• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:14
CET 22:14
KST 06:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC29[BSL23] RO16 Group Stage19Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
Greetings.. Dark completes military service, returns to SC2 No more SC2 streamers on team liquid? Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Dark returns! GSL CK #7 4v4 Team Battle (Nov 19) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery BW General Discussion Recommended BW Settings for Mouse and Video Starcraft:Brood War Discord Servers [BSL23] RO16 Group Stage
Tourneys
[$1250] International ShieldBattery League Bisu's Team vs Shuttle's Team 2026-11-14 2v2v2v2 Tournament Stage 1: Community Poll [BSL23] Ro16 Group C - Sunday 21:00 CET
Strategy
Pluto's TvP 5Marine 2Medic Push Simple Questions, Simple Answers Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Free Space RTS Game, optimised f. Phone/Tablet etc List of Game Threads The PlayStation 5
Dota 2
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Trading/Investing Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11350 users

Mortal Kombat 9 - Page 2

Forum Index > General Games
Post a Reply
Prev 1 2 3 4 5 22 23 24 Next All
wooozy
Profile Blog Joined February 2009
3813 Posts
February 09 2011 21:15 GMT
#21
which mortal kombat was the one on n64?

that's the last one i played. ^_^
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
February 09 2011 21:24 GMT
#22
wtf, mk9?? where did 4, 5, 6, 7, 8 go?
age: 84 | location: california | sex: 잘함
MadNeSs
Profile Joined March 2007
Denmark1507 Posts
February 09 2011 21:26 GMT
#23
So they've gone back to the old way of fatalities? Or have they been doing that for a long time? I havent played mk, since they tried to make the game a real fighting game... I mean who cares, we just wanna do fatalities - If I wanted to play a real fighting game I'd just play sf, tekken etc.
SweeTLemonS[TPR]
Profile Blog Joined June 2003
11739 Posts
February 09 2011 21:28 GMT
#24
On February 10 2011 06:15 wooozy wrote:
which mortal kombat was the one on n64?

that's the last one i played. ^_^


That was MK4. It was terrible.

MK stopped using numbers for some time, which is probably why this is confusing.

There was Deadly Alliance, Deception, Armageddon, and Unchained (not sure of the order; I never played them, only read about them in magazines).
I'm never gonna know you now \ But I'm gonna love you anyhow.
Cirn9
Profile Blog Joined May 2009
1117 Posts
February 09 2011 21:31 GMT
#25
Not really a big MK fan, but daaaaamn that Kung Lao fatality with his hat on the ground is brutal
Unprotected sex is like fast expanding in close positions. Its risky, but feels great when it works out
A3iL3r0n
Profile Blog Joined October 2002
United States2196 Posts
February 09 2011 21:37 GMT
#26
On February 10 2011 06:28 SweeTLemonS[TPR] wrote:
Show nested quote +
On February 10 2011 06:15 wooozy wrote:
which mortal kombat was the one on n64?

that's the last one i played. ^_^


That was MK4. It was terrible.

MK stopped using numbers for some time, which is probably why this is confusing.

There was Deadly Alliance, Deception, Armageddon, and Unchained (not sure of the order; I never played them, only read about them in magazines).

Actually, the one for N64 was MK Trilogy, which I own.

While my fighting game experience is relatively limited, MK Trilogy for N64 actually is balanced. There are no infinite juggles in the game, and what juggling there is is relatively limited as your run meter is drained to 0 once your opponent is falling through the air from a hit, along with some limitations on special moves that would lead to infinite juggling.

This game is definitely not horrible.
My psychiatrist says I have deep-seated Ragneuroses :(
SweeTLemonS[TPR]
Profile Blog Joined June 2003
11739 Posts
February 09 2011 21:49 GMT
#27
On February 10 2011 06:37 A3iL3r0n wrote:
Show nested quote +
On February 10 2011 06:28 SweeTLemonS[TPR] wrote:
On February 10 2011 06:15 wooozy wrote:
which mortal kombat was the one on n64?

that's the last one i played. ^_^


That was MK4. It was terrible.

MK stopped using numbers for some time, which is probably why this is confusing.

There was Deadly Alliance, Deception, Armageddon, and Unchained (not sure of the order; I never played them, only read about them in magazines).

Actually, the one for N64 was MK Trilogy, which I own.

While my fighting game experience is relatively limited, MK Trilogy for N64 actually is balanced. There are no infinite juggles in the game, and what juggling there is is relatively limited as your run meter is drained to 0 once your opponent is falling through the air from a hit, along with some limitations on special moves that would lead to infinite juggling.

This game is definitely not horrible.


They both were. MK4 was the last one made for N64.

"The following game, Mortal Kombat 4, was released in 1997, and ported to the PlayStation, Nintendo 64 and PC, while an update named Mortal Kombat Gold was released exclusively for the Dreamcast in 1999." From: http://en.wikipedia.org/wiki/Mortal_Kombat#Fighting_games
I'm never gonna know you now \ But I'm gonna love you anyhow.
A3iL3r0n
Profile Blog Joined October 2002
United States2196 Posts
February 09 2011 21:55 GMT
#28
On February 10 2011 06:49 SweeTLemonS[TPR] wrote:
Show nested quote +
On February 10 2011 06:37 A3iL3r0n wrote:
On February 10 2011 06:28 SweeTLemonS[TPR] wrote:
On February 10 2011 06:15 wooozy wrote:
which mortal kombat was the one on n64?

that's the last one i played. ^_^


That was MK4. It was terrible.

MK stopped using numbers for some time, which is probably why this is confusing.

There was Deadly Alliance, Deception, Armageddon, and Unchained (not sure of the order; I never played them, only read about them in magazines).

Actually, the one for N64 was MK Trilogy, which I own.

While my fighting game experience is relatively limited, MK Trilogy for N64 actually is balanced. There are no infinite juggles in the game, and what juggling there is is relatively limited as your run meter is drained to 0 once your opponent is falling through the air from a hit, along with some limitations on special moves that would lead to infinite juggling.

This game is definitely not horrible.


They both were. MK4 was the last one made for N64.

"The following game, Mortal Kombat 4, was released in 1997, and ported to the PlayStation, Nintendo 64 and PC, while an update named Mortal Kombat Gold was released exclusively for the Dreamcast in 1999." From: http://en.wikipedia.org/wiki/Mortal_Kombat#Fighting_games

They both were what? Horrible?

Woozy didn't indicate the last one for the N64, only the last one he played.
My psychiatrist says I have deep-seated Ragneuroses :(
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2011-02-09 22:04:31
February 09 2011 22:03 GMT
#29
On February 10 2011 05:27 br0fivE wrote:
Jibba, u must be old lol or just never loved the game

MK2 is my favorite SNES game of all time and I had every combo/move memorized in 3. The Fatalities just aren't interesting anymore. We see way more blood/guts in FPS games and the rest of the graphics are meh for today's standards.

Soldier of Fortune made MK obsolete, imo.
ModeratorNow I'm distant, dark in this anthrobeat
ReTr0[p.S]
Profile Joined March 2005
Argentina1590 Posts
February 09 2011 22:04 GMT
#30
The best MK was UMK3 for the genesis.
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4463 Posts
February 09 2011 22:20 GMT
#31
Who is the producer , i thought midway went bust?
https://www.youtube.com/watch?v=e7PvoI6gvQs
SweeTLemonS[TPR]
Profile Blog Joined June 2003
11739 Posts
Last Edited: 2011-02-09 22:52:21
February 09 2011 22:23 GMT
#32
On February 10 2011 06:55 A3iL3r0n wrote:
Show nested quote +
On February 10 2011 06:49 SweeTLemonS[TPR] wrote:
On February 10 2011 06:37 A3iL3r0n wrote:
On February 10 2011 06:28 SweeTLemonS[TPR] wrote:
On February 10 2011 06:15 wooozy wrote:
which mortal kombat was the one on n64?

that's the last one i played. ^_^


That was MK4. It was terrible.

MK stopped using numbers for some time, which is probably why this is confusing.

There was Deadly Alliance, Deception, Armageddon, and Unchained (not sure of the order; I never played them, only read about them in magazines).

Actually, the one for N64 was MK Trilogy, which I own.

While my fighting game experience is relatively limited, MK Trilogy for N64 actually is balanced. There are no infinite juggles in the game, and what juggling there is is relatively limited as your run meter is drained to 0 once your opponent is falling through the air from a hit, along with some limitations on special moves that would lead to infinite juggling.

This game is definitely not horrible.


They both were. MK4 was the last one made for N64.

"The following game, Mortal Kombat 4, was released in 1997, and ported to the PlayStation, Nintendo 64 and PC, while an update named Mortal Kombat Gold was released exclusively for the Dreamcast in 1999." From: http://en.wikipedia.org/wiki/Mortal_Kombat#Fighting_games

They both were what? Horrible?

Woozy didn't indicate the last one for the N64, only the last one he played.



Read what you wrote. "Actually [In actuality; in actual fact; as in, contrary to what you just stated] the one for N64 was MK Trilogy, which I own."

They're both "the one," and "actually" would imply I was somehow wrong about MK4 being on N64. That's why I said "they both were."

I did misread his post, though.

To be more on topic. UMK3 was my favorite, by a long shot. I always played as Noob Saibot, and hit people with that smoke thing that made me invulnerable, then I'd run up to them and do his quad-kick. It was so cheap if I could hit them with it.
I'm never gonna know you now \ But I'm gonna love you anyhow.
mucker
Profile Blog Joined May 2009
United States1120 Posts
February 09 2011 22:44 GMT
#33
Damn I played soooo much umk3 in the arcade back in the day. Will be into this for sure if there is a pc version.
It's supposed to be automatic but actually you have to press this button.
numLoCK
Profile Blog Joined November 2008
Canada1416 Posts
February 09 2011 23:08 GMT
#34
Looking forward to this, x-ray moves and fatalities look sweet and the overall engine seems to be very cool.
It prolly won't compete with the top competitive fighters but will be tons of fun anyways.
Tony Campolo
Profile Blog Joined December 2010
New Zealand364 Posts
February 09 2011 23:14 GMT
#35
Looks shit - like a bad Virtual Fighter rip-off. MK:Shaolin Monks was the shit - the intro cinematic was also the best one out of all the MKs.
While you were sleeping last night, 30,000 kids died of starvation or diseases related to malnutrition.
A3iL3r0n
Profile Blog Joined October 2002
United States2196 Posts
February 09 2011 23:20 GMT
#36
On February 10 2011 07:23 SweeTLemonS[TPR] wrote:
Show nested quote +
On February 10 2011 06:55 A3iL3r0n wrote:
On February 10 2011 06:49 SweeTLemonS[TPR] wrote:
On February 10 2011 06:37 A3iL3r0n wrote:
On February 10 2011 06:28 SweeTLemonS[TPR] wrote:
On February 10 2011 06:15 wooozy wrote:
which mortal kombat was the one on n64?

that's the last one i played. ^_^


That was MK4. It was terrible.

MK stopped using numbers for some time, which is probably why this is confusing.

There was Deadly Alliance, Deception, Armageddon, and Unchained (not sure of the order; I never played them, only read about them in magazines).

Actually, the one for N64 was MK Trilogy, which I own.

While my fighting game experience is relatively limited, MK Trilogy for N64 actually is balanced. There are no infinite juggles in the game, and what juggling there is is relatively limited as your run meter is drained to 0 once your opponent is falling through the air from a hit, along with some limitations on special moves that would lead to infinite juggling.

This game is definitely not horrible.


They both were. MK4 was the last one made for N64.

"The following game, Mortal Kombat 4, was released in 1997, and ported to the PlayStation, Nintendo 64 and PC, while an update named Mortal Kombat Gold was released exclusively for the Dreamcast in 1999." From: http://en.wikipedia.org/wiki/Mortal_Kombat#Fighting_games

They both were what? Horrible?

Woozy didn't indicate the last one for the N64, only the last one he played.



Read what you wrote. "Actually [In actuality; in actual fact; as in, contrary to what you just stated] the one for N64 was MK Trilogy, which I own."

They're both "the one," and "actually" would imply I was somehow wrong about MK4 being on N64. That's why I said "they both were."

I did misread his post, though.

To be more on topic. UMK3 was my favorite, by a long shot. I always played as Noob Saibot, and hit people with that smoke thing that made me invulnerable, then I'd run up to them and do his quad-kick. It was so cheap if I could hit them with it.

Noob is definitely OP considering how easy his specials are, and they all give you free hits. His combos are equally easy and powerful. I'm Raiden player myself, but then again, he's one of the more OP characters too.

Who was the most OP in that game? I guess the version I play doesn't have infinite juggles, but I think Smoke would have to be: teleport upper-cut that could be thrown at any time, spear, air throw and invisibility. Or maybe Cryax? His net counters high and low attacks, teleport at any time, air throw (although it's much harder to land due to the buttons than Smoke's)
My psychiatrist says I have deep-seated Ragneuroses :(
zobz
Profile Joined November 2005
Canada2175 Posts
February 09 2011 23:21 GMT
#37
I don't really understand what's entertaining about gratuitous violence for its own sake, and this game certainly brings it to new levels. Alot of it even seems to eerily mix in elements of sex. One of the chick characters stabs a guy and then black widows him and eats his face? Venom puking acid into a chick's mouth? It's as bad as that god damned human centipede movie.
"That's not gonna be good for business." "That's not gonna be good for anybody."
SweeTLemonS[TPR]
Profile Blog Joined June 2003
11739 Posts
Last Edited: 2011-02-09 23:31:35
February 09 2011 23:30 GMT
#38
On February 10 2011 08:20 A3iL3r0n wrote:
Show nested quote +
On February 10 2011 07:23 SweeTLemonS[TPR] wrote:
On February 10 2011 06:55 A3iL3r0n wrote:
On February 10 2011 06:49 SweeTLemonS[TPR] wrote:
On February 10 2011 06:37 A3iL3r0n wrote:
On February 10 2011 06:28 SweeTLemonS[TPR] wrote:
On February 10 2011 06:15 wooozy wrote:
which mortal kombat was the one on n64?

that's the last one i played. ^_^


That was MK4. It was terrible.

MK stopped using numbers for some time, which is probably why this is confusing.

There was Deadly Alliance, Deception, Armageddon, and Unchained (not sure of the order; I never played them, only read about them in magazines).

Actually, the one for N64 was MK Trilogy, which I own.

While my fighting game experience is relatively limited, MK Trilogy for N64 actually is balanced. There are no infinite juggles in the game, and what juggling there is is relatively limited as your run meter is drained to 0 once your opponent is falling through the air from a hit, along with some limitations on special moves that would lead to infinite juggling.

This game is definitely not horrible.


They both were. MK4 was the last one made for N64.

"The following game, Mortal Kombat 4, was released in 1997, and ported to the PlayStation, Nintendo 64 and PC, while an update named Mortal Kombat Gold was released exclusively for the Dreamcast in 1999." From: http://en.wikipedia.org/wiki/Mortal_Kombat#Fighting_games

They both were what? Horrible?

Woozy didn't indicate the last one for the N64, only the last one he played.



Read what you wrote. "Actually [In actuality; in actual fact; as in, contrary to what you just stated] the one for N64 was MK Trilogy, which I own."

They're both "the one," and "actually" would imply I was somehow wrong about MK4 being on N64. That's why I said "they both were."

I did misread his post, though.

To be more on topic. UMK3 was my favorite, by a long shot. I always played as Noob Saibot, and hit people with that smoke thing that made me invulnerable, then I'd run up to them and do his quad-kick. It was so cheap if I could hit them with it.

Noob is definitely OP considering how easy his specials are, and they all give you free hits. His combos are equally easy and powerful. I'm Raiden player myself, but then again, he's one of the more OP characters too.

Who was the most OP in that game? I guess the version I play doesn't have infinite juggles, but I think Smoke would have to be: teleport upper-cut that could be thrown at any time, spear, air throw and invisibility. Or maybe Cryax? His net counters high and low attacks, teleport at any time, air throw (although it's much harder to land due to the buttons than Smoke's)


All the cyborgs were pretty OP. My friend used to rock me with Sektor, basically sing what you described for Smoke, except he did teleport-uppercut->missle over and over again. I always thought that was cheap as fuck. Lui Kang is hard to beat too, because he has fireball attacks for every level (air, ground, crouch), and most others can be dodged.
I'm never gonna know you now \ But I'm gonna love you anyhow.
Jayme
Profile Blog Joined February 2009
United States5866 Posts
February 09 2011 23:33 GMT
#39
On February 10 2011 08:21 zobz wrote:
I don't really understand what's entertaining about gratuitous violence for its own sake, and this game certainly brings it to new levels. Alot of it even seems to eerily mix in elements of sex. One of the chick characters stabs a guy and then black widows him and eats his face? Venom puking acid into a chick's mouth? It's as bad as that god damned human centipede movie.


Dude it's mortal kombat.

The owner of the franchise actually brought it back to what it was. The series had generally been getting "softer" and lamer as time went on. Then the owner finally realized " Hey the guys just want bloody violent fighting game so I'll give them that."

It appears he has. VICTORY.
Python is garbage, number 1 advocate of getting rid of it.
andrewlt
Profile Joined August 2009
United States7702 Posts
February 09 2011 23:53 GMT
#40
On February 10 2011 06:28 SweeTLemonS[TPR] wrote:
Show nested quote +
On February 10 2011 06:15 wooozy wrote:
which mortal kombat was the one on n64?

that's the last one i played. ^_^


That was MK4. It was terrible.

MK stopped using numbers for some time, which is probably why this is confusing.

There was Deadly Alliance, Deception, Armageddon, and Unchained (not sure of the order; I never played them, only read about them in magazines).



Yup. MK4 tried to make somewhat of a transition to 3D. It sucked. The series has been largely invisible ever since.
Prev 1 2 3 4 5 22 23 24 Next All
Please log in or register to reply.
Live Events Refresh
BSL
05:00
S23 - Ro16 Group A
TerrOr vs OyAji
UltrA vs Gosudark
ZZZero.O269
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 115
EmSc Tv 25
StarCraft: Brood War
ZZZero.O 269
Dewaltoss 65
soO 20
LuMiX 1
Dota 2
420jenkins755
League of Legends
gofns7852
JimRising 907
Counter-Strike
pashabiceps1384
zeus674
Heroes of the Storm
Liquid`Hasu493
Khaldor227
Other Games
tarik_tv4569
Grubby2342
B2W.Neo795
XaKoH 234
mouzStarbuck157
EnDerr1
fpsfer 1
Organizations
Other Games
gamesdonequick1761
StarCraft 2
EmSc Tv 25
EmSc2Tv 25
angryscii 22
[ Show 17 non-featured ]
StarCraft 2
• printf 82
• StrangeGG 53
• Shameless 14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 9
• Michael_bg 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos5034
Other Games
• imaqtpie643
• Shiphtur309
• tFFMrPink 20
Upcoming Events
Sparkling Tuna Cup
12h 46m
WardiTV Invitational
14h 46m
IPSL
19h 46m
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
22h 46m
Artosis vs Dewalt
Ret vs Tech
SOOP
1d 12h
soO vs FanTaSy
WardiTV Weekly
1d 14h
Monday Night Weeklies
2 days
PiGosaur Cup
3 days
The PondCast
3 days
GSL
4 days
[ Show More ]
Replay Cast
5 days
KCM Race Survival
5 days
RSL Revival
6 days
BSL
6 days
eOnzErG vs StRyKeR
Cross vs JDConan
Liquipedia Results

Completed

Proleague 2026-11-12
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
Underdog Cup 2026 Div 2-3
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
IEM Kraków 2027
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.