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Aside from the "do you have any self respect thing" regarding demo, that's actually hilariously accurate.
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On June 26 2011 09:52 skyride wrote:Aside from the "do you have any self respect thing" regarding demo, that's actually hilariously accurate.
Self respect thing is 100% accurate. Demoman is way overpowered.
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Are there balance patches in TF2?
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Not really... some things get tweaked a bit (backburner used to give pyros +25 health, that got removed pretty quickly), but it doesn't happen too often. Thing is, everything in TF2 is pretty freaking overpowered in the right situation, so there's not an awful lot of balancing to be done. People who whine about x being overpowered are pretty full of it, given its a game with instant death backstabs, instant death headshots (if fully charged), and an ability that makes a medic and whoever invulnerable, among many, many "overpowered" things.
Soldier and demoman definitely have the highest skill cap (maybe spy too, but really good spies are quite rare). Finding a good demoman in a pub is hard- like 60% of demos are running around with a targe and a sword.
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On June 26 2011 10:09 Shiragaku wrote: Are there balance patches in TF2?
Yes, and for good reason. Heavy was way broken back when Natasha had super-slow (not to mention the Sandman ><), it'd have easily been on the "no self-respect" part of the chart. And stuff like airblast and flare crits were added in patches, though that was more "semi-fix" than "balance", I guess.
Some classes have a higher skill floor than others and some classes have a higher skill ceiling than others (not mutually exclusive), and some weapons are definite upgrades over other weapons, but the game is much better now than it was then.
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On June 26 2011 10:01 h3r1n6 wrote:Show nested quote +On June 26 2011 09:52 skyride wrote:Aside from the "do you have any self respect thing" regarding demo, that's actually hilariously accurate. Self respect thing is 100% accurate. Demoman is way overpowered.
after playing the game for some weeks now i gotta agree somewhat. demoman is the only class that i consider "out of balance". fast,lotsa life, easy to play, tons of dmg and 2 demoman taking turns spamming can block a choke against like anything.
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I bought it on release, clocked in about 300 hours over the years (mainly as medic ). Free to play is good because it'll bring in fresh blood, but I also worry about the type of player it might attract.
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On June 26 2011 10:27 BeMannerDuPenner wrote:Show nested quote +On June 26 2011 10:01 h3r1n6 wrote:On June 26 2011 09:52 skyride wrote:Aside from the "do you have any self respect thing" regarding demo, that's actually hilariously accurate. Self respect thing is 100% accurate. Demoman is way overpowered. after playing the game for some weeks now i gotta agree somewhat. demoman is the only class that i consider "out of balance". fast,lotsa life, easy to play, tons of dmg and 2 demoman taking turns spamming can block a choke against like anything.
hering is a dude I know well, he's just trolling. 
As someone who's been playing the game for about 3 years, originally a public player who got into competitive, I can tell you that absolutely is not the case. The drawback for demos is that while they have insane DPS, they are absolutely awful at close range due to the lack of any hitscan weapons. Sure some great pipe aim will help to negate this problem, but the bottom line is that if you take a fairly skilled demoman vs a fairly skilled scout, the scout is going to win a 1v1 90% of the time.
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I have 1700 hours on tf2. I like it. Although I have to say ever since the game became free, I've never seen so many awful players in my life. But I guess that is expected for awhile anyway.
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Thanks for the heads up. Just finished downloading it. I played it when I got the orange box for a little, but not much so it should be cool to give it another go.
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did anyone play tfc competitively? i was pretty big on it and itd be cool to reconnect with some community members
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On June 26 2011 10:01 h3r1n6 wrote:Show nested quote +On June 26 2011 09:52 skyride wrote:Aside from the "do you have any self respect thing" regarding demo, that's actually hilariously accurate. Self respect thing is 100% accurate. Demoman is way overpowered. I think the self-respect aspect refers to the fact that demoman often hurts himself in his offensive attempts. Hitting pipes takes way more aim than hitting meatshots. Also, he is the best class.
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On June 26 2011 10:37 skyride wrote:Show nested quote +On June 26 2011 10:27 BeMannerDuPenner wrote:On June 26 2011 10:01 h3r1n6 wrote:On June 26 2011 09:52 skyride wrote:Aside from the "do you have any self respect thing" regarding demo, that's actually hilariously accurate. Self respect thing is 100% accurate. Demoman is way overpowered. after playing the game for some weeks now i gotta agree somewhat. demoman is the only class that i consider "out of balance". fast,lotsa life, easy to play, tons of dmg and 2 demoman taking turns spamming can block a choke against like anything. hering is a dude I know well, he's just trolling.  As someone who's been playing the game for about 3 years, originally a public player who got into competitive, I can tell you that absolutely is not the case. The drawback for demos is that while they have insane DPS, they are absolutely awful at close range due to the lack of any hitscan weapons. Sure some great pipe aim will help to negate this problem, but the bottom line is that if you take a fairly skilled demoman vs a fairly skilled scout, the scout is going to win a 1v1 90% of the time.
The demoman can minimize the difficulty of the fight by making sure it takes place in cramped location, to some degree. At least if he isn't caught off guard. Dealing with scouts at mid-range isn't that bad either, even 1v1. And if you have any support, that fight starts tilting to the demoman pretty quickly. At least in pubs. I find soldiers to be way more annoying as a demoman, since they have the health to outlast you, and they have a much easier time in close quarters fights.
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I've been whining that demomen are OP for years now. I still think they're the only class that literally takes no skill to play. You can spam grenades in any direction and get many kills.
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On June 26 2011 11:06 calvincible wrote:did anyone play tfc competitively? i was pretty big on it and itd be cool to reconnect with some community members 
A couple of players from the tfc play TF2 now. I know some, but they are from europe.
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On June 26 2011 11:31 Deadlyhazard wrote: I've been whining that demomen are OP for years now. I still think they're the only class that literally takes no skill to play. You can spam grenades in any direction and get many kills.
Lol.
Heavy is 100% no skill class. You just hold down M1 + W and kill shit.
You've probably never seen a good demoman play.
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I'm going to enjoy playing pubs with all the terrible players who never wanted to buy it. Great move, Valve.
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On June 26 2011 13:10 Cyberspace1 wrote:Show nested quote +On June 26 2011 11:31 Deadlyhazard wrote: I've been whining that demomen are OP for years now. I still think they're the only class that literally takes no skill to play. You can spam grenades in any direction and get many kills. Lol. Heavy is 100% no skill class. You just hold down M1 + W and kill shit. You've probably never seen a good demoman play. Tracking, positioning, and knowing when to initiate the fight are skills. Being good at those skills seperates the noob heavies (who sadly get a decent amount of kills) from the good heavies.
And yeah, demo is kinda OP but it still takes a lot of skill to play. Sticky trapping, flick pipes, and predicting movement takes lots of practice. It's kinda like having good reaver+shuttle micro, ridiculously strong but hard to execute.
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Thank god. Finally played a game post update that seemed like it wasn't filled with F2P players ><
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it took me a full 6 hours to become a pub star sniper, its quite easy. Although the quake tf and TFC experience might have something to do with that. playing scout with out conc nades sucks actually the lack of nades in this game is sad.
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