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ArYeS
Slovenia268 Posts
VPFF8-20FA5-73114-3BC8E-89EF6 VPD8C-D238E-63B44-8C5A1-203AE Thank you very very much! | ||
Thrones
New Zealand19 Posts
V2559-37DA8-CDDF4-60FB5-FA857 enjoy | ||
NMGOH
United States1 Post
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ArYeS
Slovenia268 Posts
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Percutio
United States1672 Posts
On December 10 2011 22:18 Thereisnosaurus wrote: headshots deal no additional damage. Or didn't before the latest patch. Also, I don't know how you're getting consistent hits on a medium or light with the AR. Outside of 50m range it's hard and even close duels are often fought at that distance. When someone is jetting and juking at a 75-100m range you're gonna have trouble. AR is a whittlegun, not a combat weapon. You use it to chase half dead runners or finish people. Well then headshots matter less than I thought, but inside of 100m it is really easy to get consistent hits. If you don't just hold the trigger down like a jackass you can keep landing hits on airborne targets. There are long periods of time when someone starts jetting or hits their highest point where they are moving very slow, especially if you started a duel with explosives and they try to dodge those as well. Juking the AR puts you in a bad position if someone knows how to use a thumper, which is the catch 22 of all hitscan or near hitscan guns. Skiing quickly or getting behind terrain is the strongest way to avoid hitscan, but lets you get owned by explosives. Your last point is totally true, as it is a pretty big headache to finish someone with just the AR, however this should never actually be the case. I'm always going to pop someone into the air with good explosives and whittle them down until they stop jetting or run out of jets. | ||
Wik
United States125 Posts
V22EE-4124A-EC454-76AB3-81B68 V2C7C-A7A03-C78D4-F1C99-E4005 V2383-5365D-E0B04-E9BAD-08673 Too many... | ||
ratbert
Germany1041 Posts
On December 11 2011 01:30 Wik wrote: V219F-C008D-AE174-82F87-83D99 V22EE-4124A-EC454-76AB3-81B68 V2C7C-A7A03-C78D4-F1C99-E4005 V2383-5365D-E0B04-E9BAD-08673 Too many... I used the first one, thanks a bunch ![]() | ||
Fallacy
United States227 Posts
V2C37-ADC68-16264-E20BE-60D21 V2677-C6FFA-DAE04-3C68C-C705E V2A4B-9B298-26474-26FAD-A9269 V2E14-C2C17-1D404-C9597-4327D | ||
UrbanSk
1 Post
VP90B-53299-4F254-8209F-0A98D | ||
gullberg
Sweden1301 Posts
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Bloodash
Netherlands1384 Posts
V2D83-07509-07294-4A289-EED8F V23CE-677E8-77664-E968E-D03B5 | ||
Snorkle
United States1648 Posts
Thanks a bunch! | ||
GypsyBeast
Canada630 Posts
On December 11 2011 03:12 gullberg wrote: God why does Drydock always crash my game T_T ouch man thats shitty, i feel drydock is the best map :0 | ||
NihiLStarcraft
Denmark1413 Posts
VP438-F0918-30DC4-9CA8B-D0006 | ||
Cwedhrin
United States30 Posts
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CaosDriver
United States22 Posts
On December 11 2011 03:08 UrbanSk wrote: One more key for someone VP90B-53299-4F254-8209F-0A98D Used it. Thanks mate! | ||
Charger
United States2405 Posts
On December 10 2011 13:18 Charger wrote: Merry Christmas Charlie Brown! V2F6D-1580B-722C4-C50A2-34589 V2538-FAA48-BA564-3DC89-CB40B V2E96-EE746-230B4-D2E9A-7276F - used First two still available. I think we finally started to over saturate TL lol. | ||
orcsmash
Canada319 Posts
On December 11 2011 05:41 Charger wrote: Show nested quote + On December 10 2011 13:18 Charger wrote: Merry Christmas Charlie Brown! V2F6D-1580B-722C4-C50A2-34589 V2538-FAA48-BA564-3DC89-CB40B V2E96-EE746-230B4-D2E9A-7276F - used First two still available. I think we finally started to over saturate TL lol. Used the second one: V2538-FAA48-BA564-3DC89-CB40B Thanks. | ||
Tehs Tehklz
United States330 Posts
On December 10 2011 13:21 Fruscainte wrote: What are the specifics of the differences between Spinfusers? Clearly the difference between Heavy, Normal, and Light include the damage done itself. Does the splash increase, however, between Light and Normal? Is there separate speeds of the projectile? Different spinfusers do different amounts of damage and travel at different speeds. There was a post about it over on the game's official forums, but I cannot find it, now. I do not know about splash size. EDIT: I found this post that lists the damages for all of the weapons, actually, but I still haven't found the post about the different speeds. | ||
rwrzr
United States1980 Posts
On December 11 2011 03:19 Bloodash wrote: V28AA-8B5E8-875A4-D908C-3FA70 V2D83-07509-07294-4A289-EED8F V23CE-677E8-77664-E968E-D03B5 V2D83-07509-07294-4A289-EED8F USED Thanks! | ||
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