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Spiral Knights free MMO - Page 11

Forum Index > General Games
Post a Reply
Prev 1 9 10 11 12 13 18 Next All
Oozo
Profile Joined December 2009
Finland432 Posts
April 11 2011 18:28 GMT
#201
Ok, after slight changes in roster. Here is the current officers to ask invite from: Jienny(EU), Czeja(Asia), Hobserk(EU), Rocksteady(US), Sated(EU) and Decorah(Asia).

SKT for OSL!
Daozzt
Profile Joined July 2010
United States1263 Posts
April 11 2011 21:33 GMT
#202
Any idea when they'll implement the PvP in this game?
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
April 12 2011 00:19 GMT
#203
On April 12 2011 06:33 Daozzt wrote:
Any idea when they'll implement the PvP in this game?


They got a lot of new content lined up. Right now, only a handful of people have completed everything in tier 3 and are maxed in gear. Once more people get to this stage, they'll add in the new content.
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
April 12 2011 00:33 GMT
#204
On April 12 2011 09:19 Chairman Ray wrote:
Show nested quote +
On April 12 2011 06:33 Daozzt wrote:
Any idea when they'll implement the PvP in this game?


They got a lot of new content lined up. Right now, only a handful of people have completed everything in tier 3 and are maxed in gear. Once more people get to this stage, they'll add in the new content.


So what are those guys doing? Farming CE?
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
April 12 2011 00:38 GMT
#205
On April 12 2011 09:33 KillerSOS wrote:
Show nested quote +
On April 12 2011 09:19 Chairman Ray wrote:
On April 12 2011 06:33 Daozzt wrote:
Any idea when they'll implement the PvP in this game?


They got a lot of new content lined up. Right now, only a handful of people have completed everything in tier 3 and are maxed in gear. Once more people get to this stage, they'll add in the new content.


So what are those guys doing? Farming CE?


If I were them, I would just farm mats and mass craft for the best unique variants
Rotation
Profile Blog Joined July 2009
United States118 Posts
April 12 2011 00:54 GMT
#206
Anyone know what the patch that was just released did?
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
April 12 2011 01:22 GMT
#207
Game back up?
TMStarcraft
Profile Joined September 2010
Australia686 Posts
April 12 2011 01:46 GMT
#208
On April 12 2011 09:54 Rotation wrote:
Anyone know what the patch that was just released did?


A small update was released today to address a few issues and fix some bugs. Also included:

Items

* The Dread Skelly Mask and Suit now correctly require the Sinister Skelly Suit as a prerequisite.
* Fixed a couple missing recipe name translations, and added descriptions for a number of bombs and handguns.
* Removed Health/Remedy Capsules from subtown vendors.
* Added Vitapods to subtown vendors.

Monsters

* Lumbers' attack speed has been decreased.
* Lumbers' damage area has been decreased.
* Jelly cubes' attack speed has been decreased slightly.
* Jelly cubes are slightly more aggressive in Tier 1.
* Lichens have had their windup time doubled.
* Trojans now wander about when they have no target.
* Vanaduke has regained his ability to cast fire snakes.
* Royal Jelly's tantrums are now slightly less violent.

UI

* The progress tab in the character panel has been updated to offer more clarity.


Servers just GG'd again?
||
EchelonTee
Profile Joined February 2011
United States5260 Posts
April 12 2011 07:06 GMT
#209
This game is hella fun, nice find by the community. Been playing it with a group of my friends, would join the TL guild but yeah. Seen a lot of TL guys walking around there
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
glassmazarin
Profile Blog Joined October 2007
Sweden158 Posts
April 12 2011 07:49 GMT
#210
On April 12 2011 09:19 Chairman Ray wrote:
Show nested quote +
On April 12 2011 06:33 Daozzt wrote:
Any idea when they'll implement the PvP in this game?


They got a lot of new content lined up. Right now, only a handful of people have completed everything in tier 3 and are maxed in gear. Once more people get to this stage, they'll add in the new content.


Is there some sort of road map or webpage with details on the upcoming content? I haven't followed the game more than a couple of days, and I could not find the information in the official forums.
Inschato
Profile Blog Joined November 2009
Canada1349 Posts
April 12 2011 07:55 GMT
#211
Got plugged by PA yesterday: http://www.penny-arcade.com/2011/4/11/spiral-knights
3.
Psychopomp
Profile Joined April 2010
United States237 Posts
April 12 2011 11:05 GMT
#212
I wrote a thing
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
Last Edited: 2011-04-12 13:00:24
April 12 2011 12:50 GMT
#213
How does monetization on this game works? Is it one of those games where you can only be competitive if you buy lots of end game items?

I read about the energy thing but I still don't get it. Why would you buy that? And what exact disadvantage would you have if you don't?
Great people talk about ideas. Average people talk about things. Small people talk about other people.
Sated
Profile Blog Joined March 2011
England4983 Posts
April 12 2011 13:45 GMT
#214
--- Nuked ---
Valhalla44
Profile Joined May 2010
Bosnia-Herzegovina983 Posts
April 12 2011 14:42 GMT
#215
Yea i played a little today and it seems like nice and fun game.
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
April 12 2011 17:13 GMT
#216
should probably add that to the OP since people keep asking, you DO NOT need to pay a cent to get the full content and playing for free(at the moment) is entirely plausible as energy prices right now are low enough that you can get infinite energy from money in dungeon runs. Paying money on this game is almost like skipping the game basically, for people that dont want to "grind"
Brees on in
LancerJ
Profile Joined June 2010
United States160 Posts
April 12 2011 18:41 GMT
#217
I've played roughly 3 hours per day for the past 4 days and not had to buy any energy; at current market prices you get enough straight cash (not counting item drops) from a complete 1st tier dungeon run that you can make a profit by trading for energy (adding to your natural energy regen of 100 per day) and running dungeons.

1st tier dungeons include floors 1-8 which takes ~60 energy and can be handled with starting gear. You gain around 2500 crowns (in-game currency) for a full 1st tier clear whether you're solo or grouped (it's much safer to group up when you first start out).

When the game first launched a week ago 100 energy cost around 2000 crowns. 100 energy currently costs around 3300 crowns. The price for energy will continue to rise as players progress through the game, with an expected final value of up to 10,000 crowns, based on the beta. This is not currency inflation but simply an increase in how energy is valued based on the returns from a typical player's dungeon run.

The expectation then is for new players entering the game at a later date (say, 2 months from now) to be unable to turn a profit from trading crowns for energy. Low end equipment costs will rise as well due to the significant energy component in crafting. In fact, energy costs will rise so much that the vendor prices (7.5k for 2 star equipment; 0 and 1 star equipment should be skipped) will start to become attractive.

This leads to a mandatory start up cost (say, $10 USD for 3500 energy) for new players if they want reasonably fast progression through the early part of the game after the energy market stabilizes. But if you get in now and spend energy wisely (not likely for brand new players, of course) you don't need to spend any money.

There were 2 tutorial videos posted in the new player forums which show roughly the first hour of gameplay, linked below.

+ Show Spoiler +

+ Show Spoiler +
intrigue
Profile Blog Joined November 2005
Washington, D.C9935 Posts
April 12 2011 18:55 GMT
#218
farming tier 2 is remarkably cost efficient energy-wise, my energy bar is constantly increasing because i'm expecting prices to go up. time to stockpile now so i can farm more in the future?

anyhow i feel like i've seen the same few levels enough by now. are there new ones? the lack of variation in levels and monsters along with gimped high tier items in lower tiers is starting to really bother me.
Moderatorsloppy little slug
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
April 12 2011 22:12 GMT
#219
Yeah its starting to get a bit slow, still having fun though
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
April 13 2011 04:17 GMT
#220
I wanna get tier 3 now. Anyone got a 4* shield they can sell for cheap? Idc which one, I'm sticking with my swiftstrike buckler, I just want one to pass the gate.
Prev 1 9 10 11 12 13 18 Next All
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