Path of Exile - Page 282
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game OR post your character name in the thread and ask for an invite Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends | ||
Obstikal
616 Posts
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honed
Canada482 Posts
On February 09 2013 10:16 RuskiPanda wrote: Docks can drop maps and the ilvl+exp is a bit higher. Feels about as safe as fellshrine except if you get a particularly nasty set of affixes on a voidbringer. fellshrine can drop maps as well | ||
Deleted User 3420
24492 Posts
if not, then what is it based on? | ||
udgnim
United States8024 Posts
On February 09 2013 12:29 travis wrote: do all of your defensive stats transfer to your spell totem? if not, then what is it based on? spell totem increase its HP as it levels no idea if it has any elemental resists or armor | ||
Qaatar
1409 Posts
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RuskiPanda
United States2906 Posts
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Qaatar
1409 Posts
On February 09 2013 12:40 RuskiPanda wrote: I like temporal chains more than enfeeble because it slows down his combo overall even if it does do a bit more damage than if he was enfeebled (or if you have the keystone for 2 curses from skill tree or items you get the best of both worlds). Personally I did it with 2.2k hp and the only part that was pretty scary was getting chunked by ~2-3 consecutive rocks. Probably why I still did it in a group xD. That sounds good. I don't like the partying mechanics in this game, so I'll probably just try to overlevel myself for the fight. | ||
Archers_bane
United States1338 Posts
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Deleted User 3420
24492 Posts
On February 09 2013 12:30 udgnim wrote: spell totem increase its HP as it levels no idea if it has any elemental resists or armor so are there going to be maps where totems die almost instantly because even at max level the totem doesn't have enough life to survive? because that would be dumb lol | ||
Blitzkrieg0
United States13132 Posts
On February 09 2013 12:49 Archers_bane wrote: When an amulet says "Adds 6-12 cold damage" does that apply to spells as well as auto attacks? Only weapon attacks. | ||
Archers_bane
United States1338 Posts
+19 All Stats ------------------- 21% Spell Damage Add 6-12 cold damage 30% Increase Global Critical Chance +6 mana gained when killing enemy 14% Increased Energy Shield 15% Fire Resistance Is that worth an exalted he is asking for? :\ | ||
musai
Canada552 Posts
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RuskiPanda
United States2906 Posts
On February 09 2013 12:46 Qaatar wrote: That sounds good. I don't like the partying mechanics in this game, so I'll probably just try to overlevel myself for the fight. If you wanna do hc docks runs after killing vaal I do em a lot. | ||
Archers_bane
United States1338 Posts
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Infernal_dream
United States2359 Posts
On February 09 2013 14:26 Archers_bane wrote: Just got a 19% Freeze mine. They seem bad though, do the scale well towards late? Only worthwhile "mine" is bear trap. Kripp was trolling with remote mine + explosive arrow but I dont think it'd work very well in maps and such. | ||
RuskiPanda
United States2906 Posts
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Archers_bane
United States1338 Posts
On February 09 2013 14:41 Infernal_dream wrote: Only worthwhile "mine" is bear trap. Kripp was trolling with remote mine + explosive arrow but I dont think it'd work very well in maps and such. Whats so good about bear trap? Would it be more beneficial to me even as an Ice Crit witch? | ||
Infernal_dream
United States2359 Posts
On February 09 2013 15:25 Archers_bane wrote: Whats so good about bear trap? Would it be more beneficial to me even as an Ice Crit witch? Bear trap is one of the highest single target dps skills in the game. As an ice crit witch, probably not. It's a physical damage skill. | ||
radiatoren
Denmark1907 Posts
On February 09 2013 15:25 Archers_bane wrote: Whats so good about bear trap? Would it be more beneficial to me even as an Ice Crit witch? Bear trap stops the movement of the mob detonating it for several seconds. As a witch it is a pretty good idea to kite, so I would say that it is possibly useful against tough mobs for you. Depends if you get enough dexterity through passives though. | ||
Southlight
United States11767 Posts
On February 09 2013 12:54 travis wrote: so are there going to be maps where totems die almost instantly because even at max level the totem doesn't have enough life to survive? because that would be dumb lol This was a vid I took to show a friend the build I'm running, but at 1:10 I run into the fire dogs at the Docks and you can see them melt through my spell totems, despite me being slightly overleveled for the area. This being on Cruel, not even Merciless. Elite/Rare voidbeasts basically destroy a totem per attack per beast, so... | ||
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