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Path of Exile - Page 1202

Forum Index > General Games
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
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ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2017-03-08 15:05:55
March 08 2017 15:00 GMT
#24021
im doing a crit inquisitor spark build - major differences from holy's tree are i trade pierce and true strike clusters for +1 curse and arcane potency. ill probably use voidwalker for the pierce. trying some shenanigans with call of the brotherhood and choir of the storm.
(╯°□°)╯︵ ┻━┻
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
March 08 2017 15:08 GMT
#24022
On March 08 2017 19:27 -Archangel- wrote:
What do you guys think about a detonate dead build using scourge claw and necromancer? Since you invest into minion passives you can also run with Zombies to increase survivability. Scourge claw gives general bonus damage that would work with both detonate dead base damage and ignite damage afterwards.

Or maybe just elementalist with Scourge claw so I get that free elemental proliferation boost? I won't have access to useful zombies or boosts from Offering spells so I guess much less survivability?!

This is tree I made for Elementalist version: www.poeurl.com/83X
With Fire Golem and Elemental damage from Ascendancy I get 120% bonus elemental or fire damage. Other golem would be either Chaos for 8% physical resistance or Stone Golem for more ES regeneration through ZO.
6% better ignite chance, chance to shock or freeze in addition to ignite and every 10s, 4s is 100% inc damage, 4s increased area
Main damage 5L link: DD+IncAoE+Minion Damage+Fire Pen+Chance to Ignite

Necromancer version would have same tree but would need to use Elemental Prolif support instead of something.
Ascendancy gives 110% increased damage that does not depend on having live Golem. Zombies give physical damage reduction but need to be alive for that (which is easier for 1 Chaos Golem which is immune to elemental damage and highly resistant to chaos). Using offering spell gives 40% increased damage for 4s as well as the offering bonus (move speed/cast speed or bonus block chance) and 30% effect duration probably helps with ignite damage. Also at least 20% to all resistances (is it 20% per aura you have?) making it easier to gear yourself.

Both versions would:
Use Orb of Storms to activate EE and curse enemies with Flammability and hopefully activate EO in longer fights.
Using Discipline, Vitality and Arctic Armor. Zealot's Oath and lots of life regen for ES recovery (since I cannot leech with DD). And Beast's Fur armor.

Which one would you play?

My thoughts are:
Necromancer one takes more actions with need to cast offering often, also I do not know which skill I should remove from main link to use Elemental Prolif support (and it gives penalty to damage making a bit better damage boost from ascendancy not that good). But having 4-5 zombies and 1 golem is better distraction than 2 golems. Also this build is useless without Scourge claw making leveling with it very hard (I will try this out in standard but might want something like this a league starter in 3.0 if it works well)
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2017-03-08 16:06:51
March 08 2017 16:05 GMT
#24023
On March 08 2017 21:10 -Archangel- wrote:
It does not look like good build anyways. Killing stuff with Fire Mine is terrible. Slow and you get way too close to everyone.

Fire Nova Mine is amazing if you can stand the playstyle and you should be ashamed of calling it terrible. It's fast, safe and got Steelmage to level 100 in Essence. KB mines, Bow swap for Fire Nova Mine for single target and gg. Before you have a weapon for KB mines FN mine is also fine for AoE but its real strength is bursting bosses.

In a case like this where the guy uses it to gain charges for his main Vaal skill it's also totally fine even though some MultiTrap combo might be slightly faster.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2017-03-08 17:16:59
March 08 2017 17:14 GMT
#24024
On March 09 2017 01:05 r.Evo wrote:
Show nested quote +
On March 08 2017 21:10 -Archangel- wrote:
It does not look like good build anyways. Killing stuff with Fire Mine is terrible. Slow and you get way too close to everyone.

Fire Nova Mine is amazing if you can stand the playstyle and you should be ashamed of calling it terrible. It's fast, safe and got Steelmage to level 100 in Essence. KB mines, Bow swap for Fire Nova Mine for single target and gg. Before you have a weapon for KB mines FN mine is also fine for AoE but its real strength is bursting bosses.

In a case like this where the guy uses it to gain charges for his main Vaal skill it's also totally fine even though some MultiTrap combo might be slightly faster.

It is worse than Vaal Spark for what the video is trying to accomplish so I consider it bad. If your goal is to farm Dried Lake no point in playing anything but Vaal Spark.

As for this other guy, maybe his build is good, I don't know the details of his build and I have not seen any videos. Getting to 100 means little in PoE unless he got there as first 10 or something. People got to 100 just farming Dried Lake all day. It is more about training your brain to not go Boom by the sheer boredom that leveling to 100 is.
r.Evo
Profile Joined August 2006
Germany14080 Posts
March 08 2017 18:42 GMT
#24025
How do you think people get the currency to make Vaal Sparkers that farm Dried Lake and lower maps super efficiently? Certainly not by starting out with Vaal Spark. And that's precisely what that video is talking about.

As for "this other guy" aka Steelmage we're talking EHC first to 100 and certainly not farming Dried Lake all day.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2017-03-08 18:43:10
March 08 2017 18:42 GMT
#24026
If I don't remember wrong Steelmage only got enough clearspeed and dmg with KB mines because he had a necrobot. KB can do insane dmg if you make a build that doesn't need aura nodes. Else it's fairly expensive but of course still strong.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2017-03-08 19:11:45
March 08 2017 19:08 GMT
#24027
Mines based on bow or wand skill is a different story as you don't need to run into middle of enemies to place it like Fire Nova Mine. I can believe that one is pretty strong.

Any comments on my wanna do build up there?
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
March 08 2017 19:29 GMT
#24028
On March 09 2017 04:08 -Archangel- wrote:
Mines based on bow or wand skill is a different story as you don't need to run into middle of enemies to place it like Fire Nova Mine. I can believe that one is pretty strong.

Any comments on my wanna do build up there?

the minion damage gem doesn't work read the scourge again
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2017-03-08 19:31:26
March 08 2017 19:30 GMT
#24029
I got no experience with The Scourge so ... but you'd probably want to pick up Heart of the Flame. Build should work but I have no idea how well.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2017-03-08 19:39:05
March 08 2017 19:34 GMT
#24030
On March 09 2017 04:29 Sn0_Man wrote:
Show nested quote +
On March 09 2017 04:08 -Archangel- wrote:
Mines based on bow or wand skill is a different story as you don't need to run into middle of enemies to place it like Fire Nova Mine. I can believe that one is pretty strong.

Any comments on my wanna do build up there?

the minion damage gem doesn't work read the scourge again

It says on weapon that increases and reductions to minion damage also affect me. How does that mean minion damage support does not work?
Is it because it will not be added to DD spell and even the claw does not circumvent that?

Frack you are right, Minion damage support gives more damage, not increased damage. I thought it gives increased damage all the time :D
HolydaKing
Profile Joined February 2010
21254 Posts
March 08 2017 19:43 GMT
#24031
If there are doubts, I just test things in Path of Building. Even if the program isn't 100% accurate, it helps a ton.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
March 08 2017 21:01 GMT
#24032
On March 09 2017 04:34 -Archangel- wrote:
Show nested quote +
On March 09 2017 04:29 Sn0_Man wrote:
On March 09 2017 04:08 -Archangel- wrote:
Mines based on bow or wand skill is a different story as you don't need to run into middle of enemies to place it like Fire Nova Mine. I can believe that one is pretty strong.

Any comments on my wanna do build up there?

the minion damage gem doesn't work read the scourge again

It says on weapon that increases and reductions to minion damage also affect me. How does that mean minion damage support does not work?
Is it because it will not be added to DD spell and even the claw does not circumvent that?

Frack you are right, Minion damage support gives more damage, not increased damage. I thought it gives increased damage all the time :D


the one time more damage is worse than increased damage D:
(╯°□°)╯︵ ┻━┻
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
March 08 2017 21:33 GMT
#24033
Ok, I respeced a lvl 81 character into the elementalist version of this build and so far it is pretty cool. DD and desecrate gems are lowish level, I need to level them up before I try red maps but yellow maps are a breeze.
Wineandbread
Profile Joined September 2009
United States2065 Posts
March 08 2017 21:51 GMT
#24034
So I'm doing an arc build in softcore and just had a question

I'm ~66 atm, managed to pick up a reverberation wand at the end of a4 which was awesome. So right now my links for arc are arc-lightning pen-controlled destruction-(spell echo). I have a 5L in my stash (though the rolls on it are pretty bad), wonder if it's worth moving off of the reverb wand for a leveled spell echo gem + another support? (I'd use empower but I don't have it yet so it'll probably be life leech since im EB/MoM)
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2017-03-08 21:56:16
March 08 2017 21:55 GMT
#24035
Use the 5l and put in ele focus assuming you can roll enough blues
empower is... a luxury 6l once you have a level 3+ and even then it's usually best in like a +1 6l staff/bow type idea

assuming you are life based due to mom, you can use a decent essence of greed on the chest to guarantee a useable life roll and just master craft on whatever extra resist you need.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
March 08 2017 23:19 GMT
#24036
yeah, and you can replace reverb rod with a rare wand w/ more damage.
(╯°□°)╯︵ ┻━┻
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
March 09 2017 00:21 GMT
#24037
On March 09 2017 03:42 HolydaKing wrote:
If I don't remember wrong Steelmage only got enough clearspeed and dmg with KB mines because he had a necrobot. KB can do insane dmg if you make a build that doesn't need aura nodes. Else it's fairly expensive but of course still strong.

You can get plenty of clearspeed with kb mines without a necro bot, a 4link will blow up everything on the screen and weapon swap to +3 fnm will melt bosses
r.Evo
Profile Joined August 2006
Germany14080 Posts
March 09 2017 02:46 GMT
#24038
Implicits on foil Windripper/Lioneye's stayed through the patch! That's pretty insane for those 3-4 people who got it on their Windrippers in SC. :3

+ Show Spoiler +
[image loading]
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
March 09 2017 03:25 GMT
#24039
I feel like an idiot now.

Rip
vndestiny
Profile Blog Joined September 2011
Singapore3440 Posts
March 09 2017 04:20 GMT
#24040
Finally finished my last midterm paper. So it's almost like starting the league 5 days late but I'll take it.

Good news is my cheap gear for the build has become even cheaper.
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