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On June 28 2011 13:09 dbddbddb wrote:Show nested quote +On June 28 2011 05:18 Playguuu wrote:On June 24 2011 10:52 eatmyshorts5 wrote: This move basically guarantees that DOTA 2 is gonna be free. This excites me. I'd rather pay for the full game and have everything available instead of the league of legends ala cart model. You wont get a sense of progression that way though and the game might get boring more quickly as well. Not to mention a definite larger community if the game is free
Dota is not supposed to have a sense of progression. It is like Starcraft, you just get better. If it bores you, I guess it happens. But let's stop getting off topic. :p
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On June 28 2011 13:09 dbddbddb wrote:Show nested quote +On June 28 2011 05:18 Playguuu wrote:On June 24 2011 10:52 eatmyshorts5 wrote: This move basically guarantees that DOTA 2 is gonna be free. This excites me. I'd rather pay for the full game and have everything available instead of the league of legends ala cart model. You wont get a sense of progression that way though and the game might get boring more quickly as well. Not to mention a definite larger community if the game is free
Sense of progression?
Dota2 isn't an MMO. There shouldn't be a sense of progression.
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Some arbitrary "sense of progression" in games sucks. Either you get better at it or you don't, simple as that.
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Is anyone else having latency issues with this game since it became F2P? prior to the update, I would get an average 50 ping for alot of servers. Now with the update its like 120+ on all servers.
However this is just isolated to this game because i get my normal 50 ping on other games such as CS, CoD, WoW
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this game is sooooooo goooooood :o played it with a buddy on skype for several hours now in the last few days and we had so much fun... more fun than i ever had with CSS or other online shooters. thanks valve for being awesome and releasing this for free!!! <3
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Played it a bit this week, took me 2 round to almost always finish in the top point (playing medic or soldier).
Pretty fun... now I need to find some server with actual good player.. The one I currently go are full of bad player... Anyone have some server IP I coudl try from US/Can East coast ?
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Once they fix the issue with the server browser not showing available servers, they will be golden. Currently stuck playing on the server in my history, which isn't inherently bad, yet I can't just jump servers if I get stuck with a team that wants to run 5 spies on a 7 man team.
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I think I may have fallen in love with this game again. Having such a blast again. And I've talked some mates who have never played into trying it out.
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Just started the other day. Any cool little tricks I should know about?
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On June 29 2011 00:40 FaCE_1 wrote: Played it a bit this week, took me 2 round to almost always finish in the top point (playing medic or soldier).
Pretty fun... now I need to find some server with actual good player.. The one I currently go are full of bad player... Anyone have some server IP I coudl try from US/Can East coast ? There's some pretty good players who play on this server 216.52.143.41:27015
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I've been playing as a medic, and I'm not really understanding the design. I've watched some VODs of top level teams and even watched that live stream last night. Is a medic 100% using the heal and then popping uber? Besides random 1v 1 fights that you shouldn't be getting in, is there anything else?
I feel like that is kind of boring after awhile.
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On June 29 2011 00:52 Dalguno wrote: Just started the other day. Any cool little tricks I should know about?
You can disguise yourself as a member of your own team when playing Spy. Demomen can use a long-range airburst attack if you launch a sticky bomb and time the detonation just before it gets to the enemy. The Pyro's airblast (right-click) can reflect enemy projectiles and extinguish your teammates as well as push enemies. You can defuse or knock around sticky bombs by shooting them. Dispensers are very good for blocking narrow pathways through your base to help prevent runbys. Teleporters can have a huge impact on the game if you use them to move players from the spawn to the front lines.
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I bought it for $20 like a year and a half ago. Good game.
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On June 29 2011 01:42 holynorth wrote: I've been playing as a medic, and I'm not really understanding the design. I've watched some VODs of top level teams and even watched that live stream last night. Is a medic 100% using the heal and then popping uber? Besides random 1v 1 fights that you shouldn't be getting in, is there anything else?
I feel like that is kind of boring after awhile.
The fun part is staying alive with all those grenades/rockets flying all around you It can be boring yes, but if you heal an agressive player you have enough to do.
On June 29 2011 00:52 Dalguno wrote: Just started the other day. Any cool little tricks I should know about?
activating your uber with medic is RMB (I was getting healed by a dude that didn't know how and didn't ask when I asked him to activate it, biggest facepalm moment yet, because we would have won far sooner if he had activated it)
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wanted to play a little TF2, reinstalled it, but whenever i click play, it seems to be loading but then just vanishes
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Played and so far a great game. Love the fast action!
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i like this game, but some things are just really annoying about it, first and foremost, is the engineer.
sentry guns kill WAY too fast, and can only really be killed effectively by certain classes. I play scout, and I cannot deal with sentries, so if we are playing 2fort against 3 engineers placing turrets in his own base or something, I am completely useless. I played engineer for like, half an hour and I got more of the achievements unlocked than I did with 4-5 hours of playing the scout (i also went like 10:1 kill to death ratio, whereas my scout is usually about 2:1, if that)
it just doesn't take any skill to be engineers, or for that matter, a heavy. spies require some skill, but are really annoying and I would have liked it if they had a better weapon and couldn't go invisible.
classes that I think are cool are demoman, soldier, scout, sniper, medic, pyro
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Anyone know any good noob friendly servers?
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On June 29 2011 02:48 ishboh wrote: i like this game, but some things are just really annoying about it, first and foremost, is the engineer.
sentry guns kill WAY too fast, and can only really be killed effectively by certain classes. I play scout, and I cannot deal with sentries, so if we are playing 2fort against 3 engineers placing turrets in his own base or something, I am completely useless. I played engineer for like, half an hour and I got more of the achievements unlocked than I did with 4-5 hours of playing the scout (i also went like 10:1 kill to death ratio, whereas my scout is usually about 2:1, if that)
it just doesn't take any skill to be engineers, or for that matter, a heavy. spies require some skill, but are really annoying and I would have liked it if they had a better weapon and couldn't go invisible.
classes that I think are cool are demoman, soldier, scout, sniper, medic, pyro
How do heavies not require skill? And as a medic/heavy player I don't think sentries are overpowered at all. Sure they kill me instantly from time to time but they aren't very hard for demos to take out.
The game is balanced.
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On June 29 2011 02:48 ishboh wrote: i like this game, but some things are just really annoying about it, first and foremost, is the engineer.
sentry guns kill WAY too fast, and can only really be killed effectively by certain classes. I play scout, and I cannot deal with sentries, so if we are playing 2fort against 3 engineers placing turrets in his own base or something, I am completely useless. I played engineer for like, half an hour and I got more of the achievements unlocked than I did with 4-5 hours of playing the scout (i also went like 10:1 kill to death ratio, whereas my scout is usually about 2:1, if that)
it just doesn't take any skill to be engineers, or for that matter, a heavy. spies require some skill, but are really annoying and I would have liked it if they had a better weapon and couldn't go invisible.
classes that I think are cool are demoman, soldier, scout, sniper, medic, pyro
1: Don't play 2fort. It's the best example of terrible map design.
2: Might as well ask why Heavies die miserably to snipers -.-
Scouts are extremely mobile and have little HP. Why would you expect to be able to solo the most immobile class in the game at the height of his strength, inside his sentry nest? This is Team Fortress, unfortunately, and if you and your team aren't up to cooperating (which happens all too often in pubs)...well, that's too bad. Switch classes once in a while if you can't find a cooperative team.
3: Heavies, engineers, and pyro have low skill ceilings. Demoman, soldier, and scout have high skill ceilings. The other classes could probably be grouped like this too, but I'm not going to bother. I do wish Valve would raise the skill ceiling (and lower the skill floor) of some of the classes, but I'm not getting my hopes up.
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