• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:50
CEST 11:50
KST 18:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy20ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy3GSL CK: More events planned pending crowdfunding7Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage5Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
JD's Ro24 review BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion [BSL22] RO32 Group Stage
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Any training maps people recommend? Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value
Other Games
General Games
Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game Nintendo Switch Thread
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The China Politics Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2974 users

Path of Exile - Page 1640

Forum Index > General Games
Post a Reply
Prev 1 1638 1639 1640 1641 1642 1755 Next
Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
Sapaio
Profile Joined October 2017
Denmark2037 Posts
March 11 2021 17:37 GMT
#32781
They could just a a chance to destroy item, with best mods or influenced. Like the only time I tried to upgrade level 20 gem to awakened. Had a 5% chance of that and of cause that happened.
GO OG
Velr
Profile Blog Joined July 2008
Switzerland10873 Posts
Last Edited: 2021-03-11 17:47:14
March 11 2021 17:44 GMT
#32782
Yeah, i feel a bit for the SSF guys. For every other mode this is imho a very good change.

Plain exalt/annuling for sure is not satisfying but harvest went way over the top.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2021-03-11 18:18:43
March 11 2021 18:01 GMT
#32783
On March 11 2021 23:04 EchelonTee wrote:
https://www.reddit.com/r/pathofexile/comments/m2aryf/mathil_on_harvest_changes/

I'm not as aggressive about it but I like matihl's take


The first league I really cleared everything and enjoyed was Forsaken Masters with the super OP bench crafting. I got a god bow before they nerfed it which made the league fun. If I look at league play time, I play the most when gear is easy to acquire. I'm not playing this game to gamble on the affix lottery. Having a clear path to getting gear upgrades is important, and harvest is simple enough to understand with the tags that you don't need to simulate crafting outside the game for hours understand how to improve your character.

Can this be abused by a spreadsheet geek to make perfect items? Sure, but I don't see this as a bad thing. Why does anyone care if the average player can actually get an explody chest? You fix harvest by making it not almost impossible to get good items any other way by buffing other mechanics like fossils or essences. Maybe you add new fossils or essences. Maybe you change the affix weights so it isn't almost impossible to get good gear with them. Maybe you get rid of influence affixes entirely because they shift the focus of the game too heavily to rares. People zero in on harvest being too strong instead of the rest of the crafting mechanics in the game being awful.

On March 11 2021 19:35 HolydaKing wrote:
Non influenced gear is plenty good for everything in the game imo.


But this is the other problem. There is constant power creep because new things must be better. I can beat A8 and Uber Elder with basic gear, but part of the fun is improving your character. That means the shiny influence items and elevating them to with Maven orbs this league. This is the part that Mathil doesn't get or doesn't care about personally. He's going to make a build and get to early 90s and beat all the content. Most people don't play PoE as their full time job and have the time or mechanical skill to be a Mathil for one thing, but I don't think his playstyle even lines up with a significant portion of the player base either. Just because I beat all the bosses doesn't mean I'm going to reroll. I want to keep improving this build, not make a new one even if I don't need more power to do most things in the game.

If you think back to Diablo 2 which is the real roots of this game it wasn't hard to get enough gear to clear all the content. The problem is that they need ever expanding content and don't seem capable of having a way to do that.
I'll always be your shadow and veil your eyes from states of ain soph aur.
haitike
Profile Joined June 2009
Spain2726 Posts
March 11 2021 18:46 GMT
#32784
My main problem is that the random genenated loot is quite useless in lategame. I've been hiding all rare items for weeks now. They should generate rares like in heist chests or maybe as someone suggested, remove some low tier affixes in high level items. Right now you can only obtain better rares with crafting. In other games gear loot felt more impactful in lategame.
Haasts
Profile Joined October 2011
New Zealand4445 Posts
March 11 2021 20:44 GMT
#32785
Changes seem reasonable, bit disheartened when I glance over at Reddit etc.

On February 23 2021 04:27 Haasts wrote:
Always feels like I'm playing a different game to trade league when I look at forums, but especially with the Harvest/Discord brouhaha. I haven't found a lot of harvests (only one pure Augment x), and tbh a lot of my gear has come from essences/fossils/dropped-as-is and other methods. I'm 1500 alts into trying to get +1 Int gems on a Hunter amulet to use my first Awakener's Orb on, but no luck so far.


Like, I finally got my +2 gems amulet but it took ~2500 alterations, ~250 chaos, and finally hit it after liquidating all of my Chance Orbs into Scours and alch/scour-ing it to hit +1 Intelligence gems (hit +1 Strength about 10 times, Dex about 5) - Harvest won't help with that apart from free chaos rolls. It did let me tweak it a little (reroll keeping prefixes, and remove/add life since the Awakener's Orb rolled the influenced phys leech prefix), but I would have used it regardless. Essences/Fossils/Heist etc work!

31/40 challenges, finally have all the bosses I need in Ritual vessels (took a while for some of the Shaper guardians to have a ritual in the boss room, and some bosses love to tunnel/charge/teleport out of the circle - looking at you, Terrace and Infested Valley). Had a go at the Maven but mucked up the memory game a few too many times but seems doable with practice, just like Sirus/Shaper/Uber Elder etc, and have another four invitations.
Need a few watchstones for that challenge - does rarity of the invite affect what type drops (intuitively Chromium seems more common that Titanium/Platinum, but I've mainly had the latter drop since running rare invitations)?

More or less finished off what I'd like to do with the character apart from find an EO Ritual sceptre to save a few points, plus I still haven't had an 8-passive Cold Damage large cluster or 4-5 passive Cold DoT medium cluster drop.

https://poe.ninja/challengessf/builds/char/Haasts/Awhitu
PaniaoftheReef in Path of Exile TotA SSF SC // Lovelin fanclub // GreenTea #1
EchelonTee
Profile Joined February 2011
United States5260 Posts
Last Edited: 2021-03-11 22:57:54
March 11 2021 22:51 GMT
#32786
On March 12 2021 02:21 Miragee wrote:
Show nested quote +
On March 11 2021 23:04 EchelonTee wrote:
https://www.reddit.com/r/pathofexile/comments/m2aryf/mathil_on_harvest_changes/

I'm not as aggressive about it but I like matihl's take

--

if reforge item with X mod still works on influenced items, then harvest is still really strong. I printed currency with that.
if reforge item keeping Suffixs/Prefixs still works, then harvest is still very very useful for non influenced items

there's still all the QoL stuff like Res swapping, Fragment swapping, infused zana. these are just the ideas off the top of my head. I'm sure you can still do some shenanigans with remove non add.

Harvest is simply insanely busted in its current form. I feel like it limits future design, and harms all other parts of the game. What other suggestions do people have to address it? Making the item non-tradeable = a non starter.


+ Show Spoiler +
To your reforge stuff: That's just me but that's not how I want to use Harvest or would enjoy it. I don't care if I can print currency with it. It's basically just an improved chaos spam, which I despise. You can't really use it to craft your own stuff because hitting exactly what you need is, on average, way more expensive than just buying it. So unless you get insanely lucky you just craft shit and sell it and buy what you need. So basically like everything else in the game.

But yeah, well tbh the worst thing about it is the teasing. Here is what you can have and now we take it away. It's just human to be bitchy about when stuff is taken away from you, even though we are just going back to how it was before harvest, which wasn't bad. Also, I'm not a fan of gambling. So getting some sort of deterministic crafting was nice to me once I figured out how to use it. And I thought that was the point? I don't get the point of another system that is basically essence/fossil crafting. To me that just means I go back to no crafting at all again. Yes, it was way too overpowered but there are better ways to fix that. Also, they already had the league as an experiment, so they should have known of the problems it would cause. If they implemented it the way they are going to change it to now I believe the outcry would have been much smaller.

Here's an excerpt from the manifesto: "Why would I use a regular Exalted/Divine/Annul Orb when I can get one through Harvest that has a deterministic result?" Well, I think that applies to almost everyone on trade without Harvest as well. Why would I use and Annul or Exalt on an item, ever, unless I'm super rich and can craft until I hit what I want? I certainly never considered that before Harvest... It's not an exciting thought to me. In my mind it's an 0,0001% chance to be "oh cool, it worked..." and a 99,9999% chance to feel terrible afterwards.

Generally I agree with you and Mathil though. It's definitely not the end of the world. It just feels bad right now.

I get what you're saying. Reintroducing Harvest then cutting it at the knees is a real dirty tease. I just feel like it's not as bad as people are making it out to be.

When I said I used reforge to print currency, I also used it to make items for myself. Reforge, Keep Prefixs gave me a tri res 30 MS boot on Day 2 that I used for like a week. I used reforge with life / reforge with chaos, then remove non add chaos to craft all my cluster jewels. Those cluster jewels had a market value of 2-6 ex, that I instead made through my own efforts.

I guess if you hate chaos orbs and see this as simple gambling, then you might ignore that. That kind of confuses me though. So much of PoE is gambling, just made shiny. You spam Sirus hoping for a lucky awakened gem. You spam fossils hoping for a good +3 bow ("gambling"). You spam delve hoping for an Aul or a city. You spam essences hoping for a good item ("gambling").

Yes, a lot of people utterly disdain the crafting elements vs the playing elements, but the crafting elements are workable and really not that crazy to use. You don't have to be a 0.0001%er to use some fossils or essences and make an item that is worth 20c-2ex. Or to annul some belts until you keep the mods you want and craft flask duration.

That all said, I personally really enjoyed harvest. I think they might be going too far with the nerfs, especially since they are really cutting down on the quantity of crafts. I just feel like the response is a bit over the top. It's hard to take some ppl on reddit seriously as they proclaim this is the death of the game, D2R should kill this game, etc

@Blitzkrieg - its kind of hard to tell for me personally, with regards to "more play time because easier item acquisition". I did play a lot this league, but I felt like it was because of the new expansion, maven, atlas zones. it was kind of fun to make a near maxed out character, but I dunno. Harvest just seems a bit overcentralizing.
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
March 11 2021 23:45 GMT
#32787
On March 12 2021 07:51 EchelonTee wrote:
Show nested quote +
On March 12 2021 02:21 Miragee wrote:
On March 11 2021 23:04 EchelonTee wrote:
https://www.reddit.com/r/pathofexile/comments/m2aryf/mathil_on_harvest_changes/

I'm not as aggressive about it but I like matihl's take

--

if reforge item with X mod still works on influenced items, then harvest is still really strong. I printed currency with that.
if reforge item keeping Suffixs/Prefixs still works, then harvest is still very very useful for non influenced items

there's still all the QoL stuff like Res swapping, Fragment swapping, infused zana. these are just the ideas off the top of my head. I'm sure you can still do some shenanigans with remove non add.

Harvest is simply insanely busted in its current form. I feel like it limits future design, and harms all other parts of the game. What other suggestions do people have to address it? Making the item non-tradeable = a non starter.


+ Show Spoiler +
To your reforge stuff: That's just me but that's not how I want to use Harvest or would enjoy it. I don't care if I can print currency with it. It's basically just an improved chaos spam, which I despise. You can't really use it to craft your own stuff because hitting exactly what you need is, on average, way more expensive than just buying it. So unless you get insanely lucky you just craft shit and sell it and buy what you need. So basically like everything else in the game.

But yeah, well tbh the worst thing about it is the teasing. Here is what you can have and now we take it away. It's just human to be bitchy about when stuff is taken away from you, even though we are just going back to how it was before harvest, which wasn't bad. Also, I'm not a fan of gambling. So getting some sort of deterministic crafting was nice to me once I figured out how to use it. And I thought that was the point? I don't get the point of another system that is basically essence/fossil crafting. To me that just means I go back to no crafting at all again. Yes, it was way too overpowered but there are better ways to fix that. Also, they already had the league as an experiment, so they should have known of the problems it would cause. If they implemented it the way they are going to change it to now I believe the outcry would have been much smaller.

Here's an excerpt from the manifesto: "Why would I use a regular Exalted/Divine/Annul Orb when I can get one through Harvest that has a deterministic result?" Well, I think that applies to almost everyone on trade without Harvest as well. Why would I use and Annul or Exalt on an item, ever, unless I'm super rich and can craft until I hit what I want? I certainly never considered that before Harvest... It's not an exciting thought to me. In my mind it's an 0,0001% chance to be "oh cool, it worked..." and a 99,9999% chance to feel terrible afterwards.

Generally I agree with you and Mathil though. It's definitely not the end of the world. It just feels bad right now.

+ Show Spoiler +
I get what you're saying. Reintroducing Harvest then cutting it at the knees is a real dirty tease. I just feel like it's not as bad as people are making it out to be.

When I said I used reforge to print currency, I also used it to make items for myself. Reforge, Keep Prefixs gave me a tri res 30 MS boot on Day 2 that I used for like a week. I used reforge with life / reforge with chaos, then remove non add chaos to craft all my cluster jewels. Those cluster jewels had a market value of 2-6 ex, that I instead made through my own efforts.

I guess if you hate chaos orbs and see this as simple gambling, then you might ignore that. That kind of confuses me though. So much of PoE is gambling, just made shiny. You spam Sirus hoping for a lucky awakened gem. You spam fossils hoping for a good +3 bow ("gambling"). You spam delve hoping for an Aul or a city. You spam essences hoping for a good item ("gambling").

Yes, a lot of people utterly disdain the crafting elements vs the playing elements, but the crafting elements are workable and really not that crazy to use. You don't have to be a 0.0001%er to use some fossils or essences and make an item that is worth 20c-2ex. Or to annul some belts until you keep the mods you want and craft flask duration.

That all said, I personally really enjoyed harvest. I think they might be going too far with the nerfs, especially since they are really cutting down on the quantity of crafts. I just feel like the response is a bit over the top. It's hard to take some ppl on reddit seriously as they proclaim this is the death of the game, D2R should kill this game, etc


@Blitzkrieg - its kind of hard to tell for me personally, with regards to "more play time because easier item acquisition". I did play a lot this league, but I felt like it was because of the new expansion, maven, atlas zones. it was kind of fun to make a near maxed out character, but I dunno. Harvest just seems a bit overcentralizing.


I would say essences are in a great spot now probably due to the atlas changes, but harder to say with harvest overshadowing it in the same region. I've never liked Delve/fossils except the league that was only delve. Harvest is in for a huge over correction on the power scale though.

I would agree that most of the best leagues have other mechanics that make them fun though. I despise the direction they went with Maven orbs, but the new atlas passives are awesome. I haven't actually fought Maven yet, but she is next after I kill uber elder if I ever get the last fragment I need. Biggest gripe would be that unlocking atlas passives are absolute garbage in SSF, but GGG has never balanced around that so I can accept I did the whole stick in bike wheel to myself there.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Velr
Profile Blog Joined July 2008
Switzerland10873 Posts
March 12 2021 13:01 GMT
#32788
Why is unlocking Atlas passives garbage in SSF?

I play tradeleague but haven't traded for a single map the whole league and got them all, I have done everything except Uber Atziri, Uber Elder and Maven... I could probably log in and do them right now but somehow i don't feel like it, doubt i play again this league. Did A9 Sirius 5 times (and fucker didn't drop me anything truely worth :p).
HolydaKing
Profile Joined February 2010
21254 Posts
March 12 2021 13:46 GMT
#32789
On March 12 2021 22:01 Velr wrote:
Why is unlocking Atlas passives garbage in SSF?

I play tradeleague but haven't traded for a single map the whole league and got them all, I have done everything except Uber Atziri, Uber Elder and Maven... I could probably log in and do them right now but somehow i don't feel like it, doubt i play again this league. Did A9 Sirius 5 times (and fucker didn't drop me anything truely worth :p).

It really shouldn't be, I played trade league and didn't trade any maps as per usual (until very late when I wanted to get full atlas completion done with) and I really loved unlocking Atlas passives.

Now Uber trials are another thing. Hate those with passion.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2021-03-12 14:08:29
March 12 2021 14:06 GMT
#32790
On March 12 2021 22:01 Velr wrote:
Why is unlocking Atlas passives garbage in SSF?

I play tradeleague but haven't traded for a single map the whole league and got them all, I have done everything except Uber Atziri, Uber Elder and Maven... I could probably log in and do them right now but somehow i don't feel like it, doubt i play again this league. Did A9 Sirius 5 times (and fucker didn't drop me anything truely worth :p).


I've got to be glitched or an extreme unlucky case, but...

[image loading]

Still haven't completed 10 Lex Proxima. I've witnessed enough maps to have done more than one ten fight at this point and I still don't have an invitation. I do have four or five of every other region so if they add a 3:1 vendor that is all I need.

Also still missing synthesis maps to do the forgotten, but I don't see myself getting a cortex to witness or beating feared so don't care as much about that.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Miragee
Profile Joined December 2009
8657 Posts
March 12 2021 16:01 GMT
#32791
On March 12 2021 07:51 EchelonTee wrote:
Show nested quote +
On March 12 2021 02:21 Miragee wrote:
On March 11 2021 23:04 EchelonTee wrote:
https://www.reddit.com/r/pathofexile/comments/m2aryf/mathil_on_harvest_changes/

I'm not as aggressive about it but I like matihl's take

--

if reforge item with X mod still works on influenced items, then harvest is still really strong. I printed currency with that.
if reforge item keeping Suffixs/Prefixs still works, then harvest is still very very useful for non influenced items

there's still all the QoL stuff like Res swapping, Fragment swapping, infused zana. these are just the ideas off the top of my head. I'm sure you can still do some shenanigans with remove non add.

Harvest is simply insanely busted in its current form. I feel like it limits future design, and harms all other parts of the game. What other suggestions do people have to address it? Making the item non-tradeable = a non starter.


+ Show Spoiler +
To your reforge stuff: That's just me but that's not how I want to use Harvest or would enjoy it. I don't care if I can print currency with it. It's basically just an improved chaos spam, which I despise. You can't really use it to craft your own stuff because hitting exactly what you need is, on average, way more expensive than just buying it. So unless you get insanely lucky you just craft shit and sell it and buy what you need. So basically like everything else in the game.

But yeah, well tbh the worst thing about it is the teasing. Here is what you can have and now we take it away. It's just human to be bitchy about when stuff is taken away from you, even though we are just going back to how it was before harvest, which wasn't bad. Also, I'm not a fan of gambling. So getting some sort of deterministic crafting was nice to me once I figured out how to use it. And I thought that was the point? I don't get the point of another system that is basically essence/fossil crafting. To me that just means I go back to no crafting at all again. Yes, it was way too overpowered but there are better ways to fix that. Also, they already had the league as an experiment, so they should have known of the problems it would cause. If they implemented it the way they are going to change it to now I believe the outcry would have been much smaller.

Here's an excerpt from the manifesto: "Why would I use a regular Exalted/Divine/Annul Orb when I can get one through Harvest that has a deterministic result?" Well, I think that applies to almost everyone on trade without Harvest as well. Why would I use and Annul or Exalt on an item, ever, unless I'm super rich and can craft until I hit what I want? I certainly never considered that before Harvest... It's not an exciting thought to me. In my mind it's an 0,0001% chance to be "oh cool, it worked..." and a 99,9999% chance to feel terrible afterwards.

Generally I agree with you and Mathil though. It's definitely not the end of the world. It just feels bad right now.

I get what you're saying. Reintroducing Harvest then cutting it at the knees is a real dirty tease. I just feel like it's not as bad as people are making it out to be.

When I said I used reforge to print currency, I also used it to make items for myself. Reforge, Keep Prefixs gave me a tri res 30 MS boot on Day 2 that I used for like a week. I used reforge with life / reforge with chaos, then remove non add chaos to craft all my cluster jewels. Those cluster jewels had a market value of 2-6 ex, that I instead made through my own efforts.

I guess if you hate chaos orbs and see this as simple gambling, then you might ignore that. That kind of confuses me though. So much of PoE is gambling, just made shiny. You spam Sirus hoping for a lucky awakened gem. You spam fossils hoping for a good +3 bow ("gambling"). You spam delve hoping for an Aul or a city. You spam essences hoping for a good item ("gambling").

Yes, a lot of people utterly disdain the crafting elements vs the playing elements, but the crafting elements are workable and really not that crazy to use. You don't have to be a 0.0001%er to use some fossils or essences and make an item that is worth 20c-2ex. Or to annul some belts until you keep the mods you want and craft flask duration.

That all said, I personally really enjoyed harvest. I think they might be going too far with the nerfs, especially since they are really cutting down on the quantity of crafts. I just feel like the response is a bit over the top. It's hard to take some ppl on reddit seriously as they proclaim this is the death of the game, D2R should kill this game, etc

@Blitzkrieg - its kind of hard to tell for me personally, with regards to "more play time because easier item acquisition". I did play a lot this league, but I felt like it was because of the new expansion, maven, atlas zones. it was kind of fun to make a near maxed out character, but I dunno. Harvest just seems a bit overcentralizing.


1. Ah ok. Well, I suppose there is much more to learn. How much did you end up investing in those boots? I can't really imagine it being cheaper than getting them off the trading post unless you get lucky. Maybe I'm wrong though.

2. I get why you are confused. It's a bit difficult. I don't play PoE because of the gambling aspect, I play PoE despite the gambling aspect. For me, PoE is all about character planning and then see it come together. There are other aspects, as well. I enjoy slaying hordes of monsters with a cool build for example. I don't mind time investment to reach a goal/make progress. What I don't like is if I'm dependend on pure luck to reach my goal, which is why I don't play SSF in this game. I play the content I enjoy. One day I want to grind maps, one day I do more bossing or whatever, you get the gist. I don't care if one thing is less profitable than the other, I still make some progress towards my goal because whatever I do, maps will give me at least some currency.
The difference to crafting is two-fold: First of, spamming currency x on an item is not engaging to me because it's a boring process. You might say grinding maps is, too, but that's probably up to each individual person. To me, there is a big difference. Secondly, the investment in crafting is much heavier and you can actually lose progress for a while. Investing in maps is different. There is no way I could lose money running maps. Or any other content for that matter unless I run end game bosses from fragments and fail. But then at least the content was engaging.
So yeah, in the end I will just play whatever content I feel like playing, get some progress (drops, experience, w/e) and everything is good. With crafting, it reduces the gameplay to just gambling. It's basically like pulling the level on a slot machine thousands of times... If they slap some "good" gameplay on top of the gambling, I guess I can see past it when I enjoy the content itself. It doesn't mean I enjoy the gambling aspect of that game mode.
I hope that makes sense. It was a bit rambly, sorry. With Harvest I'm on the fence btw. because there are so many layers of RNG. First you need to find it, then you need to get a garden with the tag you are looking for, then the seeds need to hit the correct option and then you still have to hit a high tier (unless +1 crafting and similar cases). If it wasn't for the deterministic nature of some crafts, like +1 or annul x mod I wouldn't bother. And I wouldn't bother this league, either, if wanted to do something else but grinding maps.

3. People overreact like always. I don't like that, either. Yes I'm a bit upset because they are taking away my toy I was finally starting to get a hang of. That doesn't mean PoE is going to be a bad game and I need to send out death threats, wtf... I mean, have people already forgotten they called PoE a dead game because of Heist and all the bugs? Which directly lead to the highest number of concurrent PoE playerbase of all time in the very next league? I don't really get what drives these people.

I also thought a bit more about Mathil's comment and I have to go back on what I said a little bit. I don't think a game is hard because it's hard to acquire gear because it's grindy. If the gear is hard to acquire because the content to get there is hard, then it's a different topic. I would argue this is not the case in PoE though. At least not in SC. Also, if the top end gear marginalises the entire game, the game is not hard imho. The problem here is not that perfect gear is easy to acquire, the problem is that perfect gear is so OP. I would argue elevated mods were more of a problematic addition to the game compared to harvest because that's actual power creep.
Duka08
Profile Blog Joined July 2010
3391 Posts
March 12 2021 16:15 GMT
#32792
Cool video from Ziz today showing some examples of how you can cleverly use metacrafts to still force certain rare affixes onto influenced items, just with "reroll with X" style harvests and not "adds"



I've never really thought about rerolling with metacrafts on the item lol, it's trippy. But makes perfect sense that it works. Now there will still be cheeky ways to force really specific mods but have a higher cost barrier due to the metacrafts, which honestly seems fine even for SSF. I was swimming in raw exalts in Ritual despite playing in a private league and never trading currency with the other players. Much more promising than "lul have fun spamming 3000 alts til you finally hit the one mod you want"
Velr
Profile Blog Joined July 2008
Switzerland10873 Posts
Last Edited: 2021-03-14 12:47:26
March 14 2021 12:44 GMT
#32793
Just died in gauntled at lvl 43 today (because i'm too stubborn to log out or tp) :p

never played ssf
never played hc (well, not in ages).
shit is crazy :D
FaCE_1
Profile Blog Joined December 2006
Canada6184 Posts
March 15 2021 11:49 GMT
#32794
Yeah, I died 3 time.. I'm done !

Once to random crap in act1
Once vs weaver... I had the bad idea to move away from it and got 1 shoot
Last one vs Piety Act4... I didn't had the good life potion for it and her storm just raped my minions
n_n
Velr
Profile Blog Joined July 2008
Switzerland10873 Posts
Last Edited: 2021-03-15 22:46:25
March 15 2021 22:24 GMT
#32795
My first death was to Hillok xD (welcome to gauntled i guess).
Then once to weaver (1 shot, probably exactly like you)...
Died as mentioned above once more to Maligaro because of "stupid" (not logging out and also staying at range, same problem as with weaver just a slower death)...

Now i'm at the end of Act 7 but had enough for today. Trickster Chaos Slinging (lvl 62 iirc).
Tried to go for Raider-Slam but these first 45 levels are so damn rough (no dmg on tree until lvl 45-50 and i don't feel like doing a massive respecc). Parked it somewhere in Act 2.
If nothing else, my Act 1 speedleveling has drastically improved.


Found a Tabula, so i guess i will reroll at least once more if i die (can't fit it on my char atm.. resists are tight and life is sparse) .
Haasts
Profile Joined October 2011
New Zealand4445 Posts
March 21 2021 07:23 GMT
#32796
36 challenges done (killed the Maven and she dropped a unique Titanium Lira Arthain watchstone that was one of the five needed for the 20/24 watchstones achievement)! Time to take a break.

Looking at the Ziz gauntlet, feel like my homebrew Wintertide Brand Raider from Ritual SSF was approaching something a bunch of the successful players did - only they were playing Archmage Raiders (BB/BF & Cremation). I've played Cremation but not BB/BF - how do they compare, playstyle/feel-wise?
PaniaoftheReef in Path of Exile TotA SSF SC // Lovelin fanclub // GreenTea #1
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2021-03-21 07:28:09
March 21 2021 07:27 GMT
#32797
If you can live with a two-button playstyle, BF/BB is really strong. I loved it this league, and that was chieftain. It's similar to frostbolt + ice nova, chuck one down to spawn the projectiles (and do a little dmg) and then spam the second spell to shotgun like crazy and blow up anything in the aoe.

Haven't seen a raider version. Wonder what makes raider so appealing for the gauntlet? Doesn't seem tanky enough but I might totally be underestimating the new phasing nodes
Haasts
Profile Joined October 2011
New Zealand4445 Posts
March 21 2021 08:09 GMT
#32798
Cestarix was 4th in the Gauntlet:

https://poe.ninja/gauntlet/builds/char/cestarix/ctx_SeguroEstávelEDeFác?i=4

Wind Dancer, Acro/Phase Acro + the inbuilt dodge/spell dodge, free phasing/onslaught & ailment immunity are pretty nice.
PaniaoftheReef in Path of Exile TotA SSF SC // Lovelin fanclub // GreenTea #1
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2021-03-21 08:54:42
March 21 2021 08:53 GMT
#32799
With the gear he had, it's incredibly tanky. And at least in this league it's not thaat good gear, can get most of it in trade league fairly well.

Last I checked he had like 6.2k life, 40% MoM, The Agnostic, 55% attack dodge, 49% spell dodge, 69% evasion, Wind Runner, ailment immunity... honestly sounds godly and something I might play next league depending on how little stuff gets changed.
Miragee
Profile Joined December 2009
8657 Posts
Last Edited: 2021-03-21 10:31:30
March 21 2021 09:33 GMT
#32800
On March 21 2021 16:23 Haasts wrote:
36 challenges done (killed the Maven and she dropped a unique Titanium Lira Arthain watchstone that was one of the five needed for the 20/24 watchstones achievement)! Time to take a break.


What a lucky drop, lol. Gratz!

//I just attempted Sirus A8 for the first time and failed. I don't know, the first time I did the fight at all I thought it could be very cool and I would see more if I do it more often. But the constant off-screen teleporting + cloning is so obnoxious. This fight just isn't for me, I get lost so often in the last phase and just get one-shot from off screen...Doesn't help I'm playing on an old 5:4 screen, either.

On the bright side, I attempted some of the endgame bosses for the first time yesterday:

1. Shaper: Had seen it on video before and got him deathless. I did a second attempt with Maven watching and died once. The cloning made the whole fight way more hectic.

2. Elder: Died twice to his slam before I realised what to do...After that it was fairly easy.

3. Uber Atziri: Died 5 times in the first split phase but still managed to down her on my last portal. Fight was tense.

4. Chayula: Felt like I outscaled that fight too hard. He died before I could see any mechanics.

Now I'm only missing Aul, Uber Elder and Maven, as I have killed Oshabi and Cortex for the first time this week as well. All in all I have to say I'm extremely happy with the Frost Bomb Elementalist I made. I mean, I'm sure other players managed to make better versions of it but I personally haven't made a char this powerful yet. Mapping is very fun and the boss damage is great, as it has some serious burst potential. It felt squishy for the longest time but I feel like it's fine now. Still not the tankiest char but I was able to face tank the Cortex' slam for example.
Prev 1 1638 1639 1640 1641 1642 1755 Next
Please log in or register to reply.
Live Events Refresh
Next event in 10m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 109
StarCraft: Brood War
PianO 2058
Hyuk 624
Killer 271
EffOrt 217
ToSsGirL 94
Shinee 53
yabsab 13
Movie 11
Noble 8
Dota 2
XaKoH 615
XcaliburYe215
Fuzer 214
NeuroSwarm118
League of Legends
JimRising 555
Counter-Strike
Stewie2K1570
edward88
Other Games
gofns7933
mouzStarbuck373
Mew2King29
Organizations
Counter-Strike
PGL628
Other Games
BasetradeTV300
StarCraft: Brood War
UltimateBattle 55
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis1721
• Jankos1400
• TFBlade991
Upcoming Events
Sparkling Tuna Cup
10m
WardiTV Team League
1h 10m
OSC
3h 10m
BSL
9h 10m
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
9h 10m
Artosis vs TBD
Napoleon vs TBD
Replay Cast
23h 10m
Wardi Open
1d
Afreeca Starleague
1d
Soma vs YSC
Sharp vs sSak
Monday Night Weeklies
1d 6h
Afreeca Starleague
2 days
Snow vs PianO
hero vs Rain
[ Show More ]
WardiTV Map Contest Tou…
2 days
GSL
2 days
Replay Cast
2 days
Kung Fu Cup
3 days
The PondCast
4 days
WardiTV Map Contest Tou…
4 days
Escore
5 days
WardiTV Map Contest Tou…
5 days
Korean StarCraft League
5 days
CranKy Ducklings
6 days
WardiTV Map Contest Tou…
6 days
IPSL
6 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.