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Irratonalys
Profile Joined March 2011
Germany902 Posts
October 20 2012 20:23 GMT
#881
i honestly dont see the big deal with the conference call , the damage isent great for a shotgun and even with a bee it doesent impress me. a pitchfork or a maggie will outdamage that thing anyday.
The futures uncertain , but the end is always near
MMello
Profile Joined October 2010
279 Posts
October 20 2012 20:27 GMT
#882
I Don't think they need to change much, I think the game is great the way it is!
Gameplay = 10/10! Already 50 hours played!

User was warned for this post.
٩(̾●̮̮̃̾•̃̾)۶ __̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡̡̡̡.__ <- FXO Gaming house
Fyrewolf
Profile Joined January 2010
United States1533 Posts
Last Edited: 2012-10-20 20:48:21
October 20 2012 20:35 GMT
#883
On October 21 2012 04:48 whoso wrote:
im looking for a nice offhand slagging shotgun thats still somewhat powerful on its own for my zerker. is there any questreward or legendary worth farming?


I'm a fan of sledge's shotgun, has 12 pellets, nice clip(12-14, 2 per shot, so 4 for burst), dropped from smash head in the fridge(a goliath drops an echo for the quest "Note for Self-Person" to start there, smash head respawns after you finish it, quest reward gives you a helix? rocket launcher with very fast moving rockets). I seem to get a slag version of it quite often, though one time it was just regular. It shoots two quick shots per trigger pull as it's special, so it does really good burst damage and slags easy if you get a slag version.
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
DCLXVI
Profile Blog Joined August 2009
United States729 Posts
October 20 2012 22:02 GMT
#884
On October 21 2012 05:16 TSBspartacus wrote:
Show nested quote +
On October 21 2012 04:48 whoso wrote:
im looking for a nice offhand slagging shotgun thats still somewhat powerful on its own for my zerker. is there any questreward or legendary worth farming?

conference call slagged, but it's hella rare and hard to get an elemetnal one too.

I have one lvl 50 Corrosive Conference Call, amazing gun. Will share if you have a lvl 50 terramorphus siren class mod to swap

Do people actually trade items? I just clone items with my friends so we can share.
I can already see the ending
TSBspartacus
Profile Joined October 2011
England1046 Posts
October 20 2012 22:13 GMT
#885
On October 21 2012 07:02 DCLXVI wrote:
Show nested quote +
On October 21 2012 05:16 TSBspartacus wrote:
On October 21 2012 04:48 whoso wrote:
im looking for a nice offhand slagging shotgun thats still somewhat powerful on its own for my zerker. is there any questreward or legendary worth farming?

conference call slagged, but it's hella rare and hard to get an elemetnal one too.

I have one lvl 50 Corrosive Conference Call, amazing gun. Will share if you have a lvl 50 terramorphus siren class mod to swap

Do people actually trade items? I just clone items with my friends so we can share.

I do clone, but will trade sometimes
ghost_403
Profile Joined September 2010
United States1825 Posts
October 21 2012 02:09 GMT
#886
I've spent the last week trying to farm The Bee. Must have spent a few hours just reloading the game and killing Hunter. I told my old roommate about it, and in less than half an hour, he spawns one.

Oh my god, farming is so stupidly easy after you get one of those.
They say great science is built on the shoulders of giants. Not here. At Aperture, we do all our science from scratch, no hand holding. Step aside, REAL SCIENCE coming through.
carraway
Profile Joined March 2011
264 Posts
October 21 2012 02:58 GMT
#887
On October 21 2012 05:23 Irratonalys wrote:
i honestly dont see the big deal with the conference call , the damage isent great for a shotgun and even with a bee it doesent impress me. a pitchfork or a maggie will outdamage that thing anyday.


Conference Call shines on large targets, especially those with multiple or oversized critical spots, i.e. Warrior, Terramorphous, Vermivorous. Otherwise a high base damage Lascaux or Quad should do more DPS.
Irratonalys
Profile Joined March 2011
Germany902 Posts
Last Edited: 2012-10-21 13:54:46
October 21 2012 13:52 GMT
#888
[image loading]

Hell yeah , that guy was a tough son of a bitch. took him down with my friend (lvl 50 gunzerker)

we both used the bee, and he stood behind the one pipe that grants slight cover , constantly throwing deliverance shotguns, i ran around , put the robots on low health to have a chance to get second wind , and otherwise just unloaded on Hyperius. I used a two-fer maggie
The futures uncertain , but the end is always near
DCLXVI
Profile Blog Joined August 2009
United States729 Posts
October 21 2012 15:50 GMT
#889
Fighting master gee is so much more absurd, one of our three was glitched into never dying so he just tanked and lured m. gee over the acid. The other two constantly fired and killed the worms and it still took us over 10 minutes to kill him (both of us had the bee).
I can already see the ending
waffelz
Profile Blog Joined June 2012
Germany711 Posts
October 21 2012 16:31 GMT
#890
Solod both bosses in a legit, "The Bee"-Free way (well... with "The Bee" i would be down to fast anyways) with my Zero... but i have to say that say both suck. Hyperius is nice in concept since he stops abusing The Bee+Confernce Call due his nova blasts, but the pure amount of hitpoints on him, combined with a very boring style of fighting makes him ridiculos in my opinion. I liked fighting Master Gee a lot more, since there was more tricky play. Lure him into acid-pools, try to deplete acid pools if they grow to much etc. was fun. But the worms where a little bit to tanky in my opinion... but i can not give a real opinion on Gee yet - this little scum dropped nothing for me, not even seraph-crystals.
RIP "The big travis CS degree thread", taken from us too soon | Honourable forum princess, defended by Rebs-approved white knights
Irratonalys
Profile Joined March 2011
Germany902 Posts
October 21 2012 17:09 GMT
#891
how did you solo hyperius anyway when its impossible to survive his double nova attack without going down?
The futures uncertain , but the end is always near
waffelz
Profile Blog Joined June 2012
Germany711 Posts
October 21 2012 17:15 GMT
#892
you need a shield with high capacity and low recharge-delay, i have a "hide of terramorphus" wich recharges before the second nova starts. also you should keep one of his bots alive so he dont spam the novas that much. I am more curious how you guys killed him with "the Bee". When you play solo, you could swap shields between the novas, but with a team... when i use "the Bee", I just have around 5k HP left after his initial double nova and die due to his next double nova.
RIP "The big travis CS degree thread", taken from us too soon | Honourable forum princess, defended by Rebs-approved white knights
Percutio
Profile Blog Joined April 2010
United States1672 Posts
October 21 2012 17:37 GMT
#893
So been messing around with Gaige. With 400 anarchy and the skill that bounces your shots math says you should be doing 175% damage even if you miss every shot (Unless you are also missing all surfaces like with aerial targets).
What does it matter how I loose it?
Irratonalys
Profile Joined March 2011
Germany902 Posts
October 21 2012 17:47 GMT
#894
ive killed terramorphus at least 15 times , i can never get another orange beside the slayer of terramorphus class mod. looking for someone who will trade me a hide of terramorphus or blood of terramorphus relic.

We killed hyperius by having the gunserker hide behind the pipe directly left beside the entrance , where hes save from the novas for a short time until hyperius gets close, and have him throw deliverance shotguns. meanwhile ill run around with the twofer maggie revolver, putting the robots down to very low health.(so you can use them for second wind) and inflicting high damage on hyperius himself with the revolver. you can get him before you run out of bots for second wind that way.
The futures uncertain , but the end is always near
whoso
Profile Joined October 2010
Germany523 Posts
October 23 2012 15:35 GMT
#895
so, im motivated to build my gunzerker such that i can solo the invincibles without abusing the bee (i dont think bee even helps vs hyperion without the babymaker reload play right?). starting with terramorphus, i guess brawn over gunlust? with a 45% life relic, a fine adaptive shield and terras classmod i am somewhere >100k life and >40k shields. does anybody have experience with this? i guess the kill skills are pretty useless, such that i can safely skip things like im the juggernaut for, maybe, the resistance skill or smth. as for weapons, im thinking triquetra + something to slag, and transfusion grenades?
SagaZ
Profile Blog Joined May 2009
France3460 Posts
October 24 2012 08:01 GMT
#896
So they say that the more players, the better the loot.. but what does that mean actually?
Is it just because there are more enemies, there is more drop?
Or there is an increased chance to find colored guns? (more chances to find legendarys while farming?)
Or like the stats of the weapons you find are better?
Be nice, buy wards and don't feed double buff.
killy666
Profile Joined July 2012
France204 Posts
October 24 2012 12:45 GMT
#897
Increased chance to find colored guns AFAIK. weapon stats aren't changed.
My life is sicker than your band
ghost_403
Profile Joined September 2010
United States1825 Posts
October 24 2012 14:56 GMT
#898
In my experience, you tend to find more higher colors with more players. I was farming the warrior last night, and decided to start signing in a second player just for the final blow. Within the next five farms, I found two e-tech weapons and a purple relic. Statistically insignificant, but I'm gonna roll with it.

btw, Siren + the bee + purple Cat class mod + slagga == so much overkill. I can get the warrior down to half health by the time he falls back into the lava for the first time.
They say great science is built on the shoulders of giants. Not here. At Aperture, we do all our science from scratch, no hand holding. Step aside, REAL SCIENCE coming through.
Swish 41
Profile Joined September 2012
Germany154 Posts
October 24 2012 15:02 GMT
#899
Too bad playing with 3 others is stupid with this terrible ninja-loot system.
Irrelevant Label
Profile Joined January 2012
United States596 Posts
October 24 2012 16:08 GMT
#900
Increased enemies and more tougher enemies means more loot naturally. Any given enemy will not drop more though. It seems to increase the probability of rarer components, aka higher quality loot, but I can't confirm that (as in more purples compared to blues, more legendaries compared to purples, etc). It might increase the probability of legendaries or legendaries from their associated boss. It cannot increase the stats on loot as that is all a function of part combinations, material grades and level; though it indirectly does if it increases the probability of rarer components.

So more players in the game=more enemies and more densely populated badasses=more drops.
More players ?=? more blues/purples/oranges.
More players =/= this gun hits harder for no reason other than it was dropped in a game with four people as opposed to one.
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