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Cultris II - You Are Not Fast Enough

Forum Index > General Games
Post a Reply
G_Wen
Profile Joined September 2009
Canada525 Posts
March 23 2011 03:32 GMT
#1
[image loading]
Get Cultris II:
http://gewaltig.net/cultris2.aspx
Video:


What is Cultris II?
-Cultris II is a fanmade Tetris game based around Combos. It plays very similarly to the battle versions of Tetris Friends and Tetris Battle on Facebook.

What are Combos?
-Combos represent the amount of lines that you can clear in a given amount of time. This is different from combos in other Tetris games where combos are used to represent how many lines you can clear back to back.

With that in mind Cultris II differentiates itself from other tetris games by being extremely fast and placing a heavy emphasis on comboing. There is no hold system for Cultris II and it does not use a grab bag generator which mean you are likely to see both droughts and floods of pieces when you play. Cultris II does not have ARE (aka spawn delay) which means it plays much faster than games that do have spawn delay implemented such as tetrisfriends or Nullpomino. In addition to having no ARE tetriminos lock automatically to encourage faster play. T-spins are still possible although not much is gained from them due to the emphasis on speed. Kicks do not seem to work.

Comboing in Cultris
Cultris II evaluates combos based on time and not consecutive lines cleared. This means speed is the major deciding factor on how large your combos are. Other deciding factors include how many lines were cleared to start the initial combo, and how many lines are cleared at a time and how combo friendly your current setup is.

Your initial number of lines cleared is extremely important to how much time you have to pull off a combo. The following illustrates how much time you have to start if you, Tetris, Triple, Double, and Single respectively.[image loading]Notice how the the combo represents how many times you clear at least 1 line and now how many lines you clear in total.

If you are already in a combo clearing at least 1 line will increase the counter on your combo and give you a bit more time to continue your combo. The time gained from clearing additional lines depends on how many lines you clear. You gain much less time for lines that are not your initial clear that starts the combo.
[image loading]
2 Singles are cleared in rapid succession. Notice how the total time gained is less than the sum of 1 Single combo starters.

In addition to the info mentioned above you will stop gaining time once you have a combo of 5 "Impressive" and will LOSE time once you have a combo of 7 "Perfect".
[image loading]
A combo of 3, an "Impressive", and a "Perfect". In addition to being cool you send more lines for each additional piece you clear in the combo. For example a combo of 3, 4 and 5 would send 3, 5, and 8 pieces respectively.

You can make combos easier for yourself by setting up properly. Generally one won't have much of a chance to do this as they'll be too busy clearing garbage after the first 15 seconds but at the start of the game a set up like these will put you in a good position:
[image loading]
Leaving two lines instead of 2 in beneficial since almost every piece will be able to contribute to your combo if you have two spaces (ironically the only one that can not is the I piece).

In addition to the standard VS mode there are other modes such as Survival where garbage is automatically gained at an increasing rate for all players. Speed mode makes the fastest player send garbage to the slowest player at an steady rate and Swiss Cheese mode is a race to see who can clear all of the garbage first:
[image loading]
In this picture I've set myself up for a nice combo with the T and J piece. Hopefully the piece after that will prove to be equally useful.

If you don't want to play multiplayer the game also includes a load of single player challenges for you to try out:
[image loading]

Hope to see you all online, no registration is needed to play the game and it's free to download at: http://gewaltig.net/cultris2.aspx
ESV Mapmaking Team
monterto
Profile Joined June 2010
Canada103 Posts
March 23 2011 03:40 GMT
#2
the broodwar of tetris games. Fantastic.
I'm pretty much Hyuk but white...
G_Wen
Profile Joined September 2009
Canada525 Posts
March 24 2011 12:33 GMT
#3
I'd say it's more like Zerg because if you make one mistake it can cost you the game.
ESV Mapmaking Team
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
March 25 2011 00:19 GMT
#4
This looks fun, I remember seeing Cultris I but couldn't get it to work on my computer somehow.
I'll give this a shot.
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
March 25 2011 00:26 GMT
#5
Interesting. I'm not a speed Tetris guy, but more endurance (3.8 mil on Tetris DS, not a huge feat, but it took forever).

I might try it.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
TOCHMY
Profile Blog Joined June 2010
Sweden1692 Posts
Last Edited: 2011-03-25 01:46:52
March 25 2011 01:45 GMT
#6
Got myself an account gonna try my luck online!


Edit: aaaaand theres no games up
Yoona <3 ¯\_(ツ)_/¯ Look! It's Totoro! ☉.☉☂
G_Wen
Profile Joined September 2009
Canada525 Posts
March 26 2011 04:15 GMT
#7
On March 25 2011 09:19 mikeymoo wrote:
This looks fun, I remember seeing Cultris I but couldn't get it to work on my computer somehow.
I'll give this a shot.
Awesome hope to see you in game.
On March 25 2011 09:26 Torte de Lini wrote:
Interesting. I'm not a speed Tetris guy, but more endurance (3.8 mil on Tetris DS, not a huge feat, but it took forever).

I might try it.
Hey 3.8 Million isn't bad. If you're from Tetris DS I'd change the colours so you're more familiar with them.
On March 25 2011 10:45 TOCHMY wrote:
Got myself an account gonna try my luck online!

Edit: aaaaand theres no games up
That's crazy, I've literally never waited more than a minute for someone to join my game. I've played at weird hours too like 3AM in the morning and 2PM during the day. There always seems to be one person playing.
ESV Mapmaking Team
Antifate
Profile Blog Joined August 2004
United States415 Posts
Last Edited: 2011-03-26 04:42:11
March 26 2011 04:39 GMT
#8
I thought Nullpo doesn't have spawn delay?

I was hesitant to try Cultris II because of lack of spins, which really represent the depth of tetris to me. But it seems like it's really boomed since release, I'll try it when it gets out of beta.

Ehhh, does anyone play on Nullpo?

There should really be a Tetris thread.
No one is taller than the last man standing.
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
March 26 2011 04:42 GMT
#9
I wish Cultris 2 had a sprint mode =(
G_Wen
Profile Joined September 2009
Canada525 Posts
March 26 2011 05:06 GMT
#10
On March 26 2011 13:39 Antifate wrote:
I thought Nullpo doesn't have spawn delay?

I was hesitant to try Cultris II because of lack of spins, which really represent the depth of tetris to me. But it seems like it's really boomed since release, I'll try it when it gets out of beta.

Ehhh, does anyone play on Nullpo?

There should really be a Tetris thread.
Nullpomino has spawn delay on online vs matched I've played. I think it's so you can buffer a DAS. There are modes where there is no spawn delay but I'm don't think you can play multiplayer with them. Maybe some with more experience with the game and access to the harddrop server can find out for sure.

Yeah the creators really don't like t-spins and have said:
And before you ask: No, you will not get any additional bonus lines or time for stupid, unnatural T-spins!
I guess I'll make a tetris thread sometime tomorrow but for now you can use hard drop wiki. I never really nullpo since it I found out about it a week before cultris ii came out and now i've been playing cultris.

On March 26 2011 13:42 ArC_man wrote:
I wish Cultris 2 had a sprint mode =(

I'm fairly certain that will be in the next mode. It was suggested to the developers and they said they liked the idea.
ESV Mapmaking Team
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