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Eh, the "best" fire emblem game imo is chinaFE which is a patched version of sacred stones (in chinese) that has -ridiculously difficult gameplay -many awesome characters from various FEs -3rd classes for certain characters -lots more win
but basically its unplayable for normal people who aren't insane
as far as the rest goes, they're all pretty much the same gameplay wise, but i guess radiant dawn does a few new things that are pretty cool
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yeah radiant dawn is a sick game if you ask me. it seems so much bigger than all the others, and has these cool mechanics. i also like the 3rd class mechanic but it sort of broke it once you got Edward to trueblade, or Haar to wyrvenlord? because they can solo every level basically. speaking of which, Ewan from SS was the most broken unit ever. just putting that out there. especially if you chose supertrainee. that is my most missed mechanic though, the ability to choose which class you promoted too.
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For turn-based RPG, the Pokemon main series are all great.
For action RPG, obviously Diablo series.
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Mass Effect 2 is probably the one I remember enjoying the most recently.
Currently playing Chrono Trigger on my DS. Loving it.
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Golden Sun and Golden Sun: The Lost Age AND definitely Super Mario RPG: Legend of the 7 Stars
Good times...
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On March 03 2011 12:41 plated.rawr wrote:Show nested quote +On March 03 2011 11:44 braammbolius wrote:On March 02 2011 22:03 plated.rawr wrote:On March 02 2011 20:26 braammbolius wrote:On March 02 2011 17:12 plated.rawr wrote: in computer game tradition, RPG means a set of mechanics and character progression rather than a way of telling the story, of character interaction. Uh, let's see here......No. You are describing a dungeon crawler, not an RPG. Kids these days.. No, I'm describing the character progression elements, while you make a sweeping generalization of gameplay mechanics. Two widely different elements. My point is that a set of mechanics and character progression without telling a story isn't an RPG, it's a dungeon crawler. Computer or no. Edit: It's obv debatable what would/should/could qualify as a "story" but you get my drift. I disagree. Console and computer-based RPGs stem from pen and paper tradition, but limitations and coding focus with the electronic gaming platforms obviously makes humanized elements such as story adaptation and spontanity very difficult to simulate. Therefore, while electronic RPGs do have a tradition of a strong story to carry the player's interest, the most unmodified element brought from pen and paper has been the gameplay mechanics - combat systems, leveling systems, stat systems and so on. "Dungeon crawler" as genre is more a child of electronic RPG, and as thus cannot supercede RPG as a category. A game can be a RPG dungeon crawler, but not a dungeon crawler without at the same time being a RPG due to the mechanics it borrows from the pen and paper tradition. And, If I'm not mistaken, the entire "dungeon crawler" genre was not made untill there had been at least some successful RPG adaptations from pen and paper to electronic format.
Lmfao, but I have come to the conclusion some time ago that online discussions are a no-no. So I'll just leave it at that.
also
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On March 05 2011 03:07 braammbolius wrote:Show nested quote +On March 03 2011 12:41 plated.rawr wrote:On March 03 2011 11:44 braammbolius wrote:On March 02 2011 22:03 plated.rawr wrote:On March 02 2011 20:26 braammbolius wrote:On March 02 2011 17:12 plated.rawr wrote: in computer game tradition, RPG means a set of mechanics and character progression rather than a way of telling the story, of character interaction. Uh, let's see here......No. You are describing a dungeon crawler, not an RPG. Kids these days.. No, I'm describing the character progression elements, while you make a sweeping generalization of gameplay mechanics. Two widely different elements. My point is that a set of mechanics and character progression without telling a story isn't an RPG, it's a dungeon crawler. Computer or no. Edit: It's obv debatable what would/should/could qualify as a "story" but you get my drift. I disagree. Console and computer-based RPGs stem from pen and paper tradition, but limitations and coding focus with the electronic gaming platforms obviously makes humanized elements such as story adaptation and spontanity very difficult to simulate. Therefore, while electronic RPGs do have a tradition of a strong story to carry the player's interest, the most unmodified element brought from pen and paper has been the gameplay mechanics - combat systems, leveling systems, stat systems and so on. "Dungeon crawler" as genre is more a child of electronic RPG, and as thus cannot supercede RPG as a category. A game can be a RPG dungeon crawler, but not a dungeon crawler without at the same time being a RPG due to the mechanics it borrows from the pen and paper tradition. And, If I'm not mistaken, the entire "dungeon crawler" genre was not made untill there had been at least some successful RPG adaptations from pen and paper to electronic format. Lmfao, but I have come to the conclusion some time ago that online discussions are a no-no. So I'll just leave it at that. also What's the cover of a 2001 steampunk rpg supposed to exemplify? The RPG genre within video games had been active for over 15 years when that was released, so that's hardly a refuting point to anything I've said.
Also, instead of doing the "lolo u guis sux, u not wort resposnss", tell me instead where I'm wrong and back it up properly.
Edit: unless, of course, your image was meant as a very late and unstructured answer to the thread even though you quoted my post and thus seemingly made it in response to that.
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If you had read the OP, you'd realise that he asked for roleplaying elements, not RPG mechanics, which is what the other threads mainly focuses on.
Don't worry though, nearly nobody else in this thread read the OP either.
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The Legend of Zelda: Ocarina of Time
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Japanese RPGs have so much in common with the Wizardry series (and if I'm not mistaken, the Wizardry series actually has a following in Japan), but no one seems to realize the influence that Wizardry has had on JRPGs. The whole turn-based attack/magic/item system is derivative of Wizardry.
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On March 05 2011 03:33 plated.rawr wrote:If you had read the OP, you'd realise that he asked for roleplaying elements, not RPG mechanics, which is what the other threads mainly focuses on. Don't worry though, nearly nobody else in this thread read the OP either.
Get off your high horse. Asking about RPGs and explicitely excluding dungeon crawlers or action-RPGs doesn't warrant creating yet another RPG thread when this board is littered with them already. Especially if the OP doesn't look like too much effort was put into it or the search function was used. This will turn into yet another 50-150 post long thread of people listing BG2, Planescape Torment, debating whether Mass Effect and FF are RPGs, and some console gamers will name some RPGs everyone else has never heard of.
If the OP had been of decent quality, had included a nice introduction and maybe a notice that the author was aware of the other threads but of the opinion that a new one was indeed neccessary (and specified why exactly this was the case) - I'd gladly have participated in a constructive discussion since I love the genre. All we have here, however, is just one more "list your favorite RPG" thread with a tad of flavor to it which will vanish on page 2 in a matter of days (at best).
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On March 05 2011 05:48 Shockk wrote:Show nested quote +On March 05 2011 03:33 plated.rawr wrote:If you had read the OP, you'd realise that he asked for roleplaying elements, not RPG mechanics, which is what the other threads mainly focuses on. Don't worry though, nearly nobody else in this thread read the OP either. Get off your high horse. Asking about RPGs and explicitely excluding dungeon crawlers or action-RPGs doesn't warrant creating yet another RPG thread when this board is littered with them already. Especially if the OP doesn't look like too much effort was put into it or the search function was used. This will turn into yet another 50-150 post long thread of people listing BG2, Planescape Torment, debating whether Mass Effect and FF are RPGs, and some console gamers will name some RPGs everyone else has never heard of. If the OP had been of decent quality, had included a nice introduction and maybe a notice that the author was aware of the other threads but of the opinion that a new one was indeed neccessary (and specified why exactly this was the case) - I'd gladly have participated in a constructive discussion since I love the genre. All we have here, however, is just one more "list your favorite RPG" thread with a tad of flavor to it which will vanish on page 2 in a matter of days (at best). I agree very much with your second paragraph. If the OP had put more effort into the thread then yes, it might have developed more along the lines of what he intended, and really, he SHOULD have put more effort into it if he wanted it to develop properly. Considering he hasn't even posted in the thread since he made it as far as I can recall though, that shows you some of the effort put into it and interest in it.
If you read this thread though, it's pretty obvious people only read the title and went "oh, another RPG thread - time to see if others like the same RPGs I like" instead of actually reading what the OP wrote, and as thus, a better OP would probably still yield the same result with the title.
I won't bother answering the ad hominem. I will answer the point you make though, which is what makes it different from the other threads and what gives it its right to live. As stated in the thread, it's exactly the roleplaying elements that this thread was about, not simply basic RPG mechanics, which there are over half a dozen threads for already, as you've shown. That's what gives this thread its "right" of existance with the others here, as it touches a completely different aspect of the game than the others do.
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You implied I didn't read the OP and I wanted you to get off your horse. I think we're even on ad hominems, and can agree on the OP lacking effort. Alright ?
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On March 05 2011 06:23 Shockk wrote:You implied I didn't read the OP and I wanted you to get off your horse. I think we're even on ad hominems, and can agree on the OP lacking effort. Alright ? I think it's fine that he made a separate topic, it's just not well-enough described or topic-named. You're making the wrong point, it should be a better quality post, not no topic post at all.
The main fault here are the dumbos who aren't reading the OP, who are turning this into a everyday fake RPG topic.
That said, I suppose you could be addressing those people instead of the OP (you didn't specify)
I only noticed 1 other topic regarding RP video/PC gaming, and it was more about RP in general.
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On March 05 2011 03:13 plated.rawr wrote:Show nested quote +On March 05 2011 03:07 braammbolius wrote:On March 03 2011 12:41 plated.rawr wrote:On March 03 2011 11:44 braammbolius wrote:On March 02 2011 22:03 plated.rawr wrote:On March 02 2011 20:26 braammbolius wrote:On March 02 2011 17:12 plated.rawr wrote: in computer game tradition, RPG means a set of mechanics and character progression rather than a way of telling the story, of character interaction. Uh, let's see here......No. You are describing a dungeon crawler, not an RPG. Kids these days.. No, I'm describing the character progression elements, while you make a sweeping generalization of gameplay mechanics. Two widely different elements. My point is that a set of mechanics and character progression without telling a story isn't an RPG, it's a dungeon crawler. Computer or no. Edit: It's obv debatable what would/should/could qualify as a "story" but you get my drift. I disagree. Console and computer-based RPGs stem from pen and paper tradition, but limitations and coding focus with the electronic gaming platforms obviously makes humanized elements such as story adaptation and spontanity very difficult to simulate. Therefore, while electronic RPGs do have a tradition of a strong story to carry the player's interest, the most unmodified element brought from pen and paper has been the gameplay mechanics - combat systems, leveling systems, stat systems and so on. "Dungeon crawler" as genre is more a child of electronic RPG, and as thus cannot supercede RPG as a category. A game can be a RPG dungeon crawler, but not a dungeon crawler without at the same time being a RPG due to the mechanics it borrows from the pen and paper tradition. And, If I'm not mistaken, the entire "dungeon crawler" genre was not made untill there had been at least some successful RPG adaptations from pen and paper to electronic format. Lmfao, but I have come to the conclusion some time ago that online discussions are a no-no. So I'll just leave it at that. also What's the cover of a 2001 steampunk rpg supposed to exemplify? The RPG genre within video games had been active for over 15 years when that was released, so that's hardly a refuting point to anything I've said. Also, instead of doing the "lolo u guis sux, u not wort resposnss", tell me instead where I'm wrong and back it up properly. Edit: unless, of course, your image was meant as a very late and unstructured answer to the thread even though you quoted my post and thus seemingly made it in response to that.
Wow, you are really something else lol.
Also
Does anyone know if this is any good ? Haven't given it a try yet, afraid of dissapointment .
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deus ex 1 with no doubt but it this rly rpg ?
otherwise i say MASS EFFECT 1 & 2 because the own ^^
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i enjoyed dragon age origins the most since the snes era.
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Here are the ones I enjoyed:
KOTOR1/2 (reminds me i need replay them ) Dragon Age Jade Empire Oblivion
I'll prob start playing some of the older RPG's like Bauldar Gates series/tormentum/ etc etc when i get more time....was already difficult completing the ones I mentioned due to lack of time...
I like the premise of Obliviion, you can make it first person and just go out and explore...more RPG's need to be like this (but with better story and few mechanics
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Baldur's Gate 1-2+TOB, Fallout 1-2, Planescape: Torment, Morrowind and Arcanum are probably the best RPGs that I have played. I'm currently playing The Witcher but it's too early for me to decide if I like it or not. It seems good so far though. Waiting for The Witcher 2 and Skyrim.
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