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On January 02 2020 18:44 Duka08 wrote: Put about 12ex into gear for an Ice Shot Raider and just leveled her to maps tonight. Excited to put it all on tomorrow and be a meta slave. Still 3 chase uniques worth a combined ~11ex to work toward too. Was ready for the change of pace. What do you mean? Not many people play Raider, let alone Ice Shot. Meta is Summoner & Miners mostly, for a good reason since they're strong against bosses and that's mostly what this league is about.
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with the atlas, after getting the completion bonus for most of the 1-4 maps and 8 watchstones, i just went hard top-right(the Lex '...' quadrants) and got all the watchstones there. t16 Carcass/Crimson Temple etc but the rest of my atlas is lvl 1-4 white maps. no idea how good that is but i'm starting to get awakening bonus now. (ssfbtw)
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On January 02 2020 19:28 HolydaKing wrote:Show nested quote +On January 02 2020 18:44 Duka08 wrote: Put about 12ex into gear for an Ice Shot Raider and just leveled her to maps tonight. Excited to put it all on tomorrow and be a meta slave. Still 3 chase uniques worth a combined ~11ex to work toward too. Was ready for the change of pace. What do you mean? Not many people play Raider, let alone Ice Shot. Meta is Summoner & Miners mostly, for a good reason since they're strong against bosses and that's mostly what this league is about. Yeah it's not meta by population you're right. That was dumb, I was tired. Haven't looked at ninja in a while. But I've seen quite a lot of streamers/videos of people playing the build and it's handling all content very well and farming as fast as ever. Deadeye/raider is not a big diff, and Ice Shot is really good for clear right now. Safe with the chilling and freezing.
I guess I said meta just cuz expensive bow build lol, which always feels like what the cool kids are playing after they farm the currency (or HH lol) for it. It's the most I've ever put into a bow char personally. Not usually a fan, but I haven't done it in a long time, and I'm MORE "not a fan" of summoner tbh.
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Is the optimal way to play summoner to have both zombies and skels in a 6L weapon, and stack a bunch of auras in the chest? Right now I'm doing 6L zombies and a 5L skels for weapon and chest, the dmg is a bit lacking for end game bosses.
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damn, it put all my other zones at +3 and +4 watchstones required to spawn more conquerors. i only have one watchstone discovered there so i'll have to jump from t1 - t2 maps to t11 - t12, pfffffffff.
i think it's really stupid.
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On January 03 2020 06:22 xM(Z wrote: damn, it put all my other zones at +3 and +4 watchstones required to spawn more conquerors. i only have one watchstone discovered there so i'll have to jump from t1 - t2 maps to t11 - t12, pfffffffff.
i think it's really stupid. The required watchstones is based on your total number of stones regardless of region (+1 for every 4 stones, max 4 with 16 stones) and you can socket your stones into any region, not just the region where you found them.
If your at that level needed to spawn more you have already been doing red maps, so what is the problem with doing more red maps?
Put your stones into whatever region you want to spawn a conqueror in to get it to the required tier. Take out stones from other regions until the region you wanne focus is the only one with maps at that tier. Now run maps of that tier or close to it, you'll hopefully get maps for the region your focusing (rng is always a thing but if only one region has t11-12 on the atlas any t11-12 that drops will be from that region)
If you don't want to run t11-12 maps then simply put in less stones.
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And if you want more completion whiteout Alching/Corrupting, just put in less stones? You won't get Access to every map that way but can easily complete the lower tiers whit bonus.
Your issue seems a bit weird? This new Atlas gives you way more freedom than ever before as soon as you have 4+ Watchstones.
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How exactly does storm manipulation work in the Awakener fight? I had my first Sirus spawn yesterday and only one or two storms followed me after spawning, as far as I could tell.
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He does 3 normally. But if you leave the circle during the first two phases he will start casting addional ones. That includes dying and reentering the arena, which is probably why so many complained about bricked fights where they couldnt go back. I usually pull the first one top left as far as it can go, then wrap around the storm to the right and down. Next one goes all the way to the right and as far down as you can so it overlaps with the already active storm, then dash through the gap and back to the fight. The third one also to the right but more down to the middle. It's all very tight but with flame dash and shield charge i can dash through teh gaps. If you get addiiotnal storms you can drag one more to the left and log out or top left where the first one is.
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it cocked my alts; i figured i could relive the journey(whites+conq -> yellows+conq -> reds+conq) with an alt, on a different quadrant, but with the conqueror straight on +t12 that wasn't going to happen.
the context: i had some off time during the holidays so i treated the early watchstone as: "now or never, just get to some red maps". by the end of it, i thought i'll have a mix of whites, some yellows(with the new watchstones socketed) and a few red maps to casual grind my way onto different builds in different quadrants, for when i'll start work again. thing is, i ended up with 2345465 white maps, about 10 t6s, 5 t6s, 7 t7s(most of them completed and of the same) and about 35 red maps up to and including t14;
now, the game keeps pushing me(watchstone quest following) to do red maps while i don't have yellow ones. to farm whites to get yellows, feels like a waste from my lvl90 char and the alts can't start the new watchstone quests because there be dead chars there. so it's half and half, i feel caught between a rock and a hard place. i want my alts to grind for yellows while unlocking watchstones and defeating conquerors.
the atlas sure, it's better than the last one(i think...), but this thing, it's like finding out that santa isn't real.
(ps: without 4/4 socketed citadels you don't get awakening bonuses so unsocketing them just to reduce the map drop rng(to keep it quadrant based) adds unnecessary grind to my life and goddamnit i'll start work soon ... i want my santa back.
tldr: the struggles of the working man.
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So your only actual complaint is that your alts don't get white/yellow conqueror fights?
Because aside from the conqueror fights you can totally do that by yourself?
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On January 03 2020 23:25 Velr wrote: So your only actual complaint is that your alts don't get white/yellow conqueror fights?
Because aside from the conqueror fights you can totally do that by yourself? He can but he also realized like me that this atlas change forces everyone to grind over and over same maps, first as white , then as yellow and then as red. And like me he does not feel it is good for a lvl 90 character to grind white maps because of bad design.
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Why does his lvl 90 char need to grind white Maps again if he doesn't want to? He can just resocket his stones and voilà, former T1-3 is now red + new Maps that get opened from adding stones to the sector. If he has 4 Stones he can methotically "just" farm entire sectors as red whiteout really having touched them before? How is this diffrent from the former endgame, aside from the fact that you got way more diffrent red Maps to Play and sustaining high maps is WAAAY easier than ever before while offering a wider range of Maps?
If he wants to "push his alts" he can chose a sector, do white Maps there until he feels Ready for yellows. Put in a stone, do yellows until he feels ready for reds… I'm seriously not seeing the gripes you guys have, not in the least.
It is WAY less work to instantly get a giant pool of whatever tier range of Maps you want. You can grind a bit to get a pool or just kick start it by trading for the yellow/red versions of them as soon as you "grinded" 3 or 4 stones. Your "grinding" more DIFFRENT Maps than ever before.
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On January 04 2020 00:31 Velr wrote: Why does his lvl 90 char need to grind white Maps again if he doesn't want to? He can just resocket his stones and voilà, former T1-3 is now red + new Maps that get opened from adding stones to the sector. If he has 4 Stones he can methotically "just" farm entire sectors as red whiteout really having touched them before? How is this diffrent from the former endgame, aside from the fact that you got way more diffrent red Maps to Play and sustaining high maps is WAAAY easier than ever before while offering a wider range of Maps?
If he wants to "push his alts" he can chose a sector, do white Maps there until he feels Ready for yellows. Put in a stone, do yellows until he feels ready for reds… I'm seriously not seeing the gripes you guys have, not in the least.
It is WAY less work to instantly get a giant pool of whatever tier range of Maps you want. You can grind a bit to get a pool or just kick start it by trading for the yellow/red versions of them as soon as you "grinded" 3 or 4 stones. Your "grinding" more DIFFRENT Maps than ever before. exactly, the only legit thing in xM(Z's complain is that previously you could do Elder while progressing an Alt, that is a lot harder now. But otherwise your variety of maps is greater then ever before and you have more on the fly control of your atlas then before (specific shapings previously gave more total control over what maps but were not something you could change on the fly and completely killed your map variety).
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Hey i just killed uber elder on my main, now i can play my alt while i wait for him to spawn right? No. Now he spawned in your white map and fucked you over cause it takes 20 maps to drag him back to guardians. Yea that totally didnt suck. Why would you want to fight him on white maps anyway even with an alt. The current system is so much better.
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On January 03 2020 23:25 Velr wrote: So your only actual complaint is that your alts don't get white/yellow conqueror fights?
Because aside from the conqueror fights you can totally do that by yourself? yes and no. yes because you're right there, and no because it's also about progression, the feeling of it, and goals(i have no reasons to make alts now and was an altoholic). it's not like without GGGs' set goals for me i'm nothing, but it hit me like a brick; i'm actually pondering trying HC. dying over and over again and loosing everything actually seems better for me now.
Edit:If he wants to "push his alts" he can chose a sector, do white Maps there until he feels Ready for yellows. Put in a stone, do yellows until he feels ready for reds… true but i have no drive to do it now; i've already done that on my hiero. and the alt, as an encore, would only have a lesser experience. killing low lvl conq. would give my (alts)build a validation of sorts, that it's worthwhile.
(i know you're all comparing it to the last league but these are new problems for new leagues; they didn't exist last league. i only had 'how far can i go until i get bored or become frustrated' as a goal)
moreEdit: @-Archangel- issue - i think he believes that to unlock the red maps from a new quadrant you need to start again from whites to yellows to reds, but i don't believe that's the case. using me as an anecdote, one can just go straight to the red maps on a different quadrant and do them, have them, complete them, without passing through the yellows from the quadrant. i left my citadels(the Lex ones) 4/4 socketed then socketed 3/4 and 3/4 in Valdo's and Lira and went on to complete and spawn conquerors there, from red maps to red maps and fuck the yellows.
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On January 04 2020 00:15 -Archangel- wrote:Show nested quote +On January 03 2020 23:25 Velr wrote: So your only actual complaint is that your alts don't get white/yellow conqueror fights?
Because aside from the conqueror fights you can totally do that by yourself? He can but he also realized like me that this atlas change forces everyone to grind over and over same maps Man of ALL the complaints to have about the new atlas changes compared to the old way, this is the weirdest. I don't think I've run the same map twice in a row all league, except for spamming some big sextants on one region and running 3 in a row with good mods. Maybe if you feel like you're running the same exact maps over and over you really got mixed up with your watchstones somewhere. Take a screenshot of your atlas maybe?
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the context: i had some off time during the holidays so i treated the early watchstone as: "now or never, just get to some red maps". by the end of it, i thought i'll have a mix of whites, some yellows(with the new watchstones socketed) and a few red maps to casual grind my way onto different builds in different quadrants, for when i'll start work again. thing is, i ended up with 2345465 white maps, about 10 t6s, 5 t6s, 7 t7s(most of them completed and of the same) and about 35 red maps up to and including t14; This is because map tiers that don't exist on your Atlas literally cannot drop. Those drops just vanish into the aether because the game can't generate drops when maps of that tier don't exist. It's not rocket science to figure out that's going to happen (people literally used this mechanic to manipulate drops on the old Atlas by intentionally undiscovering the tier above the map they were going to target-farm so that all map drops would downgrade to the map they wanted), and is an easily circumvented issue simply by not stacking up all your watchstones for Awakening level at the earliest possible moment, but rather having a watchstone setup that has at least 1 map of each tier while you progress. So long as you make sure that your Atlas can actually drop all tiers, you will get a reasonable distribution of maps across tiers.
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that's neither here nor there. yea i was doing that but only in the two quadrants i was getting the stones/conquerors from. having yellows in other quadrants would dilute my pool of yellows away from the ones i was farming(and the yellows i was getting there i would 3 to 1 to get more reds). so in the beginning i had the Lexes' on white yellow, yellow/yellow, yellow/red and so on, but pure white maps on every other quadrant because reasons ... alts and low lvl conquerors.
thing is, now i'm spawning conquerors in Valdos and Lira with 3/4, 4/4 stone in citadels and i just have maps. i never went through the whites->yellows->reds progression in those quadrants and i just have red maps from there(spent around ~50c on buying random red maps from Zana(during the Lexes' progression) and about 80 to 90 alchs to buy yellow maps though).
once the conqueror following triggers on the red map, you can go to yellows(if you have any but if not, buy them) in that quadrant and complete them during that and up to the citadel spawn; it's like a reverse progression.
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On January 04 2020 08:59 TheYango wrote:Show nested quote +the context: i had some off time during the holidays so i treated the early watchstone as: "now or never, just get to some red maps". by the end of it, i thought i'll have a mix of whites, some yellows(with the new watchstones socketed) and a few red maps to casual grind my way onto different builds in different quadrants, for when i'll start work again. thing is, i ended up with 2345465 white maps, about 10 t6s, 5 t6s, 7 t7s(most of them completed and of the same) and about 35 red maps up to and including t14; This is because map tiers that don't exist on your Atlas literally cannot drop. Those drops just vanish into the aether because the game can't generate drops when maps of that tier don't exist. It's not rocket science to figure out that's going to happen (people literally used this mechanic to manipulate drops on the old Atlas by intentionally undiscovering the tier above the map they were going to target-farm so that all map drops would downgrade to the map they wanted), and is an easily circumvented issue simply by not stacking up all your watchstones for Awakening level at the earliest possible moment, but rather having a watchstone setup that has at least 1 map of each tier while you progress. So long as you make sure that your Atlas can actually drop all tiers, you will get a reasonable distribution of maps across tiers. A friend of mine mentioned that, unlike previously where undroppable maps would get downgraded, if you cannot drop T6 to T13, this actually increases your chances of dropping T14+ due to some new bonus mechanic. Is that true? Because if it isnt, I should be drowning in T5s, which does not feel like I am (not dropping more T5s than red maps I believe). That would mean that if you only wanna run T14+ to maximise awakener bonus, you would want to only fully socket awaken regions instead of socketing "all your watchstones".
Does this coincide with with your observations as well, guys?
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