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On February 22 2011 04:01 deth2munkies wrote: I beat the HELL out of The Knight of Lodis, all paths, 100% of the items (except the ones you had to link for) all that good stuff.
That said, I don't have a PSP, is this coming out on another platform in the future? It's been out for a while so I'm assuming no.
Something I suggest you try
In Knight of Lodis, use a cheat to get a team of like Hero + Shaman + 6-8 DARK ANGELS
Dark Angel is a enemy-only unit you can cheat into the game. They gain
Stat Growth HP: 7 MP: 5 STR: 6 INT: 5 AGI: 5
They can also use ANY spell, 3 of them. But they cannot use skills (atropos, lachesis). They also are flying-type.
![[image loading]](http://www.tacticsogre.com/dangelf_move.gif)
There are also other classes you can cheat in here http://www.tacticsogre.com/togclasses.htm
It's not amazingly hard if you do this, but it is fun to have a powerful team of angels.
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On February 23 2011 15:44 searcher wrote: Can we agree that this game has one of the most hilariously bad names of all time?
Tactics Ogre doesn't make much sense, I like the subtitle though.
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I just picked this up. I'm having a blast with it. Considering that up to this point FFT has been my favorite console game, I'm really sad that I never found a copy of this to play for the PS1.
The systems are deep enough that it has my min/max brain occupied and the combat feels strategic enough to satisfy the wargamer in me. The best part is using the Chariot Tarot system you don't have to worry about accidentally getting a character killed by errantly stepping in range of a very powerful foe. Simply rewind time and don't make that move. Or return to earlier in the battle and play things out totally differently. An amazing idea to make the grinding nature of these SRPGs much less daunting.
Heartily recommended.
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been playing a bit over the last few days... not a big fan of the new class levelling and class change systems... just feels like there's less variety between each character. it's unfortunate that they made the terror knight a standard class... remember in the old days unlocking that class felt like an accomplishment. really love playing through this thing again though, got a bit of nostalgia to it... kicking myself for not going the law route this time around - since i went chaos in the original, and doing it once again -.-
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I hope they remake Ogre Battle 64, such a sick game I liked it more than this kind of chess game.
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how does this compare with the original one on SNES?
i hated that one because i was too lazy to train my guys.
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On March 01 2011 17:32 kainzero wrote: how does this compare with the original one on SNES?
i hated that one because i was too lazy to train my guys.
Well given that you level classes and not characters now, it is much easier to change classes with the same character. It does require you to coddle your low level classes quite a bit, but due to the way experience is distributed the low level classes will catch up fairly quickly. You still don't want to take weak classes into difficult battles though.
And of course the skills and stuff will be different between the classes, still need to learn those.
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Pretty good game, playing it right now. I like this more than the SNES-version but FF-tactics is still superior in my opinion. I liked the way you could use skills from other classes if you learned them (ninjas double strike on lets say a knight) from ff-tactics. I'm still only on the beginning of chapter 3 so my opinion might change.
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Man, the Ogre Battle series does not get anywhere near the credit it deserves (probably because it doens't have the squeenix logo), so happy to see people recognize this classic. Haven't played the remake since after 3754 mods I did in high school the thing is a complete mess, but I loved the original.
The best in the series though has to be Person of Lordly Caliber. If they fixed the stupid chaos frame system it would be a 10 in my book. Man my army from last time I played kicked ass... Saradin+Pumpkinhead and Cleric in the back, 2 Skeletons up front. Could slaughter anything.
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Only 16 hours in, plan to marathon the rest over spring break. It's really good, though trying new classes is just a bit too tedious given the leveling system. My only other complaint is that besides the amazing dialogue, the narrative and characters are pretty terrible.
Archers are super OP.
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it was quite underwhelming. The story is excellent... reminiscent of FFT. But this class leveling system was a huge pain in the ass. I unlock a new class, and its lvl 1. I generally use story characters in games like this, and they often come with their own class. If u dont feel like grinding it out with some other lvl 1 classes, it will take literally the whole chapter until they can do anything even remotely useful.
For example, I got some fusiler towards the end of the game, but this guy was just tagging along without any weapons until I finished lol.
Besides archers in this game is unimaginably powerful, especially canopus who can fly to the top and just rape everything.
One thing I really liked was the autobattle though. If only they could pick up tarrot cards lol. I missed so many cus I was too lazy to set it to manual then back again to auto.
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I'm playing Ogre Battle: March of the black queen for the 5th time right now. I also loved Final Fantasy Tactics. I've definitely got to check out this game afterwards.
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long live the person of lordly caliber
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I don't own a PSP, but i loved both tactics games for the Nintendo handheld consoles so i would have bought it without second thought if it was for the DS. Looks very fun though
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