Library -> Team Fortress 2 -> Properties -> Local Files (tab) -> VerifyIntegrity of Game Cache
Any files that are messed up will get redownloaded. Hope this helps.
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MacDubhghaill
United States41 Posts
Library -> Team Fortress 2 -> Properties -> Local Files (tab) -> VerifyIntegrity of Game Cache Any files that are messed up will get redownloaded. Hope this helps. | ||
Vearo
Canada168 Posts
It used to work a while ago, but not now. Any ideas? | ||
sTsCompleted
United States380 Posts
![]() I have been for months though ![]() second obstacle: my computer won't run it. ![]() Luckily for me, I'm getting a new computer really soon! I'll probably hop on TF2 in a few weeks ![]() | ||
skyride
Scotland103 Posts
On June 25 2011 23:00 calvincible wrote: has anyone played TFC (the original)? TF2 is like what cs source is to 1.6. made it terrible. The relationship between 1.6 and Source isn't even comparable to TFC and TF2. 1.6 was the original slow paced, semi-realistic FPS game; and Source was effectively just the same game recreated on the Source engine with some very small changes (for better or for worse is your opinion really). However TFC was an extremely fast paced CTF game, very similar to Quake 4v4 CTF (which to be fair, Team Fortress originally started as a quake mod). TF2 on the other hand is a moderately slow paced objective-based game, all of the classes have EXTREMELY specific roles compared to TFC. It tends to revolve around Capture Points and Payload (cart pushing) maps on public, and competitively is played almost exclusively on symmetrical linear 5CP maps. On June 25 2011 13:38 Fuzzmosis wrote: Welcome to Fuzzys Quick(Long) Guide to Classes: TF2 is a fantastic game. Like all good things, some strange people will not like it, but so be it. It's free, give it a try. ... A lot of what you've said here is pretty charged and misguided. Especially about how to play the classes. Professional tournaments only use 4 classes (Sometimes 5) because.. well, they don't like playing the full game. It's not as simple as that, I'd imagine TeamLiquid of all places would be incredibly understanding of the fact that in a competitive setting, you use the best/most effective strategies (i.e. very rarely using carriers in SC2), and unfortunately those strategies are best executed using only 4 of the classes for the most part (competitively its played 6v6). On June 25 2011 23:37 Vearo wrote: I am having trouble setting up a private server with a friend for practice. Every time I make the server, it starts in LAN mode. Whenever I use the command sv_lan 0 (which disables LAN mode) and change the map (which makes the change take place) the game crashes. It used to work a while ago, but not now. Any ideas? Unfortunately, even if you get it to run, you'll have a lot of ping issues and will still need to sort out port forwarding and what not. The best thing to do is just jump on a medium-ish full server with your friend, and sit on Skype/mumble/etc together. However if you still want to do it, try opening console while at the main menu (the ` key still opens it at the main menu), type sv_lan 0 there, then type "map cp_dustbowl" into console (this will load a server for you). | ||
skyride
Scotland103 Posts
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skyride
Scotland103 Posts
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Ryuo
United Kingdom22 Posts
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Fruscainte
4596 Posts
No, you're not all bad. Some of you just never had the dosh to spit out to buy this game. Whatever. But 95% of the Free to Play kids I encountered are the very people I played TF2 to get away from. I've been getting bitched out all game for "hacking" when I do Degrease/Axtinguish combo, called hacker for compression blasting rockets, called a hardscoping faggot when I used a sniper, called hacker when I rocket jumped because a "rocket would kill u in 1 hit" I join my favorite 12v12 CTF servers and I get spammed straight to hell with trade invites and people yelling "CLOAK AND DAGGR PLZ" Face stabbing spies everywhere complaining that this game is too hard or I'm hacking or something. And as I hinted to before, fucking beggars everywhere. Hey, go buy that fucking, what is it, .75 cent item that lets you have an account like us that lets items drop for you. Christ this was a terrible, terrible move. Hopefully these kids will just filter out within the next few weeks. Otherwise TF2 is essentially dead to me. | ||
whiteLotus
1833 Posts
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UndercoverNerd
88 Posts
On June 26 2011 01:07 whiteLotus wrote: òk this is the first time i play tf2 since it went free, OH MY GOD this is bad. My favorite servers are filled with aim boters already... jesus christ people cheating even in F tf2.... Who thought tf2 free was good idea, was wrong. I don't experience any difference between pre- and post-patch in my favourite servers...derp | ||
whiteLotus
1833 Posts
On June 26 2011 01:12 UndercoverNerd wrote: Show nested quote + On June 26 2011 01:07 whiteLotus wrote: òk this is the first time i play tf2 since it went free, OH MY GOD this is bad. My favorite servers are filled with aim boters already... jesus christ people cheating even in F tf2.... Who thought tf2 free was good idea, was wrong. I don't experience any difference between pre- and post-patch in my favourite servers...derp wanna share your servers? i cant play in mines, 3 aim boters in 1 server atm hilarious | ||
Haemonculus
United States6980 Posts
Sadly all the old TFC servers are slowly dying T_T edit: TFC and TF2 are nothing alike imo. 90% of the skill in TFC is landing grenades, which *every* class except scout has. HWguy doesn't mean anything if an engineer can 1-shot him with an EMP grenade while bunny hopping around hehe | ||
whiteLotus
1833 Posts
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Wesso
Netherlands1245 Posts
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Fuzzmosis
Canada752 Posts
Show nested quote + On June 25 2011 13:38 Fuzzmosis wrote: Welcome to Fuzzys Quick(Long) Guide to Classes: TF2 is a fantastic game. Like all good things, some strange people will not like it, but so be it. It's free, give it a try. ... A lot of what you've said here is pretty charged and misguided. Especially about how to play the classes. Show nested quote + Professional tournaments only use 4 classes (Sometimes 5) because.. well, they don't like playing the full game. It's not as simple as that, I'd imagine TeamLiquid of all places would be incredibly understanding of the fact that in a competitive setting, you use the best/most effective strategies (i.e. very rarely using carriers in SC2), and unfortunately those strategies are best executed using only 4 of the classes for the most part (competitively its played 6v6). I'm not at all disagreeing with what I'm saying about the classes is being misguided for people who are quite experienced with the game.: "Thank God! Finally, I can see this vast, customizable game the way it's meant to be played! 4 classes only!". However, for entirely new people? Do you think I should tell Medics that they should follow the proper healing order? Do you think I should try to explain how a scout's role is to hammer wayward soldiers and yell out "MEATSHOT" whenever possible? (Never played against Carnage, just had to say it) . Do you expect triple air pipes from someone playing a game because "eh, it's free?"? It was deliberately shorthanded for new pub players to get some general idea how to begin playing their classes. It was clearly not an in depth guide. Without going into 1000's of words, it's just general encouragement to get a feel for them. You're free to disagree, but... I don't see the basis. | ||
skyride
Scotland103 Posts
On June 26 2011 01:22 Wesso wrote: Is it useful to learn how to play heavy? I don't want to get competitive, but I do want to get to a stage where both teams are using teamwork. currently I just go heavy (medic with a friend) and win pubs, but I get the feeling the heavy would suck against good opponents, so I should learn demo/soldier instead (I don't really like pyro) Pretty much ye. Heavy is useful as a straight up teamwork class, but you aren't going to encounter a group of people with sufficient teamwork to take advantage of it's weaknesses on a public server (other than just a better heavy/medic combo on the other team of course). | ||
ak1knight
United States313 Posts
On June 26 2011 01:22 Wesso wrote: Is it useful to learn how to play heavy? I don't want to get competitive, but I do want to get to a stage where both teams are using teamwork. currently I just go heavy (medic with a friend) and win pubs, but I get the feeling the heavy would suck against good opponents, so I should learn demo/soldier instead (I don't really like pyro) Learn to play all classes, each one is useful/fun in different situations. | ||
Scaramanga
Australia8090 Posts
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nebffa
Australia776 Posts
On June 26 2011 01:27 skyride wrote: Show nested quote + On June 26 2011 01:22 Wesso wrote: Is it useful to learn how to play heavy? I don't want to get competitive, but I do want to get to a stage where both teams are using teamwork. currently I just go heavy (medic with a friend) and win pubs, but I get the feeling the heavy would suck against good opponents, so I should learn demo/soldier instead (I don't really like pyro) Pretty much ye. Heavy is useful as a straight up teamwork class, but you aren't going to encounter a group of people with sufficient teamwork to take advantage of it's weaknesses on a public server (other than just a better heavy/medic combo on the other team of course). In public games, if you are an extremely good player you have the greatest capacity to do well as Heavy. You make a name for yourself, medics stick with you. It has been trending this way in the Australian servers recently. I am one of these heavies lol. Went 50 kills and 0 deaths the other day leading our team to victory twice on cp_5gorge | ||
KissKiss
United Kingdom136 Posts
On June 26 2011 01:21 whiteLotus wrote: man i hope server owners soon will somehow develop a plugin to get rid of free-play people. That plugin actually already exists. It checks backback space of people who connect, ftp peeps only have 50, everybody else has 300+. I think Valve may intervene on that eventually tho. Personally I've had no problems with ftp ppl on the servers I play on, probably because they are already full of paying players... Also, pretty much every class is used in competitive, but if you are interested in getting into 6v6 then I'd suggest getting good with the 4 "core" classes, Soldier, Scout, Demo and Medic. The others remaining classes are situational, Engineer/Heavy/Pyro can be very useful defence and Spy and Sniper are great at making picks when the game slows down. As a Demo or Medic you'll never ever switch class, but as a Scout (and sometimes Solly) you can find yourself offclassing quite regularly, especially on maps that particularly favour one of the 5 aforementioned utility classes. In public any class goes, but quite often you'll be playing a map which basically comes down to a single chokepoints filled with spam, so Demos and well timed Ubers/Kritz reign supreme there. Playing Scout there is like being a little Zergling on a map full of Seige Tanks :D | ||
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