On June 25 2020 03:35 Warri wrote: People are not happy about the new stash tabs haha. Feels like a really scumbag move and since they posted an indepth reply and more promises as appeasement merely a few hours after the first complains they 100% knew this will upset the community.
None of those tabs are vital, the items are all relatively rare, dont take up many slots, but whats even more insulting is that they could have just added one more agnostic row at the bottom of the currency tab and fixed blight maps being searchable in the regular map tab. That would have been enough...More stash tabs hurts sorting loot even more.
I assume there is a large group of players that doesn't buy MTX but did buy a bunch of special tabs. If you want them to keep spending money on the game to fund future development/profit you need to find a new non-MTX thing to sell them.
I'm not sure that spending $5 every league is unreasonable, but if they aren't making the stash tabs until after the league is over and it goes to core then it seems a lot harder to justify.
On June 25 2020 04:04 Sn0_Man wrote: It's not entirely false that the currency tab is pretty dense already and can't reasonably grow indefinitely. At least not at the pace they are adding league specific currencies.
That said, this problem shouldn't just be shifted into the consumers wallet like this. Especially not in such a poor fashion (these new tabs look an awful lot like the delve tab, something that I badly regret purchasing due to its very low usefulness despite 'organizing' for you)
and there's certainly a value add with say essence compared to delve where the stash adds upgrading which is a huge QoL improvement. Should you have to pay money for a stash tab is a good question though?
I've got 12 conquerors defeatet/stones but no citadel annymore in Glennach Caines. If i do maps there it just tells me, it's too low for Conquerors to spawn... I remember having maps on a higher tier there, so i assume at one point i had a citadel... How do i get the Citadel back?
On June 25 2020 03:35 Warri wrote: People are not happy about the new stash tabs haha. Feels like a really scumbag move and since they posted an indepth reply and more promises as appeasement merely a few hours after the first complains they 100% knew this will upset the community.
None of those tabs are vital, the items are all relatively rare, dont take up many slots, but whats even more insulting is that they could have just added one more agnostic row at the bottom of the currency tab and fixed blight maps being searchable in the regular map tab. That would have been enough...More stash tabs hurts sorting loot even more.
I assume there is a large group of players that doesn't buy MTX but did buy a bunch of special tabs. If you want them to keep spending money on the game to fund future development/profit you need to find a new non-MTX thing to sell them.
I'm not sure that spending $5 every league is unreasonable, but if they aren't making the stash tabs until after the league is over and it goes to core then it seems a lot harder to justify.
On June 25 2020 04:04 Sn0_Man wrote: It's not entirely false that the currency tab is pretty dense already and can't reasonably grow indefinitely. At least not at the pace they are adding league specific currencies.
That said, this problem shouldn't just be shifted into the consumers wallet like this. Especially not in such a poor fashion (these new tabs look an awful lot like the delve tab, something that I badly regret purchasing due to its very low usefulness despite 'organizing' for you)
and there's certainly a value add with say essence compared to delve where the stash adds upgrading which is a huge QoL improvement. Should you have to pay money for a stash tab is a good question though?
I'm personally not even worried about paying $5 a league, I just don't want more and more tabs of random shit to manage.
On June 25 2020 04:48 Velr wrote: Can someone help?
I've got 12 conquerors defeatet/stones but no citadel annymore in Glennach Caines. If i do maps there it just tells me, it's too low for Conquerors to spawn... I remember having maps on a higher tier there, so i assume at one point i had a citadel... How do i get the Citadel back?
Are you sure you haven't spawned the conqueror there? See if you can talk to baran then zana to do the conqueror themself now.
On June 25 2020 03:35 Warri wrote: People are not happy about the new stash tabs haha. Feels like a really scumbag move and since they posted an indepth reply and more promises as appeasement merely a few hours after the first complains they 100% knew this will upset the community.
None of those tabs are vital, the items are all relatively rare, dont take up many slots, but whats even more insulting is that they could have just added one more agnostic row at the bottom of the currency tab and fixed blight maps being searchable in the regular map tab. That would have been enough...More stash tabs hurts sorting loot even more.
I assume there is a large group of players that doesn't buy MTX but did buy a bunch of special tabs. If you want them to keep spending money on the game to fund future development/profit you need to find a new non-MTX thing to sell them.
I'm not sure that spending $5 every league is unreasonable, but if they aren't making the stash tabs until after the league is over and it goes to core then it seems a lot harder to justify.
On June 25 2020 04:04 Sn0_Man wrote: It's not entirely false that the currency tab is pretty dense already and can't reasonably grow indefinitely. At least not at the pace they are adding league specific currencies.
That said, this problem shouldn't just be shifted into the consumers wallet like this. Especially not in such a poor fashion (these new tabs look an awful lot like the delve tab, something that I badly regret purchasing due to its very low usefulness despite 'organizing' for you)
and there's certainly a value add with say essence compared to delve where the stash adds upgrading which is a huge QoL improvement. Should you have to pay money for a stash tab is a good question though?
I'm personally not even worried about paying $5 a league, I just don't want more and more tabs of random shit to manage.
I've complained about GGG doing a Frankenstein's creation instead of having a road map of a real game a lot in the past and it certainly hasn't improved at all in recent years. Hopeful that this change will make stashing at least somewhat more reasonable although I'd like it to be able to be hooked up to any tab not just their special premium version.
Tab Affinities You'll be able to tick a checkbox on one of each type of your Currency, Map, Essence, Divination, Fragment, Unique, Delve, Blight, Metamorph and Delirium Tabs, to indicate that that Tab should receive items that are Ctrl+Clicked from the inventory. This intentionally would not work with other items (such as rares you have picked up), as those require attention to identify and consider them.
On June 25 2020 03:35 Warri wrote: People are not happy about the new stash tabs haha. Feels like a really scumbag move and since they posted an indepth reply and more promises as appeasement merely a few hours after the first complains they 100% knew this will upset the community.
None of those tabs are vital, the items are all relatively rare, dont take up many slots, but whats even more insulting is that they could have just added one more agnostic row at the bottom of the currency tab and fixed blight maps being searchable in the regular map tab. That would have been enough...More stash tabs hurts sorting loot even more.
I assume there is a large group of players that doesn't buy MTX but did buy a bunch of special tabs. If you want them to keep spending money on the game to fund future development/profit you need to find a new non-MTX thing to sell them.
I'm not sure that spending $5 every league is unreasonable, but if they aren't making the stash tabs until after the league is over and it goes to core then it seems a lot harder to justify.
On June 25 2020 04:04 Sn0_Man wrote: It's not entirely false that the currency tab is pretty dense already and can't reasonably grow indefinitely. At least not at the pace they are adding league specific currencies.
That said, this problem shouldn't just be shifted into the consumers wallet like this. Especially not in such a poor fashion (these new tabs look an awful lot like the delve tab, something that I badly regret purchasing due to its very low usefulness despite 'organizing' for you)
and there's certainly a value add with say essence compared to delve where the stash adds upgrading which is a huge QoL improvement. Should you have to pay money for a stash tab is a good question though?
I'm personally not even worried about paying $5 a league, I just don't want more and more tabs of random shit to manage.
On June 25 2020 04:48 Velr wrote: Can someone help?
I've got 12 conquerors defeatet/stones but no citadel annymore in Glennach Caines. If i do maps there it just tells me, it's too low for Conquerors to spawn... I remember having maps on a higher tier there, so i assume at one point i had a citadel... How do i get the Citadel back?
Are you sure you haven't spawned the conqueror there? See if you can talk to baran then zana to do the conqueror themself now.
I spawned every conqueror since on ~t10.. No idea what to do.
On June 25 2020 03:35 Warri wrote: People are not happy about the new stash tabs haha. Feels like a really scumbag move and since they posted an indepth reply and more promises as appeasement merely a few hours after the first complains they 100% knew this will upset the community.
None of those tabs are vital, the items are all relatively rare, dont take up many slots, but whats even more insulting is that they could have just added one more agnostic row at the bottom of the currency tab and fixed blight maps being searchable in the regular map tab. That would have been enough...More stash tabs hurts sorting loot even more.
I assume there is a large group of players that doesn't buy MTX but did buy a bunch of special tabs. If you want them to keep spending money on the game to fund future development/profit you need to find a new non-MTX thing to sell them.
I'm not sure that spending $5 every league is unreasonable, but if they aren't making the stash tabs until after the league is over and it goes to core then it seems a lot harder to justify.
On June 25 2020 04:04 Sn0_Man wrote: It's not entirely false that the currency tab is pretty dense already and can't reasonably grow indefinitely. At least not at the pace they are adding league specific currencies.
That said, this problem shouldn't just be shifted into the consumers wallet like this. Especially not in such a poor fashion (these new tabs look an awful lot like the delve tab, something that I badly regret purchasing due to its very low usefulness despite 'organizing' for you)
and there's certainly a value add with say essence compared to delve where the stash adds upgrading which is a huge QoL improvement. Should you have to pay money for a stash tab is a good question though?
I'm personally not even worried about paying $5 a league, I just don't want more and more tabs of random shit to manage.
On June 25 2020 04:48 Velr wrote: Can someone help?
I've got 12 conquerors defeatet/stones but no citadel annymore in Glennach Caines. If i do maps there it just tells me, it's too low for Conquerors to spawn... I remember having maps on a higher tier there, so i assume at one point i had a citadel... How do i get the Citadel back?
Are you sure you haven't spawned the conqueror there? See if you can talk to baran then zana to do the conqueror themself now.
I spawned every conqueror since on ~t10.. No idea what to do.
Can you post a screencap of what your atlas looks like? As far as I know the only reason a citadel disappears is if there's currently a Conqueror spawned there, but maybe we'll be able to see what's going on from the screenshot.
I allready tried that... It tells me that the maps are too low for conqueror spawns and i highly doubt that i did not enough of them. It's just very, very strange.
That is indeed weird, I don't know what's going on there.
Have you tried buying higher-tier versions of the maps in that region to see if running those might make the "too low for conqueror spawns" message go away and restart the quest? I don't know if that would work, but might be worth a try if you're in a trade league.
On June 24 2020 11:06 ASoo wrote: [*]5. Run maps from the region that has one Watchstone, to spawn your fifth through eighth Conquerors (you should already have these maps because they were dropping during steps 2-3). During this time, you should be getting map drops for the region where you have two Watchstones socketed, but not anywhere else (because nowhere else has enough Watchstones socketed to drop maps of that tier).
Is there a number of maps to guarantee enough to kill all four conquers? I'm wondering if there is a point where I should socket more in other regions to try to build pool up after I have all that are needed.
Anyone had any of the new div cards drop naturally, btw? I've had the two-implicit Energy From Within drop from sewers Doedre; a little curious about The Long Con (Conqueror's Exalted Orb) and The White Knight (iL 100 6L Crusader's Astral Plate).
On June 24 2020 11:06 ASoo wrote: [*]5. Run maps from the region that has one Watchstone, to spawn your fifth through eighth Conquerors (you should already have these maps because they were dropping during steps 2-3). During this time, you should be getting map drops for the region where you have two Watchstones socketed, but not anywhere else (because nowhere else has enough Watchstones socketed to drop maps of that tier).
Is there a number of maps to guarantee enough to kill all four conquers? I'm wondering if there is a point where I should socket more in other regions to try to build pool up after I have all that are needed.
At the beginning, Conquerors always spawn in any map you run as long as their criteria are met (enough Watchstones socketed, no other Conqueror currently being pursued there). You need 3 maps in a region for each Conqueror you want to fight there, so 12 maps for the interior regions (where you fight all 4 in each region). Starting with slightly less than that will probably still work, since you're likely to get some in-region map drops while you're running them.
I believe this changes after you fight Sirus for the first time at 20 Watchstones; after that Conquerors spawn as a random chance, rather than always spawning when you run eligible maps. You'll be doing the corner regions at that point, so starting with those there will no longer be a number of maps that will 100% reliably let you finish the region. I'm not there yet myself, though, so that's just from reading, I can't confirm it personally.
Thought more about it and wouldn't help much anyway. You can only get map drops of things you already ran since they aren't adjacent in another region. Probably just need to use Zana or buy maps to fill in the last few I'm missing.
On June 25 2020 10:47 ASoo wrote: That is indeed weird, I don't know what's going on there.
Have you tried buying higher-tier versions of the maps in that region to see if running those might make the "too low for conqueror spawns" message go away and restart the quest? I don't know if that would work, but might be worth a try if you're in a trade league.
On June 24 2020 11:06 ASoo wrote: [*]5. Run maps from the region that has one Watchstone, to spawn your fifth through eighth Conquerors (you should already have these maps because they were dropping during steps 2-3). During this time, you should be getting map drops for the region where you have two Watchstones socketed, but not anywhere else (because nowhere else has enough Watchstones socketed to drop maps of that tier).
Is there a number of maps to guarantee enough to kill all four conquers? I'm wondering if there is a point where I should socket more in other regions to try to build pool up after I have all that are needed.
At the beginning, Conquerors always spawn in any map you run as long as their criteria are met (enough Watchstones socketed, no other Conqueror currently being pursued there). You need 3 maps in a region for each Conqueror you want to fight there, so 12 maps for the interior regions (where you fight all 4 in each region). Starting with slightly less than that will probably still work, since you're likely to get some in-region map drops while you're running them.
I believe this changes after you fight Sirus for the first time at 20 Watchstones; after that Conquerors spawn as a random chance, rather than always spawning when you run eligible maps. You'll be doing the corner regions at that point, so starting with those there will no longer be a number of maps that will 100% reliably let you finish the region. I'm not there yet myself, though, so that's just from reading, I can't confirm it personally.
Thanks for posting that atlas guide on the last page, it helped a ton. I saw that reddit post and got so lost since I had skipped last league and the post was so long.
As it seems i missed Zanas first appearance. After this you have to run the same map on the same tier and the Boss will spawn the portal, whiteout any notice and you have to enter it.