod is much more of a twitch/reaction shooter thought, you're right.



Yeah I have, and I have been in cs clans and its utter bullshit. Its utter horseshit, nothing else.

The decision making in cs is huge regarding movement, positioning, spending, goal and the needed precision for engagements.
I have tons of more joy in cs and it is horseshit that its more strategic in bf. Unless one accounts Size = best (If the map is big, well then its much more strategic, which I disagree with)


I disagree completely and I have seen both sides, and this is my personal opinion on the matter.
Good luck have fun! - Except if its ZvZ Then you can burn in hell :D
Lucidity
Profile Joined July 2010
South Africa603 Posts
Last Edited: 2011-08-14 13:00:51
August 14 2011 12:56 GMT
#333
On August 14 2011 21:40 userstupidname wrote:
Show nested quote +
On August 14 2011 19:51 Lucidity wrote:
On August 14 2011 12:55 spawnzero wrote:
On August 14 2011 08:42 xarthaz wrote:
On August 14 2011 05:21 samd wrote:
On August 14 2011 04:57 maartendq wrote:
On August 14 2011 04:51 usernamegl wrote:
On August 14 2011 01:12 Cedstick wrote:
Oh, do tell us how CSS killed the FPS. Please, do. I'd love to hear it.

He said PC FPS. It definitely hurt the CS scene by splitting the community.

COD? Battlefield? Those game ring a bell?


what do those have to do with the CS community?
On August 14 2011 07:24 Klogon wrote:
On August 14 2011 04:57 maartendq wrote:
On August 14 2011 04:51 usernamegl wrote:
On August 14 2011 01:12 Cedstick wrote:
Oh, do tell us how CSS killed the FPS. Please, do. I'd love to hear it.

He said PC FPS. It definitely hurt the CS scene by splitting the community.

COD? Battlefield? Those game ring a bell?


Compared to what CS used to be, those are nothing.



BF and CoD did the same thing to the FPS scene that CS did beforehand - that is they slowed down the game, gave big penalties for shooting while moving, incorporated recoil to dumb down aiming, encouraged prone and crouched combat. They have the same idea as CS does. That is, changing the genre of FPS games from the hardcore high learning curve to a lower learning curve beginner friendly game. Remember, while CS players often beat their chests and use elitist talking points to show difference of their game over the "no skill" CoD and BF, CS itself ironically had the same goal as these games do.

In a sense, they took what CS had achieved, and they polished and further reformed it to what modern tactical shooters are known as.



CoD and BF are literally nothing like CS, took almost zero elements of competitive CS, and have no where near the strategy involved in CS. To even compare the games on a competitive level is a complete joke.

If you've ever been involved in the BF clan scene you'd know that it relies much more on strategy than CS does. Haha. (And I'm not talking about Bad Company which was made for consoles) CoD ProMod is much more of a twitch/reaction shooter thought, you're right.



Yeah I have, and I have been in cs clans and its utter bullshit. Its utter horseshit, nothing else.

The decision making in cs is huge regarding movement, positioning, spending, goal and the needed precision for engagements.
I have tons of more joy in cs and it is horseshit that its more strategic in bf. Unless one accounts Size = best (If the map is big, well then its much more strategic, which I disagree with)


I disagree completely and I have seen both sides, and this is my personal opinion on the matter.

I think you're confusing tactics with strategy. And the level of precision required relates to the level of competition, not the game in this case. I'll leave it at that though. Not keen on entering a silly argument with cs elitists ^^ 1.6 requires the best strategy, the best aim, the best reflexes, the best movement, the best tactics, the best communication. The best of all fields. -.-

But in any case, I'm keen to see this CS. It's quite a laugh that people are judging it before they've even played it. 1.6 is slowly dying in the grand scheme of things, and this is possibly the best bet for a replacement. I hope that if it's not a complete flop, the cs greats embrace it and bring real competitive team FPS to the mainstream instead of what MLG has going at the moment. Halo and Black Ops :<
Valar Morghulis
SnowyPsilocybin
Profile Joined March 2011
United Kingdom265 Posts
Last Edited: 2011-08-14 13:14:12
August 14 2011 12:56 GMT
#334
On August 14 2011 21:20 Steamroller wrote:
This is great news for console gamers. CS on original xbox was really popular and it was actually one of the most played games in xbox live. I played it like crazy and i'm definitely looking forward to play this new one as well. I have got to buy xbox 360 just for this lol.



Why the hell would you ever want to play a FPS on console, its just terrible.
dre2k
Profile Joined October 2010
Netherlands215 Posts
August 14 2011 13:05 GMT
#335
CS:GO will bring balance to the force.
Steamroller
Profile Joined August 2010
Finland756 Posts
August 14 2011 13:12 GMT
#336
On August 14 2011 21:56 SnowyPsilocybin wrote:
Show nested quote +
On August 14 2011 21:20 Steamroller wrote:
This is great news for console gamers. CS on original xbox was really popular and it was actually one of the most played games in xbox live. I played it like crazy and i'm definitely looking forward to play this new one as well. I have got to buy xbox 360 just for this lol.



WHy the hell would you ever want to play a FPS on controller, its just terrible.


I'm super duper good on controller and terrible when using keyboard+mouse.
SnowyPsilocybin
Profile Joined March 2011
United Kingdom265 Posts
Last Edited: 2011-08-14 13:13:35
August 14 2011 13:13 GMT
#337
meant to edit not quote.
SnowyPsilocybin
Profile Joined March 2011
United Kingdom265 Posts
August 14 2011 13:14 GMT
#338
On August 14 2011 22:12 Steamroller wrote:
Show nested quote +
On August 14 2011 21:56 SnowyPsilocybin wrote:
On August 14 2011 21:20 Steamroller wrote:
This is great news for console gamers. CS on original xbox was really popular and it was actually one of the most played games in xbox live. I played it like crazy and i'm definitely looking forward to play this new one as well. I have got to buy xbox 360 just for this lol.



WHy the hell would you ever want to play a FPS on controller, its just terrible.


I'm super duper good on controller and terrible when using keyboard+mouse.


Lol super duper good becasue all console shooters have massive auto aim.
Steamroller
Profile Joined August 2010
Finland756 Posts
August 14 2011 13:17 GMT
#339
On August 14 2011 22:14 SnowyPsilocybin wrote:
Show nested quote +
On August 14 2011 22:12 Steamroller wrote:
On August 14 2011 21:56 SnowyPsilocybin wrote:
On August 14 2011 21:20 Steamroller wrote:
This is great news for console gamers. CS on original xbox was really popular and it was actually one of the most played games in xbox live. I played it like crazy and i'm definitely looking forward to play this new one as well. I have got to buy xbox 360 just for this lol.



WHy the hell would you ever want to play a FPS on controller, its just terrible.


I'm super duper good on controller and terrible when using keyboard+mouse.


Lol super duper good becasue all console shooters have massive auto aim.


Doesn't seem to help those i play against LOL.
love.less
Profile Joined May 2010
United Kingdom293 Posts
August 14 2011 13:48 GMT
#340
On August 14 2011 22:17 Steamroller wrote:
Show nested quote +
On August 14 2011 22:14 SnowyPsilocybin wrote:
On August 14 2011 22:12 Steamroller wrote:
On August 14 2011 21:56 SnowyPsilocybin wrote:
On August 14 2011 21:20 Steamroller wrote:
This is great news for console gamers. CS on original xbox was really popular and it was actually one of the most played games in xbox live. I played it like crazy and i'm definitely looking forward to play this new one as well. I have got to buy xbox 360 just for this lol.



WHy the hell would you ever want to play a FPS on controller, its just terrible.


I'm super duper good on controller and terrible when using keyboard+mouse.


Lol super duper good becasue all console shooters have massive auto aim.


Doesn't seem to help those i play against LOL.


theres just far less to do with a controller compared to a mouse and keyboard plus everything is slower for obvious reasons compared to pc..

anybody is good on controller after 15 minutes
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