• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:32
CEST 01:32
KST 08:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Pros React To: JaeDong vs Queen [ASL21] Ro24 Preview Pt2: News Flash
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Chess Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Broowar part 2
qwaykee
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1283 users

Street Fighter2 balanced?

Forum Index > General Games
Post a Reply
Normal
M2
Profile Joined December 2002
Bulgaria4146 Posts
October 20 2004 22:27 GMT
#1
Do u think that Street Fighter 2 is balanced game:-))
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
GranDim
Profile Blog Joined November 2003
Canada1214 Posts
October 20 2004 22:44 GMT
#2
The snes ones arn't maybe the new edition for ps2 will be.
KOFgokuon
Profile Blog Joined August 2004
United States14910 Posts
October 20 2004 22:44 GMT
#3
even though they're beatable, the characters with a projectile and an anti-air attack (ken ryu guile) tend to dominate most games. you have to be really good in order to beat them with characters like zangief or E honda...i'm leaning towards no
Piccolo
Profile Blog Joined November 2003
Chile621 Posts
October 20 2004 22:45 GMT
#4
sf 2 world warrior? then no... ken & ryu > almost every other but Guile.
But... even if Guile > Ken & Ryu, still Guile it's most vulnerable to the rest of characters.

So the best character selection would be Ken & Ryu aganist every other than guile...
guile over ken & ryu.
You can be very skilled with all the characters... but using those character by two players in the same skill level... characters like zanguief, dhalsim or e.honda can't do much. Dhalsim it's too slow and zangief/honda are powerfull but have trouble aganist fireball launchers. if they can't make the fight close to the other, they are lost.

And why Guile > Ken & Ryu? the most skilled players of SF2 World Warrior/Champion Edition knows why... one of the reasons is the sonic boom vs ha do ken at middle lenght... then the time of response of guile is faster and he can go forward and fierce punch ken/ryu when they are still in the "ha do ken" posture. Guile has more troubles aganist fast jumpers like chun-li, vega, blanka, or mirror match.

i'm a fan of this game so i'll be looking for post of experienced players and know what they think.

You said wc3 was simpler than SC, wc3 is 3d, SC is 2d, therefore you can counter yourself.... OVazioFrio
Wonderer
Profile Joined July 2004
Korea (South)40 Posts
October 20 2004 22:55 GMT
#5
Absolutely NOT
=)
Waxangel
Profile Blog Joined September 2002
United States33584 Posts
October 20 2004 22:58 GMT
#6
On October 21 2004 07:44 KOFgokuon wrote:
even though they're beatable, the characters with a projectile and an anti-air attack (ken ryu guile) tend to dominate most games. you have to be really good in order to beat them with characters like zangief or E honda...i'm leaning towards no

hehe, you have a KOF ID

surely you won't argue Iori is strong because of his fireball/DP trap
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
kosh
Profile Joined July 2004
Norway1 Post
October 20 2004 22:58 GMT
#7
Dhalsei or Dhalei or what ever hes called > All ^^;;
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
Last Edited: 2004-10-20 23:01:56
October 20 2004 22:59 GMT
#8
Blanka was the most powerful of all. Everybody into Street Fighter knows he was the most imbalanced character in the game. If you jumped you either met with an electric shock or a Blanka ball right in your face. If you tried to throw a fireball you'd get a Blanka ball in the face. If you tried to launch any attack at all you'd get a Blanka ball in the face. If you jabbed you'd get sweep-kicked. If you blocked you'd get bitten. There was no stopping Blanka in the hands of good players. The reason for this was as soon as the guy using Blanka saw the very first frame of animation of any attack, they'd Blanka ball you and there's nothing you can do about that. Chun-Li, Ken, and Ryu were also far more powerful than the other characters. Zangief could never get close and neither could E.Honda, Dhalsim was too slow to deal damage and Guile was too predictable.
Moderator
Waxangel
Profile Blog Joined September 2002
United States33584 Posts
October 20 2004 23:00 GMT
#9
and I'm still waiting for the person who actually played on a high level to murder everyone in this thread!
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
[GiTM]-Ace
Profile Joined September 2002
United States4935 Posts
October 20 2004 23:07 GMT
#10
On October 21 2004 08:00 Waxangel wrote:
and I'm still waiting for the person who actually played on a high level to murder everyone in this thread!
yea im waiting for a i played in 20 tournaments and the best player is by far _____ lol
I may not be the best player right now but I think I can beat any 'best' players. I'll beat all the best players and become the best player. Watch me. - Jju
Waxangel
Profile Blog Joined September 2002
United States33584 Posts
October 20 2004 23:21 GMT
#11
hey there must be one of those types amongst all these readers -_-~
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Chibi[OWNS]
Profile Joined May 2003
United Kingdom10597 Posts
Last Edited: 2004-10-20 23:22:22
October 20 2004 23:21 GMT
#12
--- Nuked ---
Ace
Profile Blog Joined October 2002
United States16096 Posts
Last Edited: 2004-10-20 23:23:32
October 20 2004 23:22 GMT
#13
you all suck. Everyone knows ryu>all!!! OMG OMG GG n00bs k thx bye!

edit: Soul Calibur 2 is one of the best fighting games I think I ever played
Math me up, scumboi. - Acrofales
Sadist
Profile Blog Joined October 2002
United States7327 Posts
October 20 2004 23:23 GMT
#14
soul calibur 2 isnt competative? wtf are you smoking
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
HellBoy
Profile Joined September 2004
Norway138 Posts
October 20 2004 23:27 GMT
#15
What the fuck?
Well, like any other game each character have their ups and downs, but it always comes down to the player. There are always ways to avoid the attacks.

I haven't played this since SNES in 93 or something :p
Ghardo
Profile Blog Joined September 2004
Germany1685 Posts
October 20 2004 23:28 GMT
#16
best 2d beat em up is Guilty Gear XX Reload
Chibi[OWNS]
Profile Joined May 2003
United Kingdom10597 Posts
October 20 2004 23:37 GMT
#17
--- Nuked ---
Chibi[OWNS]
Profile Joined May 2003
United Kingdom10597 Posts
October 20 2004 23:38 GMT
#18
--- Nuked ---
SonnyBlack
Profile Joined July 2004
Germany457 Posts
October 20 2004 23:40 GMT
#19
hm i wanna play thos fighting-games sounds interesting
;-)
sky_rend
Profile Joined March 2004
United States16 Posts
October 20 2004 23:41 GMT
#20
Soul Calibur 2 sucks. -_-;
Ace
Profile Blog Joined October 2002
United States16096 Posts
October 20 2004 23:47 GMT
#21
^noob

Guilty Gear is one of the greatest fighting games ever made since its a "pure" fighter and not alot of thrown together trash. Of course alot of hardcore fighting game players worship that game to the death.

SC2 is great also, but not balanced as much as it could be. I haent played it in a year though(lost my game) so I'm not sure how much the game has progressed.
Math me up, scumboi. - Acrofales
St3MoR
Profile Joined November 2002
Spain3256 Posts
October 20 2004 23:47 GMT
#22
definitely in the game environment here (in the place where i used to play SF under my house), guile was the most powerful due to a lot of people picking ryu and especially Ken, must agree with piccolo.

btw i had a hell when i played guile vs vega OMG OMG
Prophet in TL of the Makoto0124 ways
Cere
Profile Joined March 2003
Seychelles15 Posts
October 20 2004 23:50 GMT
#23
Soul Calibur2 is definetly a competative game!
Finals EVO 2004 :

http://sc.relaxism.com/index.php?character1=&character2=&person1=&person2=&location=Evolution 2004&time=&page=1&submit=Search
Liquid`RaSZi
Profile Blog Joined September 2002
Netherlands2766 Posts
October 20 2004 23:57 GMT
#24
guile can be close to unbeatable and sagat too. But thats only when the CPU uses them because he doesnt need time to do a move, so he can flashkick and uppercut as much and fast as he can.

Player vs player, Ken and Ryu are the best.. : ) .. sagat's uppercut isn't good enough. Also Ken owns ruy since his uppercut has more reach.
Fire and blood
sky_rend
Profile Joined March 2004
United States16 Posts
Last Edited: 2004-10-20 23:58:20
October 20 2004 23:57 GMT
#25
Reasons why Soul Calibur 2 sucks:

-glitches (nice guard impact, too bad I can block anything with minimal risk using 2G, nicely fucking up the risk/reward ratio of the GI system)

-step-G (I'm going to step, step, and step some more, and there's just about nothing you can do about it. Throw out a horizontal? Who cares, you can step half of them anyway, and any horizontal worth any tracking is slow enough to guard on reaction. And considering anybody can fuck just about anybody up from stepping, you have turtly, roachy gameplay. Awesome!)

-jump (throws and lows get punished heavily while you can get an attack to hit 70% of its normal damage while I air control away; again retarded risk/reward)
Liquid`RaSZi
Profile Blog Joined September 2002
Netherlands2766 Posts
October 20 2004 23:59 GMT
#26
Lets keep this on topic ok ?
Fire and blood
Liquid`RaSZi
Profile Blog Joined September 2002
Netherlands2766 Posts
October 21 2004 00:00 GMT
#27
ow and blanka can't roll when u do a fireball.. only diagonal upwards to dodge it.. and u can just kick in the air then! or do fast uppercut .

and guile isn't omnipotent vs ken and ruy just because his refresh after the energy blasts is faster. BEcause as a player u can't do the flashkick constantly.. or even instantly
Fire and blood
sky_rend
Profile Joined March 2004
United States16 Posts
Last Edited: 2004-10-21 00:09:13
October 21 2004 00:04 GMT
#28
In terms of balance, I'm pretty sure Super Turbo is widely considered the most balanced version of SF2. Daigo, top Japanese player who won Super Turbo @ last year's EVO (not sure about this year...) uses Ryu.

Too bad I suck at 2D fighters. >_<
M2
Profile Joined December 2002
Bulgaria4146 Posts
October 21 2004 00:10 GMT
#29
are there differences between ken and ryu?
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Piccolo
Profile Blog Joined November 2003
Chile621 Posts
Last Edited: 2004-10-21 00:27:24
October 21 2004 00:26 GMT
#30
yes
the, hurricane kick for ken make multiple hits of little damage, ryu's hurricane kick just make one hit and do like 3 hits of ken hk.
the fireball for ryu is a little (almost unoticeable) faster than ken. Ken dragon punch has more reach.
The explanation of this is that ken focuses more in train his body and physical attacks and ryu in the "spiritual" (chi shit) attacks.

and... 3d fighting games sux. It's imposible to play with flying kicks. =/
You said wc3 was simpler than SC, wc3 is 3d, SC is 2d, therefore you can counter yourself.... OVazioFrio
Prawned
Profile Joined August 2004
United Kingdom794 Posts
Last Edited: 2004-10-21 01:15:00
October 21 2004 01:12 GMT
#31
Which street fighter 2 are you talking about? In World Warrior Ryu/Ken and Guile usually dominate whilst in Turbo it is undoubtably Akuma (who was banned from tournaments in japan due to being toooo unbalanced) Balrog/Ryu/Dhalsim and Old Sagat are also probably top tier.
NullHK
Profile Joined August 2004
China340 Posts
October 21 2004 01:30 GMT
#32
when i was looking up KOF 2002 tournaments on the net i actually came across some pages of SF2 tournaments...

the favourites in the tournaments in japan seemed to be guile, sagat, dhalsim and gouki (akuma), and chun li... but this was SVC and that game is pretty damn imbalanced with its exceed super..

and does anyone play KOF 2002 to a high lvl here??? its owns =) + iori is strong cause of his cheap grab 6246 A/C + ability to fight anti air and because his damnn combo can come in so many different ways..
hes so popular cause of his Max cancel combo C / 66C 623C 63214B 623 C 63214 B 623C supercancel - Max 2
KOFgokuon
Profile Blog Joined August 2004
United States14910 Posts
October 21 2004 01:44 GMT
#33
it's amazing the amount of games that are played competitively...i mean there are world championships for super smash bros! i watched some of the fights...it takes all the fun out of it, 1v1 is so boring, 95% of the fun is sneaking behind someone and donkey punching / sleep attacking -_-
Yarertz
Profile Joined February 2003
Djibouti1891 Posts
October 21 2004 01:46 GMT
#34
and does anyone play KOF 2002 to a high lvl here??? its owns =) + iori is strong cause of his cheap grab 6246 A/C + ability to fight anti air and because his damnn combo can come in so many different ways..
hes so popular cause of his Max cancel combo C / 66C 623C 63214B 623 C 63214 B 623C supercancel - Max 2

WTF are you talking about?
StarCraft : 26.IX.2001 - 8.XII.2004 (1167 days) R.I.P [`]
NullHK
Profile Joined August 2004
China340 Posts
October 21 2004 01:48 GMT
#35
On October 21 2004 10:46 Yarertz wrote:
Show nested quote +
and does anyone play KOF 2002 to a high lvl here??? its owns =) + iori is strong cause of his cheap grab 6246 A/C + ability to fight anti air and because his damnn combo can come in so many different ways..
hes so popular cause of his Max cancel combo C / 66C 623C 63214B 623 C 63214 B 623C supercancel - Max 2

WTF are you talking about?


like when u try to learn combos on the net so that u can practice them at the arcade they use the numbers from 1 - 9 to describe movement.. its just the numberpad like 6 is --> and 2 is down,, and 4 is <--
ABCD is just the 4 buttons on the arcade machines using neogeo games
2t0nes
Profile Joined September 2004
Australia37 Posts
October 21 2004 01:59 GMT
#36
--- Nuked ---
VaderNL
Profile Joined November 2003
Netherlands139 Posts
October 21 2004 03:10 GMT
#37
Hi,


I'm not going to claim that I'm a high level StreetFighter player (which I'm not btw :p) since I only play this game for fun when we have a meeting for fighting games. I am a "high" level Tekken player though (not compared to Korean masters, but then again who is) and I'm more into other 3D games (like vf4:evo)

But I do know a lot of high level 2D players and I played against them as well (you eventually get to know them if you hang around in the fighting game scene for a long time). Though I'm cautious with the term high level, they did fight Japanese players (like Daigo, Kuni, Chikyuu etc) and did pretty well so I do think that they are really good players with a lot of credibility.

So I guess it's kind of like when you're a high level Starcraft player, you do know what's good and what is not in Warcraft. And if you don't, you have the contacts to ask and explain :p

I'm going to assume that you mean Super Turbo, because classic SF2 isn't played anymore.
Super Turbo is actually a pretty balanced game. The only character that stands above the rest is O.Sagat.

O.Sagat is also softbanned in Japan (which basically means people don't pick him out of principle) but he can be used in some tournaments. The second tier would be Chun-Li and Dhalsim, maybe Guile. But the rest of the tiers are extremely close to each other. Only O.Sagat stands above.

For those of you who don't know who O.Sagat is, it's basically his Super Street Fighter II version in Super Turbo (some characters have more incarnations in Super Turbo)

b.t.w. even though I did know this info, I asked the proper players for back up :p

~Vader
Perceive that, which cannot be seen ---Miyamoto Musashi---
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
October 21 2004 03:22 GMT
#38
SF2 original, Guile was the best because he had the "tick". Jab => throw and throws did like way too much damage in that game ....

If you stay back, he can just throw a slow sonic boom and follow it to tick you.

If you try to close in, he can do the flash kick and then tick you when you get up.

Your only hope was fireball wars. And since only hadokens were the reliable fireballers, we know what happened there ... So no it was not balanced,
ilnp
Profile Joined December 2002
Iceland1330 Posts
October 21 2004 03:29 GMT
#39
soul calibur is my favorite fighting game. tekken is also very good but i like soul calibur exponentially more. i hate 2d games..

i like how in soul calibur you can look at an attack coming in from any character and analyze it & the best way to deal with it (dodge, block, guard impact, counterattack... all of these categories with many different types of attacks to come back with) and there's a solid reasoning behind each. tekken, while still cool, didnt strike me as that 'strategical'
8===D~~
Archon_Wing
Profile Joined May 2004
United States378 Posts
October 21 2004 06:15 GMT
#40
World Warrior (at least the SNES one) was not balanced. It was ridicolously easy to dizzy people. Especially with Guile; it seemed like you could just hit people randomly and dizzy them. And then you would just sit on your ass charging whatever. Or that "tick tick tick" crap mentioned above. Or sonic boom---> throw because of the godly recovery time for sonic boom. -_- Blanka was pretty funny in original; if you interrupted his roll with any attack, he would take a shitload of damage. But Ken and Ryu were balanced against each other, because they were almost the same until the later versions

Zangief was sloooow. But that spinning piledriver was deadly. Chun Li seemed to have gotten the short end, but she got better in later version with her little fireball.

Versions with Bison: Psycho Crusher was so fun. It did a lot of damage even when blocked.
But I never really played the game that much, so that's what I got from it.
I think Turbo is a bit more balanced, but there still were issues.
Nothing witty here atm
Arbiter[frolix]
Profile Joined January 2004
United Kingdom2674 Posts
October 21 2004 06:26 GMT
#41
On October 21 2004 08:00 Waxangel wrote:
and I'm still waiting for the person who actually played on a high level to murder everyone in this thread!


We should try and get Sirlin over here to give his opinion.
We are vigilant.
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
October 21 2004 06:26 GMT
#42
no it's not balanced


ken is the best character
DANCE ALL DAY
wtfwjd
Profile Joined April 2004
United States226 Posts
Last Edited: 2004-10-21 06:36:19
October 21 2004 06:35 GMT
#43
i played in weekly tourneys at an indoor golf course around 10 years ago. I always played as Bison and did pretty well, actually winning 1/3 of the time. EVERYONE else played ryu or ken and the only way i beat them was to do really cheap shit. eventually i switched to ryu and had about the same success.
The magnitude of your illegitimate rise will parallel that of your fall
radar14
Profile Blog Joined December 2002
United States1437 Posts
October 21 2004 06:40 GMT
#44
All I've played is SF2 for SNES I think Guile is godly because there is so much lag that his Sonic Boom recovery is instantaneous. LIke others have sad, you jab sonic boom, follow it in. If they block, you throw them. If they jump towards you, you can block or time your own jumping attack better since they left the ground first. If they wait to attack you can air throw. If they throw their attack early, you duck and have throw/combo. If they jump straight up you can gain a positional advantage.


By that I mean a sweep distance away where you can flash kick if they jump or sonic boom + tick if they stay on the ground. A low roundhouse is two hits and with the game lag, it allows you sufficient time to recharge as they're in the block stun.

Also if Guile jumps in and lands a Fierce it's almost auto-dizzy because it's no trouble to two-in-one a crouching strong/Flash Kick. Even if it doesn't dizzy, it's auto-knockdown which once again gives you the positional advantage.

Obviously these traps aren't invincible. Otherwise the game wouldn't have anyone playing it at all. But it does make it a lot easier for Guile.
impatience is a virtue
Zerius[TPR]
Profile Joined April 2003
Canada1633 Posts
October 21 2004 07:19 GMT
#45
Dalsim and Guile are top tier for "Street Fighter 2"

And no, no street fighters are balanced they all have a handful of characters that are better than the rest.
where from you, circus?
Prose
Profile Joined June 2004
Canada314 Posts
Last Edited: 2004-11-02 01:48:35
November 01 2004 21:05 GMT
#46
On October 21 2004 15:26 Arbiter[frolix] wrote:
Show nested quote +
On October 21 2004 08:00 Waxangel wrote:
and I'm still waiting for the person who actually played on a high level to murder everyone in this thread!


We should try and get Sirlin over here to give his opinion.


I emailed Sirlin the question: which of the Street Fighter games is the most balanced? The following is his reply. So if you wish, you can personally thank him by emailing him (email at his site). In his expert opinion the most balanced game (despite the extreme variety) is Guilty Gear XX. I agree also with his comments about the 3D fighters, that they are indeed very balanced, but the characters aren't really varied.

-----------
"Hello.

Hyper Street Fighter 2 (HF) is a very balanced game. The top teir is
probably Ken, Ryu, Guile, Sagat, and Dhalsim. Except Dhalsim vs.
Sagat, all those characters have close matches against each other.
Non-top tier characters aren't close behind, either. Blanka and Chun
Li are solid, and only Bison and Vega are truely weak.

Super Street Fighter 2 Turbo (ST) is a much more long-lived game,
though. It's still played today, but HF isn't really. One problem with
ST is the importance of counter characters. Bison is very good against
Vega. Dhalsim is very good against Sagat. Sagat is very good against
Chun Li, and so on. Pretty much every character has someone they die
horribly to. Even so, the game is pretty balanced overall, with most
characters having a chance at winning against most characters.

WW, CE, Super, and A1 are not very balanced. Alpha 2 is a game close
to my heart as I won multiple national tournaments in it. It has a top
teir of 4 characters and a second teir of 2 characters, and a 3rd teir
of 2 or 3 characters. If you confine yourself to those characters, the
game is very balanced.

CvS2 I have not followed in a while. There are some hard to beat
god-teams like A-groove Blanka/Sakura/Bison. There are a few viable
C-groove teams, and a few viable K-groove teams. I find the game
totally degenerate in gameplay, so whether it's balanced or not is
kind of a moot point to me.

MvC2 is landmark. No "design" went into balancing it. It's just 54
characters each with as much crazy stuff as Capcom could think of.
Players have been sorting out the mess for years, and several teams
are still viable. About 10 characters are playable and a few more as
assist only characters. Though the batting average is low (lots of
characters suck too much to use), the number of characters you CAN use
is high enough. Since lots of different strategies are still viable,
I'd have to give MvC2 the award for "best accidental balance."

Soul Calibur and VF are also very balanced games, but for different
reasons. People might flame me for saying this, but I think they would
agree if they tried to look at the games without bias. SC and VF have
relatively low variety in characters compared to 2D games. Everyone
shares a lot of basic concepts in how they attack. There is no
Sentinel that takes up half the screen and flies around above you.
There is no Cable who has a full screen, instant beam attack that his
entire game is based around. Since SC and VF have very "controlled"
game designs, the characters are close enough in abilities that the
games are very balanced and the difference in strength between top
teir and bottom teir is less than other games.

In my opinion, the best fighting game is GGXX (though a strong case
could be made for VF). GGXX is extremely balanced even though it has a
crazily large amount of character variety
. It has 20 characters, a top
teir of 4 characters and probablly about 5 teirs total. Even the
bottom teirs are viable characters. Here's an article I wrote on the
subject:

http://www.sirlin.net/Features/feature_GameBalancePart2.htm

Oh, and you mentioned SF3. Original SF3 is just a broken, bad game. 3S
is much better, but I still don't like the series. The existance of
the parry really helps to give every character a chance (as it does in
SC as well), but I can't speak to the high level play as I'm not very
familiar with it. I just know that every US player plays Chun Li or
Ken tries to low forward into super. Yun and his Custom-Combo super is
also top. Japanese players have crazy instant death combos with Makoto
and broken-looking unblockables with Urien. Perhaps it is a balanced
game, I'm not really sure.

I hope this helps. I reserve the right to ask the SC community for
advice in your realm when I need it.

--Sirlin"

Edit: Made sure credit is given to Sirlin, and italics added for emphasis.
April showers bring May flowers bring June bugs bring JulyZerg.
Arbiter[frolix]
Profile Joined January 2004
United Kingdom2674 Posts
November 01 2004 21:08 GMT
#47
On November 02 2004 06:05 Prose wrote:
Show nested quote +
On October 21 2004 15:26 Arbiter[frolix] wrote:
On October 21 2004 08:00 Waxangel wrote:
and I'm still waiting for the person who actually played on a high level to murder everyone in this thread!


We should try and get Sirlin over here to give his opinion.


Hello.

Hyper Street Fighter 2 (HF) is a very balanced game. The top teir is
probably Ken, Ryu, Guile, Sagat, and Dhalsim. Except Dhalsim vs.
Sagat, all those characters have close matches against each other.
Non-top tier characters aren't close behind, either. Blanka and Chun
Li are solid, and only Bison and Vega are truely weak.

Super Street Fighter 2 Turbo (ST) is a much more long-lived game,
though. It's still played today, but HF isn't really. One problem with
ST is the importance of counter characters. Bison is very good against
Vega. Dhalsim is very good against Sagat. Sagat is very good against
Chun Li, and so on. Pretty much every character has someone they die
horribly to. Even so, the game is pretty balanced overall, with most
characters having a chance at winning against most characters.

WW, CE, Super, and A1 are not very balanced. Alpha 2 is a game close
to my heart as I won multiple national tournaments in it. It has a top
teir of 4 characters and a second teir of 2 characters, and a 3rd teir
of 2 or 3 characters. If you confine yourself to those characters, the
game is very balanced.

CvS2 I have not followed in a while. There are some hard to beat
god-teams like A-groove Blanka/Sakura/Bison. There are a few viable
C-groove teams, and a few viable K-groove teams. I find the game
totally degenerate in gameplay, so whether it's balanced or not is
kind of a moot point to me.

MvC2 is landmark. No "design" went into balancing it. It's just 54
characters each with as much crazy stuff as Capcom could think of.
Players have been sorting out the mess for years, and several teams
are still viable. About 10 characters are playable and a few more as
assist only characters. Though the batting average is low (lots of
characters suck too much to use), the number of characters you CAN use
is high enough. Since lots of different strategies are still viable,
I'd have to give MvC2 the award for "best accidental balance."

Soul Calibur and VF are also very balanced games, but for different
reasons. People might flame me for saying this, but I think they would
agree if they tried to look at the games without bias. SC and VF have
relatively low variety in characters compared to 2D games. Everyone
shares a lot of basic concepts in how they attack. There is no
Sentinel that takes up half the screen and flies around above you.
There is no Cable who has a full screen, instant beam attack that his
entire game is based around. Since SC and VF have very "controlled"
game designs, the characters are close enough in abilities that the
games are very balanced and the difference in strength between top
teir and bottom teir is less than other games.

In my opinion, the best fighting game is GGXX (though a strong case
could be made for VF). GGXX is extremely balanced even though it has a
crazily large amount of character variety. It has 20 characters, a top
teir of 4 characters and probablly about 5 teirs total. Even the
bottom teirs are viable characters. Here's an article I wrote on the
subject:

http://www.sirlin.net/Features/feature_GameBalancePart2.htm

Oh, and you mentioned SF3. Original SF3 is just a broken, bad game. 3S
is much better, but I still don't like the series. The existance of
the parry really helps to give every character a chance (as it does in
SC as well), but I can't speak to the high level play as I'm not very
familiar with it. I just know that every US player plays Chun Li or
Ken tries to low forward into super. Yun and his Custom-Combo super is
also top. Japanese players have crazy instant death combos with Makoto
and broken-looking unblockables with Urien. Perhaps it is a balanced
game, I'm not really sure.

I hope this helps. I reserve the right to ask the SC community for
advice in your realm when I need it.

--Sirlin


Thanks a lot. And while all my wishes are being fulfilled I would like a million pounds too.
We are vigilant.
lastas
Profile Joined May 2003
Sweden1219 Posts
November 01 2004 21:52 GMT
#48
ehm. tekken > all
gg
Waxangel
Profile Blog Joined September 2002
United States33584 Posts
November 01 2004 21:57 GMT
#49
Thank you very much for the detailed post ^_^
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Liquid`Oaral
Profile Joined September 2002
162 Posts
November 01 2004 22:17 GMT
#50
dahlsim is the coolest, cause he says yoga fire when he fires; which doesnt make any sense what so ever.
Gandalf the Wizard
Profile Joined October 2004
United States163 Posts
November 01 2004 23:47 GMT
#51
On November 02 2004 06:52 lastas wrote:
ehm. tekken > all


No doubt. Nothing beats tekken3/tekken tag tournament.
Locked
Profile Joined September 2004
United States4182 Posts
November 02 2004 01:26 GMT
#52
On November 02 2004 06:05 Prose wrote:
Show nested quote +
On October 21 2004 15:26 Arbiter[frolix] wrote:
On October 21 2004 08:00 Waxangel wrote:
and I'm still waiting for the person who actually played on a high level to murder everyone in this thread!


We should try and get Sirlin over here to give his opinion.


Hello.

Hyper Street Fighter 2 (HF) is a very balanced game. The top teir is
probably Ken, Ryu, Guile, Sagat, and Dhalsim. Except Dhalsim vs.
Sagat, all those characters have close matches against each other.
Non-top tier characters aren't close behind, either. Blanka and Chun
Li are solid, and only Bison and Vega are truely weak.

Super Street Fighter 2 Turbo (ST) is a much more long-lived game,
though. It's still played today, but HF isn't really. One problem with
ST is the importance of counter characters. Bison is very good against
Vega. Dhalsim is very good against Sagat. Sagat is very good against
Chun Li, and so on. Pretty much every character has someone they die
horribly to. Even so, the game is pretty balanced overall, with most
characters having a chance at winning against most characters.

WW, CE, Super, and A1 are not very balanced. Alpha 2 is a game close
to my heart as I won multiple national tournaments in it. It has a top
teir of 4 characters and a second teir of 2 characters, and a 3rd teir
of 2 or 3 characters. If you confine yourself to those characters, the
game is very balanced.

CvS2 I have not followed in a while. There are some hard to beat
god-teams like A-groove Blanka/Sakura/Bison. There are a few viable
C-groove teams, and a few viable K-groove teams. I find the game
totally degenerate in gameplay, so whether it's balanced or not is
kind of a moot point to me.

MvC2 is landmark. No "design" went into balancing it. It's just 54
characters each with as much crazy stuff as Capcom could think of.
Players have been sorting out the mess for years, and several teams
are still viable. About 10 characters are playable and a few more as
assist only characters. Though the batting average is low (lots of
characters suck too much to use), the number of characters you CAN use
is high enough. Since lots of different strategies are still viable,
I'd have to give MvC2 the award for "best accidental balance."

Soul Calibur and VF are also very balanced games, but for different
reasons. People might flame me for saying this, but I think they would
agree if they tried to look at the games without bias. SC and VF have
relatively low variety in characters compared to 2D games. Everyone
shares a lot of basic concepts in how they attack. There is no
Sentinel that takes up half the screen and flies around above you.
There is no Cable who has a full screen, instant beam attack that his
entire game is based around. Since SC and VF have very "controlled"
game designs, the characters are close enough in abilities that the
games are very balanced and the difference in strength between top
teir and bottom teir is less than other games.

In my opinion, the best fighting game is GGXX (though a strong case
could be made for VF). GGXX is extremely balanced even though it has a
crazily large amount of character variety. It has 20 characters, a top
teir of 4 characters and probablly about 5 teirs total. Even the
bottom teirs are viable characters. Here's an article I wrote on the
subject:

http://www.sirlin.net/Features/feature_GameBalancePart2.htm

Oh, and you mentioned SF3. Original SF3 is just a broken, bad game. 3S
is much better, but I still don't like the series. The existance of
the parry really helps to give every character a chance (as it does in
SC as well), but I can't speak to the high level play as I'm not very
familiar with it. I just know that every US player plays Chun Li or
Ken tries to low forward into super. Yun and his Custom-Combo super is
also top. Japanese players have crazy instant death combos with Makoto
and broken-looking unblockables with Urien. Perhaps it is a balanced
game, I'm not really sure.

I hope this helps. I reserve the right to ask the SC community for
advice in your realm when I need it.

--Sirlin


o_O

wow its sirlin, your articles have gained a lot of respect from SSBM players =) never thought i'd see you posting in a starcraft forum.

thanks for the detailed answer too~~
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
AgonyRush
Profile Joined January 2003
United States2540 Posts
November 02 2004 01:33 GMT
#53
ohoho this thread made me nostalgic -.-;
A team is only as good as its worst lineup
Prose
Profile Joined June 2004
Canada314 Posts
November 02 2004 01:41 GMT
#54
o_O

wow its sirlin, your articles have gained a lot of respect from SSBM players =) never thought i'd see you posting in a starcraft forum.

thanks for the detailed answer too~~[/QUOTE]

No no! This is a reply by David Sirlin to my question: Which of the Street Fighter games is most balanced?! In his expert opinion, as backed up by the link to his site, it's Guilty Gear XX.
Yes, I appreciate his very detailed reply very much also.
April showers bring May flowers bring June bugs bring JulyZerg.
kuwakJai
Profile Blog Joined August 2003
Thailand198 Posts
November 02 2004 03:15 GMT
#55
On November 02 2004 07:17 Liquid`Oaral wrote:
dahlsim is the coolest, cause he says yoga fire when he fires; which doesnt make any sense what so ever.


LOL
the Illuminated lantern
purasorte
Profile Joined September 2004
Brazil99 Posts
November 02 2004 05:42 GMT
#56
Guile owns hard on SF2!
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
November 03 2004 11:53 GMT
#57
Didn't know they still had tournies for SF2, used to love the SNES. Chun-Li over all ^ ^ until you can prove otherwise vs me, I shall stand with this.
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Danka
Profile Blog Joined January 2004
Peru1018 Posts
November 03 2004 12:10 GMT
#58
How about Rock paper scissors. Is it balanced?
Its not the size of the dog in the fight, its the size of the fight in the dog. - Mark Twain
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
November 03 2004 12:58 GMT
#59
sirlin and zileas agree that zileas invented micro
mindspike
Profile Blog Joined December 2002
Canada1902 Posts
November 03 2004 13:25 GMT
#60
On November 03 2004 21:10 Danka wrote:
How about Rock paper scissors. Is it balanced?


yes, its like playing a game with mirror match
zerg/human - vancouver, canada
red.venom
Profile Joined October 2002
United States4651 Posts
November 03 2004 15:35 GMT
#61
On November 03 2004 20:53 NotSorry wrote:
Didn't know they still had tournies for SF2, used to love the SNES. Chun-Li over all ^ ^ until you can prove otherwise vs me, I shall stand with this.


They don't. Super Street Fighter 2: Turbo is still played in some tourneys because of it's incredibly fun gameplay that has stood the test of time. It's considered the "Classic" option among fighting game players.
Broom
indecision
Profile Blog Joined November 2004
Germany818 Posts
November 09 2004 03:30 GMT
#62
On October 21 2004 08:41 sky_rend wrote:
Soul Calibur 2 sucks. -_-;


definitely not, SC 2 rocks !
And it's even pretty balanced with lots of possibilities.
However, what I heard is that Guile in SF 2 Turbo is the strongest character.
He can just crouch in a corner doing sonic boom waiting for the opponent to jump in order to connect his backflip kick. And during that animation he can't be hit, whereas you sometimes manage to connect something when Ryu does a Dragon Punch. Plus, it's faster and can be executed from crouch.
MightyAtom
Profile Blog Joined June 2004
Korea (South)1897 Posts
Last Edited: 2005-06-25 13:26:56
June 25 2005 13:06 GMT
#63
Street Fighter Alpha ed.
was the best in terms of 1 thing, Chun Li, kicked so much ass in that ed.
^^

oops, and balance issues:
orginal sf2, of course not balanced, but fun as hell, but of course Ken/Ryu, and Guile (btw, if you were gosu, there is virtually no cool down for his moon kick/sonic boom cause of charge timing),

but were they fun to play with? Hell no, people just didn't wanna lose, but if you were cheesy enough (strategic) you could pull of the occasional win against ryu/ken/guile. but like think about, if you were gosu with zangiff, dang in 3 moves you could own anyone as long as your skill level was a bit better than others.

but bottom line was, equal skill, Ken/Ryu/Guile rocked the free world, but in Turbo, Vega (English~spanish dude) rocked those guys (again, speaking if players were gosu), but Chun Li rapes Vega,

and generally, ya maybe that Sagat (english ed. thai guy) does massive damage against ChunLi, but if she is played agressively, her toe stomp owns Saget's tiger punch and once the pressures on, its gg.

Chun Li, low mid kick, owns ^^.
obviously I've just played with her since...mmm grade 10 through out undergrad, which was like 13 years ago??...Dang! Im fucking old now. but she still rocks.

And all 3D fighter games, my personal opinion of course, memorizing all that ab121baa whatever combinations...man the intuition factor in SF2 series, unmatchable, the real gosus, they have the force. 3D fighter gosu' they have the quick finger/memorization abiltity. Its people like you who turned SC/BW into a fricken APM/memorize strat game! ^^ but I might just be saying this cause I'm just old and stuck in my ways.

BW 4 Ever & SF2 Rocks all you pansy 3D playing faggots. Kakakaka!




Administrator-I am the universe- Morihei Ueshiba
Camila_br
Profile Joined April 2004
Brazil529 Posts
June 25 2005 14:39 GMT
#64
bison(vega on jap version) > all
"Do you really want chat rooms?"
Dave[9]
Profile Blog Joined October 2003
United States2365 Posts
June 25 2005 16:10 GMT
#65
What the fuck, whoever is bringing back these olds threads must die -_-;
http://www.teamliquid.net/forum/viewmessage.php?topic_id=104154&currentpage=316#6317
[X]Ken_D
Profile Blog Joined May 2005
United States4650 Posts
Last Edited: 2005-06-25 20:09:27
June 25 2005 20:00 GMT
#66
This thread is somewhat funny. It's like reading Counter Strike players who casually play BW talking about BW balance.

In Street Fighter 2: World Warrior, Guile and Dhalsim beats everyone for free. After the original Street Fighter, Guile and Dhalsim was toned down due to their imbalance. The SNES version of SF2 was significantly different than arcade in graphics and gameplay. A lot of the arcade bugs was remove from SNES version such as Guile's 'handcuff' technique where your character wouldn't be able to move while Guile is stuck in his flashkick pose.

Japan to Street Fighter is Korea to Starcraft. The top of each series still have tournaments today: Super Street Fighter Turbo (or X in Japan) which is popular with the older player, Street Fighter 3: 3rd Strike is immensly popular and attracts non-SF players. Capcom vs SNK 2. Marvel vs Capcom 2, is most popular in USA and dominated by the USA, but the game is dead everywhere else.

I specialize in Street Fighter 3 : 3rd Strike, but I can almost play the other Street Fighters. There is XBOX LIVE where people can play with other people across the world, but the experience isn't the same due to lag. It's fun, but not good for serious competition. I retire from Street Fighter last year since competition now is so few and far. Now I spend all my time focusing on Broodwars since competition is plenty and fierce.

If anyone is interested in seeing Japanese SF3 tournament videos...
http://gvision.exblog.jp/
It's not the highest quality matches. The players are top players, but the tournament isn't top like Super Battle Opera and more like friendly ranking tournaments.
[X]Domain - I just do the website. Nothing more.
Ghin
Profile Blog Joined January 2005
United States2391 Posts
June 25 2005 20:24 GMT
#67
No Zangief players apparently. After playing with me everyone has hated Zangief and his awesome laugh. He's not that good until you figure out that the SPD has a very large range. He also has very quick crouching roundhouse, lots of neat throws, and the best kick ever (close forward kick). There's nothing like the feeling of standing over some boring ryu player's broken body when Zangief points his fingers in the air and laughs HAW HAW HAW HAW

I recently started playing 3rd Strike because I bought anniversary edition and it is pretty neat. Alex is totally awesome. Haven't played it online but I was considering getting Xbox Live just for that. Learning how to parry has been fun so far. Parrying is a great gameplay concept and it makes the game so much fun. I remember parrying Ryu's fireball super art for the first time. Makes you feel gosu like nada.
Legalize drugs and murder.
8882
Profile Blog Joined December 2003
2720 Posts
June 25 2005 20:50 GMT
#68
all I know is that bison (that's how the guy in red uniform was called) was unbeatable on NES, because he just had to knock someone down and abuse his slide attack. I wonder if such a thing existed in other versions of the game.

I really liked playing Vega (the guy with the mask and claws) despite the fact he completely sucked :/
I have returned
KOFgokuon
Profile Blog Joined August 2004
United States14910 Posts
June 26 2005 21:45 GMT
#69
On June 26 2005 05:50 8882 wrote:
all I know is that bison (that's how the guy in red uniform was called) was unbeatable on NES, because he just had to knock someone down and abuse his slide attack. I wonder if such a thing existed in other versions of the game.

I really liked playing Vega (the guy with the mask and claws) despite the fact he completely sucked :/


vega didn't suck, he was fast as shit, u could easily poke counter everything opponents did
Kobayashi
Profile Joined February 2003
Portugal1970 Posts
June 26 2005 22:19 GMT
#70
On June 26 2005 05:00 [X]Ken_D wrote:
This thread is somewhat funny. It's like reading Counter Strike players who casually play BW talking about BW balance.

In Street Fighter 2: World Warrior, Guile and Dhalsim beats everyone for free. After the original Street Fighter, Guile and Dhalsim was toned down due to their imbalance. The SNES version of SF2 was significantly different than arcade in graphics and gameplay. A lot of the arcade bugs was remove from SNES version such as Guile's 'handcuff' technique where your character wouldn't be able to move while Guile is stuck in his flashkick pose.

Japan to Street Fighter is Korea to Starcraft. The top of each series still have tournaments today: Super Street Fighter Turbo (or X in Japan) which is popular with the older player, Street Fighter 3: 3rd Strike is immensly popular and attracts non-SF players. Capcom vs SNK 2. Marvel vs Capcom 2, is most popular in USA and dominated by the USA, but the game is dead everywhere else.

I specialize in Street Fighter 3 : 3rd Strike, but I can almost play the other Street Fighters. There is XBOX LIVE where people can play with other people across the world, but the experience isn't the same due to lag. It's fun, but not good for serious competition. I retire from Street Fighter last year since competition now is so few and far. Now I spend all my time focusing on Broodwars since competition is plenty and fierce.

If anyone is interested in seeing Japanese SF3 tournament videos...
http://gvision.exblog.jp/
It's not the highest quality matches. The players are top players, but the tournament isn't top like Super Battle Opera and more like friendly ranking tournaments.


play KOF, there's plenty of competition and the game is much better anyway.
I love mankind, its people I hate
Fester
Profile Joined February 2003
Australia260 Posts
Last Edited: 2005-06-27 03:14:11
June 27 2005 03:13 GMT
#71
[image loading]

Potemkin no fast. Potemkin smash.
[X]Ken_D
Profile Blog Joined May 2005
United States4650 Posts
Last Edited: 2005-06-27 16:12:20
June 27 2005 13:09 GMT
#72
On June 27 2005 07:19 Kobayashi wrote:

play KOF, there's plenty of competition and the game is much better anyway.


I really hate King of Fighters due the gameplay, but I won't talk about that . Even for KOF there isn't much competition especially in USA arcades. I'm done with fighting games. Arcades are dying and are being replace by LANs.
[X]Domain - I just do the website. Nothing more.
Normal
Please log in or register to reply.
Live Events Refresh
BSL
19:00
S22 - Open Qualifier #6
ZZZero.O103
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft352
SpeCial 121
Ketroc 39
StarCraft: Brood War
Artosis 663
ZZZero.O 103
-ZergGirl 63
Jaeyun 31
NaDa 8
Dota 2
capcasts306
canceldota157
League of Legends
JimRising 471
Counter-Strike
tarik_tv5497
Heroes of the Storm
Khaldor220
Other Games
summit1g16118
Trikslyr55
ViBE34
Organizations
Other Games
gamesdonequick1207
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Berry_CruncH144
• Hupsaiya 103
• HeavenSC 14
• davetesta12
• Adnapsc2 7
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift3772
Other Games
• Scarra496
• WagamamaTV296
Upcoming Events
Afreeca Starleague
10h 28m
Wardi Open
10h 28m
Replay Cast
1d
Sparkling Tuna Cup
1d 10h
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
4 days
Replay Cast
5 days
CranKy Ducklings
5 days
BSL
5 days
[ Show More ]
Replay Cast
6 days
Sparkling Tuna Cup
6 days
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.