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On April 23 2012 02:37 deafhobbit wrote:Show nested quote +On April 23 2012 02:34 anomalopidae wrote:On April 22 2012 10:24 deafhobbit wrote:On April 22 2012 09:59 Candadar wrote:On April 22 2012 09:44 deafhobbit wrote:On April 22 2012 03:29 godemperor wrote: Aragon is really fun, restore the union with sardiania, captures sicily, form spain, make Mediterranean your lake.
Savoy is great as well, for pietmond-sardinia, then italy, maybe try for HRE.
Play the netherlands, try not to get destroyed by burgendy, for holland, create huge overseas empire.
Byzantine, restore roman empire.
Im assuming you already have death and taxes mod. That's an interesting assumption to make, and an incorrect one. The moment i read that it costs prestiege to commission paintings in that mod was the moment i lost interest. Also, making it easy to restore the Roman Empire from a two province minor surrounded by people who want to kill you seems kinda stupid. That's literally the only thing D&T does right, the prestige for commission painting. It's so fucking broken vanilla it's a joke, and makes 2 province minors stronger than major powers early game for the player. But D&T is just for chucklefucking around and painting the world. If you want a decent challenge, MEIOU or Magna Mundi are great. If it's op, I'd rather they'd tone down the culture bonus than add a prestige cost. I like having something to do with excess magistrates. prestige cost is minimal, you can employ grand marshal and philosopher and it doesn't even matter I still don't like having excess magistrates sitting around, and want something to do with them. Even if it's minimally benificial, some cost-free way of spending them seems a good idea. Make it 1 Cultural Tradition, i don't care, just make it have no cost.
That's an absolutely ridiculous way to look at it. If the issue is that there are too many magistrates to possibly use, then it should be made so that you get less magistrates -- not make them overpowered and spammable.
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On April 23 2012 02:39 Candadar wrote:Show nested quote +On April 23 2012 02:37 deafhobbit wrote:On April 23 2012 02:34 anomalopidae wrote:On April 22 2012 10:24 deafhobbit wrote:On April 22 2012 09:59 Candadar wrote:On April 22 2012 09:44 deafhobbit wrote:On April 22 2012 03:29 godemperor wrote: Aragon is really fun, restore the union with sardiania, captures sicily, form spain, make Mediterranean your lake.
Savoy is great as well, for pietmond-sardinia, then italy, maybe try for HRE.
Play the netherlands, try not to get destroyed by burgendy, for holland, create huge overseas empire.
Byzantine, restore roman empire.
Im assuming you already have death and taxes mod. That's an interesting assumption to make, and an incorrect one. The moment i read that it costs prestiege to commission paintings in that mod was the moment i lost interest. Also, making it easy to restore the Roman Empire from a two province minor surrounded by people who want to kill you seems kinda stupid. That's literally the only thing D&T does right, the prestige for commission painting. It's so fucking broken vanilla it's a joke, and makes 2 province minors stronger than major powers early game for the player. But D&T is just for chucklefucking around and painting the world. If you want a decent challenge, MEIOU or Magna Mundi are great. If it's op, I'd rather they'd tone down the culture bonus than add a prestige cost. I like having something to do with excess magistrates. prestige cost is minimal, you can employ grand marshal and philosopher and it doesn't even matter I still don't like having excess magistrates sitting around, and want something to do with them. Even if it's minimally benificial, some cost-free way of spending them seems a good idea. Make it 1 Cultural Tradition, i don't care, just make it have no cost. That's an absolutely ridiculous way to look at it. If the issue is that there are too many magistrates to possibly use, then it should be made so that you get less magistrates -- not make them overpowered and spammable.
Giving players options and choice is a good thing. 1 or 2 cultural tradition would be entirely balanced - without Patron of the Arts or Gilded Iconography it would barely keep you afloat. Also, from a roleplaying perspective it makes literally no sense that commissioning a fine work of art would DECREASE the prestige of a kingdom.
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On April 23 2012 03:06 deafhobbit wrote:Show nested quote +On April 23 2012 02:39 Candadar wrote:On April 23 2012 02:37 deafhobbit wrote:On April 23 2012 02:34 anomalopidae wrote:On April 22 2012 10:24 deafhobbit wrote:On April 22 2012 09:59 Candadar wrote:On April 22 2012 09:44 deafhobbit wrote:On April 22 2012 03:29 godemperor wrote: Aragon is really fun, restore the union with sardiania, captures sicily, form spain, make Mediterranean your lake.
Savoy is great as well, for pietmond-sardinia, then italy, maybe try for HRE.
Play the netherlands, try not to get destroyed by burgendy, for holland, create huge overseas empire.
Byzantine, restore roman empire.
Im assuming you already have death and taxes mod. That's an interesting assumption to make, and an incorrect one. The moment i read that it costs prestiege to commission paintings in that mod was the moment i lost interest. Also, making it easy to restore the Roman Empire from a two province minor surrounded by people who want to kill you seems kinda stupid. That's literally the only thing D&T does right, the prestige for commission painting. It's so fucking broken vanilla it's a joke, and makes 2 province minors stronger than major powers early game for the player. But D&T is just for chucklefucking around and painting the world. If you want a decent challenge, MEIOU or Magna Mundi are great. If it's op, I'd rather they'd tone down the culture bonus than add a prestige cost. I like having something to do with excess magistrates. prestige cost is minimal, you can employ grand marshal and philosopher and it doesn't even matter I still don't like having excess magistrates sitting around, and want something to do with them. Even if it's minimally benificial, some cost-free way of spending them seems a good idea. Make it 1 Cultural Tradition, i don't care, just make it have no cost. That's an absolutely ridiculous way to look at it. If the issue is that there are too many magistrates to possibly use, then it should be made so that you get less magistrates -- not make them overpowered and spammable. Giving players options and choice is a good thing. 1 or 2 cultural tradition would be entirely balanced - without Patron of the Arts or Gilded Iconography it would barely keep you afloat. Also, from a roleplaying perspective it makes literally no sense that commissioning a fine work of art would DECREASE the prestige of a kingdom.
I'll take the game that is balanced over the game that gives more choice.
DW magistrates are broken, there are too many. Reduce the amount exponentially and we'd be fine.
It baffles me that your response to "I have too many magistrates to use" is "Let's make them spammable and even more broken" instead of "Let's just reduce the amount you can get."
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On April 23 2012 04:02 Candadar wrote:Show nested quote +On April 23 2012 03:06 deafhobbit wrote:On April 23 2012 02:39 Candadar wrote:On April 23 2012 02:37 deafhobbit wrote:On April 23 2012 02:34 anomalopidae wrote:On April 22 2012 10:24 deafhobbit wrote:On April 22 2012 09:59 Candadar wrote:On April 22 2012 09:44 deafhobbit wrote:On April 22 2012 03:29 godemperor wrote: Aragon is really fun, restore the union with sardiania, captures sicily, form spain, make Mediterranean your lake.
Savoy is great as well, for pietmond-sardinia, then italy, maybe try for HRE.
Play the netherlands, try not to get destroyed by burgendy, for holland, create huge overseas empire.
Byzantine, restore roman empire.
Im assuming you already have death and taxes mod. That's an interesting assumption to make, and an incorrect one. The moment i read that it costs prestiege to commission paintings in that mod was the moment i lost interest. Also, making it easy to restore the Roman Empire from a two province minor surrounded by people who want to kill you seems kinda stupid. That's literally the only thing D&T does right, the prestige for commission painting. It's so fucking broken vanilla it's a joke, and makes 2 province minors stronger than major powers early game for the player. But D&T is just for chucklefucking around and painting the world. If you want a decent challenge, MEIOU or Magna Mundi are great. If it's op, I'd rather they'd tone down the culture bonus than add a prestige cost. I like having something to do with excess magistrates. prestige cost is minimal, you can employ grand marshal and philosopher and it doesn't even matter I still don't like having excess magistrates sitting around, and want something to do with them. Even if it's minimally benificial, some cost-free way of spending them seems a good idea. Make it 1 Cultural Tradition, i don't care, just make it have no cost. That's an absolutely ridiculous way to look at it. If the issue is that there are too many magistrates to possibly use, then it should be made so that you get less magistrates -- not make them overpowered and spammable. Giving players options and choice is a good thing. 1 or 2 cultural tradition would be entirely balanced - without Patron of the Arts or Gilded Iconography it would barely keep you afloat. Also, from a roleplaying perspective it makes literally no sense that commissioning a fine work of art would DECREASE the prestige of a kingdom. I'll take the game that is balanced over the game that gives more choice. DW magistrates are broken, there are too many. Reduce the amount exponentially and we'd be fine. It baffles me that your response to "I have too many magistrates to use" is "Let's make them spammable and even more broken" instead of "Let's just reduce the amount you can get."
The only time you have excess magistrates is in the early game - once your tech gets rolling and you start expanding you usually have a good use for them. Reducing the number of magistrates would weaken the already weak OPM's and cripple large nations, especially colonial ones
Furthermore, i'm not saying that magistrates should be made more spamable and broken, I'm saying they should remain as spamable as they are, while reducing their power. Lets say they give 1 cultural tradition, with the two or so magistrates per year you get early on, that ends up being about as powerful as patron of the arts, at the cost of building no buildings. That's hardly broken, means that small countries aren't wasting their magistrates, and rewards good play by encouraging players to keep using their magistrates as soon as they pop.
Finally, 95% of the time EU3 is a single player game, and a single player game is exactly as balanced as you want it to be.
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On April 21 2012 14:30 deafhobbit wrote: So, I'm wondering if anyone has any recommendations on a country to play, and an objective to pursue. So far, I've played
England - Formed GB, colonized/conquered all of South America, Central America, West and Southwest North America, the Caribbean, Australia/NZ, and Sri Lanka, became the supreme naval power in the world, and spent the majority of the game picking fights with anyone who had the audacity to build a navy and screwing over France at every opportunity.
Brandenburg - Slowly expanded, formed Prussia, and engaged in a century long three way power struggle with me, Austria, and Burgundy (who crippled, but never fully conquered, France) while using Unam Sanctum to pick fights with catholic minors and keep my prestige up. After forming Germany in the late 1600's, i conquered everything i had cores on, vassalized enough electors to become permanent emperor, and spent the last 70 years or so partitioning Burgandy, France, and Austria for all the trouble they'd given me over the course of the game.
England Again - I planned on taking more colonies in Asia, but quit this game in the 1540's after it became clear the game would be even more of a cake walk than last time. After playing the early game better than before, and forming GB before 1500's, i conquered half of Central America. During the truce, a border tension event fire off that gave me a core on the east coast in the late 1400's. Combined with already owning the Azores, this allowed me colonize the entire Caribbean before anyone else got there, while also taking Brazil and starting the process of slowly conquering the Inca while taking all their money.
France - Just started yesterday, and while it's only 1450, it's clear that this game is going to be boring. I've absorbed most of my vassals, kicked England off the continent, crippled Burgundy, beaten Bohemia and Austria in multiple wars, and have acquired most of the North Italian universities.
I'm looking for something moderately challenging, though not a nation requiring westernization. I'd also like decent amount of war fighting, and a requirement to maintain both a decent army and navy. I'm not really interested in playing the colonial game again, though obviously I'll take a port in India to get the east india company decision. I'd like to do something that's at least historically plausible, so no world conquest for me.
Things I'm thinking about
Form Italy, dominate the Meditterenean, and join the great power game on the continent. Problem is I'm not sure which italian minor to start as.
Protestant Crusade. My England was Catholic, and my Brandenburg reformed, so I'm interested in trying a protestant playthough. Start small to mid sized, embrace the reformation, and bring fire to the heretics. Sack Rome, reconquer Jerusalem, destroy the HRE, and convert anyone i can. Might overlap with the Italy idea. No idea to play, I'd want something small to mid sized so the reformation doesn't hit me too hard, but with the potential to grow once things have stabilized.
Survival - Play a small to mid sized country, without big ambitions. Try to stay alive, and watch what happens to the world with only the AI in charge. Goes against my warmongering desires, but might still be fun.
Any recommendations?
Tried CK2, went back to EU3- too much Sims in that game for me.
Recommendations (stuff I played myself):
Fast forming of Germany playing as Saxony. (medium diff.)
I can absolutely recommend playing as Byzantine, tricky position but lots of awesome missions. (medium - hard depending on how the game goes for your stronger neighbors/ how the hordes do).
Disolving the HRE (easy) with a muslim nation (Ottomans-medium, Granada haaaaaaaaaaaaard), before 1600 (haaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaard).
Manchu Asia domination, (read up on Manchu decisions, the Manchu dynasty gives cores on all Ming territory)
Forming Spain (easy) with The Knights (very hard) and then becoming the Emperor.
Bavarian fast orthodox HRE (pre 1500).
Several Colonisation dominations (america, obviously) with opms such as The Knights, Trebizond. Salzburg, Gotland, Kingdom of Jerusalem (you have to create those two yourself, Gotland with Teuton Order, KoJ with any christian nation actually capable of taking Judea from the Mamluks really early).
Very funny was also my "protect the pagans" game where I tried to protect the Indians by taking out all the colonizing nations (as Castille) and ended up vassalizing every christian nation. My vassals eventually started colonizing anyway (forming nice colonies under my name), but since they couldn't declare war on the natives, these survived until the end (disappointing. they never westernised and ended the game at tech level 8).
Forming Hindustan with the Maldives was pretty funny too (since it's a muslim Hindustan then).
Becoming the Emperor with Ethiopia was a lot of fun too especially since I had some royal marriage spin off that led to my Kings having names such as AERTVE UZVDSRDTACERTCVTFSDRNAERG ASDFVASERTAS (I swear the ethiopian names are like this!) of Habsburg.
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Forming Spain as the Knights sounds like the most absurd thing I've ever heard. How the heck did you do it.
I'll give Byzantium another look too.
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On April 23 2012 08:00 deafhobbit wrote: Forming Spain as the Knights sounds like the most absurd thing I've ever heard. How the heck did you do it.
I'll give Byzantium another look too.
Ezpzy
Conquer the muslim minors on Asia Minor, stay friends with Spain and have their Armada slap everyone's shit.
You can easily get a few thousand gold within 100 years with trading. Wait for an opportunity, strike.
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On April 23 2012 08:23 Candadar wrote:Show nested quote +On April 23 2012 08:00 deafhobbit wrote: Forming Spain as the Knights sounds like the most absurd thing I've ever heard. How the heck did you do it.
I'll give Byzantium another look too. Ezpzy Conquer the muslim minors on Asia Minor, stay friends with Spain and have their Armada slap everyone's shit. You can easily get a few thousand gold within 100 years with trading. Wait for an opportunity, strike.
How do you go from that to conquering Iberia though?
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Is paradox website not working for any of you either?
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On April 23 2012 08:35 deafhobbit wrote:Show nested quote +On April 23 2012 08:23 Candadar wrote:On April 23 2012 08:00 deafhobbit wrote: Forming Spain as the Knights sounds like the most absurd thing I've ever heard. How the heck did you do it.
I'll give Byzantium another look too. Ezpzy Conquer the muslim minors on Asia Minor, stay friends with Spain and have their Armada slap everyone's shit. You can easily get a few thousand gold within 100 years with trading. Wait for an opportunity, strike. How do you go from that to conquering Iberia though?
Conquer parts of Africa/Middle East, then Balkans/Greece, then Italy and North Africa, and then Iberia.
ezmoni
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On April 23 2012 10:26 Roflhaxx wrote: Is paradox website not working for any of you either?
Nope, Was all excited to read some AAR's tonight, and it's down.
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On April 23 2012 08:00 deafhobbit wrote: Forming Spain as the Knights sounds like the most absurd thing I've ever heard. How the heck did you do it.
I'll give Byzantium another look too.
Started trading and backstabbed Castille in their first War vs Aragon- once I had a foothold it just became a matter of opportunistic wars against Castille and Aragon.
edit: remember you start with maltese culture which belongs to the iberian culture group (thus the option to form spain) - if you don't assimilate and use settlement instead, you'll keep that culture instead of becoming greek.
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Hey, a quick question to the vets concerning HRE mechanics - when you form the empire, what determines which provinces are considered cores?
I just formed the empire in 1612 as France. I have no real intention of seriously continuing the game, but i want help figuring something out. When i formed the empire, i gained HRE cores on all provinces i had cores in as France, some of my vassal's former territory, the two HRE territories held by outside powers, and most of the provinces Austria had cores in. However, i did not get cores in any of Bohemia, northern Germany, and a few other places. Thus, a large part of my empire now has no buildings besides forts, and is wilidly unprofitable. Again, i wasn't really planning on continuing the game after this point, but this leaves me even less inclined to do so. So, I'm just curious if anyone here knows what causes some imperial provinces to core and others to not when you form the HRE. Thanks.
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On May 02 2012 09:11 deafhobbit wrote: Hey, a quick question to the vets concerning HRE mechanics - when you form the empire, what determines which provinces are considered cores?
I just formed the empire in 1612 as France. I have no real intention of seriously continuing the game, but i want help figuring something out. When i formed the empire, i gained HRE cores on all provinces i had cores in as France, some of my vassal's former territory, the two HRE territories held by outside powers, and most of the provinces Austria had cores in. However, i did not get cores in any of Bohemia, northern Germany, and a few other places. Thus, a large part of my empire now has no buildings besides forts, and is wilidly unprofitable. Again, i wasn't really planning on continuing the game after this point, but this leaves me even less inclined to do so. So, I'm just curious if anyone here knows what causes some imperial provinces to core and others to not when you form the HRE. Thanks.
I believe the mechanic is you core whatever you had cored already in the HRE and all adjacent provinces to your cores within the HRE. Atleast that was my understanding of it. I havent personally formed the HRE in any games so someone could correct me.
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any provinces of your culture group get cored
if you are german culture group all the german territories get cored and all the french/italian ones dont
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On May 02 2012 09:27 BloodNinja wrote:Show nested quote +On May 02 2012 09:11 deafhobbit wrote: Hey, a quick question to the vets concerning HRE mechanics - when you form the empire, what determines which provinces are considered cores?
I just formed the empire in 1612 as France. I have no real intention of seriously continuing the game, but i want help figuring something out. When i formed the empire, i gained HRE cores on all provinces i had cores in as France, some of my vassal's former territory, the two HRE territories held by outside powers, and most of the provinces Austria had cores in. However, i did not get cores in any of Bohemia, northern Germany, and a few other places. Thus, a large part of my empire now has no buildings besides forts, and is wilidly unprofitable. Again, i wasn't really planning on continuing the game after this point, but this leaves me even less inclined to do so. So, I'm just curious if anyone here knows what causes some imperial provinces to core and others to not when you form the HRE. Thanks. I believe the mechanic is you core whatever you had cored already in the HRE and all adjacent provinces to your cores within the HRE. Atleast that was my understanding of it. I havent personally formed the HRE in any games so someone could correct me.
On May 02 2012 09:38 Caller wrote: any provinces of your culture group get cored
if you are german culture group all the german territories get cored and all the french/italian ones dont
Actually, neither of you are right. I played around with the console, annexing some of my vassals, and it turns out that you get cores on the cores of any country you border, even if the provinces on your border aren't cores.
Still have no real interest in continuing the game from this point, but at least i figured it out. For some reason, Austria and Bohemia voted to become my vassals even though we had -200 relations, and both of them were fairly large, with Bohemia owning a large chunk of the Balkans and Austria having conquered all the way out to the Caucuses. Add in a few random colonies, and me already owning all of the South Africa region, and i don't see the point of continuing the game
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Hi fellows I have a question about multiplayer mod,
until today I was able to play EU3 with my friends. However, today when our host load the save file, we see only grey map. Our host can see and pick his nation yet we cannot. I googled this problem but I find almost nothing. Any idea about this problem ?
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On May 28 2012 23:32 Raisdemort wrote: Hi fellows I have a question about multiplayer mod,
until today I was able to play EU3 with my friends. However, today when our host load the save file, we see only grey map. Our host can see and pick his nation yet we cannot. I googled this problem but I find almost nothing. Any idea about this problem ?
Look at the checksums. All of you have to restart the game completely before starting a new game (or resume a saved game). That's the only thing I can think of atleast.
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That crushing moment when you realize you're too good for this game and there's no more challenge or fun.
I got all my land by 1630 with a Cornwall start. The only reason it took me until 1630 was I forced myself to turn all of Iberia and France to Druidism and that took a few decades. The rest of the game was me influencing the map with my navy and armies and shit to make it look neat for a change. I could have very easily conquered all of Europe and Asia by 1800 if I really wanted to get behind it, but didn't want to spend all that time on x2 dealing with revolts tbh.
I guess it's time to move onto other Grand Strat Games
The results of my antics.
+ Show Spoiler +
EDIT: Oh yeah, and I formed the Mughal's as Cornwall too. Forgot to mention that. That was fun.
If anyone doesn't believe me I got pics of me owning all of the Persian group as Cornwall along with Iberia and France.
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i loved EU2 so much played ~500 hours+ no joking, but i just dont find an entry in EU3 it looks so much more ... dont know not like EU2, is there a good way coming into EU3 ?
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