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Team Fortress 2 is now Free To Play - Page 34

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PandaBlunt
Profile Joined September 2010
United States292 Posts
July 09 2011 20:17 GMT
#661
Well I finally got around to dl'ing it now that its free, hit me up if you guys wanna play a few games :D
(╮°-°)╮┳━┳
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
July 09 2011 20:26 GMT
#662
On July 10 2011 05:17 PandaBlunt wrote:
Well I finally got around to dl'ing it now that its free, hit me up if you guys wanna play a few games :D


http://www.teamliquid.net/forum/viewmessage.php?topic_id=92652

Sign up here~
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
BloodNinja
Profile Joined June 2010
United States2791 Posts
July 09 2011 20:44 GMT
#663
On July 10 2011 05:12 Torte de Lini wrote:
What is the point of the mantreads. I don't get it.


You rocket jump and then land on people for the kill. Its pretty dumb imo.
jtype
Profile Blog Joined April 2009
England2167 Posts
July 09 2011 23:28 GMT
#664
On July 09 2011 19:59 h3r1n6 wrote:
I think I linked it before, but this is the link to one of the best spies making educational videos. Uses the default watch, which is clearly the manliest way of playing:
http://www.youtube.com/user/tf2gentleman

Sample, this is from our teams highlander games, in the ETF2L highlander challenge




Yea I watched those when you posted them up before. Excellent vids and really educational too. The problem I'm having (I think) is more to do with the basic mechanics of the spy, more than actual play style.

Thanks anyway tho h3r1n6 and thanks KtheZ for the tips too. I'll probably hop on tonight and get some more practice in.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
July 09 2011 23:30 GMT
#665
On July 10 2011 05:44 BloodNinja wrote:
Show nested quote +
On July 10 2011 05:12 Torte de Lini wrote:
What is the point of the mantreads. I don't get it.


You rocket jump and then land on people for the kill. Its pretty dumb imo.


What are the stats I mean. I don't get it. I hate TF2's explanation of stats: for example: +25% reduction in flame damage.

There's an increase of a reduction in an after-effect and its in blue text.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
July 10 2011 00:53 GMT
#666
On July 10 2011 08:28 jtype wrote:
Show nested quote +
On July 09 2011 19:59 h3r1n6 wrote:
I think I linked it before, but this is the link to one of the best spies making educational videos. Uses the default watch, which is clearly the manliest way of playing:
http://www.youtube.com/user/tf2gentleman

Sample, this is from our teams highlander games, in the ETF2L highlander challenge
http://www.youtube.com/watch?v=VkqWlHeYEKs



Yea I watched those when you posted them up before. Excellent vids and really educational too. The problem I'm having (I think) is more to do with the basic mechanics of the spy, more than actual play style.

Thanks anyway tho h3r1n6 and thanks KtheZ for the tips too. I'll probably hop on tonight and get some more practice in.



Well, if you have problems with spy, there is always the dead ringer :D
Vortok
Profile Joined December 2009
United States830 Posts
July 10 2011 03:04 GMT
#667
More than the other classes, for Spy your choice of cloaking device (Default Watch, Dead Ringer, or Cloak and Dagger) seems to really impacts what the most effective playstyle will be. Which knife you use does to a lesser extent, as well. The other classes don't vary quite as much when changing up their weapon (ignoring demoknights, lawl).

As both the Cloak and Dagger and the Dead Ringer are unlocked via achievements, if you play around enough you'll have access to them and can figure out what works best for you.

So far, in my very limited Spy play time, I've found that while acting is useful it's generally better if they never see you to begin with - some people just spy check anyway, regardless of your acting. But then I like the Cloak and Dagger the most so far - so go figure.
jtype
Profile Blog Joined April 2009
England2167 Posts
Last Edited: 2011-07-10 06:58:33
July 10 2011 06:49 GMT
#668
I must admit i'm still not sure how the Dead Ringer works. I've got it, I just don't know what to do with it.

edit- nvm, just read the wiki page on it.

I really just like using the default loadout, but if I'm feeling cheeky and my aim is on point, I'll whip out the ambassador. Not a fan of cloak and dagger. I thought I would love it, as using disguises feels so luck-based, but in most games you really do need them regardless. In fact, playing the spy in general feels very luck-based at times. My backstabs kept failing me today too and just, either not registering, or not registering as backstabs.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
July 11 2011 18:41 GMT
#669
tf2 totally resparked my old d2 trade addiction. back then i spent days on boards trading. and now again i spend countless hours on trade servers and boards for items that in the end barely matter.

but since i started trading (1 week ago) i made like 20 ref profit , not counting the 3 polycount hats,2 other hats and strange shotty i keep for myself. ~~

life of lively to live to life of full life thx to shield battery
Phrost
Profile Blog Joined May 2010
United States4008 Posts
July 12 2011 23:33 GMT
#670
So, Red team or Blu Team?
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
July 12 2011 23:49 GMT
#671
On July 13 2011 08:33 Phrost wrote:
So, Red team or Blu Team?



Blue always wins.
Glowbox
Profile Joined June 2010
Netherlands330 Posts
Last Edited: 2011-07-12 23:55:18
July 12 2011 23:54 GMT
#672
On July 13 2011 08:49 h3r1n6 wrote:
Show nested quote +
On July 13 2011 08:33 Phrost wrote:
So, Red team or Blu Team?



Blue always wins.


[image loading]

I beg to differ! (more stats here: http://www.steampowered.com/status/tf2/tf2_stats.php )
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
July 12 2011 23:58 GMT
#673
On July 13 2011 08:54 Glowbox wrote:
Show nested quote +
On July 13 2011 08:49 h3r1n6 wrote:
On July 13 2011 08:33 Phrost wrote:
So, Red team or Blu Team?



Blue always wins.


[image loading]

I beg to differ! (more stats here: http://www.steampowered.com/status/tf2/tf2_stats.php )


Data collected 11-03-2010 - 11-10-2010

It's been out of date for awhile.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
writer22816
Profile Blog Joined September 2008
United States5775 Posts
July 13 2011 00:07 GMT
#674
Any tips on how to break sentry guns? I play a lot of CP/PL and no matter how fast we rush and coordinate, by the time we get to the last point there are 3-4+ level 3 sentry guns set up and nothing can break it lol (this would be in like a huge 16v16 server). I'm starting to think the game just isn't balanced in mind for this kind of play.
8/4/12 never forget, never forgive.
EpiK
Profile Blog Joined January 2007
Korea (South)5757 Posts
July 13 2011 00:12 GMT
#675
On July 13 2011 09:07 writer22816 wrote:
Any tips on how to break sentry guns? I play a lot of CP/PL and no matter how fast we rush and coordinate, by the time we get to the last point there are 3-4+ level 3 sentry guns set up and nothing can break it lol (this would be in like a huge 16v16 server). I'm starting to think the game just isn't balanced in mind for this kind of play.

uber a demo/heavy/soldier

or spy cap
KtheZ
Profile Blog Joined October 2009
United States813 Posts
July 13 2011 00:39 GMT
#676
On July 13 2011 09:07 writer22816 wrote:
Any tips on how to break sentry guns? I play a lot of CP/PL and no matter how fast we rush and coordinate, by the time we get to the last point there are 3-4+ level 3 sentry guns set up and nothing can break it lol (this would be in like a huge 16v16 server). I'm starting to think the game just isn't balanced in mind for this kind of play.


This kind of situation is when teamwork really starts to pay off.
DoubleZee
Profile Joined July 2010
Canada556 Posts
July 13 2011 00:45 GMT
#677
The amount of newbies in this game with no idea how to play is extremely frustrating.
Just think of how stupid the average person is, and then realize half of them are even stupider!
Phrost
Profile Blog Joined May 2010
United States4008 Posts
July 13 2011 00:46 GMT
#678
On July 13 2011 09:07 writer22816 wrote:
Any tips on how to break sentry guns? I play a lot of CP/PL and no matter how fast we rush and coordinate, by the time we get to the last point there are 3-4+ level 3 sentry guns set up and nothing can break it lol (this would be in like a huge 16v16 server). I'm starting to think the game just isn't balanced in mind for this kind of play.


pick soldier, sniper, or demo and hit the sentries from far away.

Uber'd heavy
Sap them as a spy (probably the hardest if there are a ton of engineers)
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
July 13 2011 01:26 GMT
#679
It requires coordination.

Spy sapping or Bonk Scout and the rest of the team follows in behind the demo.
If you're ubering a heavy, make sure to block the rockets and bullets from him with your uber medic so he doesn't get extremely pushed back and can take out the sentries.

DoubleZee: That's why I play Arena :3
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Froadac
Profile Blog Joined July 2009
United States6733 Posts
July 13 2011 01:29 GMT
#680
Yeah, you need uber demo for 3+ Ideally with a sap right before popping

PYro is really good against one, if your reflects are on point.
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