Team Fortress 2 is now Free To Play - Page 34
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PandaBlunt
United States292 Posts
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Torte de Lini
Germany38463 Posts
On July 10 2011 05:17 PandaBlunt wrote: Well I finally got around to dl'ing it now that its free, hit me up if you guys wanna play a few games :D http://www.teamliquid.net/forum/viewmessage.php?topic_id=92652 Sign up here~ | ||
BloodNinja
United States2791 Posts
On July 10 2011 05:12 Torte de Lini wrote: What is the point of the mantreads. I don't get it. You rocket jump and then land on people for the kill. Its pretty dumb imo. | ||
jtype
England2167 Posts
On July 09 2011 19:59 h3r1n6 wrote: I think I linked it before, but this is the link to one of the best spies making educational videos. Uses the default watch, which is clearly the manliest way of playing: http://www.youtube.com/user/tf2gentleman Sample, this is from our teams highlander games, in the ETF2L highlander challenge Yea I watched those when you posted them up before. Excellent vids and really educational too. The problem I'm having (I think) is more to do with the basic mechanics of the spy, more than actual play style. Thanks anyway tho h3r1n6 and thanks KtheZ for the tips too. I'll probably hop on tonight and get some more practice in. | ||
Torte de Lini
Germany38463 Posts
On July 10 2011 05:44 BloodNinja wrote: You rocket jump and then land on people for the kill. Its pretty dumb imo. What are the stats I mean. I don't get it. I hate TF2's explanation of stats: for example: +25% reduction in flame damage. There's an increase of a reduction in an after-effect and its in blue text. | ||
h3r1n6
Iceland2039 Posts
On July 10 2011 08:28 jtype wrote: Yea I watched those when you posted them up before. Excellent vids and really educational too. The problem I'm having (I think) is more to do with the basic mechanics of the spy, more than actual play style. Thanks anyway tho h3r1n6 and thanks KtheZ for the tips too. I'll probably hop on tonight and get some more practice in. Well, if you have problems with spy, there is always the dead ringer :D | ||
Vortok
United States830 Posts
As both the Cloak and Dagger and the Dead Ringer are unlocked via achievements, if you play around enough you'll have access to them and can figure out what works best for you. So far, in my very limited Spy play time, I've found that while acting is useful it's generally better if they never see you to begin with - some people just spy check anyway, regardless of your acting. But then I like the Cloak and Dagger the most so far - so go figure. | ||
jtype
England2167 Posts
edit- nvm, just read the wiki page on it. I really just like using the default loadout, but if I'm feeling cheeky and my aim is on point, I'll whip out the ambassador. Not a fan of cloak and dagger. I thought I would love it, as using disguises feels so luck-based, but in most games you really do need them regardless. In fact, playing the spy in general feels very luck-based at times. My backstabs kept failing me today too and just, either not registering, or not registering as backstabs. | ||
BeMannerDuPenner
Germany5638 Posts
but since i started trading (1 week ago) i made like 20 ref profit , not counting the 3 polycount hats,2 other hats and strange shotty i keep for myself. ~~ | ||
Phrost
United States4008 Posts
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h3r1n6
Iceland2039 Posts
On July 13 2011 08:33 Phrost wrote: So, Red team or Blu Team? Blue always wins. | ||
Glowbox
Netherlands330 Posts
I beg to differ! (more stats here: http://www.steampowered.com/status/tf2/tf2_stats.php ) | ||
Torte de Lini
Germany38463 Posts
On July 13 2011 08:54 Glowbox wrote: I beg to differ! (more stats here: http://www.steampowered.com/status/tf2/tf2_stats.php ) Data collected 11-03-2010 - 11-10-2010 It's been out of date for awhile. | ||
writer22816
United States5775 Posts
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EpiK
Korea (South)5757 Posts
On July 13 2011 09:07 writer22816 wrote: Any tips on how to break sentry guns? I play a lot of CP/PL and no matter how fast we rush and coordinate, by the time we get to the last point there are 3-4+ level 3 sentry guns set up and nothing can break it lol (this would be in like a huge 16v16 server). I'm starting to think the game just isn't balanced in mind for this kind of play. uber a demo/heavy/soldier or spy cap | ||
KtheZ
United States813 Posts
On July 13 2011 09:07 writer22816 wrote: Any tips on how to break sentry guns? I play a lot of CP/PL and no matter how fast we rush and coordinate, by the time we get to the last point there are 3-4+ level 3 sentry guns set up and nothing can break it lol (this would be in like a huge 16v16 server). I'm starting to think the game just isn't balanced in mind for this kind of play. This kind of situation is when teamwork really starts to pay off. | ||
DoubleZee
Canada556 Posts
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Phrost
United States4008 Posts
On July 13 2011 09:07 writer22816 wrote: Any tips on how to break sentry guns? I play a lot of CP/PL and no matter how fast we rush and coordinate, by the time we get to the last point there are 3-4+ level 3 sentry guns set up and nothing can break it lol (this would be in like a huge 16v16 server). I'm starting to think the game just isn't balanced in mind for this kind of play. pick soldier, sniper, or demo and hit the sentries from far away. Uber'd heavy Sap them as a spy (probably the hardest if there are a ton of engineers) | ||
Torte de Lini
Germany38463 Posts
Spy sapping or Bonk Scout and the rest of the team follows in behind the demo. If you're ubering a heavy, make sure to block the rockets and bullets from him with your uber medic so he doesn't get extremely pushed back and can take out the sentries. DoubleZee: That's why I play Arena :3 | ||
Froadac
United States6733 Posts
PYro is really good against one, if your reflects are on point. | ||
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