Path of Exile - Page 1610
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game OR post your character name in the thread and ask for an invite Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends | ||
Varanice
United States1514 Posts
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smr
Germany4808 Posts
On June 22 2020 10:16 Blitzkrieg0 wrote: Have you watched any youtube videos explaining conquerors of the atlas? Coming back to playing from pre-atlas days and it was very informative on how all the mechanics work and the optimal setup. If you understand the mechanics its probably either bad luck or lower drop rates of maps. This league seems to have less currency/map pinatas as crafting is built into the harvest garden. At the same time, it's basically free to alch every map using harvest crafts. Absolutely did not think about harvest-crafting maps. Thank you so much. Watched 2 videos about the atlas, both talking about different strategys but I guess that's okay and I just have to be a bit more patient. I'll be gone for a week, afterwards I'm gonna tackle red maps. Thanks a lot guys. | ||
HolydaKing
21225 Posts
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Velr
Switzerland10416 Posts
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Gorsameth
Netherlands20757 Posts
On June 23 2020 23:17 Velr wrote: People are to obsessed with trying to min/max the 'farm' to just enjoy the league.I think the league is allright so far, not the most exciting but atleast not super complicated, but the official forums are all doom and gloom. What do you guys think? | ||
Warri
Germany3208 Posts
The mechanic is basically non existant, but at the same time it makes you feel bad if youre not as much into crafting that youre missing out. | ||
Pwere
Canada1554 Posts
It was great while leveling, for jewels, and might be great if you're going for mirror-gear, but chaos spamming shaper rings is 10x more engaging. | ||
Blitzkrieg0
United States13132 Posts
On June 23 2020 23:19 Gorsameth wrote: People are to obsessed with trying to min/max the 'farm' to just enjoy the league. I think the biggest problem is how condensing works. The league would feel a lot better if you could save up crafts and use them whenever you wanted. If it moves to core it will have to be streamlined significantly like bestiary. Expect that killing will unlock crafts instead of giving you a limited number in the future. Probably not during the league, but if it makes it into core. | ||
Warri
Germany3208 Posts
On June 24 2020 00:05 Blitzkrieg0 wrote: I think the biggest problem is how condensing works. The league would feel a lot better if you could save up crafts and use them whenever you wanted. If it moves to core it will have to be streamlined significantly like bestiary. Expect that killing will unlock crafts instead of giving you a limited number in the future. Probably not during the league, but if it makes it into core. Each hortification station or whatever theyre called can store up to 3 crafts. You just need a few of those. They cost 1800 lifeforce each, just a bit of setup. My latest harvest, which was just 4 t3 and ~10 t2 seeds netted around 8k lifeforce for example. Im just breaking into red maps. It's doable but its just boring af and im already tired of it. | ||
Blitzkrieg0
United States13132 Posts
On June 24 2020 01:38 Warri wrote: Each hortification station or whatever theyre called can store up to 3 crafts. You just need a few of those. They cost 1800 lifeforce each, just a bit of setup. My latest harvest, which was just 4 t3 and ~10 t2 seeds netted around 8k lifeforce for example. Im just breaking into red maps. It's doable but its just boring af and im already tired of it. I understand that, but they're too expensive to matter for most players. You need to harvest a whole field of T2 seeds at once or a T3 seed to make one. I haven't gotten a T3 seed yet, but I'm not too deep into maps yet. I've probably got enough T2 seeds to make one if I really tried, but haven't felt the need yet. The T1 seeds are so common that you don't need to save them. It's a feelings issue more so than a practical issue I think. It's a significant loot change to pick up a bunch of items to use your free alchs, but there's no way to save these alchs if you don't have enough or the right bases to use them immediately. Most of the popular game loops revolve around instant rewards, typically in excess of normal. | ||
Warri
Germany3208 Posts
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HolydaKing
21225 Posts
On June 24 2020 04:40 Warri wrote: Apparently there's a bug with Wave of Conviction if triggered by the new Arcanist brands right now, that leads to shotgunning and dealing extreme damage. GGG knows but hasnt announced whether they will fix it or not. This is Herald memes all over again... Yeah, I felt like that has to be the case. I was leveling with Arcanist Brand + Firestorm & WoC early on, thinking it could trigger two spells. Then I realized it halves the cast speed of each so I tried Firestorm only and it was a lot of worse in terms of single target against high hp bosses (that stand still even). So I've been using WoC for a long while now, it's really damn strong (but the clear is kinda awkward, I've been overwhelmed in Legion, Blight and maps with Breach mods so it's not all OP). For a bosser I'd recommend Ball Lightning miner over this any day, the gear requirement is a bit higher since the dmg potential probably is through the roof for WoC Arcanist Brand, but if you don't gem switch to another brand or use it in a different link setup BL miner just feels more solid overall. Still should be fixed of course, I wonder if they'll do it soon but in any case I best prepare rolling some items in case (I'd first try Firestorm again ofc). | ||
Haasts
New Zealand4437 Posts
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ASoo
2860 Posts
Here's what I'm doing:
...aaaaand now I'm almost as wordy as the guide I started from. The point of this whole rigmarole is that at any time after your first four Conqueror fights, the only valid drop options for maps at or slightly higher than the tier you're running are the region you're currently running, or the region you'll be running next, since everywhere else on the Atlas is nothing but white maps because you don't have any Watchstones socketed there. This makes it way more likely that you'll get the map drops you need (or you're about to need) as you go along, instead of having to buy maps to do progression. | ||
-Archangel-
Croatia7457 Posts
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Velr
Switzerland10416 Posts
Don't even have a citadel in one area and two stones in all the others xD | ||
Warri
Germany3208 Posts
None of those tabs are vital, the items are all relatively rare, dont take up many slots, but whats even more insulting is that they could have just added one more agnostic row at the bottom of the currency tab and fixed blight maps being searchable in the regular map tab. That would have been enough...More stash tabs hurts sorting loot even more. | ||
Gorsameth
Netherlands20757 Posts
On June 25 2020 03:35 Warri wrote: I assume there is a large group of players that doesn't buy MTX but did buy a bunch of special tabs.People are not happy about the new stash tabs haha. Feels like a really scumbag move and since they posted an indepth reply and more promises as appeasement merely a few hours after the first complains they 100% knew this will upset the community. https://www.youtube.com/watch?v=z8b4cvjMTrI None of those tabs are vital, the items are all relatively rare, dont take up many slots, but whats even more insulting is that they could have just added one more agnostic row at the bottom of the currency tab and fixed blight maps being searchable in the regular map tab. That would have been enough...More stash tabs hurts sorting loot even more. If you want them to keep spending money on the game to fund future development/profit you need to find a new non-MTX thing to sell them. | ||
-Archangel-
Croatia7457 Posts
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Sn0_Man
Tebellong44238 Posts
That said, this problem shouldn't just be shifted into the consumers wallet like this. Especially not in such a poor fashion (these new tabs look an awful lot like the delve tab, something that I badly regret purchasing due to its very low usefulness despite 'organizing' for you) | ||
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