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whelp i died wasnt very fair, my internet was just so laggy >200 ms ping, constantly spiking, I think I need a new router
then die to perpetus i get put in place by a bear trap before i can even move and about 1000 monsters swarm me
I feel like I was doing really well for my first time too.. esp cuz i wasnt getting shit for drops
edit:
ok, watching helmannn.. u can't race with a bad connection I didn't think about it but i wasn't looking at lots of blues and I wasn't opening lots of chests because I had to wait a good full second for the items to pop out and then another full 1-1.5 seconds for the item to get picked up/dropped
cuz he is constantly doing stuff but it happens instantly generally
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cant wait for lockstep, i had some pretty bad lag as well
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On May 02 2015 12:41 ticklishmusic wrote: 25 should be quite possible given that's the beta pool cutoff
Probably see a few people (in this thread) get over 30 I'm guessing
People get over level 25 in the one hour Endless Ledge. In four hours if you can't make it to 25 then you're doing something seriously wrong...
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#25 in endless ledge at lvl 45. DC at full life -> void league, welp. I guess I'll try the next one.
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Yay, lvl 50 #7. Went lightning tendrils/fire trap like everyone else.
Beta time!!!! :D
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On May 02 2015 14:47 ticklishmusic wrote:cant wait for lockstep, i had some pretty bad lag as well  Lockstep will make playing with lag worse!
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On May 02 2015 17:49 bluQ wrote:Show nested quote +On May 02 2015 14:47 ticklishmusic wrote:cant wait for lockstep, i had some pretty bad lag as well  Lockstep will make playing with lag worse! But at least it will make it easier to identify lag on the spot and thus taking necessary precautions though. As of now the game gives us a false illusion when a lag spike hits before it's too late.
Edit: Evo can invite me into the Beta guild ? Char name: Making_Rainbow_OverSky
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So since I started mapping I updated my own loot filter a bit. It now deals with Specific Items, Currency, Gems, Jewels, Maps, Flasks, Socketed/Linked/Chromatic Items, Normal/Magic Items. If anyone is interested (tho be aware I currently don't filter specific high iLv white items): http://pastebin.com/mHBfm7dM + Show Spoiler +# Order of Content # 1. Specific Items # 2. Currency # 3. Gems # 4. Jewels # 5. Maps # 6. Flasks # 7. Socketed/Linked/Chromatic Items # 8. Transparent Loot
# #Specific Stuff that you want to be shown # Show BaseType "Rustic Sash" SetBorderColor 255 0 255 Show Rarity >= Magic BaseType "Nightmare Mace" SetBorderColor 255 0 255 Show Rarity >= Magic BaseType "Nightmare Mace" SetBorderColor 255 0 255 Show Rarity >= Magic BaseType "Pernarch" SetBorderColor 255 0 255 Show Rarity >= Magic BaseType "Dragon Mace" SetBorderColor 255 0 255
Show Rarity >= Magic BaseType "Legion Hammer" SetBorderColor 255 0 255 Show Rarity >= Magic BaseType "Tenderizer" SetBorderColor 255 0 255
# #Currency Drops # Show BaseType "Exalted Orb" SetTextColor 255 0 255 SetBorderColor 255 0 255 Show BaseType "Eternal Orb" SetTextColor 255 0 255 SetBorderColor 255 0 255 PlayAlertSound 5
Show BaseType "Mirror of Kalandra" SetTextColor 255 0 255 SetBorderColor 255 0 255 PlayAlertSound 5
Show BaseType "Chaos Orb" SetTextColor 255 128 255 PlayAlertSound 5
Show BaseType "Regal Orb" SetTextColor 255 128 255 PlayAlertSound 5
Show BaseType "Divine Orb" SetTextColor 255 128 255 PlayAlertSound 5
Show BaseType "Gemcutter's Prism" SetTextColor 255 128 255 PlayAlertSound 4
Show Class Currency PlayAlertSound 3 # #Gems and Quality Gems # Show Class Gem
Show Class Gem Quality > 0 SetBorderColor 0 0 128 # #Jewels # Show Class Jewel SetBorderColor 250 250 150 # #Maps # Show Class Map SetBorderColor 250 250 150 PlayAlertSound 4 # #Quality Flasks & Granite # Show Class Flask Quality > 0 Show BaseType "Granite Flask" SetBorderColor 250 250 150
# #Six Sockets & 5-/6-Links # & Chromatic Items Show Sockets = 6 SetBorderColor 197 254 188 Show LinkedSockets >= 5 SetBorderColor 31 255 3 SetTextColor 255 128 255
Show SocketGroup RGB SetBorderColor 0 0 128
# #Transparent Loot (Normal and Magic Items) # Show Rarity < Magic SetBackgroundColor 0 0 0 127 SetTextColor 200 200 200 127 Show Rarity < Rare SetBackgroundColor 0 0 0 200 SetTextColor 74 120 240 200
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On May 02 2015 18:14 vndestiny wrote:Show nested quote +On May 02 2015 17:49 bluQ wrote:On May 02 2015 14:47 ticklishmusic wrote:cant wait for lockstep, i had some pretty bad lag as well  Lockstep will make playing with lag worse! But at least it will make it easier to identify lag on the spot and thus taking necessary precaution though. As of now the game give us a false illusion when a lag spike hit before it's too late. Edit: Evo can invite me into the Beta guild ? Char name: Making_Rainbow_OverSky
and playing on the sg server with <20 ping lockstep would be unimaginably better than the current system 
hue tendrils is now king on EL, good to know
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Is there any idea when the next league starts? I really want to get back into playing again but just regular Hardcore/Softcore is boring.
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u have to wait until act 4 is officially released which is right after the closed beta ends. probably late june/early july, pretty tentative depending on how beta progresses
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There's going to be a 1month on the non-beta realm before act 4 launch
"Early next week we'll be announcing our next event which is likely to be a one-month league with mods that change over time. The number of mods will likely fluctuate up to extremely challenging levels on some days. This league will probably award Beta access as it runs rather than just at the end."
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On May 02 2015 22:14 bluQ wrote:So since I started mapping I updated my own loot filter a bit. It now deals with Specific Items, Currency, Gems, Jewels, Maps, Flasks, Socketed/Linked/Chromatic Items, Normal/Magic Items. If anyone is interested (tho be aware I currently don't filter specific high iLv white items): http://pastebin.com/mHBfm7dM+ Show Spoiler +# Order of Content # 1. Specific Items # 2. Currency # 3. Gems # 4. Jewels # 5. Maps # 6. Flasks # 7. Socketed/Linked/Chromatic Items # 8. Transparent Loot
# #Specific Stuff that you want to be shown # Show BaseType "Rustic Sash" SetBorderColor 255 0 255 Show Rarity >= Magic BaseType "Nightmare Mace" SetBorderColor 255 0 255 Show Rarity >= Magic BaseType "Nightmare Mace" SetBorderColor 255 0 255 Show Rarity >= Magic BaseType "Pernarch" SetBorderColor 255 0 255 Show Rarity >= Magic BaseType "Dragon Mace" SetBorderColor 255 0 255
Show Rarity >= Magic BaseType "Legion Hammer" SetBorderColor 255 0 255 Show Rarity >= Magic BaseType "Tenderizer" SetBorderColor 255 0 255
# #Currency Drops # Show BaseType "Exalted Orb" SetTextColor 255 0 255 SetBorderColor 255 0 255 Show BaseType "Eternal Orb" SetTextColor 255 0 255 SetBorderColor 255 0 255 PlayAlertSound 5
Show BaseType "Mirror of Kalandra" SetTextColor 255 0 255 SetBorderColor 255 0 255 PlayAlertSound 5
Show BaseType "Chaos Orb" SetTextColor 255 128 255 PlayAlertSound 5
Show BaseType "Regal Orb" SetTextColor 255 128 255 PlayAlertSound 5
Show BaseType "Divine Orb" SetTextColor 255 128 255 PlayAlertSound 5
Show BaseType "Gemcutter's Prism" SetTextColor 255 128 255 PlayAlertSound 4
Show Class Currency PlayAlertSound 3 # #Gems and Quality Gems # Show Class Gem
Show Class Gem Quality > 0 SetBorderColor 0 0 128 # #Jewels # Show Class Jewel SetBorderColor 250 250 150 # #Maps # Show Class Map SetBorderColor 250 250 150 PlayAlertSound 4 # #Quality Flasks & Granite # Show Class Flask Quality > 0 Show BaseType "Granite Flask" SetBorderColor 250 250 150
# #Six Sockets & 5-/6-Links # & Chromatic Items Show Sockets = 6 SetBorderColor 197 254 188 Show LinkedSockets >= 5 SetBorderColor 31 255 3 SetTextColor 255 128 255
Show SocketGroup RGB SetBorderColor 0 0 128
# #Transparent Loot (Normal and Magic Items) # Show Rarity < Magic SetBackgroundColor 0 0 0 127 SetTextColor 200 200 200 127 Show Rarity < Rare SetBackgroundColor 0 0 0 200 SetTextColor 74 120 240 200 Gonna steal some lines since I'm lazy and want to do my own and like lots of your stuff. 
Though I'm not quite sure where to find the new Maraketh Weapon names... Or do all tiers have the same name?
EDIT: After using it for a few moments I realized that your filter makes you miss all low currency drops. Gonna add a filter for each of them, I mean I need everything from Wisdom to Vaals as well
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On May 03 2015 03:38 HolydaKing wrote:Show nested quote +On May 02 2015 22:14 bluQ wrote:So since I started mapping I updated my own loot filter a bit. It now deals with Specific Items, Currency, Gems, Jewels, Maps, Flasks, Socketed/Linked/Chromatic Items, Normal/Magic Items. If anyone is interested (tho be aware I currently don't filter specific high iLv white items): http://pastebin.com/mHBfm7dM+ Show Spoiler +# Order of Content # 1. Specific Items # 2. Currency # 3. Gems # 4. Jewels # 5. Maps # 6. Flasks # 7. Socketed/Linked/Chromatic Items # 8. Transparent Loot
# #Specific Stuff that you want to be shown # Show BaseType "Rustic Sash" SetBorderColor 255 0 255 Show Rarity >= Magic BaseType "Nightmare Mace" SetBorderColor 255 0 255 Show Rarity >= Magic BaseType "Nightmare Mace" SetBorderColor 255 0 255 Show Rarity >= Magic BaseType "Pernarch" SetBorderColor 255 0 255 Show Rarity >= Magic BaseType "Dragon Mace" SetBorderColor 255 0 255
Show Rarity >= Magic BaseType "Legion Hammer" SetBorderColor 255 0 255 Show Rarity >= Magic BaseType "Tenderizer" SetBorderColor 255 0 255
# #Currency Drops # Show BaseType "Exalted Orb" SetTextColor 255 0 255 SetBorderColor 255 0 255 Show BaseType "Eternal Orb" SetTextColor 255 0 255 SetBorderColor 255 0 255 PlayAlertSound 5
Show BaseType "Mirror of Kalandra" SetTextColor 255 0 255 SetBorderColor 255 0 255 PlayAlertSound 5
Show BaseType "Chaos Orb" SetTextColor 255 128 255 PlayAlertSound 5
Show BaseType "Regal Orb" SetTextColor 255 128 255 PlayAlertSound 5
Show BaseType "Divine Orb" SetTextColor 255 128 255 PlayAlertSound 5
Show BaseType "Gemcutter's Prism" SetTextColor 255 128 255 PlayAlertSound 4
Show Class Currency PlayAlertSound 3 # #Gems and Quality Gems # Show Class Gem
Show Class Gem Quality > 0 SetBorderColor 0 0 128 # #Jewels # Show Class Jewel SetBorderColor 250 250 150 # #Maps # Show Class Map SetBorderColor 250 250 150 PlayAlertSound 4 # #Quality Flasks & Granite # Show Class Flask Quality > 0 Show BaseType "Granite Flask" SetBorderColor 250 250 150
# #Six Sockets & 5-/6-Links # & Chromatic Items Show Sockets = 6 SetBorderColor 197 254 188 Show LinkedSockets >= 5 SetBorderColor 31 255 3 SetTextColor 255 128 255
Show SocketGroup RGB SetBorderColor 0 0 128
# #Transparent Loot (Normal and Magic Items) # Show Rarity < Magic SetBackgroundColor 0 0 0 127 SetTextColor 200 200 200 127 Show Rarity < Rare SetBackgroundColor 0 0 0 200 SetTextColor 74 120 240 200 Gonna steal some lines since I'm lazy and want to do my own and like lots of your stuff.  Though I'm not quite sure where to find the new Maraketh Weapon names... Or do all tiers have the same name? EDIT: After using it for a few moments I realized that your filter makes you miss all low currency drops. Gonna add a filter for each of them, I mean I need everything from Wisdom to Vaals as well  There should be some data-mined compendium somewhere on reddit for new names.
It doesn't miss them. It just doesn't change anything about their appearance (just for chaos and "higher" currency). Show Class Currency PlayAlertSound 3 Just edit in a border or background or whatever to apply it to lower currency.
![[image loading]](http://i.imgur.com/ffQgJ5Qm.jpg)
Gonna edit in a border for superior gems and still need to adjust the color of the faded magic items.
edit: And if you want to rather hide whites and blues, just delete the respective "Tranparent Items" part and insert "Hide" with nothign else. Everything that is important will still be displayed.
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For some reason the other currency items were transparent for me, so I made a filter for all of them. :D Well, I did some changes too so it's OK. (and no, I don't have a line where I change every currency item)
And nah for now I'll let it transparent.
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Fell from 5th to 10th in the endless ledge race with 22 minutes left because I got a zone with rhoas/chimeric leapers/golems haha, took me 18 minutes to clear barely held on to a spot good enough to get a key.
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does anyone know where is the quest reward for wrath gem in beta?
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from ziggy q&a, they are going to make spell echo no longer work with channelling spells (flameblast, tendrils) lol
shock nova dead zone is finally removed but less dmg, burning arrow comes with inbuilt prolif, blood rage deals phy(?) degen instead of chaos
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Yep that text color looks better.
Farming in The Aqueducts is pretty good imo, might be the new docks. Fairly easy, lots of monsters (plus guaranteeds blue spots like in sins1). Have faster xp/h than in low lvl maps there and it's easier.
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