Counter-Strike beta 6.1 and 5.2 Servers are back! - Page 2
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aqui
Germany1023 Posts
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Eddog
United States142 Posts
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SonuvBob
Aiur21548 Posts
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csbetafan
United States12 Posts
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zuqbu
Germany797 Posts
i started playing cs around beta2 (don't know exactly), but i still remember the most played maps back then where mansion, siege and desert. i loved cs, but further and further decreasing accuracy while running and jumping and finally eliminating strafe jumping in 1.3 killed the game for me. i find it quite depressing that a close to perfect game got nerfed so much to please the casuals, up to a point where the gameplay mainly rewards static and defensive play. | ||
nastyyy
United States262 Posts
On March 07 2011 19:58 zuqbu wrote: i might actually join, if i bother to finally install windows on my mac via bootcamp. i started playing cs around beta2 (don't know exactly), but i still remember the most played maps back then where mansion, siege and desert. i loved cs, but further and further decreasing accuracy while running and jumping and finally eliminating strafe jumping in 1.3 killed the game for me. i find it quite depressing that a close to perfect game got nerfed so much to please the casuals, up to a point where the gameplay mainly rewards static and defensive play. I've never played the beta, but that sounds a lot like Quake. I don't like Quake. I'm glad they made the changes. Syllogisms. | ||
rabidch
United States20287 Posts
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zuqbu
Germany797 Posts
On March 07 2011 20:06 nastyyy wrote: I've never played the beta, but that sounds a lot like Quake. I don't like Quake. I'm glad they made the changes. Syllogisms. well i can't argue against your taste, and your opinion is totally legit. but i liked the combination of quick and dirty action (à la quake) with "real" guns and the tactical components of objective based maps and the buy system. there was, and to my knowledge currently is, no game like the old cs; urbanterror (which i quite like as well) has the action and speed, but misses the gun ecosystem and the tactical refinement in it's objective based modes. most shooters take either the quake route of raw action or the "new" cs route of cautious and tactical, objective based play. cs once had a very nice balance of these elements until it moved heavily into the latter direction. | ||
csbetafan
United States12 Posts
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Roeder
Denmark735 Posts
cs_siege was it's name. | ||
Kiante
Australia7069 Posts
also the dude who asked if the m4a1 has a scope probably got banned because the OP said it. if you're going to reply without reading the OP you should be ready to get punished | ||
Psyonic_Reaver
United States4329 Posts
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csbetafan
United States12 Posts
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SonuvBob
Aiur21548 Posts
On March 09 2011 03:16 Psyonic_Reaver wrote: Wasn't Siege the map with the drivable APC? That was the ONLY reason I played CS Beta at the time. Just run Yep, fun times. Can't imagine why they took it out. :p | ||
Psyonic_Reaver
United States4329 Posts
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csbetafan
United States12 Posts
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Phayze
Canada2029 Posts
I remember a patch would come out, I would come home after school like grade 5/6, find out that like all my favorite servers were missing, and that like there were only a few left, and for a day or two I wouldnt know what happened until I realized the game had a patch :D Siege was one of my most favorite maps, god that map was bamf. Anyways, i'll try it out and get my bhop skills back on, i was legit back in 1.1 before they patched it. Too bad corpses wont stay on the ground as that was not implemented in 1.4, or no voice comms unless its been modded in as that was 1.3. | ||
Tufas
Austria2259 Posts
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seph`
Austria329 Posts
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Az0r_au
Australia385 Posts
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