On March 25 2011 09:00 JingleHell wrote: Age of Empires 2 original campaigns. They were scattered across the different cultures, and fairly short, but I liked the historical tie ins, especially as a kid.
Yeah AOE2 campaigns were fucking insane. The narrations at the beginning of the levels with the book and drawings and the pages turning were so epic.....holy shit.
I also liked the Novaya Russia Campaign in Empire Earth 1.
Halo Wars on the Xbox 360. I love the game the cgi was absolutely amazing and the controls and the missions made sense and weren't the easiest. Tons of replay value. Might sound stupid but I have fun replaying it.
If this is based on favorite, then RA2 takes my top spot like others have mentioned in this thread. The slapstick cutscenes/acting somehow fit perfectly.
SCBW, SC2, and DoW2, in that order. Broodwar because I just had so many good memories of it. SC2 because it has some of the most well designed missions I have seen in a traditional base building rts. Some of them weren't as cool as others, but you have to stay on your toes going into each one, since you never know what precisely you'll be doing. And DoW2 simply because the tactical gameplay in campaign was just so satisfying. Gibbing puny eldar squads is why I played the campaign, though the boss fights were really retarded.
I'm not just saying this because it's a SC forum, but SC2 campaign was DAMN fun, I even played through it like 3 times. Sure the story was dumb, but I don't care, the game play was amazing and every level was unique, definitely more fun than SC1 campaigns.
I also remember C&C Generals was pretty fun. And Company of Heroes was really fun because I enjoy WW2 a lot but that game was difficult some of the missions were ridiculously hard.
Warcraft 3 was incredibly fun, and insane mode is so challenging it makes for some awesome micro practice :D Also replaying it after getting into WoW has this really weird effect that makes it feel more... personal? I dunno, but I love it.
Myth and Myth 2 Soulblighter will always be number one in my heart.
Then WC3, Then SCBW and then SC2. Just couldn't get THAT into the campaign of SC2 due to so many story lines just ending without a real conclusion or any connection to the rest of the campaign.
WoL has by far the best gameplay design of any RTS ive played. Most of them seemed to follow the same formula, namely "build base, make army, run over enemy base. rinse/repeat, but this time with a bigger enemy base". WC3 changed that, but it still felt tedious running around with heroes to try and find the good secret items.
Age of Mythology and Red Alert 2 my two favorites Brood war and SC are also up there Halo Wars, in all sense was good as an Xbox RTS game, but if it there was a PC version... BFME2 as much as I hate to admit it.