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Iron Harvest: 1920+

Forum Index > General Games
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1 2 3 Next All
Manit0u
Profile Blog Joined August 2004
Poland17707 Posts
Last Edited: 2016-11-10 14:41:30
November 10 2016 11:42 GMT
#1
[image loading]

New RTS in development. It's being developed by King Art Games (people behind Battle Words: Chronos) for PC, X-Box and PS4. Its setting is diesel punk World War I.


Details are scant, but King Art has said the game will feature a dynamic storyline and open, sandbox-style levels. It will also feature cover mechanics and dynamic destruction pitting infantry units against towering mechs. Inspirations include the Company of Heroes and Men at War series.


More info:



http://www.polygon.com/2016/11/3/13512952/iron-harvest-diesel-punk-rts-scythe-king-art-games

I'm in love with the artwork...

Homepage: http://iron-harvest.com/

Art: http://jakubrozalski.artstation.com/
Time is precious. Waste it wisely.
Endymion
Profile Blog Joined November 2009
United States3701 Posts
November 10 2016 12:06 GMT
#2
i actually really enjoyed men at war, it had an interesting single player. The setting looks interesting and original, although I don't think we know enough yet about the fundamental rts mechanics to make a call if it'll be good or not
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
karazax
Profile Joined May 2010
United States3737 Posts
November 10 2016 13:09 GMT
#3
Looks like the same theme and artist as the recent board game Scythe
[image loading]
Manit0u
Profile Blog Joined August 2004
Poland17707 Posts
November 10 2016 14:39 GMT
#4
On November 10 2016 22:09 karazax wrote:
Looks like the same theme and artist as the recent board game Scythe
[image loading]


Yes, it's the same setting.
Time is precious. Waste it wisely.
Lucumo
Profile Joined January 2010
6850 Posts
November 10 2016 23:02 GMT
#5
On November 10 2016 21:06 Endymion wrote:
[...]although I don't think we know enough yet about the fundamental rts mechanics to make a call if it'll be good or not

It's an RTS designed for consoles as well. No, thanks.
Manit0u
Profile Blog Joined August 2004
Poland17707 Posts
November 11 2016 14:49 GMT
#6
On November 11 2016 08:02 Lucumo wrote:
Show nested quote +
On November 10 2016 21:06 Endymion wrote:
[...]although I don't think we know enough yet about the fundamental rts mechanics to make a call if it'll be good or not

It's an RTS designed for consoles as well. No, thanks.


I wouldn't mind a casual RTS with good story.
Time is precious. Waste it wisely.
Yurie
Profile Blog Joined August 2010
12077 Posts
November 11 2016 15:51 GMT
#7
With those graphics and console I think of Valkyria Chronicles. Wouldn't mind another of those.
Lucumo
Profile Joined January 2010
6850 Posts
November 11 2016 16:38 GMT
#8
On November 11 2016 23:49 Manit0u wrote:
Show nested quote +
On November 11 2016 08:02 Lucumo wrote:
On November 10 2016 21:06 Endymion wrote:
[...]although I don't think we know enough yet about the fundamental rts mechanics to make a call if it'll be good or not

It's an RTS designed for consoles as well. No, thanks.


I wouldn't mind a casual RTS with good story.

In almost all genres, for me, gameplay is the most important part. That definitely applies to RTS games.
Amarok
Profile Joined August 2010
Australia2003 Posts
November 22 2016 05:19 GMT
#9
On November 11 2016 08:02 Lucumo wrote:
Show nested quote +
On November 10 2016 21:06 Endymion wrote:
[...]although I don't think we know enough yet about the fundamental rts mechanics to make a call if it'll be good or not

It's an RTS designed for consoles as well. No, thanks.


You realize SC1 had a console version right?
Fighting for peace is like screwing for virginity
Lucumo
Profile Joined January 2010
6850 Posts
November 22 2016 05:44 GMT
#10
On November 22 2016 14:19 Amarok wrote:
Show nested quote +
On November 11 2016 08:02 Lucumo wrote:
On November 10 2016 21:06 Endymion wrote:
[...]although I don't think we know enough yet about the fundamental rts mechanics to make a call if it'll be good or not

It's an RTS designed for consoles as well. No, thanks.


You realize SC1 had a console version right?

Which was released years later, it was clearly not designed for consoles. So what's your point?
Laserist
Profile Joined September 2011
Turkey4269 Posts
November 22 2016 07:08 GMT
#11
Artwork and concept is insane. I wouldn't mind if they turned it into a graphic novel, a video game or an animation movie.
“Are you with the Cartel? Because you’re definitely an Angel.”
bluzi
Profile Joined May 2011
4703 Posts
November 22 2016 08:47 GMT
#12
Looks insane , great concept and i will most def enjoy playing such a theme if executed remotely good , I've became way more easy to please with video games now days , gone are the days where i expect a game to have great replay value or MP , give me one good fun run and I'm happy .....
Amarok
Profile Joined August 2010
Australia2003 Posts
November 22 2016 20:33 GMT
#13
On November 22 2016 14:44 Lucumo wrote:
Show nested quote +
On November 22 2016 14:19 Amarok wrote:
On November 11 2016 08:02 Lucumo wrote:
On November 10 2016 21:06 Endymion wrote:
[...]although I don't think we know enough yet about the fundamental rts mechanics to make a call if it'll be good or not

It's an RTS designed for consoles as well. No, thanks.


You realize SC1 had a console version right?

Which was released years later, it was clearly not designed for consoles. So what's your point?


That it's possible to have a RTS with console versions that isn't a watered-down cluster fuck on PC.
Fighting for peace is like screwing for virginity
Laserist
Profile Joined September 2011
Turkey4269 Posts
November 22 2016 22:15 GMT
#14
I highly suspect this will be a base building, resource gathering APM cluster fuck. probably story oriented skirmish. Screenshots reminds me Close Combat series for some reason.
“Are you with the Cartel? Because you’re definitely an Angel.”
Lucumo
Profile Joined January 2010
6850 Posts
November 23 2016 03:34 GMT
#15
On November 23 2016 05:33 Amarok wrote:
Show nested quote +
On November 22 2016 14:44 Lucumo wrote:
On November 22 2016 14:19 Amarok wrote:
On November 11 2016 08:02 Lucumo wrote:
On November 10 2016 21:06 Endymion wrote:
[...]although I don't think we know enough yet about the fundamental rts mechanics to make a call if it'll be good or not

It's an RTS designed for consoles as well. No, thanks.


You realize SC1 had a console version right?

Which was released years later, it was clearly not designed for consoles. So what's your point?


That it's possible to have a RTS with console versions that isn't a watered-down cluster fuck on PC.

If you fail to see the difference, which was even addressed in my first post, I really can't help you.
Amarok
Profile Joined August 2010
Australia2003 Posts
November 23 2016 04:20 GMT
#16
On November 23 2016 12:34 Lucumo wrote:
Show nested quote +
On November 23 2016 05:33 Amarok wrote:
On November 22 2016 14:44 Lucumo wrote:
On November 22 2016 14:19 Amarok wrote:
On November 11 2016 08:02 Lucumo wrote:
On November 10 2016 21:06 Endymion wrote:
[...]although I don't think we know enough yet about the fundamental rts mechanics to make a call if it'll be good or not

It's an RTS designed for consoles as well. No, thanks.


You realize SC1 had a console version right?

Which was released years later, it was clearly not designed for consoles. So what's your point?


That it's possible to have a RTS with console versions that isn't a watered-down cluster fuck on PC.

If you fail to see the difference, which was even addressed in my first post, I really can't help you.


I don't need nor want your help. I'm fine on taking the game as it ends up existing rather than dismissing it purely because it's going to have a console port. You're free to do as you please.
Fighting for peace is like screwing for virginity
hitthat
Profile Joined January 2010
Poland2330 Posts
August 16 2017 17:27 GMT
#17


Graphics is great! At last we see a rust instead of plastic. Looks like those Germans know what they do.
Shameless BroodWar separatistic, elitist, fanaticaly devoted puritan fanboy.
Manit0u
Profile Blog Joined August 2004
Poland17707 Posts
Last Edited: 2017-08-16 23:17:35
August 16 2017 23:11 GMT
#18
Man, I'd love me to micro some bots like that



Devs supposedly take a lot of inspiration from CoH series and WC3 so my hopes are up.
Time is precious. Waste it wisely.
Arevall
Profile Joined February 2010
Sweden1133 Posts
August 17 2017 09:54 GMT
#19
The game engine reminds me of Silent Storm.
hitthat
Profile Joined January 2010
Poland2330 Posts
March 30 2018 11:38 GMT
#20
Looks like they have really succesfull KS campaign. https://www.kickstarter.com/projects/kingartgames/iron-harvest/community
Shameless BroodWar separatistic, elitist, fanaticaly devoted puritan fanboy.
1 2 3 Next All
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