On August 17 2012 05:55 tofucake wrote: I've been sticking to 1-2 shots at a time. Spraying is probably possible, but I don't know any patterns yet.
Patterns are, in my opinion, much more severe than 1.6. The biggest issue with this game right now are three things:
1. Spray pattern recoil needs to be turned down a bit so its more viable.
2. Flinching/tagging needs to be more severe to discourage running sideways and shooting. What I mean by this is that in 1.6 if you are hit with a bullet you physically almost come to a standstill. In CS:Go there is very little movement penalty after being hit. Also, in 1.6 your character will flinch, AKA his view will rock up. I haven't noticed this effect at all in CS:GO if it is present.
3. There needs to be more of a penalty on recoil for running and shooting at the same time. Currently there is very little recoil penalty to running forward holding down your fire button, which is why you see retards being successful on maps like train and nuke where they can rush radio room / ivy with p90's holding their mouse button down. You can't slow them down because there's no tagging. Can't spray them down, its too ineffective. You need to tap on their head and hope to god its on point or his bullet hose of death will kill you instantly. And then he gets 3x the money reward for it.
Movement in this game has been improved 100% along with other things. The only real complaints I have with the game are spelled out above along with the p2000 being an absolutely ineffective piece of shit. The game is already good and has potential to be great.
1. -> well it is besser than in CSS but yes more visible would be nice 2. -> when i get hit my screen gets flinched hard 3. -> well SMGs are made for walking xD
On August 17 2012 17:44 FireSA wrote: how or where can I find or open the autoexec thing so that I don't have to input crosshair adjustments each time?
What's the console commands for changing crosshair size?
On August 17 2012 16:29 wei2coolman wrote: 500hours of cs:s ingrained in my muscle memory is wrecking my fucking ability to shoot in cs:go. It's cringe worthy.
Haha. I have the exact opposite experience. Even though its years since I played 1.6 and I have played various FPS in the meantime (in which I could NEVER aim) I just wreck people here. Muscle memory increadibly stubborn and persistent.
And as other people pointed out, it is hilarious to watch opponents crouching everytime they are shoot while I am stutterstepping around corners. Have already had 5 games where people blame me of cheating (out of maybe 15).
On August 17 2012 16:29 wei2coolman wrote: 500hours of cs:s ingrained in my muscle memory is wrecking my fucking ability to shoot in cs:go. It's cringe worthy.
Haha. I have the exact opposite experience. Even though its years since I played 1.6 and I have played various FPS in the meantime (in which I could NEVER aim) I just wreck people here. Muscle memory increadibly stubborn and persistent.
And as other people pointed out, it is hilarious to watch opponents crouching everytime they are shoot while I am stutterstepping around corners. Have already had 5 games where people blame me of cheating (out of maybe 15).
Good game.
stutterstepping is ridiculously good in cs:go, i'm so use to crouching~ also got the terrible habit of weapon changing all the time, and long ass weapon switch time keeps getting me killed. Not to mention reload timers have to fully go through before, unlike CS:S where you can weapon switch a bit earlier and still get the reload to go off.
awp + weapon switching is fucking ridiculously slow now.
reload timers have been modified, some faster, some slower.
pistols seem way weaker overall. p228 use to be my pistol of choice, and i could go toe to toe with people with other guns, but now pistols just getting way out classed.
smg's got a massive buff in shortrange imo, especially considering m4a4 and ak47 nerf. long range they got nerfed super super super hard.
shotguns are very strong, but pretty balanced imo, though nova might need some slight changes.
Famas pretty op'd imo, been using it to great success.
This has probably already been covered somewhere in the thread, but does anyone know how to get rid of the fucking freezecam when you die? None of the stuff I've googled have worked thus far...
On August 17 2012 16:29 wei2coolman wrote: 500hours of cs:s ingrained in my muscle memory is wrecking my fucking ability to shoot in cs:go. It's cringe worthy.
Haha. I have the exact opposite experience. Even though its years since I played 1.6 and I have played various FPS in the meantime (in which I could NEVER aim) I just wreck people here. Muscle memory increadibly stubborn and persistent.
And as other people pointed out, it is hilarious to watch opponents crouching everytime they are shoot while I am stutterstepping around corners. Have already had 5 games where people blame me of cheating (out of maybe 15).
Good game.
I've played a ton of CoD on 360 since I played 1.6 ages ago and the stutterstep around corners is really the huge thing you have to get used to. You're so used to getting to a corner/cover, crouching down and waiting, where as in CS, it's SO much more effective to move in and out constantly for every burst. Really makes a huge difference to focus on.
On August 17 2012 17:44 FireSA wrote: how or where can I find or open the autoexec thing so that I don't have to input crosshair adjustments each time?
That's weird, I just input my settings in the console and they were saved automatically, my crosshair keeps the settings even when I restart the game.
On August 17 2012 16:29 wei2coolman wrote: 500hours of cs:s ingrained in my muscle memory is wrecking my fucking ability to shoot in cs:go. It's cringe worthy.
Haha. I have the exact opposite experience. Even though its years since I played 1.6 and I have played various FPS in the meantime (in which I could NEVER aim) I just wreck people here. Muscle memory increadibly stubborn and persistent.
And as other people pointed out, it is hilarious to watch opponents crouching everytime they are shoot while I am stutterstepping around corners. Have already had 5 games where people blame me of cheating (out of maybe 15).
Good game.
I've played a ton of CoD on 360 since I played 1.6 ages ago and the stutterstep around corners is really the huge thing you have to get used to. You're so used to getting to a corner/cover, crouching down and waiting, where as in CS, it's SO much more effective to move in and out constantly for every burst. Really makes a huge difference to focus on.
it's because they completely changed the way spray patterns work, so you can't reliably predict spray patterns, making it impossible to mitigate some spread patterns from crouching, while spraying.
I dunno if anyone else did this in source, but the speed of weapon switch, allowed you to recoil-reset if you were running and gunning....
On August 17 2012 16:29 wei2coolman wrote: 500hours of cs:s ingrained in my muscle memory is wrecking my fucking ability to shoot in cs:go. It's cringe worthy.
Haha. I have the exact opposite experience. Even though its years since I played 1.6 and I have played various FPS in the meantime (in which I could NEVER aim) I just wreck people here. Muscle memory increadibly stubborn and persistent.
And as other people pointed out, it is hilarious to watch opponents crouching everytime they are shoot while I am stutterstepping around corners. Have already had 5 games where people blame me of cheating (out of maybe 15).
Good game.
I've played a ton of CoD on 360 since I played 1.6 ages ago and the stutterstep around corners is really the huge thing you have to get used to. You're so used to getting to a corner/cover, crouching down and waiting, where as in CS, it's SO much more effective to move in and out constantly for every burst. Really makes a huge difference to focus on.
it's because they completely changed the way spray patterns work, so you can't reliably predict spray patterns, making it impossible to mitigate some spread patterns from crouching, while spraying.
I dunno if anyone else did this in source, but the speed of weapon switch, allowed you to recoil-reset if you were running and gunning....
It feels this way, but it isn't true. The m4 in cs:go differentiates in that the recoil picks up a lot faster than the 1.6(which is also similar to source's) m4, but the spray pattern is actually almost identical. I think the main issue here is that people primarily used the silencer in 1.6 due to the nature of how you got kills with the m4 and the silencer actually had a different recoil altogether.
This does create an issue however, as the m4 is outclassed by the AK due to the ability to 1 shot with a headshot while the m4 offers no real benefits over it. In 1.6 mid-close range situations the m4 was generally for tagging for the slow and then finishing them with a controlled spray after if you, for whatever reason, couldn't get the headshot. The silencer made this much easier due to the nature of its recoil. You could still do this with the AK, but it was much harder to do reliably, so the m4 had a slight edge in controlled spraying while the AK had raw strength in 1 shot headshots and ranged bursting doing more damage.
Ultimately what I'm trying to say is without the silencer, the m4s strength(bursting for slow then controlled spray to finish/controlled spraying a narrow hall with 3+ people) is gone, but the ability for the AK to 1 shot kill isn't, so the m4 ends up being less effective in nearly every scenario. The only saving grace is that both guns take roughly 4-5 body shots to kill someone instead of the AK having 3-4 shot body kills while the m4 always took 4-5.
I loooove the TAC-9 for pistol rounds , the weapons feel useful overall you just have to learn each on their own IMO , I only played 1.6 and source really casually although.
I miss some new maps for competitive mode , I mean Dust is cool but i dont wanna play there AGAIN.
On August 17 2012 16:29 wei2coolman wrote: 500hours of cs:s ingrained in my muscle memory is wrecking my fucking ability to shoot in cs:go. It's cringe worthy.
Haha. I have the exact opposite experience. Even though its years since I played 1.6 and I have played various FPS in the meantime (in which I could NEVER aim) I just wreck people here. Muscle memory increadibly stubborn and persistent.
And as other people pointed out, it is hilarious to watch opponents crouching everytime they are shoot while I am stutterstepping around corners. Have already had 5 games where people blame me of cheating (out of maybe 15).
Good game.
I've played a ton of CoD on 360 since I played 1.6 ages ago and the stutterstep around corners is really the huge thing you have to get used to. You're so used to getting to a corner/cover, crouching down and waiting, where as in CS, it's SO much more effective to move in and out constantly for every burst. Really makes a huge difference to focus on.
Stutterstep is the only way to shut down a decent AWP dude. Go in so he get a glimpse or your shoulder which makes most unpro AWP players twitch or shoot and then stutter shoot back and forth until he's dead or left his position so you can move in.
Crouching only good in CS for the surprice element of having to aim lower if you normally aim for the head.