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On February 26 2012 20:20 VoO wrote: Am I the only one who thinks that every unlockable class is far worse than the basic classes? At least without upgrades. I'm trying to play Brute, played Soldier before and it wasn't worth 18k.
The only use brute has now is to HoF with the heavy shield pack, but even then the doombringer does that better. Unless you like sniping, the classes you want to unlock are doombringer and raider. The infiltrator can be fun for body blocking incoming cappers while invisible and can cause some havoc in the enemy base, but overall the raider and doombringer are more solid choices for distract/HoF. I would suggest investing in some perks like reach, egocentric, superheavy, safety third and survivalist as those perks have the most utility (unless you really like vehicles, in which case get the vehicle perks and unlock the tech).
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Am I the only one who thinks that every unlockable class is far worse than the basic classes? At least without upgrades. I'm trying to play Brute, played Soldier before and it wasn't worth 18k.
The unlockable classes all have more specialised roles, more specialised and often trickier to use gear. They take time to learn, and don't really offer instant gratification. This is a very good thing.
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On February 26 2012 21:21 Keltanokka wrote:Show nested quote +On February 26 2012 20:20 VoO wrote: Am I the only one who thinks that every unlockable class is far worse than the basic classes? At least without upgrades. I'm trying to play Brute, played Soldier before and it wasn't worth 18k. The only use brute has now is to HoF with the heavy shield pack, but even then the doombringer does that better. Unless you like sniping, the classes you want to unlock are doombringer and raider. The infiltrator can be fun for body blocking incoming cappers while invisible and can cause some havoc in the enemy base, but overall the raider and doombringer are more solid choices for distract/HoF. I would suggest investing in some perks like reach, egocentric, superheavy, safety third and survivalist as those perks have the most utility (unless you really like vehicles, in which case get the vehicle perks and unlock the tech).
I find brute completely useless now actually.
Since you cant fractal gens down, its nearly impossible to kill a level 4 generator as brute, it is obviously useless in midfield, and raider does enemy-base harrassment better.
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On February 26 2012 19:45 Phenny wrote: Been playing this game for about a week or so, really like it, esp pathfinder .Only thing is I feel some of the upgrades cost a ludicrious amount of XP, at least given that my friends and I only seem to get ~300 a game and ~1500 for first of the day even with multiple flag caps/holds (and other misc awards), like a dozen kills and several assists.
Unfortunately that is the nature of micro-transaction games!
If you have VIP status and no boost then you can get 15-20k a day with fairly standard play amounts. If you have a boost ($5 or 10?) then you can get 40k+ a day.
Therefore it sort of makes sense by the logic of playing the game a lot to invest 5 dollars or 10 dollars to get VIP status forever and 30 days of boost - and then its no longer fully F2P! but on the other hand you suddenly have access to almost all weps and the like many times faster.
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On February 26 2012 21:49 resilve wrote:Show nested quote +On February 26 2012 21:21 Keltanokka wrote:On February 26 2012 20:20 VoO wrote: Am I the only one who thinks that every unlockable class is far worse than the basic classes? At least without upgrades. I'm trying to play Brute, played Soldier before and it wasn't worth 18k. The only use brute has now is to HoF with the heavy shield pack, but even then the doombringer does that better. Unless you like sniping, the classes you want to unlock are doombringer and raider. The infiltrator can be fun for body blocking incoming cappers while invisible and can cause some havoc in the enemy base, but overall the raider and doombringer are more solid choices for distract/HoF. I would suggest investing in some perks like reach, egocentric, superheavy, safety third and survivalist as those perks have the most utility (unless you really like vehicles, in which case get the vehicle perks and unlock the tech). I find brute completely useless now actually. Since you cant fractal gens down, its nearly impossible to kill a level 4 generator as brute, it is obviously useless in midfield, and raider does enemy-base harrassment better.
That's pretty much what I was saying. The only thing the brute can do is sit on the flag with a heavy shield pack, but if you want to do that, you should be doing it in doombringer. What a brute can still do though is throw fractals onto the flag stand to force the HoF to move for the incoming capper, but there are other ways to do that too (like shooting mortars or grenades at the stand). I think HiRez should really rethink the weapons that this class has, if they don't change the fractals back to being gen-killers.
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On February 26 2012 20:06 sabas123 wrote:Show nested quote +On February 26 2012 08:29 Coriolis wrote:On February 26 2012 08:28 sabas123 wrote:can some body make a video how to properly use a shrike?  Eh its really not that hard, just takes practice. I've been shriking since the beginning of alpha, and competitively at that. Maybe I'll get around to making a video of shrike kills. i personaly used to play beo, but i got some simple questions do you kill ppl with bumping in them aswell??? how high do you fly? do you most of the time chase carriers, attack or kill for mapcontrol? All of the above is what I do. I kill people as I see an opportunity to do so, and focus on killing flag carriers. Also I spam spot everywhere, if I see a capper setting up I'll ram him midroute.
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Just got the open beta yesterday. I must say it's reallllllly fun! But the EXP games seem rather small, or maybe thats just me.
I like how in this one they added different kinds of spinfusers.
One thing I really dislike is the fact that you spawn with all your gear, instead of having to get it from an inventory like in the past games. Makes having inventory stations not nearly as important imo
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On February 27 2012 02:50 Coriolis wrote:Show nested quote +On February 26 2012 20:06 sabas123 wrote:On February 26 2012 08:29 Coriolis wrote:On February 26 2012 08:28 sabas123 wrote:can some body make a video how to properly use a shrike?  Eh its really not that hard, just takes practice. I've been shriking since the beginning of alpha, and competitively at that. Maybe I'll get around to making a video of shrike kills. i personaly used to play beo, but i got some simple questions do you kill ppl with bumping in them aswell??? how high do you fly? do you most of the time chase carriers, attack or kill for mapcontrol? All of the above is what I do. I kill people as I see an opportunity to do so, and focus on killing flag carriers. Also I spam spot everywhere, if I see a capper setting up I'll ram him midroute. and if you arent bumping ppl you fly high or do you fly low??
and what is a avrage time of staying alive with a shrike?
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I am not understanding how people do so well with vehicles either. If I see someone on my team's side of the map I just suicide, pick doombringer and bazinga, vehicle kill. Hasn't failed me once so far. People who camp their own base is another matter but that just seems useless to me.
Am also starting to figure out some not-awful routes with pathfinder, which is very fun. Had a pretty sick experience on crossfire though, I was coming at their flag 200 kmph and a heavy on our team llama caps 2 seconds before I arrive and dies instantly. What a plant :@
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On February 27 2012 04:22 Ethenielle wrote:Had a pretty sick experience on crossfire though, I was coming at their flag 200 kmph and a heavy on our team llama caps 2 seconds before I arrive and dies instantly. What a plant :@
Every time. Always have the same experience on crossfire too.
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On February 27 2012 04:22 Ethenielle wrote: Am also starting to figure out some not-awful routes with pathfinder, which is very fun. Had a pretty sick experience on crossfire though, I was coming at their flag 200 kmph and a heavy on our team llama caps 2 seconds before I arrive and dies instantly. What a plant :@
Because of this, I have forgotten all my real routes and resorted to playing LD/chase (which I've become quite good at) and doing back to front/side to side e-grabs at low health.... It's always funny getting reactions when you snatch the flag right in front of peoples face. Especially when you midair them and return while grabbing it.
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On February 27 2012 04:15 sabas123 wrote:Show nested quote +On February 27 2012 02:50 Coriolis wrote:On February 26 2012 20:06 sabas123 wrote:On February 26 2012 08:29 Coriolis wrote:On February 26 2012 08:28 sabas123 wrote:can some body make a video how to properly use a shrike?  Eh its really not that hard, just takes practice. I've been shriking since the beginning of alpha, and competitively at that. Maybe I'll get around to making a video of shrike kills. i personaly used to play beo, but i got some simple questions do you kill ppl with bumping in them aswell??? how high do you fly? do you most of the time chase carriers, attack or kill for mapcontrol? All of the above is what I do. I kill people as I see an opportunity to do so, and focus on killing flag carriers. Also I spam spot everywhere, if I see a capper setting up I'll ram him midroute. and if you arent bumping ppl you fly high or do you fly low?? and what is a avrage time of staying alive with a shrike? I do bump into people? And avergae life time of a shrike is probably 10 minutes or so, depends on if I have to sacrifice it or accidentally crash.
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On February 27 2012 04:22 Ethenielle wrote: Am also starting to figure out some not-awful routes with pathfinder, which is very fun. Had a pretty sick experience on crossfire though, I was coming at their flag 200 kmph and a heavy on our team llama caps 2 seconds before I arrive and dies instantly. What a plant :@ This happened to me three times in a row in the same game today
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lol, my aim is so bad I can't decide whether to give up on Sent or just keep chopping away at it in a vain hope of improving at aiming >_<
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muck around with your mouse settings and practice relocating to line up shots. You want to try and get to a point where the guy is going to be angling more or less directly away from you or towards you, rather than across your FoV. Sniping is an incredibly valuable skill to get down if you're one of those competitive minded folks.
If you're just playing for kicks though, tbh, it's far more fun to play pathfinder or soldier.
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On February 27 2012 09:22 DrainX wrote:Show nested quote +On February 27 2012 04:22 Ethenielle wrote: Am also starting to figure out some not-awful routes with pathfinder, which is very fun. Had a pretty sick experience on crossfire though, I was coming at their flag 200 kmph and a heavy on our team llama caps 2 seconds before I arrive and dies instantly. What a plant :@ This happened to me three times in a row in the same game today  happens almost every time if youre a capper. gonna be a lot more frequent now that its open beta =\
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On February 27 2012 13:26 Thereisnosaurus wrote: muck around with your mouse settings and practice relocating to line up shots. You want to try and get to a point where the guy is going to be angling more or less directly away from you or towards you, rather than across your FoV. Sniping is an incredibly valuable skill to get down if you're one of those competitive minded folks.
If you're just playing for kicks though, tbh, it's far more fun to play pathfinder or soldier.
I'll keep at it then. I'm not really competitive but I like trying to win :p
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Yup. You can be sure teams will always appreciate a good sniper. They're few and far between. Don't forget though, a tribes sniper is as much about positioning and movement as it is about accuracy. You need to learn to put yourself in the right spot for shots and do the other duties of a sniper- farming claymores around the stand, clearing LO, spotting cappers. You need to be moving into position to snipe a capper *before* they hit the flag if they're any good, so learning routes is just as important for you on defense as it is for offense.
Finally, if you use the BXT, you need to learn to snipe on the move because the key strength of that weapon is the ability to do so. It feels impossible at first and indeed will continue to be very difficult, but with practice and a whole lot of embarrassing deaths it's possible to learn. If you prefer the phase rifle, this is less important, but Ideally if you want to focus on sentinel you should master both.
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Yeah most of my points have come from mines, I just have real issues landing any hits at all I keep moving around and repositioning, but yeah. This'll take a while Q_Q
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Shriking is a good thing to learn too. Pretty much any team will be happy to have a good shriker, I'm proof of that.
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