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What is your favorite RPG game??
Mine is Fallout 2, because it's so complex and my actions may have great impact on world.
With RPG I don't mean game where you build your hero, but roleplaying game. For example, in Diablo I can't chose path of my character, wheter is he good or evil and stuff like that. But for example in Dragonage or mentioned Fallout, I can dio with my character nearly everything. Yes, there are some quests that I have to do, but I can often chose HOW to complete them.
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I've always been partial to the old paper and dice roleplaying. Nothing beats a Friday night DnD session with a bunch of friends, more soda than is healthy, and more Doritos than is natural. ^_^
That being said, Morrowind is probably my favorite video game RPG. Certainly better than the travesty that was Oblivion. The setting was incredibly original feeling, the fact that everything didn't scale relative to your character and was essentially static (mostly) meant that you could TELL when you were becoming more powerful, and directly benefit from it, and that if you were wily enough you could snag loot that was beyond your level. Also, unlike Oblivion, the super powerful items actually felt strong.
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Actually some linear story RPG is also good (such as FF9 or FF Tactics)
But on the topic, I like dragon age and mass effect. Actually all the game from Bioware is great including NW2 and Knight of the old republic.
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2nd Worst City in CA8938 Posts
On March 02 2011 17:02 Kyhol wrote: Shining force 1 2
You didn't like 3? I loooved 3.
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GURPS ?
The generic universal roleplaying system?
The guys doing fallout wanted to use it, but they are purists and said they didnt want their system being used for computer games, so the fallout guys made a similar one suited for their game.
nothing beats pen and paper roleplay wise, games are just interactive movies compared to it.
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You probably shouldn't use "RPG" for definition for what you want to discuss here, as you seem more interested in roleplaying elements. While RPG traiditonally was the shortened version of 'roleplaying game', in computer game tradition, RPG means a set of mechanics and character progression rather than a way of telling the story, of character interaction. Just calling it a roleplaying game might get the intent out better, as the non-abbreviated term is not really all that much used in computergames.
Shouldn't this be in sports and games?
Anyhow, for the roleplaying aspect, Fallout 1 and 2 definately are pretty great. Planescape: Torment is a given. I never much liked the Forgotten Realms-DND games (Baldur's Gate series, Neverwinter Nights-series) for roleplaying though, as they pretty much always fell back on hack and slash for vast ammounts of the game, making the roleplaying parts superficial or irrelevant to the game.
Edit: While Mass Effect 2 was a great game, its roleplaying elements were pretty weak. You basically had three choices in any situation - douchebag, apathic and idealistic. Your act really didnt have much to say either - some NPCs might react differently when you talk to them, but the game world was largely untouched by whatever your character did.
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Technically you can't be role playing if you don't change yourself :D Even if you play wow unless you assume the role of your character you're not really role playing you're merely just controlling a character though proxy. I think most people confuse tactics and fantasy games with role playing.
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I thought the TC was talking about pen-and-paper RPG, The real RPG.
Well, for those kinda of games I liked the old Ultima series. If you count JRPGs, I love Suikoden series, specially Suikoden II. You had some choices that had impact of the outcome of some aspects of the game (like ending or having or not extra characters).
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Baldurs Gate 2, easily. But why is this posted in General instead of Sports & Games and how is it not covered by this thread?
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a toss-up between Final Fantasy 8, Final Fantasy 10 and Chrono Trigger for me
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Vampire: the masquerade Bloodlines.
![[image loading]](http://t1.gstatic.com/images?q=tbn:ANd9GcQ2zIXRCvx4NgYZNMsZnthCy3BfcmsZF-yjGpoAO1egYBQuYjkb)
Patch it, and be ready for prob one of the last true RPG's made in the last 10 years.
So good......so good.
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On March 02 2011 17:12 plated.rawr wrote: in computer game tradition, RPG means a set of mechanics and character progression rather than a way of telling the story, of character interaction.
Uh, let's see here......No.
You are describing a dungeon crawler, not an RPG.
Kids these days..
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On March 02 2011 20:26 braammbolius wrote:Show nested quote +On March 02 2011 17:12 plated.rawr wrote: in computer game tradition, RPG means a set of mechanics and character progression rather than a way of telling the story, of character interaction. Uh, let's see here......No. You are describing a dungeon crawler, not an RPG. Kids these days.. No, I'm describing the character progression elements, while you make a sweeping generalization of gameplay mechanics. Two widely different elements.
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I really enjoyed The Witcher.
If you can get past all the loading screens it is a great RPG!
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On March 02 2011 22:12 Alakabon wrote: I really enjoyed The Witcher.
If you can get past all the loading screens it is a great RPG!
And if you can get past the inventory system, terrible dialogue, and simple combat.
(I enjoyed the witcher, please don't kill me)
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Super Mario RPG: Legend of the Seven Stars
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The Witcher. I used to like Baldurs Gate too, but I've lost all interest in it after putting too many hours in. Does Dawn of War 2 count as RPG? It puts most officially recognized current gen RPGs to shame in regards to the complexity and depth. It also requires you to make plenty of choices which all contribute to some consequences. Unfortunately however it lacks in, as Bioware would put it, "emotional engagment and welcoming", and it has no branching dialoge trees, or real time with pause system. So DoW 2 is at least half RPG.
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The Witcher is most mature when it comes to decisions. As the librarian in Warhammer 40K said "There is no such thing as innocence, only degrees of guilt". There really were no good guys in the game all were guilty of something and you had to choose between them with no immediate consequences only to found later what impact you decision had. Eagerly waiting for the Witcher:Assassins of the kings. I think thats about to be launched. 
Edit: ^ good to see we are on same page *high fives*
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I can't think of a single non-linear RPG. Sure, there may be the odd side quest and you can jumble what order you do things, but in the end you always follow down the path you were meant to go. Although I agree with plated.rawr's definition of RPG, these days there are so many genre hybrids that categorizing games is harder and perhaps more pointless. Pirates Gold! is my favourite one, but you can justifiably argue that it isn't an RPG.
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I like the old-school SNES's RPG like : - Chrono trigger - Final fantasy 6 - Tales of phantasia - Secret of mana - Secret of evermore In my opinion, they are really since they have a really good storyline and different fight systems. Even if you can't choose you're way, you can't say that there are not RPGs :D
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Just wanted to direct y'all to this blog- http://crpgaddict.blogspot.com
It's pretty awesome. This guy has set himself the mad challenge of playing every crpg ever made (not including console games) from the 80's up until present day and blogging about them!
BTW- I think Ultima IV was/is the Best roleplaying game ever.
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If anyone's a fan of dungeon crawling series and has a DS that they have access to, I suggest any of the Etrian Odyssey games. Has this mapping labyrinth feature and some customability to your 5-man party with up to 30 members to that guild. Not exactly the most graphical game, but I always thought its gameplay made up for it.
Very little story involved in it.
If you're looking something to be a lot funner and more demanding and mean, definitely Demons Souls. I always thought Atlus made good RPG games without murdering it too much.
Trying to think of some others that no body hasn't said yet... It's too bad I can't say the newest installation of Golden Sun was great like the others.
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Chrono Trigger is definitely the best, it would be hard to top it.
But other excellent ones (that I've played) include FF Tactics Advance, Fire Emblem (GBA), FF9, and of course, the fan favorite...
POKEMON BLUE
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Chrono Trigger, Shining Force 2, Phantasy Star 2+, Live and Live, Tactics Ogre: Let us Cling Together, Sukoden 2, FF3.
So many games to discuss..
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My favorites are Planescape Torment and Icewind Dale series which are IMO the best Black Isle / Bioware games to the day. I found Baldur's Gate 1/2 to be pretty damn good, but I have to rank it a notch lower. While they tried to combine the "best of both worlds" and make the game so that it has everything, it turned out to be inferior to Torment story-wise, and IWD (especially 2) gameplay-wise.
I've also found that Morrowind and Oblivion, while originally horrible, tend to be kickass RPGs when loaded with the best community mods for each. You have to deal with the occasional crash and compatibility issues, but it's so worth it.
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I believe the magic of roleplaying video games is in the depth of the consequences of your choices. If you make a decision that only has an immediate effect on the story, then that's not very deep. Such as completing an object-hunt, turning it in and getting some cash. If the decision has both immediate and long-term effects on the game, then it becomes a much more solid roleplaying experience. For instance, if you make a decision to attack a peaceful town, your token white-knight party member takes offence and leaves (immediate consequence). He/she then returns later with a posse to bring you to justice (long-term consequence). That's cool.
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Apart from DnD, I don't think any of the games mentioned in this thread are actually roleplaying games. But for the best roleplaying experience, all you really need is some weed, some friends, and a sense of adventure.
Ah how I miss the days of "playing pretend." And no, I won't grow up. so
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On March 03 2011 00:46 ProfessorCold wrote: Chrono Trigger is definitely the best, it would be hard to top it. But other excellent ones (that I've played) include FF Tactics Advance, Fire Emblem (GBA), FF9, and of course, the fan favorite... POKEMON BLUE
On March 03 2011 00:56 Zanzabar Haberdasher wrote: Chrono Trigger, Shining Force 2, Phantasy Star 2+, Live and Live, Tactics Ogre: Let us Cling Together, Sukoden 2, FF3. So many games to discuss.. You read the OP? those two posts don't seem to many many, if any Games that I would say have a minimal amount of RP content to be called an RPG. + Show Spoiler +On March 02 2011 17:00 Neverm0re wrote: With RPG I don't mean game where you build your hero, but roleplaying game. For example, in Diablo I can't chose path of my character, wheter is he good or evil and stuff like that. But for example in Dragonage or mentioned Fallout, I can dio with my character nearly everything.
On March 02 2011 23:55 Yaecan wrote: I like the old-school SNES's RPG like : - Chrono trigger - Final fantasy 6 - Tales of phantasia - Secret of mana - Secret of evermore In my opinion, they are really since they have a really good storyline and different fight systems. Even if you can't choose you're way, you can't say that there are not RPGs :D I can easily say those are not RPGs. What would I call them? turn-based combat action-adventure, for instance (or just action-adventure).
There are many good ways (as opposed to popular/current) games can be categorized. However, the biggest issue with such a system I can can think of is whether it's important to include information regarding the leveling/gearing-up of the character or not. I'm leaning towards it not being important.
Anyway, on topic, Baldur's gate 2 is my favorite game that could pass as an RPG. Overall though, PC/video games tend to not have much RP aspects to them unless it's just a kinda a sandbox MMO. BG2 definitely isn't a high RP content game, but I would say it's the best that has at least minimum RP content. For most RP games I'd have to go with MMOs like Entropia Universe, Second Life, Planeshift (free), not that it's a complete list, but includes the more popular ones.
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On March 03 2011 09:26 Xapti wrote:Show nested quote +On March 03 2011 00:46 ProfessorCold wrote: Chrono Trigger is definitely the best, it would be hard to top it. But other excellent ones (that I've played) include FF Tactics Advance, Fire Emblem (GBA), FF9, and of course, the fan favorite... POKEMON BLUE Show nested quote +On March 03 2011 00:56 Zanzabar Haberdasher wrote: Chrono Trigger, Shining Force 2, Phantasy Star 2+, Live and Live, Tactics Ogre: Let us Cling Together, Sukoden 2, FF3. So many games to discuss.. You read the OP? those two posts don't seem to many many, if any Games that I would say have a minimal amount of RP content to be called an RPG. + Show Spoiler +On March 02 2011 17:00 Neverm0re wrote: With RPG I don't mean game where you build your hero, but roleplaying game. For example, in Diablo I can't chose path of my character, wheter is he good or evil and stuff like that. But for example in Dragonage or mentioned Fallout, I can dio with my character nearly everything. Show nested quote +On March 02 2011 23:55 Yaecan wrote: I like the old-school SNES's RPG like : - Chrono trigger - Final fantasy 6 - Tales of phantasia - Secret of mana - Secret of evermore In my opinion, they are really since they have a really good storyline and different fight systems. Even if you can't choose you're way, you can't say that there are not RPGs :D I can easily say those are not RPGs. What would I call them? turn-based combat action-adventure, for instance (or just action-adventure). There are many good ways (as opposed to popular/current) games can be categorized. However, the biggest issue with such a system I can can think of is whether it's important to include information regarding the leveling/gearing-up of the character or not. I'm leaning towards it not being important. Anyway, on topic, Baldur's gate 2 is my favorite game that could pass as an RPG. Overall though, PC/video games tend to not have much RP aspects to them unless it's just a kinda a sandbox MMO. BG2 definitely isn't a high RP content game, but I would say it's the best that has at least minimum RP content. For most RP games I'd have to go with MMOs like Entropia Universe, Second Life, Planeshift (free), not that it's a complete list, but includes the more popular ones.
Your an idiot.
User was temp banned for this post.
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I totally agree with the OP. Fallout 2 was just a great game, it was so funny and clever. Even the huge number of bugs were funny. I still get nostalgic when I think trying to punch an ant in the head with a 13% chance of success.
And yeah, Chrono Trigger and Chrono Cross were really magical. For some reason, I don't really like playing JRPGs these days, I beat FF13 (blegh,) Star Ocean 4 (BLERG,) and Lost Odyssey (less blegh) but really had to force myself to finish them.
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On March 02 2011 22:03 plated.rawr wrote:Show nested quote +On March 02 2011 20:26 braammbolius wrote:On March 02 2011 17:12 plated.rawr wrote: in computer game tradition, RPG means a set of mechanics and character progression rather than a way of telling the story, of character interaction. Uh, let's see here......No. You are describing a dungeon crawler, not an RPG. Kids these days.. No, I'm describing the character progression elements, while you make a sweeping generalization of gameplay mechanics. Two widely different elements.
My point is that a set of mechanics and character progression without telling a story isn't an RPG, it's a dungeon crawler. Computer or no.
Edit: It's obv debatable what would/should/could qualify as a "story" but you get my drift.
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On March 03 2011 11:44 braammbolius wrote:Show nested quote +On March 02 2011 22:03 plated.rawr wrote:On March 02 2011 20:26 braammbolius wrote:On March 02 2011 17:12 plated.rawr wrote: in computer game tradition, RPG means a set of mechanics and character progression rather than a way of telling the story, of character interaction. Uh, let's see here......No. You are describing a dungeon crawler, not an RPG. Kids these days.. No, I'm describing the character progression elements, while you make a sweeping generalization of gameplay mechanics. Two widely different elements. My point is that a set of mechanics and character progression without telling a story isn't an RPG, it's a dungeon crawler. Computer or no. Edit: It's obv debatable what would/should/could qualify as a "story" but you get my drift. I disagree. Console and computer-based RPGs stem from pen and paper tradition, but limitations and coding focus with the electronic gaming platforms obviously makes humanized elements such as story adaptation and spontanity very difficult to simulate. Therefore, while electronic RPGs do have a tradition of a strong story to carry the player's interest, the most unmodified element brought from pen and paper has been the gameplay mechanics - combat systems, leveling systems, stat systems and so on.
"Dungeon crawler" as genre is more a child of electronic RPG, and as thus cannot supercede RPG as a category. A game can be a RPG dungeon crawler, but not a dungeon crawler without at the same time being a RPG due to the mechanics it borrows from the pen and paper tradition. And, If I'm not mistaken, the entire "dungeon crawler" genre was not made untill there had been at least some successful RPG adaptations from pen and paper to electronic format.
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On March 03 2011 07:12 LolnoobInsanity wrote:Apart from DnD, I don't think any of the games mentioned in this thread are actually roleplaying games. But for the best roleplaying experience, all you really need is some weed, some friends, and a sense of adventure. Ah how I miss the days of "playing pretend." And no, I won't grow up. so 
Why do you think Ultima IV isn't a roleplaying game?
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gotta ketch um all.......pokemon...
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Dont know if you guys consider Fire Emblem an RPG but those games are awesome. there arent many games out there where you can alter the storyline as much as you're saying.
same thing with Pokemon but really FE, FESS, FE path of radiance, radiant dawn, shadow dragon i guess(meh) are all really awesome games and there is nothing better than a weekend speed run on a good rom at x4 speed
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Great thread, thanks for all the suggestions I've been wanting to play some rpg's lately : ) I really enjoyed stuff like FF9, Final fantasy tactics advance, Fire emblem on the gba, could anybody suggest something that i might thoroughly enjoy? :D
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On March 03 2011 12:58 curreh wrote: Great thread, thanks for all the suggestions I've been wanting to play some rpg's lately : ) I really enjoyed stuff like FF9, Final fantasy tactics advance, Fire emblem on the gba, could anybody suggest something that i might thoroughly enjoy? :D
the new Tactics Ogre game for PSP seems right up your alley Probably Golden Sun/Lost age as well and if you're a superhardcore FE fan, try playing ChinaFE
also lol@4x rom runs, those have almost starcraft levels of apm, cept pokemon, where i have play at 1000% + just to prevent falling sleep
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On March 03 2011 12:58 curreh wrote: Great thread, thanks for all the suggestions I've been wanting to play some rpg's lately : ) I really enjoyed stuff like FF9, Final fantasy tactics advance, Fire emblem on the gba, could anybody suggest something that i might thoroughly enjoy? :D
any of the fire emblem series especially the japanese ones if you can understand them. i realllly like sacred stones tpp
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thanks guys! yeah I've read about that tactics ogre game, I might try play it on my computer if you know what I mean haha, are we allowed to talk about that on teamliquid? XD
ahaha I know i can't play pokemon anymore at normal speed, without holding that spacebar for the vba it's just not the same lol
I loved sacred stones! I think I played the first one, just plain fire emblem and never finished it because i sucked at it, but I loved the hell out of sacred stones, what are the best fire emblem games?
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Eh, the "best" fire emblem game imo is chinaFE which is a patched version of sacred stones (in chinese) that has -ridiculously difficult gameplay -many awesome characters from various FEs -3rd classes for certain characters -lots more win
but basically its unplayable for normal people who aren't insane
as far as the rest goes, they're all pretty much the same gameplay wise, but i guess radiant dawn does a few new things that are pretty cool
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yeah radiant dawn is a sick game if you ask me. it seems so much bigger than all the others, and has these cool mechanics. i also like the 3rd class mechanic but it sort of broke it once you got Edward to trueblade, or Haar to wyrvenlord? because they can solo every level basically. speaking of which, Ewan from SS was the most broken unit ever. just putting that out there. especially if you chose supertrainee. that is my most missed mechanic though, the ability to choose which class you promoted too.
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For turn-based RPG, the Pokemon main series are all great.
For action RPG, obviously Diablo series.
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Mass Effect 2 is probably the one I remember enjoying the most recently.
Currently playing Chrono Trigger on my DS. Loving it.
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Golden Sun and Golden Sun: The Lost Age AND definitely Super Mario RPG: Legend of the 7 Stars
Good times...
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On March 03 2011 12:41 plated.rawr wrote:Show nested quote +On March 03 2011 11:44 braammbolius wrote:On March 02 2011 22:03 plated.rawr wrote:On March 02 2011 20:26 braammbolius wrote:On March 02 2011 17:12 plated.rawr wrote: in computer game tradition, RPG means a set of mechanics and character progression rather than a way of telling the story, of character interaction. Uh, let's see here......No. You are describing a dungeon crawler, not an RPG. Kids these days.. No, I'm describing the character progression elements, while you make a sweeping generalization of gameplay mechanics. Two widely different elements. My point is that a set of mechanics and character progression without telling a story isn't an RPG, it's a dungeon crawler. Computer or no. Edit: It's obv debatable what would/should/could qualify as a "story" but you get my drift. I disagree. Console and computer-based RPGs stem from pen and paper tradition, but limitations and coding focus with the electronic gaming platforms obviously makes humanized elements such as story adaptation and spontanity very difficult to simulate. Therefore, while electronic RPGs do have a tradition of a strong story to carry the player's interest, the most unmodified element brought from pen and paper has been the gameplay mechanics - combat systems, leveling systems, stat systems and so on. "Dungeon crawler" as genre is more a child of electronic RPG, and as thus cannot supercede RPG as a category. A game can be a RPG dungeon crawler, but not a dungeon crawler without at the same time being a RPG due to the mechanics it borrows from the pen and paper tradition. And, If I'm not mistaken, the entire "dungeon crawler" genre was not made untill there had been at least some successful RPG adaptations from pen and paper to electronic format.
Lmfao, but I have come to the conclusion some time ago that online discussions are a no-no. So I'll just leave it at that.
also ![[image loading]](http://upload.wikimedia.org/wikipedia/en/5/57/Arcanum_cover_copy.jpg)
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On March 05 2011 03:07 braammbolius wrote:Show nested quote +On March 03 2011 12:41 plated.rawr wrote:On March 03 2011 11:44 braammbolius wrote:On March 02 2011 22:03 plated.rawr wrote:On March 02 2011 20:26 braammbolius wrote:On March 02 2011 17:12 plated.rawr wrote: in computer game tradition, RPG means a set of mechanics and character progression rather than a way of telling the story, of character interaction. Uh, let's see here......No. You are describing a dungeon crawler, not an RPG. Kids these days.. No, I'm describing the character progression elements, while you make a sweeping generalization of gameplay mechanics. Two widely different elements. My point is that a set of mechanics and character progression without telling a story isn't an RPG, it's a dungeon crawler. Computer or no. Edit: It's obv debatable what would/should/could qualify as a "story" but you get my drift. I disagree. Console and computer-based RPGs stem from pen and paper tradition, but limitations and coding focus with the electronic gaming platforms obviously makes humanized elements such as story adaptation and spontanity very difficult to simulate. Therefore, while electronic RPGs do have a tradition of a strong story to carry the player's interest, the most unmodified element brought from pen and paper has been the gameplay mechanics - combat systems, leveling systems, stat systems and so on. "Dungeon crawler" as genre is more a child of electronic RPG, and as thus cannot supercede RPG as a category. A game can be a RPG dungeon crawler, but not a dungeon crawler without at the same time being a RPG due to the mechanics it borrows from the pen and paper tradition. And, If I'm not mistaken, the entire "dungeon crawler" genre was not made untill there had been at least some successful RPG adaptations from pen and paper to electronic format. Lmfao, but I have come to the conclusion some time ago that online discussions are a no-no. So I'll just leave it at that. also ![[image loading]](http://upload.wikimedia.org/wikipedia/en/5/57/Arcanum_cover_copy.jpg) What's the cover of a 2001 steampunk rpg supposed to exemplify? The RPG genre within video games had been active for over 15 years when that was released, so that's hardly a refuting point to anything I've said.
Also, instead of doing the "lolo u guis sux, u not wort resposnss", tell me instead where I'm wrong and back it up properly.
Edit: unless, of course, your image was meant as a very late and unstructured answer to the thread even though you quoted my post and thus seemingly made it in response to that.
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If you had read the OP, you'd realise that he asked for roleplaying elements, not RPG mechanics, which is what the other threads mainly focuses on.
Don't worry though, nearly nobody else in this thread read the OP either.
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The Legend of Zelda: Ocarina of Time
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Japanese RPGs have so much in common with the Wizardry series (and if I'm not mistaken, the Wizardry series actually has a following in Japan), but no one seems to realize the influence that Wizardry has had on JRPGs. The whole turn-based attack/magic/item system is derivative of Wizardry.
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On March 05 2011 03:33 plated.rawr wrote:If you had read the OP, you'd realise that he asked for roleplaying elements, not RPG mechanics, which is what the other threads mainly focuses on. Don't worry though, nearly nobody else in this thread read the OP either.
Get off your high horse. Asking about RPGs and explicitely excluding dungeon crawlers or action-RPGs doesn't warrant creating yet another RPG thread when this board is littered with them already. Especially if the OP doesn't look like too much effort was put into it or the search function was used. This will turn into yet another 50-150 post long thread of people listing BG2, Planescape Torment, debating whether Mass Effect and FF are RPGs, and some console gamers will name some RPGs everyone else has never heard of.
If the OP had been of decent quality, had included a nice introduction and maybe a notice that the author was aware of the other threads but of the opinion that a new one was indeed neccessary (and specified why exactly this was the case) - I'd gladly have participated in a constructive discussion since I love the genre. All we have here, however, is just one more "list your favorite RPG" thread with a tad of flavor to it which will vanish on page 2 in a matter of days (at best).
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On March 05 2011 05:48 Shockk wrote:Show nested quote +On March 05 2011 03:33 plated.rawr wrote:If you had read the OP, you'd realise that he asked for roleplaying elements, not RPG mechanics, which is what the other threads mainly focuses on. Don't worry though, nearly nobody else in this thread read the OP either. Get off your high horse. Asking about RPGs and explicitely excluding dungeon crawlers or action-RPGs doesn't warrant creating yet another RPG thread when this board is littered with them already. Especially if the OP doesn't look like too much effort was put into it or the search function was used. This will turn into yet another 50-150 post long thread of people listing BG2, Planescape Torment, debating whether Mass Effect and FF are RPGs, and some console gamers will name some RPGs everyone else has never heard of. If the OP had been of decent quality, had included a nice introduction and maybe a notice that the author was aware of the other threads but of the opinion that a new one was indeed neccessary (and specified why exactly this was the case) - I'd gladly have participated in a constructive discussion since I love the genre. All we have here, however, is just one more "list your favorite RPG" thread with a tad of flavor to it which will vanish on page 2 in a matter of days (at best). I agree very much with your second paragraph. If the OP had put more effort into the thread then yes, it might have developed more along the lines of what he intended, and really, he SHOULD have put more effort into it if he wanted it to develop properly. Considering he hasn't even posted in the thread since he made it as far as I can recall though, that shows you some of the effort put into it and interest in it.
If you read this thread though, it's pretty obvious people only read the title and went "oh, another RPG thread - time to see if others like the same RPGs I like" instead of actually reading what the OP wrote, and as thus, a better OP would probably still yield the same result with the title.
I won't bother answering the ad hominem. I will answer the point you make though, which is what makes it different from the other threads and what gives it its right to live. As stated in the thread, it's exactly the roleplaying elements that this thread was about, not simply basic RPG mechanics, which there are over half a dozen threads for already, as you've shown. That's what gives this thread its "right" of existance with the others here, as it touches a completely different aspect of the game than the others do.
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You implied I didn't read the OP and I wanted you to get off your horse. I think we're even on ad hominems, and can agree on the OP lacking effort. Alright ?
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On March 05 2011 06:23 Shockk wrote:You implied I didn't read the OP and I wanted you to get off your horse. I think we're even on ad hominems, and can agree on the OP lacking effort. Alright  ? I think it's fine that he made a separate topic, it's just not well-enough described or topic-named. You're making the wrong point, it should be a better quality post, not no topic post at all.
The main fault here are the dumbos who aren't reading the OP, who are turning this into a everyday fake RPG topic.
That said, I suppose you could be addressing those people instead of the OP (you didn't specify)
I only noticed 1 other topic regarding RP video/PC gaming, and it was more about RP in general.
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On March 05 2011 03:13 plated.rawr wrote:Show nested quote +On March 05 2011 03:07 braammbolius wrote:On March 03 2011 12:41 plated.rawr wrote:On March 03 2011 11:44 braammbolius wrote:On March 02 2011 22:03 plated.rawr wrote:On March 02 2011 20:26 braammbolius wrote:On March 02 2011 17:12 plated.rawr wrote: in computer game tradition, RPG means a set of mechanics and character progression rather than a way of telling the story, of character interaction. Uh, let's see here......No. You are describing a dungeon crawler, not an RPG. Kids these days.. No, I'm describing the character progression elements, while you make a sweeping generalization of gameplay mechanics. Two widely different elements. My point is that a set of mechanics and character progression without telling a story isn't an RPG, it's a dungeon crawler. Computer or no. Edit: It's obv debatable what would/should/could qualify as a "story" but you get my drift. I disagree. Console and computer-based RPGs stem from pen and paper tradition, but limitations and coding focus with the electronic gaming platforms obviously makes humanized elements such as story adaptation and spontanity very difficult to simulate. Therefore, while electronic RPGs do have a tradition of a strong story to carry the player's interest, the most unmodified element brought from pen and paper has been the gameplay mechanics - combat systems, leveling systems, stat systems and so on. "Dungeon crawler" as genre is more a child of electronic RPG, and as thus cannot supercede RPG as a category. A game can be a RPG dungeon crawler, but not a dungeon crawler without at the same time being a RPG due to the mechanics it borrows from the pen and paper tradition. And, If I'm not mistaken, the entire "dungeon crawler" genre was not made untill there had been at least some successful RPG adaptations from pen and paper to electronic format. Lmfao, but I have come to the conclusion some time ago that online discussions are a no-no. So I'll just leave it at that. also ![[image loading]](http://upload.wikimedia.org/wikipedia/en/5/57/Arcanum_cover_copy.jpg) What's the cover of a 2001 steampunk rpg supposed to exemplify? The RPG genre within video games had been active for over 15 years when that was released, so that's hardly a refuting point to anything I've said. Also, instead of doing the "lolo u guis sux, u not wort resposnss", tell me instead where I'm wrong and back it up properly. Edit: unless, of course, your image was meant as a very late and unstructured answer to the thread even though you quoted my post and thus seemingly made it in response to that.
Wow, you are really something else lol.
Also ![[image loading]](http://4.bp.blogspot.com/_AUsrO8yKRc8/TOcbspVdLsI/AAAAAAAAADg/rbfjfSstdCs/s1600/box_full.jpg)
Does anyone know if this is any good ? Haven't given it a try yet, afraid of dissapointment .
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deus ex 1 with no doubt but it this rly rpg ?
otherwise i say MASS EFFECT 1 & 2 because the own ^^
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i enjoyed dragon age origins the most since the snes era.
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Here are the ones I enjoyed:
KOTOR1/2 (reminds me i need replay them ) Dragon Age Jade Empire Oblivion
I'll prob start playing some of the older RPG's like Bauldar Gates series/tormentum/ etc etc when i get more time....was already difficult completing the ones I mentioned due to lack of time...
I like the premise of Obliviion, you can make it first person and just go out and explore...more RPG's need to be like this (but with better story and few mechanics 
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Baldur's Gate 1-2+TOB, Fallout 1-2, Planescape: Torment, Morrowind and Arcanum are probably the best RPGs that I have played. I'm currently playing The Witcher but it's too early for me to decide if I like it or not. It seems good so far though. Waiting for The Witcher 2 and Skyrim.
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