On August 11 2011 11:39 Juddas wrote: You know what a really fun class is? The Bishops from FE8. When so many of the battles were against monsters you couldn't be beat.
That was actually my favorite thing about FE8 I think. The ability to choose which class. I really miss that to be honest. I put a lot of thought into those decisions. I think the hardest one was Joshua to Assassin or Swordmaster
Really? I never had problems with monsters in FE8. FE8 is notoriously easy, compared to harder games like FE6 (lol the Wyverns and shit in FE6...)
I played the Wii one, but how the characters worked was stupid. Characters might show up for 2 levels then reappear 10 later way underpowered.
edit: Wii one was called Radiant Dawn. I did like the, {if they die, they're dead" rule, but the game boiled down to never letting your guys get one-turned ( ie never letting a support class get hit ), so you always had to advance like a terran stuck at 40 scvs against a maxed zerg. A little redundant.
On August 11 2011 11:39 Juddas wrote: You know what a really fun class is? The Bishops from FE8. When so many of the battles were against monsters you couldn't be beat.
That was actually my favorite thing about FE8 I think. The ability to choose which class. I really miss that to be honest. I put a lot of thought into those decisions. I think the hardest one was Joshua to Assassin or Swordmaster
Really? I never had problems with monsters in FE8. FE8 is notoriously easy, compared to harder games like FE6 (lol the Wyverns and shit in FE6...)
I never had any problems with the monsters, but one hitting them was the shiznit. Also, FE8 is only easy if you abuse the system i.e. tower and ruins/ mass skirmish. It is actually pretty difficult imo if you don't visit those places at all. You might want to try it
On August 11 2011 11:39 Juddas wrote: You know what a really fun class is? The Bishops from FE8. When so many of the battles were against monsters you couldn't be beat.
That was actually my favorite thing about FE8 I think. The ability to choose which class. I really miss that to be honest. I put a lot of thought into those decisions. I think the hardest one was Joshua to Assassin or Swordmaster
Really? I never had problems with monsters in FE8. FE8 is notoriously easy, compared to harder games like FE6 (lol the Wyverns and shit in FE6...)
I never had any problems with the monsters, but one hitting them was the shiznit. Also, FE8 is only easy if you abuse the system i.e. tower and ruins/ mass skirmish. It is actually pretty difficult imo if you don't visit those places at all. You might want to try it
Well the Tower makes the game a joke, but I'm just talking about completing the game without worrying about those extra places. Hard Mode in FE8 is nothing compared to FE6 Hard Mode, or Hector Hard Mode in FE7. Reason being is that the overall level of your units in FE8 are alot better, and Seth is kinda crazy given his stats, bases, and join time lol
On August 11 2011 12:19 MeatlessTaco wrote: I played the Wii one, but how the characters worked was stupid. Characters might show up for 2 levels then reappear 10 later way underpowered.
edit: Wii one was called Radiant Dawn. I did like the, {if they die, they're dead" rule, but the game boiled down to never letting your guys get one-turned ( ie never letting a support class get hit ), so you always had to advance like a terran stuck at 40 scvs against a maxed zerg. A little redundant.
On August 11 2011 11:39 Juddas wrote: You know what a really fun class is? The Bishops from FE8. When so many of the battles were against monsters you couldn't be beat.
That was actually my favorite thing about FE8 I think. The ability to choose which class. I really miss that to be honest. I put a lot of thought into those decisions. I think the hardest one was Joshua to Assassin or Swordmaster
Really? I never had problems with monsters in FE8. FE8 is notoriously easy, compared to harder games like FE6 (lol the Wyverns and shit in FE6...)
I never had any problems with the monsters, but one hitting them was the shiznit. Also, FE8 is only easy if you abuse the system i.e. tower and ruins/ mass skirmish. It is actually pretty difficult imo if you don't visit those places at all. You might want to try it
Not really, never found FE8 to be difficult at all, without even using the tower/arenas/abusing skirmish maps at all. Most of the characters in FE8 are easy to use, have ridiculously good growths in comparison to other Fire Emblem games, and the enemies are just not that threatening most of the time. The only problem chapter I've considered to be a pain in FE8 is the boat one, and that's only on Hard Mode.
I suppose you have a point there sir(s) about the difficulty. i still like the class change system better. A tree also seems more realistic if anything.
Fighter(X) can go to Hero(X/S) or Warrior(X/B) mercanary(S) can go to Hunter(S/B) or Hero(X/S) Archer(B) can go Hunter(S/B) or Sniper(B)
idk seemed better to me and I really like the trade-offs of each class like skill vs new weapon and mounted(as in above)
EDIT:Also I wish they brought back the trainee's lol
Yeah i just started a new playthrough today on FE7, and apparently you have to start in normal mode... >: but I came to the revelation that I really don't like Eliwood. And for the record, his attack animation looks stupid.
On August 11 2011 14:03 Blitzkrieg0 wrote: So do people like hector more than eliwood because his hard mode was so hard or is there some other reason?
Hes a better unit, and people consider his character much more likable.
I have an irrational hatred of axe users or something, but I always liked Eliwood more than Hector. Not sure why I don't like axe users, but I suspect it's because they tend to miss a lot more.
Of course, I voted for Lyn because she's a bad ass so
Yeah I'm the same way about Axe people. I think it is just because they never seem to have enough hit percentage, and they are slowish(usually) But I just don't like Eliwood. He is more of a coinflip than PvP(see what i did there)
and seriously, what kind of regular attack it this? I like the crit, but for some reason he looks like he stabs himself, then breaks his wrist on the other guy.
Other than a few people with hit issues, I can't imagine you guys actually having alot of accuracy issues with units in this game. Lets see if I can try to explain...
Lets say the game says a unit has 70% Hit Rate. Because of the RNG, that 70% is actually alot closer to 100% than it says. The way the RNG works, is it generates 2 random numbers, and then averages them together. So your 70% hit is in actually 82% or something. Below 50% it works the other way, as it approaches 0 down there. True Hit% is explained in detail here.
Supports also help out alot. In theory, when you are playing, you should try to have a support chain with all your guys. Not everyone gets hit% out of supports, but some do.
Finally, it could just be a weapon triangle thing. And lucky for Axes, Lances tend to be the most common enemy weapon.
Umm... the 2 number RNG is only in PoR and Radiant Dawn iirc. i think all others only use one.
And secondly, I don't normally have accuracy problems but I can think back to a few times when I have missed with 95% accuracy and then died because he hit me with 56%
Can this article be trusted because I read on the wikia the other day that it is only in those new ones, but it was the same general idea.
EDIT: LOL sorry about the ************ I got stung by a bug while typing and didn't notice.
On August 11 2011 15:53 Juddas wrote: Umm... the 2 number RNG is only in PoR and Radiant Dawn iirc. i think all others only use one.
And secondly, I don't normally have accuracy problems but I can think back to a few times when I have missed with 95% accuracy and then died because he hit me with 56%
No, the GBA ones are double RNG as well. The SNES ones and before run on single RNG.
On August 11 2011 15:53 Juddas wrote: ***************************************Umm... the 2 number RNG is only in PoR and Radiant Dawn iirc. i think all others only use one.
And secondly, I don't normally have accuracy problems but I can think back to a few times when I have missed with 95% accuracy and then died because he hit me with 56%
Can this article be trusted because I read on the wikia the other day that it is only in those new ones, but it was the same general idea.
Serenes Forest by far the most trustworthy Fire Emblem source out there. Like I mentioned earlier, I used to run a Fire Emblem forum (3rd Largest English speaking forum at the time), and this was well known since then. FE6 through current ones use that same system. The 2 RN system is fact.
On August 10 2011 02:39 Stormfell wrote: I love Fire Emblem so much. One of my favourite game series. I've beaten FE7 so many times. I've only played from FE6 onward though (inc. the DS remake of 1). 6 is pretty damn hard but so satisfying when you beat a chapter. I even downloaded an emulator on my phone so I can play Fire Emblem 6-8 whenever I want :D
Damnit....your idea is so tempting....but I'm afraid if I do that I won't finish any work ever!